@Stucifer @Daaras Also I have not done play by forum yet I have just done saved files so Daaras will have to help me with that.
Cds (axis) vs dawgoneit (allies +16)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 92 PUs;
Germans buy 3 armour, 1 artillery, 2 fighters, 2 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Smolensk to Vologda
11 bombers moved from Novgorod to Vologda
5 bombers and 4 tactical_bombers moved from Bryansk to Vologda
1 infantry moved from France to Southern France
Germans take Southern France from British
2 artilleries and 1 infantry moved from Northern Italy to France
2 mech_infantrys moved from Northern Italy to Romania
6 mech_infantrys moved from Western Germany to Yugoslavia
5 infantry moved from Bryansk to Tambov
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to Vologda
3 armour moved from Russia to Vologda
2 armour moved from Western Germany to Yugoslavia
2 armour moved from Western Germany to Yugoslavia
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
2 submarines moved from 112 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 2 submarines
Russians defend with 1 submarine
Germans roll dice for 2 submarines in 125 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Vologda
Germans attack with 4 armour, 16 bombers, 1 infantry and 4 tactical_bombers
Russians defend with 2 aaGuns and 18 infantry
AA fire in Vologda : 1/6 hits
1 tactical_bomber owned by the Germans lost in Vologda
Germans roll dice for 4 armour, 16 bombers, 1 infantry and 3 tactical_bombers in Vologda, round 2 : 16/24 hits
Russians roll dice for 2 aaGuns and 18 infantry in Vologda, round 2 : 6/18 hits
1 tactical_bomber owned by the Germans, 14 infantry owned by the Russians, 2 aaGuns owned by the Russians, 1 infantry owned by the Germans and 4 armour owned by the Germans lost in Vologda
Germans roll dice for 16 bombers and 2 tactical_bombers in Vologda, round 3 : 12/18 hits
Russians roll dice for 4 infantry in Vologda, round 3 : 2/4 hits
2 tactical_bombers owned by the Germans and 4 infantry owned by the Russians lost in Vologda
Germans win with 16 bombers remaining. Battle score for attacker is -7
Casualties for Germans: 4 armour, 1 infantry and 4 tactical_bombers
Casualties for Russians: 2 aaGuns and 18 infantryNon Combat Move - Germans
16 bombers moved from Vologda to Novgorod
1 aaGun moved from Eastern Poland to Western UkrainePlace Units - Germans
1 artillery and 2 infantry placed in France
2 fighters and 8 mech_infantrys placed in Western Germany
3 armour placed in Russia
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 5 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 8 mech_infantrys
Romania : 2 mech_infantrys
Germany : 1 factory_major
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 3 armour and 1 factory_minor
Tambov : 1 flag, 5 infantry
Western Ukraine : 1 aaGun
Novgorod : 1 flag, 1 airfield, 16 bombers, 1 factory_minor, 1 harbour and 3 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag
125 Sea Zone : 1 flag, 1 destroyer and 2 submarines
113 Sea Zone : 1 cruiser and 1 transport
Bulgaria : 1 flag
Yugoslavia : 1 flag, 4 armour and 6 mech_infantrys
Finland : 1 flagProduction/PUs Summary :
Germans : 58 / 73
Russians : 15 / 0
Japanese : 56 / 71
Americans : 54 / 69
Chinese : 13 / 13
British : 36 / 41
UK_Pacific : 0 / 0
Italians : 17 / 17
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Volgograd : 1 factory_minor
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 58 / 73
Russians : 15 / 0
Japanese : 56 / 71
Americans : 54 / 69
Chinese : 13 / 13
British : 36 / 41
UK_Pacific : 0 / 0
Italians : 17 / 17
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 destroyers, 5 infantry and 3 mech_infantrys; Remaining resources: 3 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters moved from Japan to Shantung
1 infantry moved from Kiangsu to Shantung
2 mech_infantrys moved from French Indo China to Hunan
2 mech_infantrys moved from Yunnan to Szechwan
1 armour and 1 mech_infantry moved from Yunnan to Shensi
2 mech_infantrys moved from Kweichow to Hopei
1 infantry and 1 mech_infantry moved from Kweichow to Anhwe
1 fighter moved from Kiangsu to Hunan
1 tactical_bomber moved from Kiangsu to Shensi
1 tactical_bomber moved from Kiangsu to Szechwan
1 fighter moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kiangsu to Hopei
1 infantry moved from Ceylon to 39 Sea Zone
2 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 36 Sea Zone
1 battleship and 1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 61 Sea Zone
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
4 artilleries moved from West India to IndiaCombat - Japanese
Battle in Szechwan
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Shantung, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Shantung
retreated to Shantung
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Hopei, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Anhwe, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 1 fighter and 1 mech_infantry in Anhwe, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Hunan
Japanese attack with 1 fighter and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 mech_infantrys in Hunan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Hunan to Kiangsu
2 fighters moved from Shantung to 6 Sea Zone
1 fighter moved from Anhwe to Kiangsu
1 tactical_bomber moved from Hopei to Kiangsu
1 tactical_bomber moved from Shensi to Kweichow
1 aaGun moved from Yunnan to Kweichow
2 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from Szechwan to KweichowPlace Units - Japanese
1 carrier and 3 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
3 mech_infantrys placed in French Indo China
3 infantry placed in India
Japanese undo move 2.
Japanese undo move 3.
1 artillery and 2 infantry placed in India
3 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3
Japanese collect 58 PUs (3 lost to blockades); end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Japanese :
Kwangsi : 1 flag, 2 artilleries and 3 infantry
Kiangsu : 1 flag, 1 aaGun, 1 factory_minor, 2 fighters, 3 infantry and 1 tactical_bomber
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 armour
Yunnan : 1 flag
Kweichow : 1 flag, 1 aaGun and 2 tactical_bombers
Hunan : 1 flag, 2 mech_infantrys
Hopei : 1 flag, 1 mech_infantry
Szechwan : 1 flag, 2 mech_infantrys
Anhwe : 1 flag, 1 mech_infantry
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Aleutian Islands : 1 flag, 1 infantry
French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
Celebes : 1 flag, 1 infantry
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
36 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 3 transports
6 Sea Zone : 1 carrier, 3 destroyers and 2 fighters
54 Sea Zone : 1 destroyer
61 Sea Zone : 1 destroyer
West India : 1 flagProduction/PUs Summary :
Germans : 58 / 73
Russians : 15 / 0
Japanese : 61 / 68
Americans : 54 / 69
Chinese : 8 / 13
British : 36 / 41
UK_Pacific : 0 / 0
Italians : 17 / 17
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 destroyers, 5 infantry and 3 mech_infantrys; Remaining resources: 3 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters moved from Japan to Shantung
1 infantry moved from Kiangsu to Shantung
2 mech_infantrys moved from French Indo China to Hunan
2 mech_infantrys moved from Yunnan to Szechwan
1 armour and 1 mech_infantry moved from Yunnan to Shensi
2 mech_infantrys moved from Kweichow to Hopei
1 infantry and 1 mech_infantry moved from Kweichow to Anhwe
1 fighter moved from Kiangsu to Hunan
1 tactical_bomber moved from Kiangsu to Shensi
1 tactical_bomber moved from Kiangsu to Szechwan
1 fighter moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kiangsu to Hopei
1 infantry moved from Ceylon to 39 Sea Zone
2 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 36 Sea Zone
1 battleship and 1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 61 Sea Zone
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
4 artilleries moved from West India to IndiaCombat - Japanese
Battle in Szechwan
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Shantung, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Shantung
retreated to Shantung
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Hopei, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Anhwe, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 1 fighter and 1 mech_infantry in Anhwe, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Hunan
Japanese attack with 1 fighter and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 mech_infantrys in Hunan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Hunan to Kiangsu
2 fighters moved from Shantung to 6 Sea Zone
1 fighter moved from Anhwe to Kiangsu
1 tactical_bomber moved from Hopei to Kiangsu
1 tactical_bomber moved from Shensi to Kweichow
1 aaGun moved from Yunnan to Kweichow
2 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from Szechwan to KweichowPlace Units - Japanese
1 carrier and 3 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
3 mech_infantrys placed in French Indo China
3 infantry placed in India
Japanese undo move 2.
Japanese undo move 3.
1 artillery and 2 infantry placed in India
3 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3
Japanese collect 58 PUs (3 lost to blockades); end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Kwangsi : 1 flag, 2 artilleries and 3 infantry
Kiangsu : 1 flag, 1 aaGun, 1 factory_minor, 2 fighters, 3 infantry and 1 tactical_bomber
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 armour
Yunnan : 1 flag
Kweichow : 1 flag, 1 aaGun and 2 tactical_bombers
Hunan : 1 flag, 2 mech_infantrys
Hopei : 1 flag, 1 mech_infantry
Szechwan : 1 flag, 2 mech_infantrys
Anhwe : 1 flag, 1 mech_infantry
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Aleutian Islands : 1 flag, 1 infantry
French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
Celebes : 1 flag, 1 infantry
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
36 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 3 transports
6 Sea Zone : 1 carrier, 3 destroyers and 2 fighters
55 Sea Zone : 1 destroyer
61 Sea Zone : 1 destroyer
West India : 1 flagProduction/PUs Summary :
Germans : 58 / 73
Russians : 15 / 0
Japanese : 61 / 68
Americans : 54 / 69
Chinese : 8 / 13
British : 36 / 41
UK_Pacific : 0 / 0
Italians : 17 / 17
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Please use the last map I uploaded!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
2 cruisers, 6 destroyers and 1 submarine moved from 92 Sea Zone to 94 Sea Zone
4 destroyers moved from 91 Sea Zone to 94 Sea Zone
5 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 19 Sea Zone to 34 Sea ZoneCombat - Americans
Battle in TunisiaNon Combat Move - Americans
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 fighters and 3 submarines placed in 10 Sea Zone
Americans undo move 2.
2 fighters placed in 10 Sea Zone
3 submarines placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 94 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 97 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 96 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Chahar to Hopei
1 infantry moved from Shantung to Anhwe
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
2 infantry moved from Jehol to Chahar
1 fighter moved from Chahar to HopeiCombat - Chinese
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Hopei to ChaharPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Tsinghai
1 infantry placed in Kansu
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Caucasus to Rostov
British take Rostov from Italians
1 mech_infantry moved from Caucasus to Samara
British take Samara from Germans
3 infantry moved from Iraq to Persia
5 infantry moved from Persia to Eastern Persia
3 mech_infantrys moved from Iraq to Eastern Persia
3 armour moved from Iraq to Eastern Persia
3 artilleries moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
1 fighter and 2 tactical_bombers moved from Trans-Jordan to Eastern Persia
1 bomber and 3 fighters moved from Egypt to Eastern Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 armour and 3 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
3 infantry moved from Union of South Africa to Rhodesia
3 mech_infantrys moved from Union of South Africa to Belgian CongoCombat - British
Non Combat Move - British
Place Units - British
3 armour placed in Iraq
3 mech_infantrys placed in Egypt
1 infantry and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 39 PUs; end with 39 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Greece to Romania
2 infantry moved from Ukraine to Rostov
1 fighter moved from Southern Italy to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 fighter and 2 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits
British roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 1/3 hits
British roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Rostov
Italians win, taking Rostov from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Rostov to UkrainePlace Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,2
Italians collect 11 PUs (5 lost to blockades); end with 11 PUs totalTerritory Summary for Italians :
Malta : 1 flag, 1 mech_infantry
Romania : 1 armour
Northern Italy : 1 factory_minor
Southern Italy : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 6 fighters, 1 harbour and 6 infantry
Rostov : 1 flag, 2 infantry
Ukraine : 1 flag, 1 artillery, 1 factory_minor, 1 fighter and 2 infantry
Western Ukraine : 1 flag
Bulgaria : 1 artillery and 3 infantry
Greece : 1 flag, 1 airfield
97 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 57 / 73
Russians : 15 / 0
Japanese : 56 / 68
Americans : 55 / 70
Chinese : 13 / 14
British : 37 / 39
UK_Pacific : 0 / 0
Italians : 16 / 11
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 44 Sea Zone to 55 Sea Zone
ANZAC take 42 Sea Zone from Japanese
2 fighters moved from New Guinea to 55 Sea Zone
2 fighters moved from New Guinea to 55 Sea Zone
1 armour and 1 mech_infantry moved from New South Wales to 62 Sea Zone
1 mech_infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 armour and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 61 Sea Zone
1 cruiser moved from 62 Sea Zone to 61 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from Queensland to 54 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 cruiser and 4 fighters
Japanese defend with 1 destroyer
ANZAC win with 1 cruiser and 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 61 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 infantry, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
4 fighters moved from 55 Sea Zone to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 2 fighters, 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Russia to Urals
Germans take Vologda from Russians
Germans take Urals from Russians
1 armour moved from Russia to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Tambov to Samara
1 infantry moved from Tambov to Samara
1 infantry moved from Tambov to Volgograd
1 armour moved from Russia to Samara
3 bombers moved from Novgorod to Kansu
3 bombers moved from Novgorod to Tsinghai
3 bombers moved from Novgorod to Sikang
3 bombers moved from Novgorod to Suiyuyan
3 bombers moved from Novgorod to Hopei
1 bomber moved from Novgorod to Samara
2 mech_infantrys moved from Romania to Ukraine
2 mech_infantrys moved from Yugoslavia to Romania
2 mech_infantrys moved from Western Germany to Yugoslavia
2 armour moved from Yugoslavia to Western Germany
2 mech_infantrys moved from Western Germany to Yugoslavia
2 mech_infantrys moved from Western Germany to Yugoslavia
1 infantry moved from Southern France to France
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
2 submarines moved from 125 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from RussiansCombat - Germans
Battle in Hopei
Germans attack with 3 bombers
Chinese defend with 1 infantry
Germans roll dice for 3 bombers in Hopei, round 2 : 3/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Germans win with 3 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Germans attack with 3 bombers
Chinese defend with 1 infantry
Germans roll dice for 3 bombers in Suiyuyan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Germans win with 3 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Samara
Germans attack with 1 armour, 1 bomber and 3 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 armour, 1 bomber and 3 infantry in Samara, round 2 : 1/5 hits
British roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Samara
Germans win, taking Samara from British with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Kansu
Germans attack with 3 bombers
Chinese defend with 1 infantry
Germans roll dice for 3 bombers in Kansu, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Germans win with 3 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Germans attack with 3 bombers
Chinese defend with 1 infantry
Germans roll dice for 3 bombers in Sikang, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Germans win with 3 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Germans attack with 3 bombers
Chinese defend with 1 infantry
Germans roll dice for 3 bombers in Tsinghai, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Germans win with 3 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Germans
3 bombers moved from Tsinghai to Russia
3 bombers moved from Sikang to Shensi
1 bomber moved from Samara to Russia
3 bombers moved from Kansu to Russia
3 bombers moved from Suiyuyan to Shensi
3 bombers moved from Hopei to Shensi
1 aaGun moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Romania to BessarabiaPlace Units - Germans
3 infantry placed in France
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
2 fighters and 5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,3,3
Germans collect 61 PUs (2 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUsTerritory Summary for Germans :
Shensi : 9 bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 9 infantry
Western Germany : 3 aaGuns, 1 airfield, 2 armour, 1 factory_major, 4 fighters, 1 harbour and 7 mech_infantrys
Germany : 1 factory_major
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 mech_infantrys
Nenetsia : 1 flag, 1 mech_infantry
Urals : 1 flag, 1 armour
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 2 mech_infantrys
Russia : 1 flag, 1 airfield, 7 bombers, 1 factory_minor and 3 mech_infantrys
Tambov : 1 flag
Ukraine : 1 aaGun and 2 mech_infantrys
Novosibirsk : 1 flag, 1 armour
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag, 1 armour and 2 infantry
112 Sea Zone : 2 submarines
125 Sea Zone : 1 flag
113 Sea Zone : 1 cruiser and 1 transport
Bulgaria : 1 flag
Yugoslavia : 1 flag, 2 armour and 10 mech_infantrys
Finland : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 63 / 81
Russians : 10 / 0
Japanese : 56 / 68
Americans : 55 / 70
Chinese : 13 / 14
British : 36 / 39
UK_Pacific : 0 / 0
Italians : 16 / 11
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 63 / 81
Russians : 10 / 0
Japanese : 56 / 68
Americans : 55 / 70
Chinese : 13 / 14
British : 36 / 39
UK_Pacific : 0 / 0
Italians : 16 / 11
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 destroyers, 4 infantry and 3 mech_infantrys; Remaining resources: 3 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Szechwan to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Hunan to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kiangsu to Shantung
Japanese take Shantung from Chinese
1 mech_infantry moved from Hunan to Anhwe
2 infantry moved from Kiangsu to Anhwe
3 mech_infantrys moved from French Indo China to Yunnan
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 battleship, 1 carrier and 1 fighter moved from 36 Sea Zone to 19 Sea Zone
Japanese take 19 Sea Zone from Americans
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 19 Sea Zone to Manchuria
2 tactical_bombers moved from Kweichow to Anhwe
2 fighters and 1 tactical_bomber moved from Kiangsu to Anhwe
2 fighters moved from 6 Sea Zone to ManchuriaCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Jehol
Battle in Manchuria
Japanese attack with 2 artilleries, 3 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 battleship in Manchuria, round 2 : 0/1 hits
Japanese roll dice for 2 artilleries, 3 fighters and 2 infantry in Manchuria, round 2 : 3/7 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking 6 Sea Zone from Americans, taking Jehol from Chinese, taking Manchuria from Chinese with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Anhwe, round 2 : 2/8 hits
Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits
2 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Anhwe, round 3 : 0/8 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Anhwe, round 4 : 3/8 hits
Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
2 fighters moved from Anhwe to 19 Sea Zone
2 fighters moved from Manchuria to 6 Sea Zone
1 fighter moved from Manchuria to 19 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Anhwe to 19 Sea Zone
2 tactical_bombers moved from Anhwe to Shensi
1 aaGun moved from Kiangsu to Anhwe
1 aaGun moved from Kweichow to YunnanPlace Units - Japanese
1 carrier and 3 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
1 artillery and 2 infantry placed in India
2 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsTerritory Summary for Japanese :
Shantung : 1 flag, 1 infantry
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 2 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag, 2 artilleries and 2 infantry
Hainan : 1 harbour
Shensi : 1 flag, 2 tactical_bombers
Yunnan : 1 flag, 1 aaGun and 3 mech_infantrys
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 armour
Hopei : 1 flag, 1 mech_infantry
Tsinghai : 1 flag
Szechwan : 1 flag
Sikang : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 1 aaGun, 2 infantry and 1 mech_infantry
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 7 artilleries, 1 factory_minor, 1 harbour and 7 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Aleutian Islands : 1 flag, 1 infantry
French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
Celebes : 1 flag, 1 infantry
Java : 1 flag
Sumatra : 1 flag
19 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 carriers, 4 destroyers and 4 fighters
West India : 1 flagProduction/PUs Summary :
Germans : 63 / 81
Russians : 10 / 0
Japanese : 68 / 78
Americans : 55 / 70
Chinese : 1 / 14
British : 36 / 39
UK_Pacific : 0 / 0
Italians : 16 / 11
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 destroyers, 4 infantry and 3 mech_infantrys; Remaining resources: 3 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Szechwan to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Hunan to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kiangsu to Shantung
Japanese take Shantung from Chinese
1 mech_infantry moved from Hunan to Anhwe
2 infantry moved from Kiangsu to Anhwe
3 mech_infantrys moved from French Indo China to Yunnan
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 battleship, 1 carrier and 1 fighter moved from 36 Sea Zone to 19 Sea Zone
Japanese take 19 Sea Zone from Americans
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 19 Sea Zone to Manchuria
2 tactical_bombers moved from Kweichow to Anhwe
2 fighters and 1 tactical_bomber moved from Kiangsu to Anhwe
2 fighters moved from 6 Sea Zone to ManchuriaCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Jehol
Battle in Manchuria
Japanese attack with 2 artilleries, 3 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 battleship in Manchuria, round 2 : 0/1 hits
Japanese roll dice for 2 artilleries, 3 fighters and 2 infantry in Manchuria, round 2 : 3/7 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking 6 Sea Zone from Americans, taking Jehol from Chinese, taking Manchuria from Chinese with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Anhwe, round 2 : 2/8 hits
Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits
2 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Anhwe, round 3 : 0/8 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Anhwe, round 4 : 3/8 hits
Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
2 fighters moved from Anhwe to 19 Sea Zone
2 fighters moved from Manchuria to 6 Sea Zone
1 fighter moved from Manchuria to 19 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Anhwe to 19 Sea Zone
2 tactical_bombers moved from Anhwe to Shensi
1 aaGun moved from Kiangsu to Anhwe
1 aaGun moved from Kweichow to YunnanPlace Units - Japanese
1 carrier and 3 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
1 artillery and 2 infantry placed in India
2 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 1 infantry
EDIT: Adding units owned by Japanese to West India: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Shantung : 1 flag, 1 infantry
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 2 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag, 2 artilleries and 2 infantry
Hainan : 1 harbour
Shensi : 1 flag, 2 tactical_bombers
Yunnan : 1 flag, 1 aaGun and 3 mech_infantrys
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 armour
Hopei : 1 flag, 1 mech_infantry
Tsinghai : 1 flag
Szechwan : 1 flag
Sikang : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 1 aaGun, 2 infantry and 1 mech_infantry
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 7 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Aleutian Islands : 1 flag, 1 infantry
French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
Celebes : 1 flag, 1 infantry
Java : 1 flag
Sumatra : 1 flag
19 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 carriers, 4 destroyers and 4 fighters
West India : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 63 / 81
Russians : 10 / 0
Japanese : 68 / 78
Americans : 55 / 70
Chinese : 1 / 14
British : 36 / 39
UK_Pacific : 0 / 0
Italians : 16 / 11
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Please use the last uploaded map!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 cruisers and 9 destroyers moved from 94 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 destroyer moved from 94 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 transport moved from 94 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Tunisia to LibyaCombat - Americans
Battle in Southern FranceNon Combat Move - Americans
1 destroyer moved from 34 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea ZonePlace Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 destroyer, 2 fighters and 1 submarine placed in 10 Sea Zone
Americans undo move 3.
2 fighters placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Chahar to Jehol
1 fighter moved from Chahar to JeholCombat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Jehol to ChaharPlace Units - Chinese
4 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 armour, 1 bomber, 4 fighters, 10 infantry, 3 mech_infantrys and 2 tactical_bombers moved from Eastern Persia to West India
1 armour and 1 mech_infantry moved from Persia to West India
3 artilleries and 3 infantry moved from Persia to Eastern Persia
2 infantry moved from Iraq to Persia
4 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 armour and 3 mech_infantrys moved from Trans-Jordan to Persia
1 armour and 4 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
3 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
2 mech_infantrys moved from Union of South Africa to Belgian CongoCombat - British
Battle in West India
British attack with 4 armour, 1 bomber, 4 fighters, 10 infantry, 4 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 infantry
British win, taking West India from Japanese with 4 armour, 1 bomber, 4 fighters, 10 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 bomber, 4 fighters and 2 tactical_bombers moved from West India to Eastern PersiaPlace Units - British
2 armour and 1 mech_infantry placed in Iraq
3 mech_infantrys placed in Egypt
1 infantry and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 36 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Rostov to Caucasus
Italians take Caucasus from British
1 artillery and 2 infantry moved from Ukraine to Rostov
1 artillery and 3 infantry moved from Bulgaria to Yugoslavia
1 armour moved from Romania to Ukraine
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Ukraine to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
4 fighters moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 6 fighters
French defend with 1 destroyer; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Italians roll dice for 6 fighters in 99 Sea Zone, round 2 : 1/6 hits
French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Italians and 1 destroyer owned by the French lost in 99 Sea Zone
Italians win with 5 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for French: 1 destroyer
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Italians roll dice for 1 fighter in 93 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
5 fighters moved from 99 Sea Zone to Southern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
2 mech_infantrys placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,1,4,2,5,6,5,2,1,1
Italians collect 8 PUs (10 lost to blockades); end with 8 PUs totalTerritory Summary for Italians :
Malta : 1 flag, 1 mech_infantry
Northern Italy : 1 factory_minor
Southern Italy : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 6 fighters, 1 harbour and 7 infantry
Rostov : 1 flag, 1 artillery and 2 infantry
Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 flag
Caucasus : 1 flag, 2 infantry
Greece : 1 flag, 1 airfield
Yugoslavia : 1 artillery and 3 infantryProduction/PUs Summary :
Germans : 60 / 81
Russians : 10 / 0
Japanese : 65 / 78
Americans : 58 / 73
Chinese : 2 / 4
British : 34 / 36
UK_Pacific : 2 / 0
Italians : 18 / 8
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0