I should update you,
Christmases
Recovering from Christmases
Back twist Saturday
And not gonna lie, long range with Japan is fairly initimidating
And today, need to work to not fall behind as much
Have a good one!
Test summary from TripleA, engine version: 1.8.0.9, time: 09:33:13
Test summary from TripleA, engine version: 1.8.0.9, time: 09:35:21
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Carthage
2 cavalrys, 4 spearmen and 3 swordmen moved from Corduba to Castulo
3 spearmen and 1 swordman moved from Carthago Nova to Castulo
3 spearmen moved from Thapsus to Thenae
3 cavalrys moved from Carthago to Thenae
1 warelephant moved from Carthago to SZ 36
1 trireme and 1 warelephant moved from SZ 36 to SZ 37
1 warelephant moved from SZ 37 to Thenae
Purchase Units - Carthage
Carthage buy 1 bireme, 1 city, 1 hoplite, 3 swordmen and 1 warelephant; Remaining resources: 0 PUs;
Combat - Carthage
Battle in Thenae
Carthage attack with 3 cavalrys, 3 spearmen and 1 warelephant
Neutral defend with 1 archer and 2 spearmen
Units damaged: 1 warelephant owned by the Carthage
Carthage loses 0 PUs for violating Thenaes neutrality.
Carthage win, taking Thenae from Neutral with 3 cavalrys and 1 warelephant remaining. Battle score for attacker is 1
Casualties for Carthage: 3 spearmen
Casualties for Neutral: 1 archer and 2 spearmen
Battle in Castulo
Carthage attack with 2 cavalrys, 7 spearmen and 4 swordmen
Neutral defend with 2 cavalrys and 3 swordmen
Carthage loses 0 PUs for violating Castulos neutrality.
Carthage win, taking Castulo from Neutral with 2 cavalrys, 7 spearmen and 4 swordmen remaining. Battle score for attacker is 20
Casualties for Neutral: 2 cavalrys and 3 swordmen
Non Combat Move - Carthage
1 spearman moved from Caralis to SZ 32
4 spearmen moved from Carthago to SZ 32
1 hoplite moved from Carthago to SZ 36
2 biremes, 5 spearmen and 1 trireme moved from SZ 32 to SZ 36
1 hoplite and 5 spearmen moved from SZ 36 to Lilybaeum
1 swordman moved from Acci to Corduba
1 swordman moved from Carthago Nova to Corduba
2 spearmen and 1 swordman moved from Hispatis to Corduba
2 spearmen and 1 swordman moved from Gades to Hispatis
2 biremes moved from SZ 14 to SZ 15
Place Units - Carthage
1 hoplite, 3 swordmen and 1 warelephant placed in Carthago
1 bireme placed in SZ 36
1 city placed in Corduba
Turn Complete - Carthage
Carthage collect 57 PUs; end with 57 PUs total
1 unit repaired.
Test summary from TripleA, engine version: 1.8.0.9, time: 11:13:10
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - RomanRepublic
3 legionaires moved from Roma to SZ 28
3 legionaires moved from Capua to SZ 28
1 ballista moved from Roma to SZ 28
1 cavalry moved from Capua to SZ 28
6 legionaires and 2 triremes moved from SZ 28 to SZ 34
1 ballista, 2 biremes and 1 cavalry moved from SZ 28 to SZ 34
1 ballista, 1 cavalry and 6 legionaires moved from SZ 34 to Lilybaeum
4 legionaires and 5 velitess moved from Messana to Lilybaeum
3 legionaires and 4 velitess moved from Arretium to Genua
1 ballista, 2 legionaires and 3 velitess moved from Ariminum to Genua
2 cavalrys moved from Roma to Genua
Purchase Units - RomanRepublic
RomanRepublic buy 1 ballista, 1 bireme, 4 legionaires, 1 trireme and 1 velites; Remaining resources: 0 PUs;
Combat - RomanRepublic
Battle in Genua
RomanRepublic attack with 1 ballista, 2 cavalrys, 5 legionaires and 7 velitess
Neutral defend with 3 cavalrys and 3 swordmen
RomanRepublic loses 0 PUs for violating Genuas neutrality.
RomanRepublic win, taking Genua from Neutral with 1 ballista, 2 cavalrys, 5 legionaires and 5 velitess remaining. Battle score for attacker is 18
Casualties for Neutral: 3 cavalrys and 3 swordmen
Casualties for RomanRepublic: 2 velitess
Battle in Lilybaeum
RomanRepublic attack with 1 ballista, 1 cavalry, 10 legionaires and 5 velitess
Carthage defend with 1 hoplite, 13 spearmen and 1 warelephant
Units damaged: 1 warelephant owned by the Carthage
RomanRepublic win, taking Lilybaeum from Carthage with 1 ballista and 3 legionaires remaining. Battle score for attacker is 11
Casualties for Carthage: 1 hoplite, 13 spearmen and 1 warelephant
Casualties for RomanRepublic: 1 cavalry, 7 legionaires and 5 velitess
Non Combat Move - RomanRepublic
1 bireme moved from SZ 44 to SZ 35
1 legionaire moved from Croton to SZ 35
1 legionaire moved from SZ 35 to Messana
1 legionaire and 3 velitess moved from Croton to Capua
2 legionaires and 1 velites moved from Tarentum to Capua
3 velitess moved from Salapia to Ariminum
1 legionaire moved from Roma to Capua
2 legionaires moved from Salapia to Capua
5 velitess moved from Roma to Arretium
3 velitess moved from Capua to Salapia
Place Units - RomanRepublic
1 ballista, 4 legionaires and 1 velites placed in Roma
1 bireme and 1 trireme placed in SZ 25
Turn Complete - RomanRepublic
RomanRepublic collect 52 PUs; end with 52 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - GreekCityStates
3 hoplites moved from Syracuse to Lilybaeum
2 cavalrys moved from Syracuse to Lilybaeum
2 slingerss moved from Syracuse to Lilybaeum
1 hoplite moved from Syracuse to Lilybaeum
1 hoplite and 1 slingers moved from Syracuse to Lilybaeum
6 hoplites and 3 slingerss moved from Sparta to Corinth
2 archers, 1 cavalry, 5 hoplites and 3 slingerss moved from Athens to Corinth
Purchase Units - GreekCityStates
GreekCityStates buy 2 archers, 1 city, 1 hoplite and 3 slingerss; Remaining resources: 0 PUs;
Combat - GreekCityStates
Battle in Corinth
GreekCityStates attack with 2 archers, 1 cavalry, 11 hoplites and 6 slingerss
Macedonia defend with 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
GreekCityStates win, taking Corinth from Macedonia with 9 hoplites remaining. Battle score for attacker is 15
Casualties for Macedonia: 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
Casualties for GreekCityStates: 2 archers, 1 cavalry, 2 hoplites and 6 slingerss
Non Combat Move - GreekCityStates
2 biremes and 1 trireme moved from SZ 67 to SZ 68
1 slingers moved from Delphi to Athens
1 bireme moved from SZ 67 to SZ 68
1 trireme moved from SZ 67 to SZ 68
Place Units - GreekCityStates
2 archers, 1 hoplite and 3 slingerss placed in Sparta
1 city placed in Pergamum
Turn Complete - GreekCityStates
GreekCityStates collect 41 PUs; end with 41 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Macedonia
1 cavalry and 2 peltastss moved from Larissa to Athens
2 hoplites, 3 peltastss and 1 swordman moved from Larissa to Delphi
2 cavalrys moved from Thessalonica to Delphi
1 peltasts moved from Dodona to Delphi
2 hoplites and 3 peltastss moved from Dodona to Apollonia
1 hoplite and 3 peltastss moved from Pella to Apollonia
1 cavalry, 2 hoplites and 4 peltastss moved from Philippopolis to Odessus
1 peltasts and 1 swordman moved from Thessalonica to Odessus
Purchase Units - Macedonia
Macedonia buy 2 biremes, 1 cavalry, 1 hoplite, 1 peltasts and 1 swordman; Remaining resources: 0 PUs;
Combat - Macedonia
Battle in Odessus
Macedonia attack with 1 cavalry, 2 hoplites, 5 peltastss and 1 swordman
Neutral defend with 1 axeman and 3 swordmen
Macedonia loses 0 PUs for violating Odessuss neutrality.
Macedonia win, taking Odessus from Neutral with 1 cavalry, 2 hoplites, 3 peltastss and 1 swordman remaining. Battle score for attacker is 11
Casualties for Neutral: 1 axeman and 3 swordmen
Casualties for Macedonia: 2 peltastss
Battle in Athens
Macedonia attack with 1 cavalry and 2 peltastss
GreekCityStates defend with 1 slingers
Macedonia win, taking Athens from GreekCityStates with 1 cavalry and 2 peltastss remaining. Battle score for attacker is 2
Casualties for GreekCityStates: 1 slingers
Battle in Delphi
Macedonia attack with 2 cavalrys, 2 hoplites, 4 peltastss and 1 swordman
GreekCityStates defend with 1 archer, 2 hoplites and 2 slingerss
Macedonia win, taking Delphi from GreekCityStates with 2 cavalrys, 2 hoplites and 1 swordman remaining. Battle score for attacker is 10
Casualties for Macedonia: 4 peltastss
Casualties for GreekCityStates: 1 archer, 2 hoplites and 2 slingerss
Battle in Apollonia
Macedonia attack with 3 hoplites and 6 peltastss
Neutral defend with 1 archer and 4 swordmen
Macedonia loses 0 PUs for violating Apollonias neutrality.
Macedonia win, taking Apollonia from Neutral with 3 hoplites and 3 peltastss remaining. Battle score for attacker is 14
Casualties for Neutral: 1 archer and 4 swordmen
Casualties for Macedonia: 3 peltastss
Non Combat Move - Macedonia
3 hoplites and 3 peltastss moved from Thessalonica to Larissa
Place Units - Macedonia
2 biremes placed in SZ 70
1 cavalry, 1 hoplite, 1 peltasts and 1 swordman placed in Thessalonica
Turn Complete - Macedonia
Macedonia collect 41 PUs; end with 41 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Egypt
3 axemen moved from Sidon to Damascus
2 axemen moved from Jerusalem to Damascus
1 chariot and 5 spearmen moved from Jerusalem to Damascus
2 chariots and 6 spearmen moved from Sidon to Damascus
Purchase Units - Egypt
Egypt buy 2 archers, 3 axemen, 1 chariot, 1 city and 3 spearmen; Remaining resources: 0 PUs;
Combat - Egypt
Battle in Damascus
Egypt attack with 5 axemen, 3 chariots and 11 spearmen
Seleucid defend with 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss
Egypt win, taking Damascus from Seleucid with 2 axemen, 3 chariots and 11 spearmen remaining. Battle score for attacker is 19
Casualties for Egypt: 3 axemen
Casualties for Seleucid: 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss
Non Combat Move - Egypt
3 spearmen moved from Memphis to SZ 58
3 spearmen and 1 trireme moved from SZ 58 to SZ 59
3 spearmen moved from SZ 59 to Sidon
1 chariot moved from Memphis to Jerusalem
2 chariots moved from Alexandria to Pharan
2 archers and 1 axeman moved from Alexandria to SZ 57
2 archers, 1 axeman and 1 trireme moved from SZ 57 to SZ 58
2 archers and 1 axeman moved from SZ 58 to Pharan
2 axemen and 1 spearman moved from Alexandria to SZ 57
2 axemen, 3 biremes and 1 spearman moved from SZ 57 to SZ 58
2 axemen and 1 spearman moved from SZ 58 to Pharan
1 archer, 2 axemen and 2 spearmen moved from Memphis to Pharan
3 archers, 4 axemen and 2 spearmen moved from Hermopolis to Memphis
3 spearmen moved from Alexandria to Memphis
Place Units - Egypt
2 archers, 3 axemen, 1 chariot and 3 spearmen placed in Alexandria
1 city placed in Jerusalem
Turn Complete - Egypt
Egypt collect 52 PUs; end with 52 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Seleucid
1 hoplite, 1 legionaire and 2 peltastss moved from Emesa to Damascus
1 cataphract, 2 cavalrys, 4 hoplites, 2 legionaires and 6 peltastss moved from Antioch to Damascus
1 cavalry moved from Edessa to Damascus
1 cavalry moved from Hatra to Damascus
1 cataphract moved from Hatra to Emesa
1 cataphract moved from Emesa to Damascus
2 cataphracts, 2 cavalrys, 5 hoplites, 2 legionaires and 5 peltastss moved from Seleucia to Susa
2 hoplites and 1 peltasts moved from Tarsus to SZ 61
1 peltasts moved from Tarsus to SZ 61
2 hoplites and 2 peltastss moved from SZ 61 to Salamis
Purchase Units - Seleucid
Seleucid buy 4 cataphracts, 2 cavalrys, 3 hoplites and 2 peltastss; Remaining resources: 0 PUs;
Combat - Seleucid
Battle in Damascus
Seleucid attack with 2 cataphracts, 4 cavalrys, 5 hoplites, 3 legionaires and 8 peltastss
Egypt defend with 2 axemen, 3 chariots and 11 spearmen
Seleucid win, taking Damascus from Egypt with 2 cataphracts, 2 cavalrys, 5 hoplites and 3 legionaires remaining. Battle score for attacker is 33
Casualties for Egypt: 2 axemen, 3 chariots and 11 spearmen
Casualties for Seleucid: 2 cavalrys and 8 peltastss
Battle in Susa
Seleucid attack with 2 cataphracts, 2 cavalrys, 5 hoplites, 2 legionaires and 5 peltastss
Parthia defend with 3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen
Seleucid win, taking Susa from Parthia with 2 cataphracts, 2 hoplites and 2 legionaires remaining. Battle score for attacker is 17
Casualties for Parthia: 3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen
Casualties for Seleucid: 2 cavalrys, 3 hoplites and 5 peltastss
Battle in Salamis
Seleucid attack with 2 hoplites and 2 peltastss
Egypt defend with 2 spearmen
Seleucid win, taking Salamis from Egypt with 2 hoplites remaining. Battle score for attacker is 2
Casualties for Egypt: 2 spearmen
Casualties for Seleucid: 2 peltastss
Non Combat Move - Seleucid
2 hoplites and 1 peltasts moved from Attalia to Sardis
1 peltasts moved from Hatra to Seleucia
3 hoplites, 2 legionaires and 3 peltastss moved from Edessa to Hatra
Place Units - Seleucid
4 cataphracts, 2 cavalrys, 3 hoplites and 2 peltastss placed in Antioch
Turning on Edit Mode
EDIT: Removing units owned by Seleucid from Susa: 2 legionaires
EDIT: Adding units owned by Seleucid to Susa: 2 hoplites
EDIT: Turning off Edit Mode
Turn Complete - Seleucid
Seleucid collect 68 PUs; end with 68 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Parthia
2 archers, 1 cataphract, 1 cavalry and 4 spearmen moved from Persepolis to Susa
1 archer and 4 spearmen moved from Ecbatana to Susa
3 archers moved from Ctesiphon to Seleucia
1 cavalry moved from Ctesiphon to Susa
7 spearmen moved from Ctesiphon to Seleucia
1 horsearcher moved from Cyropolis to Susa
1 cataphract moved from Ctesiphon to Susa
1 horsearcher moved from Cyropolis to Seleucia
1 horsearcher moved from Ctesiphon to Seleucia
1 horsearcher moved from Ecbatana to Seleucia
1 archer and 3 spearmen moved from Cyropolis to Ctesiphon
Purchase Units - Parthia
Parthia buy 2 archers, 1 cataphract, 1 horsearcher and 3 spearmen; Remaining resources: 0 PUs;
Combat - Parthia
Battle in Susa
Parthia attack with 3 archers, 2 cataphracts, 2 cavalrys, 1 horsearcher and 8 spearmen
Seleucid defend with 2 cataphracts and 4 hoplites
Parthia win, taking Susa from Seleucid with 3 archers, 2 cataphracts, 2 cavalrys, 1 horsearcher and 3 spearmen remaining. Battle score for attacker is 19
Casualties for Parthia: 5 spearmen
Casualties for Seleucid: 2 cataphracts and 4 hoplites
Battle in Seleucia
Parthia attack with 3 archers, 3 horsearchers and 7 spearmen
Seleucid defend with 1 peltasts
Parthia win, taking Seleucia from Seleucid with 3 archers, 3 horsearchers and 7 spearmen remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Non Combat Move - Parthia
Place Units - Parthia
2 archers, 1 cataphract, 1 horsearcher and 3 spearmen placed in Persepolis
Turn Complete - Parthia
Parthia collect 40 PUs; end with 40 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Numidia
1 cavalry and 1 spearman moved from Berenice to Cyrene
2 cavalrys moved from Leptis Magna to Cyrene
1 cavalry moved from Paliurus to Cyrene
2 spearmen moved from Paliurus to Cyrene
2 cavalrys and 1 spearman moved from Igilgili to Cartenna
2 cavalrys moved from Cirta to Cartenna
2 cavalrys moved from Hippo Regius to Cartenna
2 cavalrys moved from Zama to Cartenna
1 archer, 4 spearmen and 3 swordmen moved from Cirta to Auzia
Purchase Units - Numidia
Numidia buy 3 cavalrys and 1 swordman; Remaining resources: 1 PUs;
Combat - Numidia
Battle in Cyrene
Numidia attack with 4 cavalrys and 3 spearmen
Neutral defend with 1 archer and 3 spearmen
Numidia loses 0 PUs for violating Cyrenes neutrality.
Numidia win, taking Cyrene from Neutral with 2 cavalrys remaining. Battle score for attacker is -4
Casualties for Neutral: 1 archer and 3 spearmen
Casualties for Numidia: 2 cavalrys and 3 spearmen
Battle in Auzia
Numidia attack with 1 archer, 4 spearmen and 3 swordmen
Neutral defend with 1 spearman
Numidia loses 0 PUs for violating Auzias neutrality.
Numidia win, taking Auzia from Neutral with 1 archer, 3 spearmen and 3 swordmen remaining. Battle score for attacker is 0
Casualties for Neutral: 1 spearman
Casualties for Numidia: 1 spearman
Battle in Cartenna
Numidia attack with 8 cavalrys and 1 spearman
Neutral defend with 1 archer, 2 cavalrys and 1 spearman
Numidia loses 0 PUs for violating Cartennas neutrality.
Numidia win, taking Cartenna from Neutral with 7 cavalrys remaining. Battle score for attacker is 8
Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
Casualties for Numidia: 1 cavalry and 1 spearman
Non Combat Move - Numidia
1 cavalry moved from Theveste to Thenae
3 spearmen moved from Capsa to Thenae
1 spearman moved from Zama to Capsa
2 spearmen moved from Theveste to Capsa
1 archer moved from Zama to Capsa
1 archer and 3 spearmen moved from Hippo Regius to Zama
1 spearman moved from Cirta to Zama
3 spearmen moved from Leptis Magna to Berenice
Place Units - Numidia
3 cavalrys and 1 swordman placed in Leptis Magna
Turn Complete - Numidia
Numidia collect 23 PUs; end with 24 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Carthage
2 cavalrys moved from Thenae to SZ 37
2 cavalrys and 1 trireme moved from SZ 37 to SZ 38
2 cavalrys moved from SZ 38 to Syracuse
2 cavalrys, 7 spearmen and 4 swordmen moved from Castulo to Valentia
2 spearmen and 1 swordman moved from Hispatis to Salmantica
1 spearman and 3 swordmen moved from Corduba to Salmantica
Purchase Units - Carthage
Carthage buy 1 bireme, 2 cavalrys, 1 swordman, 2 triremes and 1 warelephant; Remaining resources: 0 PUs;
Combat - Carthage
Battle in Salmantica
Carthage attack with 3 spearmen and 4 swordmen
Neutral defend with 3 cavalrys and 1 swordman
Carthage loses 0 PUs for violating Salmanticas neutrality.
Carthage win, taking Salmantica from Neutral with 2 spearmen and 4 swordmen remaining. Battle score for attacker is 13
Casualties for Carthage: 1 spearman
Casualties for Neutral: 3 cavalrys and 1 swordman
Battle in Syracuse
Carthage attack with 2 cavalrys
GreekCityStates defend with 1 slingers
Carthage win, taking Syracuse from GreekCityStates with 2 cavalrys remaining. Battle score for attacker is 2
Casualties for GreekCityStates: 1 slingers
Battle in Valentia
Carthage attack with 2 cavalrys, 7 spearmen and 4 swordmen
Neutral defend with 2 archers, 3 axemen and 1 swordman
Carthage loses 0 PUs for violating Valentias neutrality.
Carthage win, taking Valentia from Neutral with 2 cavalrys, 4 spearmen and 4 swordmen remaining. Battle score for attacker is 12
Casualties for Carthage: 3 spearmen
Casualties for Neutral: 2 archers, 3 axemen and 1 swordman
Non Combat Move - Carthage
2 biremes moved from SZ 15 to SZ 16
1 cavalry moved from Thenae to Carthago
1 warelephant moved from Thenae to Thapsus
4 biremes and 1 trireme moved from SZ 36 to SZ 32
1 spearman moved from Corduba to Hispatis
Place Units - Carthage
1 bireme and 2 triremes placed in SZ 32
1 swordman and 1 warelephant placed in Carthago
2 cavalrys placed in Corduba
Turn Complete - Carthage
Carthage collect 63 PUs; end with 63 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Carthage
2 cavalrys moved from Thenae to SZ 37
2 cavalrys and 1 trireme moved from SZ 37 to SZ 38
2 cavalrys moved from SZ 38 to Syracuse
2 cavalrys, 7 spearmen and 4 swordmen moved from Castulo to Valentia
2 spearmen and 1 swordman moved from Hispatis to Salmantica
1 spearman and 3 swordmen moved from Corduba to Salmantica
Purchase Units - Carthage
Carthage buy 1 bireme, 2 cavalrys, 1 swordman, 2 triremes and 1 warelephant; Remaining resources: 0 PUs;
Combat - Carthage
Battle in Salmantica
Carthage attack with 3 spearmen and 4 swordmen
Neutral defend with 3 cavalrys and 1 swordman
Carthage loses 0 PUs for violating Salmanticas neutrality.
Carthage win, taking Salmantica from Neutral with 2 spearmen and 4 swordmen remaining. Battle score for attacker is 13
Casualties for Carthage: 1 spearman
Casualties for Neutral: 3 cavalrys and 1 swordman
Battle in Syracuse
Carthage attack with 2 cavalrys
GreekCityStates defend with 1 slingers
Carthage win, taking Syracuse from GreekCityStates with 2 cavalrys remaining. Battle score for attacker is 2
Casualties for GreekCityStates: 1 slingers
Battle in Valentia
Carthage attack with 2 cavalrys, 7 spearmen and 4 swordmen
Neutral defend with 2 archers, 3 axemen and 1 swordman
Carthage loses 0 PUs for violating Valentias neutrality.
Carthage win, taking Valentia from Neutral with 2 cavalrys, 4 spearmen and 4 swordmen remaining. Battle score for attacker is 12
Casualties for Carthage: 3 spearmen
Casualties for Neutral: 2 archers, 3 axemen and 1 swordman
Non Combat Move - Carthage
2 biremes moved from SZ 15 to SZ 16
1 cavalry moved from Thenae to Carthago
1 warelephant moved from Thenae to Thapsus
4 biremes and 1 trireme moved from SZ 36 to SZ 32
1 spearman moved from Corduba to Hispatis
Place Units - Carthage
1 bireme and 2 triremes placed in SZ 32
1 swordman and 1 warelephant placed in Carthago
2 cavalrys placed in Corduba
Turn Complete - Carthage
Carthage collect 63 PUs; end with 63 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Carthage from SZ 32: 1 trireme
EDIT: Adding units owned by Carthage to SZ 36: 1 trireme
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - RomanRepublic
1 ballista and 3 legionaires moved from Roma to SZ 25
1 ballista, 1 bireme, 3 legionaires and 1 trireme moved from SZ 25 to SZ 24
1 ballista and 3 legionaires moved from SZ 24 to Aleria
3 legionaires and 5 velitess moved from Capua to SZ 34
3 legionaires and 5 velitess moved from SZ 34 to Lilybaeum
1 bireme moved from SZ 35 to SZ 34
1 legionaire moved from Capua to SZ 34
1 legionaire moved from SZ 34 to Lilybaeum
3 velitess moved from Salapia to Capua
1 legionaire and 1 velites moved from Roma to Capua
1 legionaire moved from Messana to Lilybaeum
1 ballista, 2 cavalrys, 5 legionaires and 5 velitess moved from Genua to Mediolanum
3 velitess moved from Ariminum to Genua
5 velitess moved from Arretium to Genua
Purchase Units - RomanRepublic
RomanRepublic buy 2 ballistas, 1 bireme, 2 cavalrys, 1 fort, 1 trireme and 3 velitess; Remaining resources: 0 PUs;
Combat - RomanRepublic
Battle in Mediolanum
RomanRepublic attack with 1 ballista, 2 cavalrys, 5 legionaires and 5 velitess
Neutral defend with 4 axemen and 1 swordman
RomanRepublic loses 0 PUs for violating Mediolanums neutrality.
RomanRepublic win, taking Mediolanum from Neutral with 1 ballista, 2 cavalrys, 5 legionaires and 5 velitess remaining. Battle score for attacker is 16
Casualties for Neutral: 4 axemen and 1 swordman
Battle in Aleria
RomanRepublic attack with 1 ballista and 3 legionaires
Carthage defend with 2 spearmen
RomanRepublic win, taking Aleria from Carthage with 1 ballista remaining. Battle score for attacker is -6
Casualties for Carthage: 2 spearmen
Casualties for RomanRepublic: 3 legionaires
Non Combat Move - RomanRepublic
Place Units - RomanRepublic
1 fort placed in Lilybaeum
1 bireme placed in SZ 28
1 trireme placed in SZ 25
2 ballistas, 2 cavalrys and 3 velitess placed in Roma
Turn Complete - RomanRepublic
RomanRepublic collect 58 PUs; end with 58 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - GreekCityStates
2 cavalrys moved from Lilybaeum to Syracuse
1 hoplite and 1 slingers moved from Lilybaeum to Syracuse
9 hoplites moved from Corinth to Athens
2 triremes moved from SZ 68 to SZ 67
2 archers, 1 hoplite and 3 slingerss moved from Sparta to SZ 67
2 archers, 1 hoplite and 3 slingerss moved from SZ 67 to Athens
1 hoplite and 1 slingers moved from Rhodos to SZ 68
1 hoplite and 1 slingers moved from SZ 68 to Athens
Purchase Units - GreekCityStates
GreekCityStates buy 1 archer, 5 hoplites and 6 slingerss; Remaining resources: 0 PUs;
Combat - GreekCityStates
Battle in Syracuse
GreekCityStates attack with 2 cavalrys, 1 hoplite and 1 slingers
Carthage defend with 2 cavalrys
GreekCityStates win, taking Syracuse from Carthage with 2 cavalrys, 1 hoplite and 1 slingers remaining. Battle score for attacker is 8
Casualties for Carthage: 2 cavalrys
Battle in Athens
GreekCityStates attack with 2 archers, 11 hoplites and 4 slingerss
Macedonia defend with 1 cavalry and 2 peltastss
GreekCityStates win, taking Athens from Macedonia with 2 archers, 11 hoplites and 4 slingerss remaining. Battle score for attacker is 8
Casualties for Macedonia: 1 cavalry and 2 peltastss
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
6 slingerss placed in Pergamum
1 archer and 5 hoplites placed in Sparta
Turn Complete - GreekCityStates
GreekCityStates collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Purchase Units - Macedonia
Macedonia buy 2 cavalrys, 1 city, 3 hoplites and 1 peltasts; Remaining resources: 1 PUs;
Non Combat Move - Macedonia
1 cavalry moved from Odessus to Larissa
2 cavalrys and 1 swordman moved from Delphi to Larissa
2 hoplites moved from Delphi to Larissa
1 cavalry moved from Pella to Larissa
1 cavalry, 1 hoplite, 1 peltasts and 2 swordmen moved from Thessalonica to Larissa
4 biremes and 1 trireme moved from SZ 70 to SZ 69
2 hoplites, 3 peltastss and 1 swordman moved from Odessus to Thessalonica
3 hoplites and 3 peltastss moved from Apollonia to Dodona
Place Units - Macedonia
2 cavalrys, 3 hoplites and 1 peltasts placed in Thessalonica
1 city placed in Larissa
Turn Complete - Macedonia
Macedonia collect 34 PUs; end with 35 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Egypt
3 archers moved from Memphis to SZ 58
3 spearmen moved from Memphis to SZ 58
3 archers, 3 biremes, 3 spearmen and 1 trireme moved from SZ 58 to SZ 59
1 trireme moved from SZ 59 to SZ 58
3 archers and 3 spearmen moved from SZ 59 to Jerusalem
2 spearmen moved from Sidon to Jerusalem
3 archers, 5 axemen, 2 chariots and 3 spearmen moved from Pharan to Jerusalem
1 chariot moved from Alexandria to Pharan
4 axemen and 2 spearmen moved from Memphis to Pharan
2 archers, 3 axemen and 3 spearmen moved from Alexandria to Memphis
Purchase Units - Egypt
Egypt buy 1 archer, 10 axemen, 2 chariots and 2 spearmen; Remaining resources: 0 PUs;
Non Combat Move - Egypt
Place Units - Egypt
8 axemen placed in Jerusalem
1 archer, 2 axemen, 2 chariots and 2 spearmen placed in Alexandria
Turn Complete - Egypt
Egypt collect 41 PUs; end with 41 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Seleucid
1 peltasts moved from Antioch to Sidon
1 legionaire moved from Damascus to Sidon
Purchase Units - Seleucid
Seleucid buy 1 bireme, 4 cataphracts, 1 city, 3 legionaires and 3 peltastss; Remaining resources: 0 PUs;
Combat - Seleucid
Battle in Sidon
Seleucid attack with 1 legionaire and 1 peltasts
Egypt defend with 1 spearman
Seleucid win, taking Sidon from Egypt with 1 legionaire and 1 peltasts remaining. Battle score for attacker is 3
Casualties for Egypt: 1 spearman
Non Combat Move - Seleucid
2 cataphracts moved from Damascus to Hatra
4 cataphracts moved from Antioch to Hatra
1 cavalry moved from Antioch to Hatra
1 peltasts moved from Antioch to Damascus
2 cavalrys moved from Damascus to Emesa
5 hoplites and 2 legionaires moved from Damascus to Emesa
1 cavalry moved from Antioch to Emesa
6 hoplites and 3 peltastss moved from Sardis to Attalia
1 hoplite moved from Salamis to SZ 61
1 hoplite moved from SZ 61 to Antioch
3 hoplites moved from Antioch to Emesa
Place Units - Seleucid
1 city placed in Edessa
4 cataphracts, 3 legionaires and 3 peltastss placed in Antioch
1 bireme placed in SZ 61
Turn Complete - Seleucid
Seleucid collect 60 PUs; end with 60 PUs total
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 2
Combat Move - Parthia
1 archer and 3 spearmen moved from Ctesiphon to Seleucia
3 archers, 2 cataphracts, 2 cavalrys, 1 horsearcher and 3 spearmen moved from Susa to Seleucia
1 cataphract and 1 horsearcher moved from Persepolis to Seleucia
2 archers and 3 spearmen moved from Persepolis to Susa
Purchase Units - Parthia
Parthia buy 1 cataphract, 3 cavalrys, 1 city and 1 horsearcher; Remaining resources: 0 PUs;
Non Combat Move - Parthia
Place Units - Parthia
1 city placed in Seleucia
1 cataphract, 3 cavalrys and 1 horsearcher placed in Persepolis
Turn Complete - Parthia
Parthia collect 40 PUs; end with 40 PUs total