G40L 2016 CD (Allies +21) vs Karl7 (Axis)


  • Sorry for all the edit, I made a mistake in FIC and after that it all went down hill. Very chaotic play of me. Should have taken my time, but like fast gameplay. Hope you dont mind the edit and ill try to watch out (altough I feel its too late for that after Sea Lion).


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Persia to Eastern Persia
                1 armour, 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
                1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from Egypt to Alexandria
                1 mech_infantry moved from Egypt to Alexandria
                2 fighters and 1 tactical_bomber moved from Alexandria to Persia
                1 bomber moved from Alexandria to Eastern Persia
                1 artillery and 2 infantry moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from Burma to French Indo China
                1 mech_infantry moved from Burma to French Indo China
                1 mech_infantry moved from Burma to French Indo China
                1 fighter moved from Burma to Yunnan

    Combat - British
                Battle in French Indo China
                    British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 3 :  1/4 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from Yunnan to India
                1 fighter and 1 tactical_bomber moved from French Indo China to Burma

    Place Units - UK_Pacific
                4 infantry placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from Burma: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by British to India: 1 fighter and 1 tactical_bomber
                EDIT: Removing units owned by British from French Indo China: 1 mech_infantry
                EDIT: Adding units owned by UK_Pacific to India: 2 mech_infantrys
                EDIT: Adding units owned by British to India: 3 aaGuns and 8 infantry
                EDIT: Changing ownership of French Indo China from UK_Pacific to Japanese
                EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Burma: 3 aaGuns and 6 infantry
                EDIT: Removing units owned by British from Burma: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by UK_Pacific from India: 2 mech_infantrys
                EDIT: Adding units owned by British to India: 2 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 2 armour, 2 infantry and 1 transport
                EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Spain: 2 armour, 1 artillery and 3 infantry
                EDIT: Removing units owned by British from 92 Sea Zone: 1 armour, 1 artillery, 2 infantry and 2 transports
                EDIT: Adding units owned by British to 92 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,6,4,3,4,4
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
                UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 4 infantry
                Turning on Edit Mode
                EDIT: Adding units owned by British to Gibraltar: 2 armour, 1 artillery and 3 infantry
                EDIT: Removing units owned by British from Spain: 2 armour, 1 artillery and 3 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 artillery and 2 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 20 infantry, 2 mech_infantrys and 1 tactical_bomber
        Eastern United States : 1 artillery and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry
        Gibraltar : 2 armour, 1 artillery and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Ethiopia : 1 flag
        Eire : 1 flag
        92 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
        Eastern Persia : 1 flag, 1 bomber and 1 infantry
        Northwest Persia : 1 flag
        Persia : 1 flag, 2 fighters and 1 tactical_bomber
        91 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        Suriname : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 46 / 63
        Japanese : 62 / 69
        Americans : 57 / 77
        Chinese : 1 / 4
        British : 23 / 0
        UK_Pacific : 7 / 3
        Italians : 13 / 13
        ANZAC : 10 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 13 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Persia to Eastern Persia
                1 armour, 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
                1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from Egypt to Alexandria
                1 mech_infantry moved from Egypt to Alexandria
                2 fighters and 1 tactical_bomber moved from Alexandria to Persia
                1 bomber moved from Alexandria to Eastern Persia
                1 artillery and 2 infantry moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from Burma to French Indo China
                1 mech_infantry moved from Burma to French Indo China
                1 mech_infantry moved from Burma to French Indo China
                1 fighter moved from Burma to Yunnan

    Combat - British
                Battle in French Indo China
                    British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 3 :  1/4 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from Yunnan to India
                1 fighter and 1 tactical_bomber moved from French Indo China to Burma

    Place Units - UK_Pacific
                4 infantry placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from Burma: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by British to India: 1 fighter and 1 tactical_bomber
                EDIT: Removing units owned by British from French Indo China: 1 mech_infantry
                EDIT: Adding units owned by UK_Pacific to India: 2 mech_infantrys
                EDIT: Adding units owned by British to India: 3 aaGuns and 8 infantry
                EDIT: Changing ownership of French Indo China from UK_Pacific to Japanese
                EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Burma: 3 aaGuns and 6 infantry
                EDIT: Removing units owned by British from Burma: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by UK_Pacific from India: 2 mech_infantrys
                EDIT: Adding units owned by British to India: 2 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 2 armour, 2 infantry and 1 transport
                EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Spain: 2 armour, 1 artillery and 3 infantry
                EDIT: Removing units owned by British from 92 Sea Zone: 1 armour, 1 artillery, 2 infantry and 2 transports
                EDIT: Adding units owned by British to 92 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,6,4,3,4,4
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
                UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 4 infantry
                Turning on Edit Mode
                EDIT: Adding units owned by British to Gibraltar: 2 armour, 1 artillery and 3 infantry
                EDIT: Removing units owned by British from Spain: 2 armour, 1 artillery and 3 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to British Guiana: 1 tactical_bomber
                EDIT: Removing units owned by Americans from Brazil: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 artillery and 2 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 20 infantry, 2 mech_infantrys and 1 tactical_bomber
        Eastern United States : 1 artillery and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry
        Gibraltar : 2 armour, 1 artillery and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Ethiopia : 1 flag
        Eire : 1 flag
        92 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
        Eastern Persia : 1 flag, 1 bomber and 1 infantry
        Northwest Persia : 1 flag
        Persia : 1 flag, 2 fighters and 1 tactical_bomber
        91 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        Suriname : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 46 / 63
        Japanese : 62 / 69
        Americans : 57 / 77
        Chinese : 1 / 4
        British : 23 / 0
        UK_Pacific : 7 / 3
        Italians : 13 / 13
        ANZAC : 10 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 13 / 0


  • Again sorry. Please use the last uploaded map. Thanks.

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    The TRUE NEUTRALS!

    Haven’t seen that in a awhile.

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Italians

    Non Combat Move - Italians
                2 armour moved from Yugoslavia to Greece
                1 infantry moved from Albania to Greece
                2 mech_infantrys moved from Slovakia Hungary to Bulgaria
                1 armour moved from Slovakia Hungary to Bulgaria
                2 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Switzerland
                      Italians take Switzerland from Neutral_True
                1 artillery moved from Tunisia to Libya

    Place Units - Italians
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total


  • Dont know if thats a good sign or a bad sign  :-D Game is fubar anyway, so figured why not make it extra painfull for me  :evil:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 infantry; Remaining resources: 10 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 62 Sea Zone to New Zealand
                2 fighters moved from India to Saudi Arabia
                2 infantry moved from Trans-Jordan to Saudi Arabia
                1 fighter moved from Burma to India

    Combat - ANZAC
                Battle in Java
                Battle in Saudi Arabia
                    ANZAC attack with 2 fighters and 2 infantry
                    Neutral_True defend with 2 infantry
                        ANZAC roll dice for 2 fighters and 2 infantry in Saudi Arabia, round 2 :  1/4 hits
                        Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 :  1/2 hits
                        1 infantry owned by the Neutral_True and 1 infantry owned by the ANZAC lost in Saudi Arabia
                        ANZAC roll dice for 2 fighters and 1 infantry in Saudi Arabia, round 3 :  1/3 hits
                        Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_True lost in Saudi Arabia
                    ANZAC win, taking Java from Japanese, taking Saudi Arabia from Neutral_True with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                    Casualties for Neutral_True: 2 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Saudi Arabia to Iraq

    Place Units - ANZAC
                1 armour and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 26 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for ANZAC :

    India : 1 fighter
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 fighter and 1 harbour
        New South Wales : 2 aaGuns, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
        New Guinea : 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 transport
        62 Sea Zone : 1 carrier, 1 cruiser and 1 transport
        Saudi Arabia : 1 flag, 1 infantry
        Iraq : 2 fighters

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 46 / 63
        Japanese : 58 / 69
        Americans : 57 / 77
        Chinese : 1 / 4
        British : 23 / 0
        UK_Pacific : 7 / 3
        Italians : 13 / 13
        ANZAC : 16 / 31
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 11 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        Morocco : 1 infantry
        92 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 46 / 63
        Japanese : 58 / 69
        Americans : 57 / 77
        Chinese : 1 / 4
        British : 23 / 0
        UK_Pacific : 7 / 3
        Italians : 13 / 13
        ANZAC : 16 / 31
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 11 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries and 13 infantry; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Germans
                1 infantry moved from Norway to Finland
                      Germans take Finland from Russians
                4 infantry moved from Slovakia Hungary to Romania
                4 infantry moved from Germany to Poland
                2 artilleries and 4 infantry moved from Germany to Poland
                2 bombers moved from Western Germany to Romania

    Combat - Germans
                Battle in Poland
                    Germans attack with 2 artilleries and 8 infantry
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Poland from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Romania
                    Germans attack with 2 bombers and 4 infantry
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Romania from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                2 bombers moved from Romania to Western Germany
                1 aaGun moved from Slovakia Hungary to Poland
                1 aaGun moved from Western Germany to Germany
                1 infantry moved from Norway to Sweden
                      Germans take Sweden from Neutral_True
                1 artillery and 1 infantry moved from Norway to Finland
                3 transports moved from 113 Sea Zone to 110 Sea Zone
                3 armour moved from United Kingdom to 110 Sea Zone
                3 armour and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                3 armour moved from 112 Sea Zone to Western Germany
                4 infantry moved from Western Germany to France
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 submarines moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                8 transports moved from 113 Sea Zone to 112 Sea Zone

    Place Units - Germans
                4 artilleries and 6 infantry placed in Germany
                3 infantry placed in United Kingdom
                3 infantry placed in France
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs

  • 22 20 19 18 17 16 15 14 12

    Hold.  Want to make NCM edit.

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries and 13 infantry; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Germans
                1 infantry moved from Norway to Finland
                      Germans take Finland from Russians
                4 infantry moved from Slovakia Hungary to Romania
                4 infantry moved from Germany to Poland
                2 artilleries and 4 infantry moved from Germany to Poland
                2 bombers moved from Western Germany to Romania

    Combat - Germans
                Battle in Poland
                    Germans attack with 2 artilleries and 8 infantry
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Poland from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Romania
                    Germans attack with 2 bombers and 4 infantry
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Romania from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                2 bombers moved from Romania to Western Germany
                1 aaGun moved from Slovakia Hungary to Poland
                1 aaGun moved from Western Germany to Germany
                1 infantry moved from Norway to Sweden
                      Germans take Sweden from Neutral_True
                1 artillery and 1 infantry moved from Norway to Finland
                3 transports moved from 113 Sea Zone to 110 Sea Zone
                3 armour moved from United Kingdom to 110 Sea Zone
                3 armour and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                3 armour moved from 112 Sea Zone to Western Germany
                4 infantry moved from Western Germany to France
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 submarines moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                8 transports moved from 113 Sea Zone to 112 Sea Zone

    Place Units - Germans
                4 artilleries and 6 infantry placed in Germany
                3 infantry placed in United Kingdom
                3 infantry placed in France
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 6 artilleries and 13 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                3 mech_infantrys moved from Volgograd to Turkey
                2 mech_infantrys and 1 tactical_bomber moved from Rostov to Turkey
                1 fighter moved from Russia to Turkey
                2 armour moved from Iraq to Turkey
                2 fighters moved from Eastern Poland to Turkey
                1 artillery and 4 infantry moved from Bessarabia to Romania
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
                1 artillery and 2 infantry moved from Belarus to Eastern Poland
                1 mech_infantry moved from Novgorod to Eastern Poland
                3 infantry moved from Bryansk to Belarus
                3 infantry moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Russia to Samara
                1 artillery and 2 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Romania
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 4 infantry in Romania, round 2 :  0/5 hits
                        Germans roll dice for 2 infantry in Romania, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery and 4 infantry in Romania, round 3 :  2/5 hits
                        Germans roll dice for 2 infantry in Romania, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Turkey
                    Russians attack with 2 armour, 3 fighters, 5 mech_infantrys and 1 tactical_bomber
                    Neutral_True defend with 8 infantry
                        Russians roll dice for 2 armour, 3 fighters, 5 mech_infantrys and 1 tactical_bomber in Turkey, round 2 :  3/11 hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 2 :  1/8 hits
                        3 infantry owned by the Neutral_True and 1 mech_infantry owned by the Russians lost in Turkey
                        Russians roll dice for 2 armour, 3 fighters, 4 mech_infantrys and 1 tactical_bomber in Turkey, round 3 :  6/10 hits
                        Neutral_True roll dice for 5 infantry in Turkey, round 3 :  2/5 hits
                        5 infantry owned by the Neutral_True and 2 mech_infantrys owned by the Russians lost in Turkey
                    Russians win, taking Turkey from Neutral_True with 2 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Neutral_True: 8 infantry
                    Casualties for Russians: 3 mech_infantrys

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Turkey to Caucasus

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Volgograd
                3 infantry placed in Novgorod
                4 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 44 PUs; end with 44 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs

    Territory Summary for Russians :

    Buryatia : 2 aaGuns and 18 infantry
        Romania : 1 flag, 1 artillery and 3 infantry
        Belarus : 6 infantry
        Bryansk : 1 artillery and 2 infantry
        Eastern Poland : 4 aaGuns, 8 artilleries, 31 infantry and 1 mech_infantry
        Bessarabia : 1 artillery and 2 infantry
        Russia : 1 airfield, 4 artilleries, 1 factory_major and 6 infantry
        Ukraine : 1 artillery, 1 factory_minor and 2 infantry
        Volgograd : 1 artillery, 1 factory_minor and 2 infantry
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Caucasus : 3 fighters and 1 tactical_bomber
        Samara : 1 artillery and 1 infantry
        Turkey : 1 flag, 2 armour and 2 mech_infantrys
        Iraq : 1 flag
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 60
        Russians : 44 / 50
        Japanese : 58 / 69
        Americans : 57 / 77
        Chinese : 1 / 4
        British : 23 / 0
        UK_Pacific : 7 / 3
        Italians : 13 / 13
        ANZAC : 16 / 31
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 6 armour, 1 destroyer, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Japanese
                2 artilleries moved from Kweichow to Yunnan
                2 armour and 3 artilleries moved from Kwangsi to Yunnan
                2 mech_infantrys moved from Kwangsi to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery moved from Sumatra to 41 Sea Zone
                3 transports moved from 37 Sea Zone to 19 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                1 tactical_bomber moved from 44 Sea Zone to New Guinea
                1 cruiser moved from 37 Sea Zone to 46 Sea Zone
                1 battleship moved from 37 Sea Zone to 46 Sea Zone
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan

    Combat - Japanese
                Battle in New Guinea
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking New Guinea from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Guam
                Battle in Yunnan
                    Japanese attack with 2 armour, 5 artilleries, 2 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 1 artillery and 2 infantry
                    Japanese win, taking Guam from Americans, taking Yunnan from Chinese with 2 armour, 5 artilleries, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 carrier moved from 44 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from New Guinea to 46 Sea Zone
                1 fighter moved from 41 Sea Zone to 46 Sea Zone
                1 carrier moved from 41 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 battleship and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 submarine moved from 36 Sea Zone to 39 Sea Zone
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Kansu to Tsinghai
                1 infantry moved from Sikang to Tsinghai
                2 armour and 1 mech_infantry moved from Kiangsu to Hunan
                1 tactical_bomber moved from Shantung to Kwangsi
                2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
                2 bombers moved from Yunnan to Kwangsi
                1 infantry moved from French Indo China to Yunnan
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 destroyer moved from 44 Sea Zone to 46 Sea Zone
                1 carrier moved from 37 Sea Zone to 46 Sea Zone
                1 fighter moved from 41 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                3 armour placed in Kiangsu
                3 armour placed in Kwangtung
                1 factory_minor placed in French Indo China
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs


  • Do you wish to scramble?


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 airfield, 1 artillery, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 2 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone
                2 infantry moved from Venezuela to 89 Sea Zone
                2 mech_infantrys moved from Venezuela to Argentina
                1 tactical_bomber moved from British Guiana to Argentina
                1 armour moved from Spain to 91 Sea Zone
                1 infantry moved from Portugal to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
                1 armour and 1 infantry moved from 85 Sea Zone to Argentina
                1 bomber moved from Gibraltar to Argentina
                6 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Spain to Southern France
                      Americans take Southern France from Germans
                1 mech_infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                1 artillery, 1 infantry and 1 mech_infantry moved from Portugal to Spain
                1 destroyer moved from 91 Sea Zone to 64 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from 26 Sea Zone to 62 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 carrier moved from 91 Sea Zone to 64 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 29 Sea Zone
                1 battleship and 2 cruisers moved from 26 Sea Zone to 29 Sea Zone
                2 fighters moved from Eastern United States to 29 Sea Zone
                2 fighters moved from Eastern United States to 64 Sea Zone
                1 submarine moved from 62 Sea Zone to 29 Sea Zone

    Combat - Americans


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 airfield, 1 artillery, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 armour moved from Spain to 91 Sea Zone
                1 infantry moved from Portugal to 91 Sea Zone
                1 infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                1 mech_infantry moved from Spain to Southern France
                      Americans take Southern France from Germans
                1 artillery, 1 infantry and 1 mech_infantry moved from Portugal to Spain
                1 bomber moved from Gibraltar to Argentina
                2 mech_infantrys moved from Venezuela to Argentina
                1 tactical_bomber moved from British Guiana to Argentina
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
                1 armour and 1 infantry moved from 85 Sea Zone to Argentina
                1 carrier and 1 destroyer moved from 91 Sea Zone to 64 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 2 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone
                2 infantry moved from Venezuela to 89 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 64 Sea Zone
                2 fighters moved from Eastern United States to 29 Sea Zone
                1 fighter moved from 26 Sea Zone to 62 Sea Zone
                1 submarine moved from 62 Sea Zone to 29 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 29 Sea Zone


  • Scramble?

  • 22 20 19 18 17 16 15 14 12

    no, you AMerican imperialist!  taking over South America


  • :-D :evil:

    Need my coffee in the morning, a nice cuban cigar.

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