Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
Have a good one!
Test summary from TripleA, engine version: 1.8.0.9, time: 09:33:13
Test summary from TripleA, engine version: 1.8.0.9, time: 09:35:21
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Carthage
            2 cavalrys, 4 spearmen and 3 swordmen moved from Corduba to Castulo
            3 spearmen and 1 swordman moved from Carthago Nova to Castulo
            3 spearmen moved from Thapsus to Thenae
            3 cavalrys moved from Carthago to Thenae
            1 warelephant moved from Carthago to SZ 36
            1 trireme and 1 warelephant moved from SZ 36 to SZ 37
            1 warelephant moved from SZ 37 to Thenae
Purchase Units - Carthage
            Carthage buy 1 bireme, 1 city, 1 hoplite, 3 swordmen and 1 warelephant; Remaining resources: 0 PUs;
Combat - Carthage
            Battle in Thenae
                Carthage attack with 3 cavalrys, 3 spearmen and 1 warelephant
                Neutral defend with 1 archer and 2 spearmen
                Units damaged: 1 warelephant owned by the Carthage
                Carthage loses 0 PUs for violating Thenaes neutrality.
                Carthage win, taking Thenae from Neutral with 3 cavalrys and 1 warelephant remaining. Battle score for attacker is 1
                Casualties for Carthage: 3 spearmen
                Casualties for Neutral: 1 archer and 2 spearmen
            Battle in Castulo
                Carthage attack with 2 cavalrys, 7 spearmen and 4 swordmen
                Neutral defend with 2 cavalrys and 3 swordmen
                Carthage loses 0 PUs for violating Castulos neutrality.
                Carthage win, taking Castulo from Neutral with 2 cavalrys, 7 spearmen and 4 swordmen remaining. Battle score for attacker is 20
                Casualties for Neutral: 2 cavalrys and 3 swordmen
Non Combat Move - Carthage
            1 spearman moved from Caralis to SZ 32
            4 spearmen moved from Carthago to SZ 32
            1 hoplite moved from Carthago to SZ 36
            2 biremes, 5 spearmen and 1 trireme moved from SZ 32 to SZ 36
            1 hoplite and 5 spearmen moved from SZ 36 to Lilybaeum
            1 swordman moved from Acci to Corduba
            1 swordman moved from Carthago Nova to Corduba
            2 spearmen and 1 swordman moved from Hispatis to Corduba
            2 spearmen and 1 swordman moved from Gades to Hispatis
            2 biremes moved from SZ 14 to SZ 15
Place Units - Carthage
            1 hoplite, 3 swordmen and 1 warelephant placed in Carthago
            1 bireme placed in SZ 36
            1 city placed in Corduba
Turn Complete - Carthage
            Carthage collect 57 PUs; end with 57 PUs total
            1 unit repaired.
Test summary from TripleA, engine version: 1.8.0.9, time: 11:13:10
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - RomanRepublic
            3 legionaires moved from Roma to SZ 28
            3 legionaires moved from Capua to SZ 28
            1 ballista moved from Roma to SZ 28
            1 cavalry moved from Capua to SZ 28
            6 legionaires and 2 triremes moved from SZ 28 to SZ 34
            1 ballista, 2 biremes and 1 cavalry moved from SZ 28 to SZ 34
            1 ballista, 1 cavalry and 6 legionaires moved from SZ 34 to Lilybaeum
            4 legionaires and 5 velitess moved from Messana to Lilybaeum
            3 legionaires and 4 velitess moved from Arretium to Genua
            1 ballista, 2 legionaires and 3 velitess moved from Ariminum to Genua
            2 cavalrys moved from Roma to Genua
Purchase Units - RomanRepublic
            RomanRepublic buy 1 ballista, 1 bireme, 4 legionaires, 1 trireme and 1 velites; Remaining resources: 0 PUs;
Combat - RomanRepublic
            Battle in Genua
                RomanRepublic attack with 1 ballista, 2 cavalrys, 5 legionaires and 7 velitess
                Neutral defend with 3 cavalrys and 3 swordmen
                RomanRepublic loses 0 PUs for violating Genuas neutrality.
                RomanRepublic win, taking Genua from Neutral with 1 ballista, 2 cavalrys, 5 legionaires and 5 velitess remaining. Battle score for attacker is 18
                Casualties for Neutral: 3 cavalrys and 3 swordmen
                Casualties for RomanRepublic: 2 velitess
            Battle in Lilybaeum
                RomanRepublic attack with 1 ballista, 1 cavalry, 10 legionaires and 5 velitess
                Carthage defend with 1 hoplite, 13 spearmen and 1 warelephant
                Units damaged: 1 warelephant owned by the Carthage
                RomanRepublic win, taking Lilybaeum from Carthage with 1 ballista and 3 legionaires remaining. Battle score for attacker is 11
                Casualties for Carthage: 1 hoplite, 13 spearmen and 1 warelephant
                Casualties for RomanRepublic: 1 cavalry, 7 legionaires and 5 velitess
Non Combat Move - RomanRepublic
            1 bireme moved from SZ 44 to SZ 35
            1 legionaire moved from Croton to SZ 35
            1 legionaire moved from SZ 35 to Messana
            1 legionaire and 3 velitess moved from Croton to Capua
            2 legionaires and 1 velites moved from Tarentum to Capua
            3 velitess moved from Salapia to Ariminum
            1 legionaire moved from Roma to Capua
            2 legionaires moved from Salapia to Capua
            5 velitess moved from Roma to Arretium
            3 velitess moved from Capua to Salapia
Place Units - RomanRepublic
            1 ballista, 4 legionaires and 1 velites placed in Roma
            1 bireme and 1 trireme placed in SZ 25
Turn Complete - RomanRepublic
            RomanRepublic collect 52 PUs; end with 52 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - GreekCityStates
            3 hoplites moved from Syracuse to Lilybaeum
            2 cavalrys moved from Syracuse to Lilybaeum
            2 slingerss moved from Syracuse to Lilybaeum
            1 hoplite moved from Syracuse to Lilybaeum
            1 hoplite and 1 slingers moved from Syracuse to Lilybaeum
            6 hoplites and 3 slingerss moved from Sparta to Corinth
            2 archers, 1 cavalry, 5 hoplites and 3 slingerss moved from Athens to Corinth
Purchase Units - GreekCityStates
            GreekCityStates buy 2 archers, 1 city, 1 hoplite and 3 slingerss; Remaining resources: 0 PUs;
Combat - GreekCityStates
            Battle in Corinth
                GreekCityStates attack with 2 archers, 1 cavalry, 11 hoplites and 6 slingerss
                Macedonia defend with 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
                GreekCityStates win, taking Corinth from Macedonia with 9 hoplites remaining. Battle score for attacker is 15
                Casualties for Macedonia: 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
                Casualties for GreekCityStates: 2 archers, 1 cavalry, 2 hoplites and 6 slingerss
Non Combat Move - GreekCityStates
            2 biremes and 1 trireme moved from SZ 67 to SZ 68
            1 slingers moved from Delphi to Athens
            1 bireme moved from SZ 67 to SZ 68
            1 trireme moved from SZ 67 to SZ 68
Place Units - GreekCityStates
            2 archers, 1 hoplite and 3 slingerss placed in Sparta
            1 city placed in Pergamum
Turn Complete - GreekCityStates
            GreekCityStates collect 41 PUs; end with 41 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Macedonia
            1 cavalry and 2 peltastss moved from Larissa to Athens
            2 hoplites, 3 peltastss and 1 swordman moved from Larissa to Delphi
            2 cavalrys moved from Thessalonica to Delphi
            1 peltasts moved from Dodona to Delphi
            2 hoplites and 3 peltastss moved from Dodona to Apollonia
            1 hoplite and 3 peltastss moved from Pella to Apollonia
            1 cavalry, 2 hoplites and 4 peltastss moved from Philippopolis to Odessus
            1 peltasts and 1 swordman moved from Thessalonica to Odessus
Purchase Units - Macedonia
            Macedonia buy 2 biremes, 1 cavalry, 1 hoplite, 1 peltasts and 1 swordman; Remaining resources: 0 PUs;
Combat - Macedonia
            Battle in Odessus
                Macedonia attack with 1 cavalry, 2 hoplites, 5 peltastss and 1 swordman
                Neutral defend with 1 axeman and 3 swordmen
                Macedonia loses 0 PUs for violating Odessuss neutrality.
                Macedonia win, taking Odessus from Neutral with 1 cavalry, 2 hoplites, 3 peltastss and 1 swordman remaining. Battle score for attacker is 11
                Casualties for Neutral: 1 axeman and 3 swordmen
                Casualties for Macedonia: 2 peltastss
            Battle in Athens
                Macedonia attack with 1 cavalry and 2 peltastss
                GreekCityStates defend with 1 slingers
                Macedonia win, taking Athens from GreekCityStates with 1 cavalry and 2 peltastss remaining. Battle score for attacker is 2
                Casualties for GreekCityStates: 1 slingers
            Battle in Delphi
                Macedonia attack with 2 cavalrys, 2 hoplites, 4 peltastss and 1 swordman
                GreekCityStates defend with 1 archer, 2 hoplites and 2 slingerss
                Macedonia win, taking Delphi from GreekCityStates with 2 cavalrys, 2 hoplites and 1 swordman remaining. Battle score for attacker is 10
                Casualties for Macedonia: 4 peltastss
                Casualties for GreekCityStates: 1 archer, 2 hoplites and 2 slingerss
            Battle in Apollonia
                Macedonia attack with 3 hoplites and 6 peltastss
                Neutral defend with 1 archer and 4 swordmen
                Macedonia loses 0 PUs for violating Apollonias neutrality.
                Macedonia win, taking Apollonia from Neutral with 3 hoplites and 3 peltastss remaining. Battle score for attacker is 14
                Casualties for Neutral: 1 archer and 4 swordmen
                Casualties for Macedonia: 3 peltastss
Non Combat Move - Macedonia
            3 hoplites and 3 peltastss moved from Thessalonica to Larissa
Place Units - Macedonia
            2 biremes placed in SZ 70
            1 cavalry, 1 hoplite, 1 peltasts and 1 swordman placed in Thessalonica
Turn Complete - Macedonia
            Macedonia collect 41 PUs; end with 41 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Egypt
            3 axemen moved from Sidon to Damascus
            2 axemen moved from Jerusalem to Damascus
            1 chariot and 5 spearmen moved from Jerusalem to Damascus
            2 chariots and 6 spearmen moved from Sidon to Damascus
Purchase Units - Egypt
            Egypt buy 2 archers, 3 axemen, 1 chariot, 1 city and 3 spearmen; Remaining resources: 0 PUs;
Combat - Egypt
            Battle in Damascus
                Egypt attack with 5 axemen, 3 chariots and 11 spearmen
                Seleucid defend with 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss
                Egypt win, taking Damascus from Seleucid with 2 axemen, 3 chariots and 11 spearmen remaining. Battle score for attacker is 19
                Casualties for Egypt: 3 axemen
                Casualties for Seleucid: 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss
Non Combat Move - Egypt
            3 spearmen moved from Memphis to SZ 58
            3 spearmen and 1 trireme moved from SZ 58 to SZ 59
            3 spearmen moved from SZ 59 to Sidon
            1 chariot moved from Memphis to Jerusalem
            2 chariots moved from Alexandria to Pharan
            2 archers and 1 axeman moved from Alexandria to SZ 57
            2 archers, 1 axeman and 1 trireme moved from SZ 57 to SZ 58
            2 archers and 1 axeman moved from SZ 58 to Pharan
            2 axemen and 1 spearman moved from Alexandria to SZ 57
            2 axemen, 3 biremes and 1 spearman moved from SZ 57 to SZ 58
            2 axemen and 1 spearman moved from SZ 58 to Pharan
            1 archer, 2 axemen and 2 spearmen moved from Memphis to Pharan
            3 archers, 4 axemen and 2 spearmen moved from Hermopolis to Memphis
            3 spearmen moved from Alexandria to Memphis
Place Units - Egypt
            2 archers, 3 axemen, 1 chariot and 3 spearmen placed in Alexandria
            1 city placed in Jerusalem
Turn Complete - Egypt
            Egypt collect 52 PUs; end with 52 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Seleucid
            1 hoplite, 1 legionaire and 2 peltastss moved from Emesa to Damascus
            1 cataphract, 2 cavalrys, 4 hoplites, 2 legionaires and 6 peltastss moved from Antioch to Damascus
            1 cavalry moved from Edessa to Damascus
            1 cavalry moved from Hatra to Damascus
            1 cataphract moved from Hatra to Emesa
            1 cataphract moved from Emesa to Damascus
            2 cataphracts, 2 cavalrys, 5 hoplites, 2 legionaires and 5 peltastss moved from Seleucia to Susa
            2 hoplites and 1 peltasts moved from Tarsus to SZ 61
            1 peltasts moved from Tarsus to SZ 61
            2 hoplites and 2 peltastss moved from SZ 61 to Salamis
Purchase Units - Seleucid
            Seleucid buy 4 cataphracts, 2 cavalrys, 3 hoplites and 2 peltastss; Remaining resources: 0 PUs;
Combat - Seleucid
            Battle in Damascus
                Seleucid attack with 2 cataphracts, 4 cavalrys, 5 hoplites, 3 legionaires and 8 peltastss
                Egypt defend with 2 axemen, 3 chariots and 11 spearmen
                Seleucid win, taking Damascus from Egypt with 2 cataphracts, 2 cavalrys, 5 hoplites and 3 legionaires remaining. Battle score for attacker is 33
                Casualties for Egypt: 2 axemen, 3 chariots and 11 spearmen
                Casualties for Seleucid: 2 cavalrys and 8 peltastss
            Battle in Susa
                Seleucid attack with 2 cataphracts, 2 cavalrys, 5 hoplites, 2 legionaires and 5 peltastss
                Parthia defend with 3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen
                Seleucid win, taking Susa from Parthia with 2 cataphracts, 2 hoplites and 2 legionaires remaining. Battle score for attacker is 17
                Casualties for Parthia: 3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen
                Casualties for Seleucid: 2 cavalrys, 3 hoplites and 5 peltastss
            Battle in Salamis
                Seleucid attack with 2 hoplites and 2 peltastss
                Egypt defend with 2 spearmen
                Seleucid win, taking Salamis from Egypt with 2 hoplites remaining. Battle score for attacker is 2
                Casualties for Egypt: 2 spearmen
                Casualties for Seleucid: 2 peltastss
Non Combat Move - Seleucid
            2 hoplites and 1 peltasts moved from Attalia to Sardis
            1 peltasts moved from Hatra to Seleucia
            3 hoplites, 2 legionaires and 3 peltastss moved from Edessa to Hatra
Place Units - Seleucid
            4 cataphracts, 2 cavalrys, 3 hoplites and 2 peltastss placed in Antioch
            Turning on Edit Mode
            EDIT: Removing units owned by Seleucid from Susa: 2 legionaires
            EDIT: Adding units owned by Seleucid to Susa: 2 hoplites
            EDIT: Turning off Edit Mode
Turn Complete - Seleucid
            Seleucid collect 68 PUs; end with 68 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Parthia
            2 archers, 1 cataphract, 1 cavalry and 4 spearmen moved from Persepolis to Susa
            1 archer and 4 spearmen moved from Ecbatana to Susa
            3 archers moved from Ctesiphon to Seleucia
            1 cavalry moved from Ctesiphon to Susa
            7 spearmen moved from Ctesiphon to Seleucia
            1 horsearcher moved from Cyropolis to Susa
            1 cataphract moved from Ctesiphon to Susa
            1 horsearcher moved from Cyropolis to Seleucia
            1 horsearcher moved from Ctesiphon to Seleucia
            1 horsearcher moved from Ecbatana to Seleucia
            1 archer and 3 spearmen moved from Cyropolis to Ctesiphon
Purchase Units - Parthia
            Parthia buy 2 archers, 1 cataphract, 1 horsearcher and 3 spearmen; Remaining resources: 0 PUs;
Combat - Parthia
            Battle in Susa
                Parthia attack with 3 archers, 2 cataphracts, 2 cavalrys, 1 horsearcher and 8 spearmen
                Seleucid defend with 2 cataphracts and 4 hoplites
                Parthia win, taking Susa from Seleucid with 3 archers, 2 cataphracts, 2 cavalrys, 1 horsearcher and 3 spearmen remaining. Battle score for attacker is 19
                Casualties for Parthia: 5 spearmen
                Casualties for Seleucid: 2 cataphracts and 4 hoplites
            Battle in Seleucia
                Parthia attack with 3 archers, 3 horsearchers and 7 spearmen
                Seleucid defend with 1 peltasts
                Parthia win, taking Seleucia from Seleucid with 3 archers, 3 horsearchers and 7 spearmen remaining. Battle score for attacker is 2
                Casualties for Seleucid: 1 peltasts
Non Combat Move - Parthia
Place Units - Parthia
            2 archers, 1 cataphract, 1 horsearcher and 3 spearmen placed in Persepolis
Turn Complete - Parthia
            Parthia collect 40 PUs; end with 40 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Numidia
            1 cavalry and 1 spearman moved from Berenice to Cyrene
            2 cavalrys moved from Leptis Magna to Cyrene
            1 cavalry moved from Paliurus to Cyrene
            2 spearmen moved from Paliurus to Cyrene
            2 cavalrys and 1 spearman moved from Igilgili to Cartenna
            2 cavalrys moved from Cirta to Cartenna
            2 cavalrys moved from Hippo Regius to Cartenna
            2 cavalrys moved from Zama to Cartenna
            1 archer, 4 spearmen and 3 swordmen moved from Cirta to Auzia
Purchase Units - Numidia
            Numidia buy 3 cavalrys and 1 swordman; Remaining resources: 1 PUs;
Combat - Numidia
            Battle in Cyrene
                Numidia attack with 4 cavalrys and 3 spearmen
                Neutral defend with 1 archer and 3 spearmen
                Numidia loses 0 PUs for violating Cyrenes neutrality.
                Numidia win, taking Cyrene from Neutral with 2 cavalrys remaining. Battle score for attacker is -4
                Casualties for Neutral: 1 archer and 3 spearmen
                Casualties for Numidia: 2 cavalrys and 3 spearmen
            Battle in Auzia
                Numidia attack with 1 archer, 4 spearmen and 3 swordmen
                Neutral defend with 1 spearman
                Numidia loses 0 PUs for violating Auzias neutrality.
                Numidia win, taking Auzia from Neutral with 1 archer, 3 spearmen and 3 swordmen remaining. Battle score for attacker is 0
                Casualties for Neutral: 1 spearman
                Casualties for Numidia: 1 spearman
            Battle in Cartenna
                Numidia attack with 8 cavalrys and 1 spearman
                Neutral defend with 1 archer, 2 cavalrys and 1 spearman
                Numidia loses 0 PUs for violating Cartennas neutrality.
                Numidia win, taking Cartenna from Neutral with 7 cavalrys remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
                Casualties for Numidia: 1 cavalry and 1 spearman
Non Combat Move - Numidia
            1 cavalry moved from Theveste to Thenae
            3 spearmen moved from Capsa to Thenae
            1 spearman moved from Zama to Capsa
            2 spearmen moved from Theveste to Capsa
            1 archer moved from Zama to Capsa
            1 archer and 3 spearmen moved from Hippo Regius to Zama
            1 spearman moved from Cirta to Zama
            3 spearmen moved from Leptis Magna to Berenice
Place Units - Numidia
            3 cavalrys and 1 swordman placed in Leptis Magna
Turn Complete - Numidia
            Numidia collect 23 PUs; end with 24 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Carthage
            2 cavalrys moved from Thenae to SZ 37
            2 cavalrys and 1 trireme moved from SZ 37 to SZ 38
            2 cavalrys moved from SZ 38 to Syracuse
            2 cavalrys, 7 spearmen and 4 swordmen moved from Castulo to Valentia
            2 spearmen and 1 swordman moved from Hispatis to Salmantica
            1 spearman and 3 swordmen moved from Corduba to Salmantica
Purchase Units - Carthage
            Carthage buy 1 bireme, 2 cavalrys, 1 swordman, 2 triremes and 1 warelephant; Remaining resources: 0 PUs;
Combat - Carthage
            Battle in Salmantica
                Carthage attack with 3 spearmen and 4 swordmen
                Neutral defend with 3 cavalrys and 1 swordman
                Carthage loses 0 PUs for violating Salmanticas neutrality.
                Carthage win, taking Salmantica from Neutral with 2 spearmen and 4 swordmen remaining. Battle score for attacker is 13
                Casualties for Carthage: 1 spearman
                Casualties for Neutral: 3 cavalrys and 1 swordman
            Battle in Syracuse
                Carthage attack with 2 cavalrys
                GreekCityStates defend with 1 slingers
                Carthage win, taking Syracuse from GreekCityStates with 2 cavalrys remaining. Battle score for attacker is 2
                Casualties for GreekCityStates: 1 slingers
            Battle in Valentia
                Carthage attack with 2 cavalrys, 7 spearmen and 4 swordmen
                Neutral defend with 2 archers, 3 axemen and 1 swordman
                Carthage loses 0 PUs for violating Valentias neutrality.
                Carthage win, taking Valentia from Neutral with 2 cavalrys, 4 spearmen and 4 swordmen remaining. Battle score for attacker is 12
                Casualties for Carthage: 3 spearmen
                Casualties for Neutral: 2 archers, 3 axemen and 1 swordman
Non Combat Move - Carthage
            2 biremes moved from SZ 15 to SZ 16
            1 cavalry moved from Thenae to Carthago
            1 warelephant moved from Thenae to Thapsus
            4 biremes and 1 trireme moved from SZ 36 to SZ 32
            1 spearman moved from Corduba to Hispatis
Place Units - Carthage
            1 bireme and 2 triremes placed in SZ 32
            1 swordman and 1 warelephant placed in Carthago
            2 cavalrys placed in Corduba
Turn Complete - Carthage
            Carthage collect 63 PUs; end with 63 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Carthage
            2 cavalrys moved from Thenae to SZ 37
            2 cavalrys and 1 trireme moved from SZ 37 to SZ 38
            2 cavalrys moved from SZ 38 to Syracuse
            2 cavalrys, 7 spearmen and 4 swordmen moved from Castulo to Valentia
            2 spearmen and 1 swordman moved from Hispatis to Salmantica
            1 spearman and 3 swordmen moved from Corduba to Salmantica
Purchase Units - Carthage
            Carthage buy 1 bireme, 2 cavalrys, 1 swordman, 2 triremes and 1 warelephant; Remaining resources: 0 PUs;
Combat - Carthage
            Battle in Salmantica
                Carthage attack with 3 spearmen and 4 swordmen
                Neutral defend with 3 cavalrys and 1 swordman
                Carthage loses 0 PUs for violating Salmanticas neutrality.
                Carthage win, taking Salmantica from Neutral with 2 spearmen and 4 swordmen remaining. Battle score for attacker is 13
                Casualties for Carthage: 1 spearman
                Casualties for Neutral: 3 cavalrys and 1 swordman
            Battle in Syracuse
                Carthage attack with 2 cavalrys
                GreekCityStates defend with 1 slingers
                Carthage win, taking Syracuse from GreekCityStates with 2 cavalrys remaining. Battle score for attacker is 2
                Casualties for GreekCityStates: 1 slingers
            Battle in Valentia
                Carthage attack with 2 cavalrys, 7 spearmen and 4 swordmen
                Neutral defend with 2 archers, 3 axemen and 1 swordman
                Carthage loses 0 PUs for violating Valentias neutrality.
                Carthage win, taking Valentia from Neutral with 2 cavalrys, 4 spearmen and 4 swordmen remaining. Battle score for attacker is 12
                Casualties for Carthage: 3 spearmen
                Casualties for Neutral: 2 archers, 3 axemen and 1 swordman
Non Combat Move - Carthage
            2 biremes moved from SZ 15 to SZ 16
            1 cavalry moved from Thenae to Carthago
            1 warelephant moved from Thenae to Thapsus
            4 biremes and 1 trireme moved from SZ 36 to SZ 32
            1 spearman moved from Corduba to Hispatis
Place Units - Carthage
            1 bireme and 2 triremes placed in SZ 32
            1 swordman and 1 warelephant placed in Carthago
            2 cavalrys placed in Corduba
Turn Complete - Carthage
            Carthage collect 63 PUs; end with 63 PUs total
            Turning on Edit Mode
            EDIT: Removing units owned by Carthage from SZ 32: 1 trireme
            EDIT: Adding units owned by Carthage to SZ 36: 1 trireme
            EDIT: Turning off Edit Mode
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - RomanRepublic
            1 ballista and 3 legionaires moved from Roma to SZ 25
            1 ballista, 1 bireme, 3 legionaires and 1 trireme moved from SZ 25 to SZ 24
            1 ballista and 3 legionaires moved from SZ 24 to Aleria
            3 legionaires and 5 velitess moved from Capua to SZ 34
            3 legionaires and 5 velitess moved from SZ 34 to Lilybaeum
            1 bireme moved from SZ 35 to SZ 34
            1 legionaire moved from Capua to SZ 34
            1 legionaire moved from SZ 34 to Lilybaeum
            3 velitess moved from Salapia to Capua
            1 legionaire and 1 velites moved from Roma to Capua
            1 legionaire moved from Messana to Lilybaeum
            1 ballista, 2 cavalrys, 5 legionaires and 5 velitess moved from Genua to Mediolanum
            3 velitess moved from Ariminum to Genua
            5 velitess moved from Arretium to Genua
Purchase Units - RomanRepublic
            RomanRepublic buy 2 ballistas, 1 bireme, 2 cavalrys, 1 fort, 1 trireme and 3 velitess; Remaining resources: 0 PUs;
Combat - RomanRepublic
            Battle in Mediolanum
                RomanRepublic attack with 1 ballista, 2 cavalrys, 5 legionaires and 5 velitess
                Neutral defend with 4 axemen and 1 swordman
                RomanRepublic loses 0 PUs for violating Mediolanums neutrality.
                RomanRepublic win, taking Mediolanum from Neutral with 1 ballista, 2 cavalrys, 5 legionaires and 5 velitess remaining. Battle score for attacker is 16
                Casualties for Neutral: 4 axemen and 1 swordman
            Battle in Aleria
                RomanRepublic attack with 1 ballista and 3 legionaires
                Carthage defend with 2 spearmen
                RomanRepublic win, taking Aleria from Carthage with 1 ballista remaining. Battle score for attacker is -6
                Casualties for Carthage: 2 spearmen
                Casualties for RomanRepublic: 3 legionaires
Non Combat Move - RomanRepublic
Place Units - RomanRepublic
            1 fort placed in Lilybaeum
            1 bireme placed in SZ 28
            1 trireme placed in SZ 25
            2 ballistas, 2 cavalrys and 3 velitess placed in Roma
Turn Complete - RomanRepublic
            RomanRepublic collect 58 PUs; end with 58 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - GreekCityStates
            2 cavalrys moved from Lilybaeum to Syracuse
            1 hoplite and 1 slingers moved from Lilybaeum to Syracuse
            9 hoplites moved from Corinth to Athens
            2 triremes moved from SZ 68 to SZ 67
            2 archers, 1 hoplite and 3 slingerss moved from Sparta to SZ 67
            2 archers, 1 hoplite and 3 slingerss moved from SZ 67 to Athens
            1 hoplite and 1 slingers moved from Rhodos to SZ 68
            1 hoplite and 1 slingers moved from SZ 68 to Athens
Purchase Units - GreekCityStates
            GreekCityStates buy 1 archer, 5 hoplites and 6 slingerss; Remaining resources: 0 PUs;
Combat - GreekCityStates
            Battle in Syracuse
                GreekCityStates attack with 2 cavalrys, 1 hoplite and 1 slingers
                Carthage defend with 2 cavalrys
                GreekCityStates win, taking Syracuse from Carthage with 2 cavalrys, 1 hoplite and 1 slingers remaining. Battle score for attacker is 8
                Casualties for Carthage: 2 cavalrys
            Battle in Athens
                GreekCityStates attack with 2 archers, 11 hoplites and 4 slingerss
                Macedonia defend with 1 cavalry and 2 peltastss
                GreekCityStates win, taking Athens from Macedonia with 2 archers, 11 hoplites and 4 slingerss remaining. Battle score for attacker is 8
                Casualties for Macedonia: 1 cavalry and 2 peltastss
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
            6 slingerss placed in Pergamum
            1 archer and 5 hoplites placed in Sparta
Turn Complete - GreekCityStates
            GreekCityStates collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Purchase Units - Macedonia
            Macedonia buy 2 cavalrys, 1 city, 3 hoplites and 1 peltasts; Remaining resources: 1 PUs;
Non Combat Move - Macedonia
            1 cavalry moved from Odessus to Larissa
            2 cavalrys and 1 swordman moved from Delphi to Larissa
            2 hoplites moved from Delphi to Larissa
            1 cavalry moved from Pella to Larissa
            1 cavalry, 1 hoplite, 1 peltasts and 2 swordmen moved from Thessalonica to Larissa
            4 biremes and 1 trireme moved from SZ 70 to SZ 69
            2 hoplites, 3 peltastss and 1 swordman moved from Odessus to Thessalonica
            3 hoplites and 3 peltastss moved from Apollonia to Dodona
Place Units - Macedonia
            2 cavalrys, 3 hoplites and 1 peltasts placed in Thessalonica
            1 city placed in Larissa
Turn Complete - Macedonia
            Macedonia collect 34 PUs; end with 35 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Egypt
            3 archers moved from Memphis to SZ 58
            3 spearmen moved from Memphis to SZ 58
            3 archers, 3 biremes, 3 spearmen and 1 trireme moved from SZ 58 to SZ 59
            1 trireme moved from SZ 59 to SZ 58
            3 archers and 3 spearmen moved from SZ 59 to Jerusalem
            2 spearmen moved from Sidon to Jerusalem
            3 archers, 5 axemen, 2 chariots and 3 spearmen moved from Pharan to Jerusalem
            1 chariot moved from Alexandria to Pharan
            4 axemen and 2 spearmen moved from Memphis to Pharan
            2 archers, 3 axemen and 3 spearmen moved from Alexandria to Memphis
Purchase Units - Egypt
            Egypt buy 1 archer, 10 axemen, 2 chariots and 2 spearmen; Remaining resources: 0 PUs;
Non Combat Move - Egypt
Place Units - Egypt
            8 axemen placed in Jerusalem
            1 archer, 2 axemen, 2 chariots and 2 spearmen placed in Alexandria
Turn Complete - Egypt
            Egypt collect 41 PUs; end with 41 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Seleucid
            1 peltasts moved from Antioch to Sidon
            1 legionaire moved from Damascus to Sidon
Purchase Units - Seleucid
            Seleucid buy 1 bireme, 4 cataphracts, 1 city, 3 legionaires and 3 peltastss; Remaining resources: 0 PUs;
Combat - Seleucid
            Battle in Sidon
                Seleucid attack with 1 legionaire and 1 peltasts
                Egypt defend with 1 spearman
                Seleucid win, taking Sidon from Egypt with 1 legionaire and 1 peltasts remaining. Battle score for attacker is 3
                Casualties for Egypt: 1 spearman
Non Combat Move - Seleucid
            2 cataphracts moved from Damascus to Hatra
            4 cataphracts moved from Antioch to Hatra
            1 cavalry moved from Antioch to Hatra
            1 peltasts moved from Antioch to Damascus
            2 cavalrys moved from Damascus to Emesa
            5 hoplites and 2 legionaires moved from Damascus to Emesa
            1 cavalry moved from Antioch to Emesa
            6 hoplites and 3 peltastss moved from Sardis to Attalia
            1 hoplite moved from Salamis to SZ 61
            1 hoplite moved from SZ 61 to Antioch
            3 hoplites moved from Antioch to Emesa
Place Units - Seleucid
            1 city placed in Edessa
            4 cataphracts, 3 legionaires and 3 peltastss placed in Antioch
            1 bireme placed in SZ 61
Turn Complete - Seleucid
            Seleucid collect 60 PUs; end with 60 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Parthia
            1 archer and 3 spearmen moved from Ctesiphon to Seleucia
            3 archers, 2 cataphracts, 2 cavalrys, 1 horsearcher and 3 spearmen moved from Susa to Seleucia
            1 cataphract and 1 horsearcher moved from Persepolis to Seleucia
            2 archers and 3 spearmen moved from Persepolis to Susa
Purchase Units - Parthia
            Parthia buy 1 cataphract, 3 cavalrys, 1 city and 1 horsearcher; Remaining resources: 0 PUs;
Non Combat Move - Parthia
Place Units - Parthia
            1 city placed in Seleucia
            1 cataphract, 3 cavalrys and 1 horsearcher placed in Persepolis
Turn Complete - Parthia
            Parthia collect 40 PUs; end with 40 PUs total