Regularkid (axis) vs. calvinhobbesliker (allies) - G40 Balance Mod (no bid)


  • Scramble in 97?


  • Bump #1.


  • Wooops. No scramble. Thanks.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Malta to 97 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 fighter moved from Scotland to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 cruiser and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone
                1 battleship moved from 111 Sea Zone to 110 Sea Zone
                1 infantry moved from Alexandria to 98 Sea Zone
                1 armour moved from Alexandria to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 armour moved from 76 Sea Zone to Ethiopia
                1 infantry moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 mech_infantry moved from Egypt to Ethiopia
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                    British win with 1 cruiser remaining. Battle score for attacker is 5
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 110 Sea Zone
                    British attack with 1 battleship, 1 cruiser and 1 destroyer
                    Germans defend with 1 battleship
                    Units damaged: 1 battleship owned by the British
                    British win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 battleship
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                    Units damaged: 1 carrier owned by the British
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 29
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
                Battle in Ethiopia
                    British attack with 1 armour, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking Ethiopia from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                1 fighter moved from 97 Sea Zone to Malta
                1 tactical_bomber moved from 97 Sea Zone to Malta
                1 bomber moved from 97 Sea Zone to Malta
                1 artillery moved from Alexandria to Egypt
                1 battleship moved from 37 Sea Zone to 54 Sea Zone
                3 infantry moved from Malaya to Shan State
                1 fighter moved from Burma to India
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                3 aaGuns, 1 artillery and 4 infantry moved from India to Burma
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 artillery and 1 infantry moved from Ontario to Quebec

    Place Units - British
                1 fighter and 6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,2,5,3
                British collect 26 PUs (3 lost to blockades); end with 26 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 artillery, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 bomber moved from Northern Italy to 96 Sea Zone
                1 armour and 2 infantry moved from Albania to Greece
                2 fighters moved from Southern Italy to Greece
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 infantry moved from Tobruk to Alexandria
                1 artillery moved from Tobruk to Alexandria
                1 armour, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 artillery moved from Libya to Tobruk

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    British defend with 1 cruiser
                    British win with 1 cruiser remaining. Battle score for attacker is -18
                    Casualties for Italians: 1 bomber and 1 submarine
                Battle in Greece
                    Italians attack with 1 armour, 2 fighters and 2 infantry
                    Neutral_Allies defend with 4 infantry
                    Italians win with 1 fighter remaining. Battle score for attacker is -10
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 1 armour, 1 fighter and 2 infantry
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Gibraltar

    Non Combat Move - Italians
                1 fighter moved from Greece to Southern Italy
                1 armour moved from Northern Italy to Romania
                2 aaGuns, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
                4 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
                Italians collect 7 PUs (3 lost to blockades); end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 bomber moved from Northern Italy to 96 Sea Zone
                1 armour and 2 infantry moved from Albania to Greece
                2 fighters moved from Southern Italy to Greece
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 infantry moved from Tobruk to Alexandria
                1 artillery moved from Tobruk to Alexandria
                1 armour, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 artillery moved from Libya to Tobruk

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    British defend with 1 cruiser
                    British win with 1 cruiser remaining. Battle score for attacker is -18
                    Casualties for Italians: 1 bomber and 1 submarine
                Battle in Greece
                    Italians attack with 1 armour, 2 fighters and 2 infantry
                    Neutral_Allies defend with 4 infantry
                    Italians win with 1 fighter remaining. Battle score for attacker is -10
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 1 armour, 1 fighter and 2 infantry
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Gibraltar

    Non Combat Move - Italians
                1 fighter moved from Greece to Southern Italy
                1 armour moved from Northern Italy to Romania
                2 aaGuns, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
                4 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
                Italians collect 7 PUs (3 lost to blockades); end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Malaya to Shan State
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • So, if Germany takes Southern France, say, what happens to the Vichy French territories? The rules say that the Vichy French units are disbanded, but do the territories remain pro-Axis neutral? Do they revert to Free French?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
                Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
                Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
                Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
                Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
                Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
                Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
                Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
                Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
                Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
                Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
                Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
                Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
                Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
                Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
                Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
                Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
                Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
                Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
                Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
                Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
                Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
                Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
                Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
                Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
                Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
                Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
                Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
                Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
                Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
                Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
                Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
                Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
                Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
                Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
                Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
                Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
                Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
                Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
                Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
                Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
                Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
                Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
                Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
                Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
                Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
                Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
                Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

  • '19 '17

    The territories stay pro axis but the inf are removed.


  • love how play-by-forum draws attention to horribly messy xml triggers. Adam is correct. just the units get disbanded.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 marine and 7 mech_infantrys; Remaining resources: 1 PUs;

    Politics - Germans
                Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French

    Combat Move - Germans
                1 infantry moved from Bulgaria to Greece
                      Germans take Greece from Neutral_Allies
                1 carrier moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 bomber moved from Holland Belgium to 97 Sea Zone
                1 fighter moved from Southern Italy to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
                1 bomber moved from Western Germany to 96 Sea Zone
                1 fighter moved from 97 Sea Zone to 96 Sea Zone
                1 fighter moved from Western Germany to 96 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
                1 fighter moved from Holland Belgium to 97 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 110 Sea Zone


  • Scramble in 110?


  • No scramble.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 armour, 5 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 submarine moved from 112 Sea Zone to 105 Sea Zone
                3 artilleries and 5 infantry moved from Novgorod to Belarus
                2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
                1 armour and 1 mech_infantry moved from Bryansk to Western Ukraine
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Western Ukraine to Bessarabia
                2 infantry moved from Rostov to Bryansk
                1 armour and 2 mech_infantrys moved from Russia to Bryansk
                2 aaGuns moved from Samara to Kazakhstan
                2 aaGuns and 18 infantry moved from Buryatia to Amur

    Place Units - Russians
                2 artilleries and 1 infantry placed in Ukraine
                3 artilleries placed in Novgorod
                1 armour and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 submarine moved from 31 Sea Zone to 26 Sea Zone
                1 destroyer moved from 31 Sea Zone to 26 Sea Zone
                2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
                2 fighters and 2 tactical_bombers moved from Caroline Islands to 26 Sea Zone
                1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 1 infantry moved from Hunan to Yunnan
                1 artillery and 4 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Korea to 6 Sea Zone
                1 bomber moved from Kwangsi to 46 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 marine moved from Japan to 6 Sea Zone
                1 battleship and 1 marine moved from 6 Sea Zone to 31 Sea Zone
                1 marine moved from 31 Sea Zone to Wake Island
                1 bomber moved from Kwangsi to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 artillery and 1 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Kiangsi to Kwangtung
                1 cruiser moved from 6 Sea Zone to 31 Sea Zone
                1 submarine moved from 34 Sea Zone to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                1 cruiser moved from 34 Sea Zone to 35 Sea Zone
                1 battleship moved from 34 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 26 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 19 Sea Zone to 35 Sea Zone
                1 armour, 2 artilleries and 7 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Siam to Shan State
                1 fighter moved from Kwangsi to Manchuria
                1 tactical_bomber moved from Kwangsi to Manchuria
                1 mech_infantry moved from Anhwe to Kwangtung
                1 fighter moved from Kwangsi to Kwangtung
                3 fighters and 1 tactical_bomber moved from Kwangsi to Shan State
                1 infantry moved from Hunan to Yunnan
                1 fighter moved from Kwangsi to Shan State
                1 tactical_bomber moved from Kwangsi to Shan State
                1 artillery moved from Hunan to Yunnan


  • Scramble?


  • Hold on…you moved 4 planes from the Carolines and 4 planes from SZ33 to SZ26, so you have 8 planes that have only 1 move left in noncombat. However, you only have 3 carriers, so 2 of them have no safe landing spot…am I missing something?


  • There are 10 planes in the battle (5 fighters, 5 tac bombers)

    Four planes started in sz 31 (wake). They have 3 movement left, and can land on Marshall Islands.

    The remaining six planes can land on the carriers. (The carrier from Caroline islands hasn’t moved yet. It’ll move during non-combat if need be).

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