Just a year ago! Thanks for pointing out, I did miss that link to an important place.
It’s like a rip in the cloth of space and time!
Well, that was fun.
Have a good one!
Test summary from TripleA, engine version: 1.8.0.9, time: 09:33:13
Test summary from TripleA, engine version: 1.8.0.9, time: 09:35:21
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Carthage
2 cavalrys, 4 spearmen and 3 swordmen moved from Corduba to Castulo
3 spearmen and 1 swordman moved from Carthago Nova to Castulo
3 spearmen moved from Thapsus to Thenae
3 cavalrys moved from Carthago to Thenae
1 warelephant moved from Carthago to SZ 36
1 trireme and 1 warelephant moved from SZ 36 to SZ 37
1 warelephant moved from SZ 37 to Thenae
Purchase Units - Carthage
Carthage buy 1 bireme, 1 city, 1 hoplite, 3 swordmen and 1 warelephant; Remaining resources: 0 PUs;
Combat - Carthage
Battle in Thenae
Carthage attack with 3 cavalrys, 3 spearmen and 1 warelephant
Neutral defend with 1 archer and 2 spearmen
Units damaged: 1 warelephant owned by the Carthage
Carthage loses 0 PUs for violating Thenaes neutrality.
Carthage win, taking Thenae from Neutral with 3 cavalrys and 1 warelephant remaining. Battle score for attacker is 1
Casualties for Carthage: 3 spearmen
Casualties for Neutral: 1 archer and 2 spearmen
Battle in Castulo
Carthage attack with 2 cavalrys, 7 spearmen and 4 swordmen
Neutral defend with 2 cavalrys and 3 swordmen
Carthage loses 0 PUs for violating Castulos neutrality.
Carthage win, taking Castulo from Neutral with 2 cavalrys, 7 spearmen and 4 swordmen remaining. Battle score for attacker is 20
Casualties for Neutral: 2 cavalrys and 3 swordmen
Non Combat Move - Carthage
1 spearman moved from Caralis to SZ 32
4 spearmen moved from Carthago to SZ 32
1 hoplite moved from Carthago to SZ 36
2 biremes, 5 spearmen and 1 trireme moved from SZ 32 to SZ 36
1 hoplite and 5 spearmen moved from SZ 36 to Lilybaeum
1 swordman moved from Acci to Corduba
1 swordman moved from Carthago Nova to Corduba
2 spearmen and 1 swordman moved from Hispatis to Corduba
2 spearmen and 1 swordman moved from Gades to Hispatis
2 biremes moved from SZ 14 to SZ 15
Place Units - Carthage
1 hoplite, 3 swordmen and 1 warelephant placed in Carthago
1 bireme placed in SZ 36
1 city placed in Corduba
Turn Complete - Carthage
Carthage collect 57 PUs; end with 57 PUs total
1 unit repaired.
Test summary from TripleA, engine version: 1.8.0.9, time: 11:13:10
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - RomanRepublic
3 legionaires moved from Roma to SZ 28
3 legionaires moved from Capua to SZ 28
1 ballista moved from Roma to SZ 28
1 cavalry moved from Capua to SZ 28
6 legionaires and 2 triremes moved from SZ 28 to SZ 34
1 ballista, 2 biremes and 1 cavalry moved from SZ 28 to SZ 34
1 ballista, 1 cavalry and 6 legionaires moved from SZ 34 to Lilybaeum
4 legionaires and 5 velitess moved from Messana to Lilybaeum
3 legionaires and 4 velitess moved from Arretium to Genua
1 ballista, 2 legionaires and 3 velitess moved from Ariminum to Genua
2 cavalrys moved from Roma to Genua
Purchase Units - RomanRepublic
RomanRepublic buy 1 ballista, 1 bireme, 4 legionaires, 1 trireme and 1 velites; Remaining resources: 0 PUs;
Combat - RomanRepublic
Battle in Genua
RomanRepublic attack with 1 ballista, 2 cavalrys, 5 legionaires and 7 velitess
Neutral defend with 3 cavalrys and 3 swordmen
RomanRepublic loses 0 PUs for violating Genuas neutrality.
RomanRepublic win, taking Genua from Neutral with 1 ballista, 2 cavalrys, 5 legionaires and 5 velitess remaining. Battle score for attacker is 18
Casualties for Neutral: 3 cavalrys and 3 swordmen
Casualties for RomanRepublic: 2 velitess
Battle in Lilybaeum
RomanRepublic attack with 1 ballista, 1 cavalry, 10 legionaires and 5 velitess
Carthage defend with 1 hoplite, 13 spearmen and 1 warelephant
Units damaged: 1 warelephant owned by the Carthage
RomanRepublic win, taking Lilybaeum from Carthage with 1 ballista and 3 legionaires remaining. Battle score for attacker is 11
Casualties for Carthage: 1 hoplite, 13 spearmen and 1 warelephant
Casualties for RomanRepublic: 1 cavalry, 7 legionaires and 5 velitess
Non Combat Move - RomanRepublic
1 bireme moved from SZ 44 to SZ 35
1 legionaire moved from Croton to SZ 35
1 legionaire moved from SZ 35 to Messana
1 legionaire and 3 velitess moved from Croton to Capua
2 legionaires and 1 velites moved from Tarentum to Capua
3 velitess moved from Salapia to Ariminum
1 legionaire moved from Roma to Capua
2 legionaires moved from Salapia to Capua
5 velitess moved from Roma to Arretium
3 velitess moved from Capua to Salapia
Place Units - RomanRepublic
1 ballista, 4 legionaires and 1 velites placed in Roma
1 bireme and 1 trireme placed in SZ 25
Turn Complete - RomanRepublic
RomanRepublic collect 52 PUs; end with 52 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - GreekCityStates
3 hoplites moved from Syracuse to Lilybaeum
2 cavalrys moved from Syracuse to Lilybaeum
2 slingerss moved from Syracuse to Lilybaeum
1 hoplite moved from Syracuse to Lilybaeum
1 hoplite and 1 slingers moved from Syracuse to Lilybaeum
6 hoplites and 3 slingerss moved from Sparta to Corinth
2 archers, 1 cavalry, 5 hoplites and 3 slingerss moved from Athens to Corinth
Purchase Units - GreekCityStates
GreekCityStates buy 2 archers, 1 city, 1 hoplite and 3 slingerss; Remaining resources: 0 PUs;
Combat - GreekCityStates
Battle in Corinth
GreekCityStates attack with 2 archers, 1 cavalry, 11 hoplites and 6 slingerss
Macedonia defend with 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
GreekCityStates win, taking Corinth from Macedonia with 9 hoplites remaining. Battle score for attacker is 15
Casualties for Macedonia: 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
Casualties for GreekCityStates: 2 archers, 1 cavalry, 2 hoplites and 6 slingerss
Non Combat Move - GreekCityStates
2 biremes and 1 trireme moved from SZ 67 to SZ 68
1 slingers moved from Delphi to Athens
1 bireme moved from SZ 67 to SZ 68
1 trireme moved from SZ 67 to SZ 68
Place Units - GreekCityStates
2 archers, 1 hoplite and 3 slingerss placed in Sparta
1 city placed in Pergamum
Turn Complete - GreekCityStates
GreekCityStates collect 41 PUs; end with 41 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Macedonia
1 cavalry and 2 peltastss moved from Larissa to Athens
2 hoplites, 3 peltastss and 1 swordman moved from Larissa to Delphi
2 cavalrys moved from Thessalonica to Delphi
1 peltasts moved from Dodona to Delphi
2 hoplites and 3 peltastss moved from Dodona to Apollonia
1 hoplite and 3 peltastss moved from Pella to Apollonia
1 cavalry, 2 hoplites and 4 peltastss moved from Philippopolis to Odessus
1 peltasts and 1 swordman moved from Thessalonica to Odessus
Purchase Units - Macedonia
Macedonia buy 2 biremes, 1 cavalry, 1 hoplite, 1 peltasts and 1 swordman; Remaining resources: 0 PUs;
Combat - Macedonia
Battle in Odessus
Macedonia attack with 1 cavalry, 2 hoplites, 5 peltastss and 1 swordman
Neutral defend with 1 axeman and 3 swordmen
Macedonia loses 0 PUs for violating Odessuss neutrality.
Macedonia win, taking Odessus from Neutral with 1 cavalry, 2 hoplites, 3 peltastss and 1 swordman remaining. Battle score for attacker is 11
Casualties for Neutral: 1 axeman and 3 swordmen
Casualties for Macedonia: 2 peltastss
Battle in Athens
Macedonia attack with 1 cavalry and 2 peltastss
GreekCityStates defend with 1 slingers
Macedonia win, taking Athens from GreekCityStates with 1 cavalry and 2 peltastss remaining. Battle score for attacker is 2
Casualties for GreekCityStates: 1 slingers
Battle in Delphi
Macedonia attack with 2 cavalrys, 2 hoplites, 4 peltastss and 1 swordman
GreekCityStates defend with 1 archer, 2 hoplites and 2 slingerss
Macedonia win, taking Delphi from GreekCityStates with 2 cavalrys, 2 hoplites and 1 swordman remaining. Battle score for attacker is 10
Casualties for Macedonia: 4 peltastss
Casualties for GreekCityStates: 1 archer, 2 hoplites and 2 slingerss
Battle in Apollonia
Macedonia attack with 3 hoplites and 6 peltastss
Neutral defend with 1 archer and 4 swordmen
Macedonia loses 0 PUs for violating Apollonias neutrality.
Macedonia win, taking Apollonia from Neutral with 3 hoplites and 3 peltastss remaining. Battle score for attacker is 14
Casualties for Neutral: 1 archer and 4 swordmen
Casualties for Macedonia: 3 peltastss
Non Combat Move - Macedonia
3 hoplites and 3 peltastss moved from Thessalonica to Larissa
Place Units - Macedonia
2 biremes placed in SZ 70
1 cavalry, 1 hoplite, 1 peltasts and 1 swordman placed in Thessalonica
Turn Complete - Macedonia
Macedonia collect 41 PUs; end with 41 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Egypt
3 axemen moved from Sidon to Damascus
2 axemen moved from Jerusalem to Damascus
1 chariot and 5 spearmen moved from Jerusalem to Damascus
2 chariots and 6 spearmen moved from Sidon to Damascus
Purchase Units - Egypt
Egypt buy 2 archers, 3 axemen, 1 chariot, 1 city and 3 spearmen; Remaining resources: 0 PUs;
Combat - Egypt
Battle in Damascus
Egypt attack with 5 axemen, 3 chariots and 11 spearmen
Seleucid defend with 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss
Egypt win, taking Damascus from Seleucid with 2 axemen, 3 chariots and 11 spearmen remaining. Battle score for attacker is 19
Casualties for Egypt: 3 axemen
Casualties for Seleucid: 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss
Non Combat Move - Egypt
3 spearmen moved from Memphis to SZ 58
3 spearmen and 1 trireme moved from SZ 58 to SZ 59
3 spearmen moved from SZ 59 to Sidon
1 chariot moved from Memphis to Jerusalem
2 chariots moved from Alexandria to Pharan
2 archers and 1 axeman moved from Alexandria to SZ 57
2 archers, 1 axeman and 1 trireme moved from SZ 57 to SZ 58
2 archers and 1 axeman moved from SZ 58 to Pharan
2 axemen and 1 spearman moved from Alexandria to SZ 57
2 axemen, 3 biremes and 1 spearman moved from SZ 57 to SZ 58
2 axemen and 1 spearman moved from SZ 58 to Pharan
1 archer, 2 axemen and 2 spearmen moved from Memphis to Pharan
3 archers, 4 axemen and 2 spearmen moved from Hermopolis to Memphis
3 spearmen moved from Alexandria to Memphis
Place Units - Egypt
2 archers, 3 axemen, 1 chariot and 3 spearmen placed in Alexandria
1 city placed in Jerusalem
Turn Complete - Egypt
Egypt collect 52 PUs; end with 52 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Seleucid
1 hoplite, 1 legionaire and 2 peltastss moved from Emesa to Damascus
1 cataphract, 2 cavalrys, 4 hoplites, 2 legionaires and 6 peltastss moved from Antioch to Damascus
1 cavalry moved from Edessa to Damascus
1 cavalry moved from Hatra to Damascus
1 cataphract moved from Hatra to Emesa
1 cataphract moved from Emesa to Damascus
2 cataphracts, 2 cavalrys, 5 hoplites, 2 legionaires and 5 peltastss moved from Seleucia to Susa
2 hoplites and 1 peltasts moved from Tarsus to SZ 61
1 peltasts moved from Tarsus to SZ 61
2 hoplites and 2 peltastss moved from SZ 61 to Salamis
Purchase Units - Seleucid
Seleucid buy 4 cataphracts, 2 cavalrys, 3 hoplites and 2 peltastss; Remaining resources: 0 PUs;
Combat - Seleucid
Battle in Damascus
Seleucid attack with 2 cataphracts, 4 cavalrys, 5 hoplites, 3 legionaires and 8 peltastss
Egypt defend with 2 axemen, 3 chariots and 11 spearmen
Seleucid win, taking Damascus from Egypt with 2 cataphracts, 2 cavalrys, 5 hoplites and 3 legionaires remaining. Battle score for attacker is 33
Casualties for Egypt: 2 axemen, 3 chariots and 11 spearmen
Casualties for Seleucid: 2 cavalrys and 8 peltastss
Battle in Susa
Seleucid attack with 2 cataphracts, 2 cavalrys, 5 hoplites, 2 legionaires and 5 peltastss
Parthia defend with 3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen
Seleucid win, taking Susa from Parthia with 2 cataphracts, 2 hoplites and 2 legionaires remaining. Battle score for attacker is 17
Casualties for Parthia: 3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen
Casualties for Seleucid: 2 cavalrys, 3 hoplites and 5 peltastss
Battle in Salamis
Seleucid attack with 2 hoplites and 2 peltastss
Egypt defend with 2 spearmen
Seleucid win, taking Salamis from Egypt with 2 hoplites remaining. Battle score for attacker is 2
Casualties for Egypt: 2 spearmen
Casualties for Seleucid: 2 peltastss
Non Combat Move - Seleucid
2 hoplites and 1 peltasts moved from Attalia to Sardis
1 peltasts moved from Hatra to Seleucia
3 hoplites, 2 legionaires and 3 peltastss moved from Edessa to Hatra
Place Units - Seleucid
4 cataphracts, 2 cavalrys, 3 hoplites and 2 peltastss placed in Antioch
Turning on Edit Mode
EDIT: Removing units owned by Seleucid from Susa: 2 legionaires
EDIT: Adding units owned by Seleucid to Susa: 2 hoplites
EDIT: Turning off Edit Mode
Turn Complete - Seleucid
Seleucid collect 68 PUs; end with 68 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Parthia
2 archers, 1 cataphract, 1 cavalry and 4 spearmen moved from Persepolis to Susa
1 archer and 4 spearmen moved from Ecbatana to Susa
3 archers moved from Ctesiphon to Seleucia
1 cavalry moved from Ctesiphon to Susa
7 spearmen moved from Ctesiphon to Seleucia
1 horsearcher moved from Cyropolis to Susa
1 cataphract moved from Ctesiphon to Susa
1 horsearcher moved from Cyropolis to Seleucia
1 horsearcher moved from Ctesiphon to Seleucia
1 horsearcher moved from Ecbatana to Seleucia
1 archer and 3 spearmen moved from Cyropolis to Ctesiphon
Purchase Units - Parthia
Parthia buy 2 archers, 1 cataphract, 1 horsearcher and 3 spearmen; Remaining resources: 0 PUs;
Combat - Parthia
Battle in Susa
Parthia attack with 3 archers, 2 cataphracts, 2 cavalrys, 1 horsearcher and 8 spearmen
Seleucid defend with 2 cataphracts and 4 hoplites
Parthia win, taking Susa from Seleucid with 3 archers, 2 cataphracts, 2 cavalrys, 1 horsearcher and 3 spearmen remaining. Battle score for attacker is 19
Casualties for Parthia: 5 spearmen
Casualties for Seleucid: 2 cataphracts and 4 hoplites
Battle in Seleucia
Parthia attack with 3 archers, 3 horsearchers and 7 spearmen
Seleucid defend with 1 peltasts
Parthia win, taking Seleucia from Seleucid with 3 archers, 3 horsearchers and 7 spearmen remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Non Combat Move - Parthia
Place Units - Parthia
2 archers, 1 cataphract, 1 horsearcher and 3 spearmen placed in Persepolis
Turn Complete - Parthia
Parthia collect 40 PUs; end with 40 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Numidia
1 cavalry and 1 spearman moved from Berenice to Cyrene
2 cavalrys moved from Leptis Magna to Cyrene
1 cavalry moved from Paliurus to Cyrene
2 spearmen moved from Paliurus to Cyrene
2 cavalrys and 1 spearman moved from Igilgili to Cartenna
2 cavalrys moved from Cirta to Cartenna
2 cavalrys moved from Hippo Regius to Cartenna
2 cavalrys moved from Zama to Cartenna
1 archer, 4 spearmen and 3 swordmen moved from Cirta to Auzia
Purchase Units - Numidia
Numidia buy 3 cavalrys and 1 swordman; Remaining resources: 1 PUs;
Combat - Numidia
Battle in Cyrene
Numidia attack with 4 cavalrys and 3 spearmen
Neutral defend with 1 archer and 3 spearmen
Numidia loses 0 PUs for violating Cyrenes neutrality.
Numidia win, taking Cyrene from Neutral with 2 cavalrys remaining. Battle score for attacker is -4
Casualties for Neutral: 1 archer and 3 spearmen
Casualties for Numidia: 2 cavalrys and 3 spearmen
Battle in Auzia
Numidia attack with 1 archer, 4 spearmen and 3 swordmen
Neutral defend with 1 spearman
Numidia loses 0 PUs for violating Auzias neutrality.
Numidia win, taking Auzia from Neutral with 1 archer, 3 spearmen and 3 swordmen remaining. Battle score for attacker is 0
Casualties for Neutral: 1 spearman
Casualties for Numidia: 1 spearman
Battle in Cartenna
Numidia attack with 8 cavalrys and 1 spearman
Neutral defend with 1 archer, 2 cavalrys and 1 spearman
Numidia loses 0 PUs for violating Cartennas neutrality.
Numidia win, taking Cartenna from Neutral with 7 cavalrys remaining. Battle score for attacker is 8
Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
Casualties for Numidia: 1 cavalry and 1 spearman
Non Combat Move - Numidia
1 cavalry moved from Theveste to Thenae
3 spearmen moved from Capsa to Thenae
1 spearman moved from Zama to Capsa
2 spearmen moved from Theveste to Capsa
1 archer moved from Zama to Capsa
1 archer and 3 spearmen moved from Hippo Regius to Zama
1 spearman moved from Cirta to Zama
3 spearmen moved from Leptis Magna to Berenice
Place Units - Numidia
3 cavalrys and 1 swordman placed in Leptis Magna
Turn Complete - Numidia
Numidia collect 23 PUs; end with 24 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Carthage
2 cavalrys moved from Thenae to SZ 37
2 cavalrys and 1 trireme moved from SZ 37 to SZ 38
2 cavalrys moved from SZ 38 to Syracuse
2 cavalrys, 7 spearmen and 4 swordmen moved from Castulo to Valentia
2 spearmen and 1 swordman moved from Hispatis to Salmantica
1 spearman and 3 swordmen moved from Corduba to Salmantica
Purchase Units - Carthage
Carthage buy 1 bireme, 2 cavalrys, 1 swordman, 2 triremes and 1 warelephant; Remaining resources: 0 PUs;
Combat - Carthage
Battle in Salmantica
Carthage attack with 3 spearmen and 4 swordmen
Neutral defend with 3 cavalrys and 1 swordman
Carthage loses 0 PUs for violating Salmanticas neutrality.
Carthage win, taking Salmantica from Neutral with 2 spearmen and 4 swordmen remaining. Battle score for attacker is 13
Casualties for Carthage: 1 spearman
Casualties for Neutral: 3 cavalrys and 1 swordman
Battle in Syracuse
Carthage attack with 2 cavalrys
GreekCityStates defend with 1 slingers
Carthage win, taking Syracuse from GreekCityStates with 2 cavalrys remaining. Battle score for attacker is 2
Casualties for GreekCityStates: 1 slingers
Battle in Valentia
Carthage attack with 2 cavalrys, 7 spearmen and 4 swordmen
Neutral defend with 2 archers, 3 axemen and 1 swordman
Carthage loses 0 PUs for violating Valentias neutrality.
Carthage win, taking Valentia from Neutral with 2 cavalrys, 4 spearmen and 4 swordmen remaining. Battle score for attacker is 12
Casualties for Carthage: 3 spearmen
Casualties for Neutral: 2 archers, 3 axemen and 1 swordman
Non Combat Move - Carthage
2 biremes moved from SZ 15 to SZ 16
1 cavalry moved from Thenae to Carthago
1 warelephant moved from Thenae to Thapsus
4 biremes and 1 trireme moved from SZ 36 to SZ 32
1 spearman moved from Corduba to Hispatis
Place Units - Carthage
1 bireme and 2 triremes placed in SZ 32
1 swordman and 1 warelephant placed in Carthago
2 cavalrys placed in Corduba
Turn Complete - Carthage
Carthage collect 63 PUs; end with 63 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Carthage
2 cavalrys moved from Thenae to SZ 37
2 cavalrys and 1 trireme moved from SZ 37 to SZ 38
2 cavalrys moved from SZ 38 to Syracuse
2 cavalrys, 7 spearmen and 4 swordmen moved from Castulo to Valentia
2 spearmen and 1 swordman moved from Hispatis to Salmantica
1 spearman and 3 swordmen moved from Corduba to Salmantica
Purchase Units - Carthage
Carthage buy 1 bireme, 2 cavalrys, 1 swordman, 2 triremes and 1 warelephant; Remaining resources: 0 PUs;
Combat - Carthage
Battle in Salmantica
Carthage attack with 3 spearmen and 4 swordmen
Neutral defend with 3 cavalrys and 1 swordman
Carthage loses 0 PUs for violating Salmanticas neutrality.
Carthage win, taking Salmantica from Neutral with 2 spearmen and 4 swordmen remaining. Battle score for attacker is 13
Casualties for Carthage: 1 spearman
Casualties for Neutral: 3 cavalrys and 1 swordman
Battle in Syracuse
Carthage attack with 2 cavalrys
GreekCityStates defend with 1 slingers
Carthage win, taking Syracuse from GreekCityStates with 2 cavalrys remaining. Battle score for attacker is 2
Casualties for GreekCityStates: 1 slingers
Battle in Valentia
Carthage attack with 2 cavalrys, 7 spearmen and 4 swordmen
Neutral defend with 2 archers, 3 axemen and 1 swordman
Carthage loses 0 PUs for violating Valentias neutrality.
Carthage win, taking Valentia from Neutral with 2 cavalrys, 4 spearmen and 4 swordmen remaining. Battle score for attacker is 12
Casualties for Carthage: 3 spearmen
Casualties for Neutral: 2 archers, 3 axemen and 1 swordman
Non Combat Move - Carthage
2 biremes moved from SZ 15 to SZ 16
1 cavalry moved from Thenae to Carthago
1 warelephant moved from Thenae to Thapsus
4 biremes and 1 trireme moved from SZ 36 to SZ 32
1 spearman moved from Corduba to Hispatis
Place Units - Carthage
1 bireme and 2 triremes placed in SZ 32
1 swordman and 1 warelephant placed in Carthago
2 cavalrys placed in Corduba
Turn Complete - Carthage
Carthage collect 63 PUs; end with 63 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Carthage from SZ 32: 1 trireme
EDIT: Adding units owned by Carthage to SZ 36: 1 trireme
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - RomanRepublic
1 ballista and 3 legionaires moved from Roma to SZ 25
1 ballista, 1 bireme, 3 legionaires and 1 trireme moved from SZ 25 to SZ 24
1 ballista and 3 legionaires moved from SZ 24 to Aleria
3 legionaires and 5 velitess moved from Capua to SZ 34
3 legionaires and 5 velitess moved from SZ 34 to Lilybaeum
1 bireme moved from SZ 35 to SZ 34
1 legionaire moved from Capua to SZ 34
1 legionaire moved from SZ 34 to Lilybaeum
3 velitess moved from Salapia to Capua
1 legionaire and 1 velites moved from Roma to Capua
1 legionaire moved from Messana to Lilybaeum
1 ballista, 2 cavalrys, 5 legionaires and 5 velitess moved from Genua to Mediolanum
3 velitess moved from Ariminum to Genua
5 velitess moved from Arretium to Genua
Purchase Units - RomanRepublic
RomanRepublic buy 2 ballistas, 1 bireme, 2 cavalrys, 1 fort, 1 trireme and 3 velitess; Remaining resources: 0 PUs;
Combat - RomanRepublic
Battle in Mediolanum
RomanRepublic attack with 1 ballista, 2 cavalrys, 5 legionaires and 5 velitess
Neutral defend with 4 axemen and 1 swordman
RomanRepublic loses 0 PUs for violating Mediolanums neutrality.
RomanRepublic win, taking Mediolanum from Neutral with 1 ballista, 2 cavalrys, 5 legionaires and 5 velitess remaining. Battle score for attacker is 16
Casualties for Neutral: 4 axemen and 1 swordman
Battle in Aleria
RomanRepublic attack with 1 ballista and 3 legionaires
Carthage defend with 2 spearmen
RomanRepublic win, taking Aleria from Carthage with 1 ballista remaining. Battle score for attacker is -6
Casualties for Carthage: 2 spearmen
Casualties for RomanRepublic: 3 legionaires
Non Combat Move - RomanRepublic
Place Units - RomanRepublic
1 fort placed in Lilybaeum
1 bireme placed in SZ 28
1 trireme placed in SZ 25
2 ballistas, 2 cavalrys and 3 velitess placed in Roma
Turn Complete - RomanRepublic
RomanRepublic collect 58 PUs; end with 58 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - GreekCityStates
2 cavalrys moved from Lilybaeum to Syracuse
1 hoplite and 1 slingers moved from Lilybaeum to Syracuse
9 hoplites moved from Corinth to Athens
2 triremes moved from SZ 68 to SZ 67
2 archers, 1 hoplite and 3 slingerss moved from Sparta to SZ 67
2 archers, 1 hoplite and 3 slingerss moved from SZ 67 to Athens
1 hoplite and 1 slingers moved from Rhodos to SZ 68
1 hoplite and 1 slingers moved from SZ 68 to Athens
Purchase Units - GreekCityStates
GreekCityStates buy 1 archer, 5 hoplites and 6 slingerss; Remaining resources: 0 PUs;
Combat - GreekCityStates
Battle in Syracuse
GreekCityStates attack with 2 cavalrys, 1 hoplite and 1 slingers
Carthage defend with 2 cavalrys
GreekCityStates win, taking Syracuse from Carthage with 2 cavalrys, 1 hoplite and 1 slingers remaining. Battle score for attacker is 8
Casualties for Carthage: 2 cavalrys
Battle in Athens
GreekCityStates attack with 2 archers, 11 hoplites and 4 slingerss
Macedonia defend with 1 cavalry and 2 peltastss
GreekCityStates win, taking Athens from Macedonia with 2 archers, 11 hoplites and 4 slingerss remaining. Battle score for attacker is 8
Casualties for Macedonia: 1 cavalry and 2 peltastss
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
6 slingerss placed in Pergamum
1 archer and 5 hoplites placed in Sparta
Turn Complete - GreekCityStates
GreekCityStates collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Purchase Units - Macedonia
Macedonia buy 2 cavalrys, 1 city, 3 hoplites and 1 peltasts; Remaining resources: 1 PUs;
Non Combat Move - Macedonia
1 cavalry moved from Odessus to Larissa
2 cavalrys and 1 swordman moved from Delphi to Larissa
2 hoplites moved from Delphi to Larissa
1 cavalry moved from Pella to Larissa
1 cavalry, 1 hoplite, 1 peltasts and 2 swordmen moved from Thessalonica to Larissa
4 biremes and 1 trireme moved from SZ 70 to SZ 69
2 hoplites, 3 peltastss and 1 swordman moved from Odessus to Thessalonica
3 hoplites and 3 peltastss moved from Apollonia to Dodona
Place Units - Macedonia
2 cavalrys, 3 hoplites and 1 peltasts placed in Thessalonica
1 city placed in Larissa
Turn Complete - Macedonia
Macedonia collect 34 PUs; end with 35 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Egypt
3 archers moved from Memphis to SZ 58
3 spearmen moved from Memphis to SZ 58
3 archers, 3 biremes, 3 spearmen and 1 trireme moved from SZ 58 to SZ 59
1 trireme moved from SZ 59 to SZ 58
3 archers and 3 spearmen moved from SZ 59 to Jerusalem
2 spearmen moved from Sidon to Jerusalem
3 archers, 5 axemen, 2 chariots and 3 spearmen moved from Pharan to Jerusalem
1 chariot moved from Alexandria to Pharan
4 axemen and 2 spearmen moved from Memphis to Pharan
2 archers, 3 axemen and 3 spearmen moved from Alexandria to Memphis
Purchase Units - Egypt
Egypt buy 1 archer, 10 axemen, 2 chariots and 2 spearmen; Remaining resources: 0 PUs;
Non Combat Move - Egypt
Place Units - Egypt
8 axemen placed in Jerusalem
1 archer, 2 axemen, 2 chariots and 2 spearmen placed in Alexandria
Turn Complete - Egypt
Egypt collect 41 PUs; end with 41 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Seleucid
1 peltasts moved from Antioch to Sidon
1 legionaire moved from Damascus to Sidon
Purchase Units - Seleucid
Seleucid buy 1 bireme, 4 cataphracts, 1 city, 3 legionaires and 3 peltastss; Remaining resources: 0 PUs;
Combat - Seleucid
Battle in Sidon
Seleucid attack with 1 legionaire and 1 peltasts
Egypt defend with 1 spearman
Seleucid win, taking Sidon from Egypt with 1 legionaire and 1 peltasts remaining. Battle score for attacker is 3
Casualties for Egypt: 1 spearman
Non Combat Move - Seleucid
2 cataphracts moved from Damascus to Hatra
4 cataphracts moved from Antioch to Hatra
1 cavalry moved from Antioch to Hatra
1 peltasts moved from Antioch to Damascus
2 cavalrys moved from Damascus to Emesa
5 hoplites and 2 legionaires moved from Damascus to Emesa
1 cavalry moved from Antioch to Emesa
6 hoplites and 3 peltastss moved from Sardis to Attalia
1 hoplite moved from Salamis to SZ 61
1 hoplite moved from SZ 61 to Antioch
3 hoplites moved from Antioch to Emesa
Place Units - Seleucid
1 city placed in Edessa
4 cataphracts, 3 legionaires and 3 peltastss placed in Antioch
1 bireme placed in SZ 61
Turn Complete - Seleucid
Seleucid collect 60 PUs; end with 60 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Parthia
1 archer and 3 spearmen moved from Ctesiphon to Seleucia
3 archers, 2 cataphracts, 2 cavalrys, 1 horsearcher and 3 spearmen moved from Susa to Seleucia
1 cataphract and 1 horsearcher moved from Persepolis to Seleucia
2 archers and 3 spearmen moved from Persepolis to Susa
Purchase Units - Parthia
Parthia buy 1 cataphract, 3 cavalrys, 1 city and 1 horsearcher; Remaining resources: 0 PUs;
Non Combat Move - Parthia
Place Units - Parthia
1 city placed in Seleucia
1 cataphract, 3 cavalrys and 1 horsearcher placed in Persepolis
Turn Complete - Parthia
Parthia collect 40 PUs; end with 40 PUs total