ACGTO 270 BC Bacala (Roman alliance) v Balladeer (anti Roman alliance)

  • '18 '16

    Test summary from TripleA, engine version: 1.8.0.9, time: 11:13:10

  • '18 '16

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 1

    Combat Move - RomanRepublic
                3 legionaires moved from Roma to SZ 28
                3 legionaires moved from Capua to SZ 28
                1 ballista moved from Roma to SZ 28
                1 cavalry moved from Capua to SZ 28
                6 legionaires and 2 triremes moved from SZ 28 to SZ 34
                1 ballista, 2 biremes and 1 cavalry moved from SZ 28 to SZ 34
                1 ballista, 1 cavalry and 6 legionaires moved from SZ 34 to Lilybaeum
                4 legionaires and 5 velitess moved from Messana to Lilybaeum
                3 legionaires and 4 velitess moved from Arretium to Genua
                1 ballista, 2 legionaires and 3 velitess moved from Ariminum to Genua
                2 cavalrys moved from Roma to Genua

    Purchase Units - RomanRepublic
                RomanRepublic buy 1 ballista, 1 bireme, 4 legionaires, 1 trireme and 1 velites; Remaining resources: 0 PUs;

    Combat - RomanRepublic
                Battle in Genua
                    RomanRepublic attack with 1 ballista, 2 cavalrys, 5 legionaires and 7 velitess
                    Neutral defend with 3 cavalrys and 3 swordmen
                    RomanRepublic loses 0 PUs for violating Genuas neutrality.
                    RomanRepublic win, taking Genua from Neutral with 1 ballista, 2 cavalrys, 5 legionaires and 5 velitess remaining. Battle score for attacker is 18
                    Casualties for Neutral: 3 cavalrys and 3 swordmen
                    Casualties for RomanRepublic: 2 velitess
                Battle in Lilybaeum
                    RomanRepublic attack with 1 ballista, 1 cavalry, 10 legionaires and 5 velitess
                    Carthage defend with 1 hoplite, 13 spearmen and 1 warelephant
                    Units damaged: 1 warelephant owned by the Carthage
                    RomanRepublic win, taking Lilybaeum from Carthage with 1 ballista and 3 legionaires remaining. Battle score for attacker is 11
                    Casualties for Carthage: 1 hoplite, 13 spearmen and 1 warelephant
                    Casualties for RomanRepublic: 1 cavalry, 7 legionaires and 5 velitess

    Non Combat Move - RomanRepublic
                1 bireme moved from SZ 44 to SZ 35
                1 legionaire moved from Croton to SZ 35
                1 legionaire moved from SZ 35 to Messana
                1 legionaire and 3 velitess moved from Croton to Capua
                2 legionaires and 1 velites moved from Tarentum to Capua
                3 velitess moved from Salapia to Ariminum
                1 legionaire moved from Roma to Capua
                2 legionaires moved from Salapia to Capua
                5 velitess moved from Roma to Arretium
                3 velitess moved from Capua to Salapia

    Place Units - RomanRepublic
                1 ballista, 4 legionaires and 1 velites placed in Roma
                1 bireme and 1 trireme placed in SZ 25

    Turn Complete - RomanRepublic
                RomanRepublic collect 52 PUs; end with 52 PUs total

  • '18 '16

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 1

    Combat Move - GreekCityStates
                3 hoplites moved from Syracuse to Lilybaeum
                2 cavalrys moved from Syracuse to Lilybaeum
                2 slingerss moved from Syracuse to Lilybaeum
                1 hoplite moved from Syracuse to Lilybaeum
                1 hoplite and 1 slingers moved from Syracuse to Lilybaeum
                6 hoplites and 3 slingerss moved from Sparta to Corinth
                2 archers, 1 cavalry, 5 hoplites and 3 slingerss moved from Athens to Corinth

    Purchase Units - GreekCityStates
                GreekCityStates buy 2 archers, 1 city, 1 hoplite and 3 slingerss; Remaining resources: 0 PUs;

    Combat - GreekCityStates
                Battle in Corinth
                    GreekCityStates attack with 2 archers, 1 cavalry, 11 hoplites and 6 slingerss
                    Macedonia defend with 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
                    GreekCityStates win, taking Corinth from Macedonia with 9 hoplites remaining. Battle score for attacker is 15
                    Casualties for Macedonia: 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
                    Casualties for GreekCityStates: 2 archers, 1 cavalry, 2 hoplites and 6 slingerss

    Non Combat Move - GreekCityStates
                2 biremes and 1 trireme moved from SZ 67 to SZ 68
                1 slingers moved from Delphi to Athens
                1 bireme moved from SZ 67 to SZ 68
                1 trireme moved from SZ 67 to SZ 68

    Place Units - GreekCityStates
                2 archers, 1 hoplite and 3 slingerss placed in Sparta
                1 city placed in Pergamum

    Turn Complete - GreekCityStates
                GreekCityStates collect 41 PUs; end with 41 PUs total

  • '18 '16 '15

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 1

    Combat Move - Macedonia
                1 cavalry and 2 peltastss moved from Larissa to Athens
                2 hoplites, 3 peltastss and 1 swordman moved from Larissa to Delphi
                2 cavalrys moved from Thessalonica to Delphi
                1 peltasts moved from Dodona to Delphi
                2 hoplites and 3 peltastss moved from Dodona to Apollonia
                1 hoplite and 3 peltastss moved from Pella to Apollonia
                1 cavalry, 2 hoplites and 4 peltastss moved from Philippopolis to Odessus
                1 peltasts and 1 swordman moved from Thessalonica to Odessus

    Purchase Units - Macedonia
                Macedonia buy 2 biremes, 1 cavalry, 1 hoplite, 1 peltasts and 1 swordman; Remaining resources: 0 PUs;

    Combat - Macedonia
                Battle in Odessus
                    Macedonia attack with 1 cavalry, 2 hoplites, 5 peltastss and 1 swordman
                    Neutral defend with 1 axeman and 3 swordmen
                    Macedonia loses 0 PUs for violating Odessuss neutrality.
                    Macedonia win, taking Odessus from Neutral with 1 cavalry, 2 hoplites, 3 peltastss and 1 swordman remaining. Battle score for attacker is 11
                    Casualties for Neutral: 1 axeman and 3 swordmen
                    Casualties for Macedonia: 2 peltastss
                Battle in Athens
                    Macedonia attack with 1 cavalry and 2 peltastss
                    GreekCityStates defend with 1 slingers
                    Macedonia win, taking Athens from GreekCityStates with 1 cavalry and 2 peltastss remaining. Battle score for attacker is 2
                    Casualties for GreekCityStates: 1 slingers
                Battle in Delphi
                    Macedonia attack with 2 cavalrys, 2 hoplites, 4 peltastss and 1 swordman
                    GreekCityStates defend with 1 archer, 2 hoplites and 2 slingerss
                    Macedonia win, taking Delphi from GreekCityStates with 2 cavalrys, 2 hoplites and 1 swordman remaining. Battle score for attacker is 10
                    Casualties for Macedonia: 4 peltastss
                    Casualties for GreekCityStates: 1 archer, 2 hoplites and 2 slingerss
                Battle in Apollonia
                    Macedonia attack with 3 hoplites and 6 peltastss
                    Neutral defend with 1 archer and 4 swordmen
                    Macedonia loses 0 PUs for violating Apollonias neutrality.
                    Macedonia win, taking Apollonia from Neutral with 3 hoplites and 3 peltastss remaining. Battle score for attacker is 14
                    Casualties for Neutral: 1 archer and 4 swordmen
                    Casualties for Macedonia: 3 peltastss

    Non Combat Move - Macedonia
                3 hoplites and 3 peltastss moved from Thessalonica to Larissa

    Place Units - Macedonia
                2 biremes placed in SZ 70
                1 cavalry, 1 hoplite, 1 peltasts and 1 swordman placed in Thessalonica

    Turn Complete - Macedonia
                Macedonia collect 41 PUs; end with 41 PUs total

  • '18 '16

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 1

    Combat Move - Egypt
                3 axemen moved from Sidon to Damascus
                2 axemen moved from Jerusalem to Damascus
                1 chariot and 5 spearmen moved from Jerusalem to Damascus
                2 chariots and 6 spearmen moved from Sidon to Damascus

    Purchase Units - Egypt
                Egypt buy 2 archers, 3 axemen, 1 chariot, 1 city and 3 spearmen; Remaining resources: 0 PUs;

    Combat - Egypt
                Battle in Damascus
                    Egypt attack with 5 axemen, 3 chariots and 11 spearmen
                    Seleucid defend with 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss
                    Egypt win, taking Damascus from Seleucid with 2 axemen, 3 chariots and 11 spearmen remaining. Battle score for attacker is 19
                    Casualties for Egypt: 3 axemen
                    Casualties for Seleucid: 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss

    Non Combat Move - Egypt
                3 spearmen moved from Memphis to SZ 58
                3 spearmen and 1 trireme moved from SZ 58 to SZ 59
                3 spearmen moved from SZ 59 to Sidon
                1 chariot moved from Memphis to Jerusalem
                2 chariots moved from Alexandria to Pharan
                2 archers and 1 axeman moved from Alexandria to SZ 57
                2 archers, 1 axeman and 1 trireme moved from SZ 57 to SZ 58
                2 archers and 1 axeman moved from SZ 58 to Pharan
                2 axemen and 1 spearman moved from Alexandria to SZ 57
                2 axemen, 3 biremes and 1 spearman moved from SZ 57 to SZ 58
                2 axemen and 1 spearman moved from SZ 58 to Pharan
                1 archer, 2 axemen and 2 spearmen moved from Memphis to Pharan
                3 archers, 4 axemen and 2 spearmen moved from Hermopolis to Memphis
                3 spearmen moved from Alexandria to Memphis

    Place Units - Egypt
                2 archers, 3 axemen, 1 chariot and 3 spearmen placed in Alexandria
                1 city placed in Jerusalem

    Turn Complete - Egypt
                Egypt collect 52 PUs; end with 52 PUs total

  • '18 '16 '15

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 1

    Combat Move - Seleucid
                1 hoplite, 1 legionaire and 2 peltastss moved from Emesa to Damascus
                1 cataphract, 2 cavalrys, 4 hoplites, 2 legionaires and 6 peltastss moved from Antioch to Damascus
                1 cavalry moved from Edessa to Damascus
                1 cavalry moved from Hatra to Damascus
                1 cataphract moved from Hatra to Emesa
                1 cataphract moved from Emesa to Damascus
                2 cataphracts, 2 cavalrys, 5 hoplites, 2 legionaires and 5 peltastss moved from Seleucia to Susa
                2 hoplites and 1 peltasts moved from Tarsus to SZ 61
                1 peltasts moved from Tarsus to SZ 61
                2 hoplites and 2 peltastss moved from SZ 61 to Salamis

    Purchase Units - Seleucid
                Seleucid buy 4 cataphracts, 2 cavalrys, 3 hoplites and 2 peltastss; Remaining resources: 0 PUs;

    Combat - Seleucid
                Battle in Damascus
                    Seleucid attack with 2 cataphracts, 4 cavalrys, 5 hoplites, 3 legionaires and 8 peltastss
                    Egypt defend with 2 axemen, 3 chariots and 11 spearmen
                    Seleucid win, taking Damascus from Egypt with 2 cataphracts, 2 cavalrys, 5 hoplites and 3 legionaires remaining. Battle score for attacker is 33
                    Casualties for Egypt: 2 axemen, 3 chariots and 11 spearmen
                    Casualties for Seleucid: 2 cavalrys and 8 peltastss
                Battle in Susa
                    Seleucid attack with 2 cataphracts, 2 cavalrys, 5 hoplites, 2 legionaires and 5 peltastss
                    Parthia defend with 3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen
                    Seleucid win, taking Susa from Parthia with 2 cataphracts, 2 hoplites and 2 legionaires remaining. Battle score for attacker is 17
                    Casualties for Parthia: 3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen
                    Casualties for Seleucid: 2 cavalrys, 3 hoplites and 5 peltastss
                Battle in Salamis
                    Seleucid attack with 2 hoplites and 2 peltastss
                    Egypt defend with 2 spearmen
                    Seleucid win, taking Salamis from Egypt with 2 hoplites remaining. Battle score for attacker is 2
                    Casualties for Egypt: 2 spearmen
                    Casualties for Seleucid: 2 peltastss

    Non Combat Move - Seleucid
                2 hoplites and 1 peltasts moved from Attalia to Sardis
                1 peltasts moved from Hatra to Seleucia
                3 hoplites, 2 legionaires and 3 peltastss moved from Edessa to Hatra

    Place Units - Seleucid
                4 cataphracts, 2 cavalrys, 3 hoplites and 2 peltastss placed in Antioch
                Turning on Edit Mode
                EDIT: Removing units owned by Seleucid from Susa: 2 legionaires
                EDIT: Adding units owned by Seleucid to Susa: 2 hoplites
                EDIT: Turning off Edit Mode

    Turn Complete - Seleucid
                Seleucid collect 68 PUs; end with 68 PUs total

  • '18 '16

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 1

    Combat Move - Parthia
                2 archers, 1 cataphract, 1 cavalry and 4 spearmen moved from Persepolis to Susa
                1 archer and 4 spearmen moved from Ecbatana to Susa
                3 archers moved from Ctesiphon to Seleucia
                1 cavalry moved from Ctesiphon to Susa
                7 spearmen moved from Ctesiphon to Seleucia
                1 horsearcher moved from Cyropolis to Susa
                1 cataphract moved from Ctesiphon to Susa
                1 horsearcher moved from Cyropolis to Seleucia
                1 horsearcher moved from Ctesiphon to Seleucia
                1 horsearcher moved from Ecbatana to Seleucia
                1 archer and 3 spearmen moved from Cyropolis to Ctesiphon

    Purchase Units - Parthia
                Parthia buy 2 archers, 1 cataphract, 1 horsearcher and 3 spearmen; Remaining resources: 0 PUs;

    Combat - Parthia
                Battle in Susa
                    Parthia attack with 3 archers, 2 cataphracts, 2 cavalrys, 1 horsearcher and 8 spearmen
                    Seleucid defend with 2 cataphracts and 4 hoplites
                    Parthia win, taking Susa from Seleucid with 3 archers, 2 cataphracts, 2 cavalrys, 1 horsearcher and 3 spearmen remaining. Battle score for attacker is 19
                    Casualties for Parthia: 5 spearmen
                    Casualties for Seleucid: 2 cataphracts and 4 hoplites
                Battle in Seleucia
                    Parthia attack with 3 archers, 3 horsearchers and 7 spearmen
                    Seleucid defend with 1 peltasts
                    Parthia win, taking Seleucia from Seleucid with 3 archers, 3 horsearchers and 7 spearmen remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts

    Non Combat Move - Parthia

    Place Units - Parthia
                2 archers, 1 cataphract, 1 horsearcher and 3 spearmen placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 40 PUs; end with 40 PUs total

  • '18 '16 '15

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 1

    Combat Move - Numidia
                1 cavalry and 1 spearman moved from Berenice to Cyrene
                2 cavalrys moved from Leptis Magna to Cyrene
                1 cavalry moved from Paliurus to Cyrene
                2 spearmen moved from Paliurus to Cyrene
                2 cavalrys and 1 spearman moved from Igilgili to Cartenna
                2 cavalrys moved from Cirta to Cartenna
                2 cavalrys moved from Hippo Regius to Cartenna
                2 cavalrys moved from Zama to Cartenna
                1 archer, 4 spearmen and 3 swordmen moved from Cirta to Auzia

    Purchase Units - Numidia
                Numidia buy 3 cavalrys and 1 swordman; Remaining resources: 1 PUs;

    Combat - Numidia
                Battle in Cyrene
                    Numidia attack with 4 cavalrys and 3 spearmen
                    Neutral defend with 1 archer and 3 spearmen
                    Numidia loses 0 PUs for violating Cyrenes neutrality.
                    Numidia win, taking Cyrene from Neutral with 2 cavalrys remaining. Battle score for attacker is -4
                    Casualties for Neutral: 1 archer and 3 spearmen
                    Casualties for Numidia: 2 cavalrys and 3 spearmen
                Battle in Auzia
                    Numidia attack with 1 archer, 4 spearmen and 3 swordmen
                    Neutral defend with 1 spearman
                    Numidia loses 0 PUs for violating Auzias neutrality.
                    Numidia win, taking Auzia from Neutral with 1 archer, 3 spearmen and 3 swordmen remaining. Battle score for attacker is 0
                    Casualties for Neutral: 1 spearman
                    Casualties for Numidia: 1 spearman
                Battle in Cartenna
                    Numidia attack with 8 cavalrys and 1 spearman
                    Neutral defend with 1 archer, 2 cavalrys and 1 spearman
                    Numidia loses 0 PUs for violating Cartennas neutrality.
                    Numidia win, taking Cartenna from Neutral with 7 cavalrys remaining. Battle score for attacker is 8
                    Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
                    Casualties for Numidia: 1 cavalry and 1 spearman

    Non Combat Move - Numidia
                1 cavalry moved from Theveste to Thenae
                3 spearmen moved from Capsa to Thenae
                1 spearman moved from Zama to Capsa
                2 spearmen moved from Theveste to Capsa
                1 archer moved from Zama to Capsa
                1 archer and 3 spearmen moved from Hippo Regius to Zama
                1 spearman moved from Cirta to Zama
                3 spearmen moved from Leptis Magna to Berenice

    Place Units - Numidia
                3 cavalrys and 1 swordman placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 23 PUs; end with 24 PUs total

  • '18 '16 '15

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 2

    Combat Move - Carthage
                2 cavalrys moved from Thenae to SZ 37
                2 cavalrys and 1 trireme moved from SZ 37 to SZ 38
                2 cavalrys moved from SZ 38 to Syracuse
                2 cavalrys, 7 spearmen and 4 swordmen moved from Castulo to Valentia
                2 spearmen and 1 swordman moved from Hispatis to Salmantica
                1 spearman and 3 swordmen moved from Corduba to Salmantica

    Purchase Units - Carthage
                Carthage buy 1 bireme, 2 cavalrys, 1 swordman, 2 triremes and 1 warelephant; Remaining resources: 0 PUs;

    Combat - Carthage
                Battle in Salmantica
                    Carthage attack with 3 spearmen and 4 swordmen
                    Neutral defend with 3 cavalrys and 1 swordman
                    Carthage loses 0 PUs for violating Salmanticas neutrality.
                    Carthage win, taking Salmantica from Neutral with 2 spearmen and 4 swordmen remaining. Battle score for attacker is 13
                    Casualties for Carthage: 1 spearman
                    Casualties for Neutral: 3 cavalrys and 1 swordman
                Battle in Syracuse
                    Carthage attack with 2 cavalrys
                    GreekCityStates defend with 1 slingers
                    Carthage win, taking Syracuse from GreekCityStates with 2 cavalrys remaining. Battle score for attacker is 2
                    Casualties for GreekCityStates: 1 slingers
                Battle in Valentia
                    Carthage attack with 2 cavalrys, 7 spearmen and 4 swordmen
                    Neutral defend with 2 archers, 3 axemen and 1 swordman
                    Carthage loses 0 PUs for violating Valentias neutrality.
                    Carthage win, taking Valentia from Neutral with 2 cavalrys, 4 spearmen and 4 swordmen remaining. Battle score for attacker is 12
                    Casualties for Carthage: 3 spearmen
                    Casualties for Neutral: 2 archers, 3 axemen and 1 swordman

    Non Combat Move - Carthage
                2 biremes moved from SZ 15 to SZ 16
                1 cavalry moved from Thenae to Carthago
                1 warelephant moved from Thenae to Thapsus
                4 biremes and 1 trireme moved from SZ 36 to SZ 32
                1 spearman moved from Corduba to Hispatis

    Place Units - Carthage
                1 bireme and 2 triremes placed in SZ 32
                1 swordman and 1 warelephant placed in Carthago
                2 cavalrys placed in Corduba

    Turn Complete - Carthage
                Carthage collect 63 PUs; end with 63 PUs total

  • '18 '16 '15

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 2

    Combat Move - Carthage
                2 cavalrys moved from Thenae to SZ 37
                2 cavalrys and 1 trireme moved from SZ 37 to SZ 38
                2 cavalrys moved from SZ 38 to Syracuse
                2 cavalrys, 7 spearmen and 4 swordmen moved from Castulo to Valentia
                2 spearmen and 1 swordman moved from Hispatis to Salmantica
                1 spearman and 3 swordmen moved from Corduba to Salmantica

    Purchase Units - Carthage
                Carthage buy 1 bireme, 2 cavalrys, 1 swordman, 2 triremes and 1 warelephant; Remaining resources: 0 PUs;

    Combat - Carthage
                Battle in Salmantica
                    Carthage attack with 3 spearmen and 4 swordmen
                    Neutral defend with 3 cavalrys and 1 swordman
                    Carthage loses 0 PUs for violating Salmanticas neutrality.
                    Carthage win, taking Salmantica from Neutral with 2 spearmen and 4 swordmen remaining. Battle score for attacker is 13
                    Casualties for Carthage: 1 spearman
                    Casualties for Neutral: 3 cavalrys and 1 swordman
                Battle in Syracuse
                    Carthage attack with 2 cavalrys
                    GreekCityStates defend with 1 slingers
                    Carthage win, taking Syracuse from GreekCityStates with 2 cavalrys remaining. Battle score for attacker is 2
                    Casualties for GreekCityStates: 1 slingers
                Battle in Valentia
                    Carthage attack with 2 cavalrys, 7 spearmen and 4 swordmen
                    Neutral defend with 2 archers, 3 axemen and 1 swordman
                    Carthage loses 0 PUs for violating Valentias neutrality.
                    Carthage win, taking Valentia from Neutral with 2 cavalrys, 4 spearmen and 4 swordmen remaining. Battle score for attacker is 12
                    Casualties for Carthage: 3 spearmen
                    Casualties for Neutral: 2 archers, 3 axemen and 1 swordman

    Non Combat Move - Carthage
                2 biremes moved from SZ 15 to SZ 16
                1 cavalry moved from Thenae to Carthago
                1 warelephant moved from Thenae to Thapsus
                4 biremes and 1 trireme moved from SZ 36 to SZ 32
                1 spearman moved from Corduba to Hispatis

    Place Units - Carthage
                1 bireme and 2 triremes placed in SZ 32
                1 swordman and 1 warelephant placed in Carthago
                2 cavalrys placed in Corduba

    Turn Complete - Carthage
                Carthage collect 63 PUs; end with 63 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Carthage from SZ 32: 1 trireme
                EDIT: Adding units owned by Carthage to SZ 36: 1 trireme
                EDIT: Turning off Edit Mode

  • '18 '16

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 2

    Combat Move - RomanRepublic
                1 ballista and 3 legionaires moved from Roma to SZ 25
                1 ballista, 1 bireme, 3 legionaires and 1 trireme moved from SZ 25 to SZ 24
                1 ballista and 3 legionaires moved from SZ 24 to Aleria
                3 legionaires and 5 velitess moved from Capua to SZ 34
                3 legionaires and 5 velitess moved from SZ 34 to Lilybaeum
                1 bireme moved from SZ 35 to SZ 34
                1 legionaire moved from Capua to SZ 34
                1 legionaire moved from SZ 34 to Lilybaeum
                3 velitess moved from Salapia to Capua
                1 legionaire and 1 velites moved from Roma to Capua
                1 legionaire moved from Messana to Lilybaeum
                1 ballista, 2 cavalrys, 5 legionaires and 5 velitess moved from Genua to Mediolanum
                3 velitess moved from Ariminum to Genua
                5 velitess moved from Arretium to Genua

    Purchase Units - RomanRepublic
                RomanRepublic buy 2 ballistas, 1 bireme, 2 cavalrys, 1 fort, 1 trireme and 3 velitess; Remaining resources: 0 PUs;

    Combat - RomanRepublic
                Battle in Mediolanum
                    RomanRepublic attack with 1 ballista, 2 cavalrys, 5 legionaires and 5 velitess
                    Neutral defend with 4 axemen and 1 swordman
                    RomanRepublic loses 0 PUs for violating Mediolanums neutrality.
                    RomanRepublic win, taking Mediolanum from Neutral with 1 ballista, 2 cavalrys, 5 legionaires and 5 velitess remaining. Battle score for attacker is 16
                    Casualties for Neutral: 4 axemen and 1 swordman
                Battle in Aleria
                    RomanRepublic attack with 1 ballista and 3 legionaires
                    Carthage defend with 2 spearmen
                    RomanRepublic win, taking Aleria from Carthage with 1 ballista remaining. Battle score for attacker is -6
                    Casualties for Carthage: 2 spearmen
                    Casualties for RomanRepublic: 3 legionaires

    Non Combat Move - RomanRepublic

    Place Units - RomanRepublic
                1 fort placed in Lilybaeum
                1 bireme placed in SZ 28
                1 trireme placed in SZ 25
                2 ballistas, 2 cavalrys and 3 velitess placed in Roma

    Turn Complete - RomanRepublic
                RomanRepublic collect 58 PUs; end with 58 PUs total

  • '18 '16

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 2

    Combat Move - GreekCityStates
                2 cavalrys moved from Lilybaeum to Syracuse
                1 hoplite and 1 slingers moved from Lilybaeum to Syracuse
                9 hoplites moved from Corinth to Athens
                2 triremes moved from SZ 68 to SZ 67
                2 archers, 1 hoplite and 3 slingerss moved from Sparta to SZ 67
                2 archers, 1 hoplite and 3 slingerss moved from SZ 67 to Athens
                1 hoplite and 1 slingers moved from Rhodos to SZ 68
                1 hoplite and 1 slingers moved from SZ 68 to Athens

    Purchase Units - GreekCityStates
                GreekCityStates buy 1 archer, 5 hoplites and 6 slingerss; Remaining resources: 0 PUs;

    Combat - GreekCityStates
                Battle in Syracuse
                    GreekCityStates attack with 2 cavalrys, 1 hoplite and 1 slingers
                    Carthage defend with 2 cavalrys
                    GreekCityStates win, taking Syracuse from Carthage with 2 cavalrys, 1 hoplite and 1 slingers remaining. Battle score for attacker is 8
                    Casualties for Carthage: 2 cavalrys
                Battle in Athens
                    GreekCityStates attack with 2 archers, 11 hoplites and 4 slingerss
                    Macedonia defend with 1 cavalry and 2 peltastss
                    GreekCityStates win, taking Athens from Macedonia with 2 archers, 11 hoplites and 4 slingerss remaining. Battle score for attacker is 8
                    Casualties for Macedonia: 1 cavalry and 2 peltastss

    Non Combat Move - GreekCityStates

    Place Units - GreekCityStates
                6 slingerss placed in Pergamum
                1 archer and 5 hoplites placed in Sparta

    Turn Complete - GreekCityStates
                GreekCityStates collect 37 PUs; end with 37 PUs total

  • '18 '16 '15

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 2

    Purchase Units - Macedonia
                Macedonia buy 2 cavalrys, 1 city, 3 hoplites and 1 peltasts; Remaining resources: 1 PUs;

    Non Combat Move - Macedonia
                1 cavalry moved from Odessus to Larissa
                2 cavalrys and 1 swordman moved from Delphi to Larissa
                2 hoplites moved from Delphi to Larissa
                1 cavalry moved from Pella to Larissa
                1 cavalry, 1 hoplite, 1 peltasts and 2 swordmen moved from Thessalonica to Larissa
                4 biremes and 1 trireme moved from SZ 70 to SZ 69
                2 hoplites, 3 peltastss and 1 swordman moved from Odessus to Thessalonica
                3 hoplites and 3 peltastss moved from Apollonia to Dodona

    Place Units - Macedonia
                2 cavalrys, 3 hoplites and 1 peltasts placed in Thessalonica
                1 city placed in Larissa

    Turn Complete - Macedonia
                Macedonia collect 34 PUs; end with 35 PUs total

  • '18 '16

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 2

    Combat Move - Egypt
                3 archers moved from Memphis to SZ 58
                3 spearmen moved from Memphis to SZ 58
                3 archers, 3 biremes, 3 spearmen and 1 trireme moved from SZ 58 to SZ 59
                1 trireme moved from SZ 59 to SZ 58
                3 archers and 3 spearmen moved from SZ 59 to Jerusalem
                2 spearmen moved from Sidon to Jerusalem
                3 archers, 5 axemen, 2 chariots and 3 spearmen moved from Pharan to Jerusalem
                1 chariot moved from Alexandria to Pharan
                4 axemen and 2 spearmen moved from Memphis to Pharan
                2 archers, 3 axemen and 3 spearmen moved from Alexandria to Memphis

    Purchase Units - Egypt
                Egypt buy 1 archer, 10 axemen, 2 chariots and 2 spearmen; Remaining resources: 0 PUs;

    Non Combat Move - Egypt

    Place Units - Egypt
                8 axemen placed in Jerusalem
                1 archer, 2 axemen, 2 chariots and 2 spearmen placed in Alexandria

    Turn Complete - Egypt
                Egypt collect 41 PUs; end with 41 PUs total

  • '18 '16 '15

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 2

    Combat Move - Seleucid
                1 peltasts moved from Antioch to Sidon
                1 legionaire moved from Damascus to Sidon

    Purchase Units - Seleucid
                Seleucid buy 1 bireme, 4 cataphracts, 1 city, 3 legionaires and 3 peltastss; Remaining resources: 0 PUs;

    Combat - Seleucid
                Battle in Sidon
                    Seleucid attack with 1 legionaire and 1 peltasts
                    Egypt defend with 1 spearman
                    Seleucid win, taking Sidon from Egypt with 1 legionaire and 1 peltasts remaining. Battle score for attacker is 3
                    Casualties for Egypt: 1 spearman

    Non Combat Move - Seleucid
                2 cataphracts moved from Damascus to Hatra
                4 cataphracts moved from Antioch to Hatra
                1 cavalry moved from Antioch to Hatra
                1 peltasts moved from Antioch to Damascus
                2 cavalrys moved from Damascus to Emesa
                5 hoplites and 2 legionaires moved from Damascus to Emesa
                1 cavalry moved from Antioch to Emesa
                6 hoplites and 3 peltastss moved from Sardis to Attalia
                1 hoplite moved from Salamis to SZ 61
                1 hoplite moved from SZ 61 to Antioch
                3 hoplites moved from Antioch to Emesa

    Place Units - Seleucid
                1 city placed in Edessa
                4 cataphracts, 3 legionaires and 3 peltastss placed in Antioch
                1 bireme placed in SZ 61

    Turn Complete - Seleucid
                Seleucid collect 60 PUs; end with 60 PUs total

  • '18 '16

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 2

    Combat Move - Parthia
                1 archer and 3 spearmen moved from Ctesiphon to Seleucia
                3 archers, 2 cataphracts, 2 cavalrys, 1 horsearcher and 3 spearmen moved from Susa to Seleucia
                1 cataphract and 1 horsearcher moved from Persepolis to Seleucia
                2 archers and 3 spearmen moved from Persepolis to Susa

    Purchase Units - Parthia
                Parthia buy 1 cataphract, 3 cavalrys, 1 city and 1 horsearcher; Remaining resources: 0 PUs;

    Non Combat Move - Parthia

    Place Units - Parthia
                1 city placed in Seleucia
                1 cataphract, 3 cavalrys and 1 horsearcher placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 40 PUs; end with 40 PUs total

  • '18 '16

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 2

    Combat Move - Parthia
                1 archer and 3 spearmen moved from Ctesiphon to Seleucia
                3 archers, 2 cataphracts, 2 cavalrys, 1 horsearcher and 3 spearmen moved from Susa to Seleucia
                1 cataphract and 1 horsearcher moved from Persepolis to Seleucia
                2 archers and 3 spearmen moved from Persepolis to Susa

    Purchase Units - Parthia
                Parthia buy 1 cataphract, 3 cavalrys, 1 city and 1 horsearcher; Remaining resources: 0 PUs;

    Non Combat Move - Parthia

    Place Units - Parthia
                1 city placed in Seleucia
                1 cataphract, 3 cavalrys and 1 horsearcher placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 40 PUs; end with 40 PUs total

  • '18 '16 '15

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 2

    Combat Move - Numidia
                3 spearmen and 3 swordmen moved from Auzia to Siga
                4 cavalrys moved from Cartenna to Siga

    Purchase Units - Numidia
                Numidia buy 1 city and 3 spearmen; Remaining resources: 0 PUs;

    Combat - Numidia
                Battle in Siga
                    Numidia attack with 4 cavalrys, 3 spearmen and 3 swordmen
                    Neutral defend with 2 spearmen
                    Numidia loses 0 PUs for violating Sigas neutrality.
                    Numidia win, taking Siga from Neutral with 4 cavalrys, 2 spearmen and 3 swordmen remaining. Battle score for attacker is 3
                    Casualties for Neutral: 2 spearmen
                    Casualties for Numidia: 1 spearman

    Non Combat Move - Numidia
                3 cavalrys moved from Cartenna to Zama
                1 archer and 3 spearmen moved from Capsa to Thenae
                1 archer and 4 spearmen moved from Zama to Capsa
                1 archer moved from Auzia to Cirta
                1 swordman moved from Leptis Magna to Berenice
                3 spearmen moved from Berenice to Siwa
                2 cavalrys moved from Cyrene to Siwa
                3 cavalrys moved from Leptis Magna to Siwa
                2 biremes moved from SZ 30 to SZ 31

    Place Units - Numidia
                1 city placed in Cyrene
                3 spearmen placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 24 PUs; end with 24 PUs total

  • '18 '16 '15

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 3

    Combat Move - Carthage
                2 cavalrys, 4 spearmen and 4 swordmen moved from Valentia to Tarraco
                2 spearmen and 4 swordmen moved from Salmantica to Toletum
                2 cavalrys moved from Corduba to Toletum
                1 bireme moved from SZ 16 to SZ 17
                1 spearman moved from Palma to SZ 17
                1 spearman moved from SZ 17 to Tarraco
                1 bireme moved from SZ 16 to SZ 17

    Purchase Units - Carthage
                Carthage buy 3 cavalrys, 3 spearmen, 1 swordman, 2 triremes and 1 warelephant; Remaining resources: 0 PUs;

    Combat - Carthage
                Battle in Tarraco
                    Carthage attack with 2 cavalrys, 5 spearmen and 4 swordmen
                    Neutral defend with 3 axemen and 3 swordmen
                    Carthage loses 0 PUs for violating Tarracos neutrality.
                    Carthage win, taking Tarraco from Neutral with 2 cavalrys, 2 spearmen and 4 swordmen remaining. Battle score for attacker is 12
                    Casualties for Carthage: 3 spearmen
                    Casualties for Neutral: 3 axemen and 3 swordmen
                Battle in Toletum
                    Carthage attack with 2 cavalrys, 2 spearmen and 4 swordmen
                    Neutral defend with 4 cavalrys
                    Carthage loses 0 PUs for violating Toletums neutrality.
                    Carthage win, taking Toletum from Neutral with 2 cavalrys, 2 spearmen and 4 swordmen remaining. Battle score for attacker is 16
                    Casualties for Neutral: 4 cavalrys

    Non Combat Move - Carthage
                1 warelephant moved from Thapsus to Carthago
                1 trireme moved from SZ 38 to SZ 36
                1 spearman moved from Hispatis to Salmantica

    Place Units - Carthage
                2 triremes placed in SZ 32
                3 cavalrys and 2 spearmen placed in Corduba
                1 spearman, 1 swordman and 1 warelephant placed in Carthago
                Carthage undo move 1.
                2 triremes placed in SZ 36
                Carthage undo move 3.
                2 triremes placed in SZ 32

    Turn Complete - Carthage
                Carthage collect 60 PUs; end with 60 PUs total

  • '18 '16

    TripleA Turn Summary for game: 270BC, version: 1.6

    Game History

    Round: 3

    Combat Move - RomanRepublic
                8 velitess moved from Genua to Massilia
                2 cavalrys moved from Roma to Genua
                1 ballista moved from Mediolanum to Massilia
                2 legionaires moved from Mediolanum to Massilia
                2 cavalrys, 3 legionaires and 5 velitess moved from Mediolanum to Massilia
                1 ballista moved from Aleria to SZ 24
                1 ballista and 1 bireme moved from SZ 24 to SZ 21
                1 ballista moved from SZ 21 to Massilia
                1 trireme moved from SZ 24 to SZ 27
                2 ballistas moved from Roma to SZ 25
                2 ballistas and 1 trireme moved from SZ 25 to SZ 21
                2 ballistas moved from SZ 21 to Massilia
                3 velitess moved from Roma to Arretium
                1 bireme moved from SZ 28 to SZ 27
                3 legionaires and 4 velitess moved from Capua to SZ 34
                3 legionaires and 4 velitess moved from SZ 34 to Lilybaeum

    Purchase Units - RomanRepublic
                RomanRepublic buy 2 cavalrys, 1 city, 1 fort, 2 legionaires, 1 trireme and 3 velitess; Remaining resources: 0 PUs;

    Combat - RomanRepublic
                Battle in Massilia
                    RomanRepublic attack with 4 ballistas, 2 cavalrys, 5 legionaires and 13 velitess
                    Neutral defend with 1 archer and 4 swordmen
                    RomanRepublic loses 0 PUs for violating Massilias neutrality.
                    RomanRepublic win, taking Massilia from Neutral with 4 ballistas, 2 cavalrys, 5 legionaires and 12 velitess remaining. Battle score for attacker is 17
                    Casualties for Neutral: 1 archer and 4 swordmen
                    Casualties for RomanRepublic: 1 velites

    Non Combat Move - RomanRepublic

    Place Units - RomanRepublic
                1 fort placed in Lilybaeum
                2 cavalrys, 2 legionaires and 3 velitess placed in Roma
                1 city placed in Mediolanum
                1 trireme placed in SZ 25

    Turn Complete - RomanRepublic
                RomanRepublic collect 62 PUs; end with 62 PUs total

Suggested Topics

  • 92
  • 70
  • 89
  • 98
  • 126
  • 29
  • 43
  • 124
Axis & Allies Boardgaming Custom Painted Miniatures

36

Online

17.8k

Users

40.4k

Topics

1.8m

Posts