Cds (axis) vs dawgoneit (allies +16)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 destroyer, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to Northern Italy
                2 artilleries moved from France to Northern Italy
                2 mech_infantrys moved from Romania to Northern Italy
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Russia
                10 armour, 5 artilleries, 20 infantry and 10 mech_infantrys moved from Bryansk to Russia
                5 infantry moved from Belarus to Bryansk
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                11 bombers, 3 fighters and 4 tactical_bombers moved from Ukraine to Russia
                5 bombers moved from Germany to Russia

    Combat - Germans
                Battle in Northern Italy
                    Germans attack with 2 artilleries, 1 infantry and 2 mech_infantrys
                    British defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Northern Italy, round 2 :  1/5 hits
                        British roll dice for 1 infantry in Northern Italy, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Northern Italy
                    Germans win, taking Northern Italy from British with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Russia
                    Germans attack with 11 armour, 5 artilleries, 16 bombers, 3 fighters, 20 infantry, 10 mech_infantrys and 4 tactical_bombers
                    Russians defend with 3 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 3 fighters, 45 infantry, 2 mech_infantrys and 1 tactical_bomber
                        AA fire in Russia :  3/9 hits
                        3 fighters owned by the Germans lost in Russia
                        Germans roll dice for 11 armour, 5 artilleries, 16 bombers, 20 infantry, 10 mech_infantrys and 4 tactical_bombers in Russia, round 2 :  22/66 hits
                        Russians roll dice for 3 aaGuns, 1 armour, 4 artilleries, 3 fighters, 45 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 :  21/56 hits
                        19 infantry owned by the Russians, 1 mech_infantry owned by the Germans, 3 aaGuns owned by the Russians and 20 infantry owned by the Germans lost in Russia
                        Germans roll dice for 11 armour, 5 artilleries, 16 bombers, 9 mech_infantrys and 4 tactical_bombers in Russia, round 3 :  21/45 hits
                        Russians roll dice for 1 armour, 4 artilleries, 3 fighters, 26 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 :  15/37 hits
                        21 infantry owned by the Russians, 9 mech_infantrys owned by the Germans, 5 artilleries owned by the Germans and 1 armour owned by the Germans lost in Russia
                        Germans roll dice for 10 armour, 16 bombers and 4 tactical_bombers in Russia, round 4 :  20/30 hits
                        Russians roll dice for 1 armour, 4 artilleries, 3 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 4 :  6/16 hits
                        5 infantry owned by the Russians, 4 artilleries owned by the Russians, 1 armour owned by the Russians, 3 fighters owned by the Russians, 1 tactical_bomber owned by the Russians, 2 mech_infantrys owned by the Russians and 6 armour owned by the Germans lost in Russia
                    Germans captures 25PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 4 armour, 16 bombers and 4 tactical_bombers remaining. Battle score for attacker is 29
                    Casualties for Germans: 7 armour, 5 artilleries, 3 fighters, 20 infantry and 10 mech_infantrys
                    Casualties for Russians: 3 aaGuns, 1 armour, 4 artilleries, 3 fighters, 45 infantry, 2 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                11 bombers moved from Russia to Novgorod
                5 bombers moved from Russia to Bryansk
                4 tactical_bombers moved from Russia to Bryansk
                1 aaGun moved from Bessarabia to Eastern Poland

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                3 infantry placed in France
                4 armour and 6 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
                Germans collect 52 PUs (2 lost to blockades); end with 77 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Western Germany : 3 aaGuns, 1 airfield, 4 armour, 1 factory_major, 1 harbour and 6 mech_infantrys
        Germany : 1 factory_major
        Northern Italy : 2 artilleries, 1 infantry and 2 mech_infantrys
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 5 bombers, 5 infantry and 4 tactical_bombers
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 1 aaGun
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 4 armour and 1 factory_minor
        Tambov : 1 flag
        Novgorod : 1 flag, 1 airfield, 11 bombers, 1 factory_minor and 1 harbour
        Smolensk : 1 flag, 1 infantry
        112 Sea Zone : 2 submarines
        113 Sea Zone : 1 cruiser and 1 transport
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 54 / 97
        Russians : 16 / 0
        Japanese : 50 / 59
        Americans : 53 / 73
        Chinese : 10 / 12
        British : 37 / 41
        UK_Pacific : 2 / 0
        Italians : 20 / 16
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • You made up for India in the battle for Moscow. Lost more then I anticipated.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns and 18 infantry moved from Novosibirsk to Vologda

    Turn Complete - Russians


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 5 fighters, 5 submarines and 4 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
                      Japanese take 22 Sea Zone from Americans
                1 destroyer moved from 18 Sea Zone to 33 Sea Zone
                2 bombers moved from French Indo China to 33 Sea Zone
                1 tactical_bomber moved from French Indo China to 33 Sea Zone
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                3 infantry moved from Yunnan to Kweichow
                3 mech_infantrys moved from French Indo China to Kweichow
                1 battleship, 1 carrier and 2 destroyers moved from 39 Sea Zone to 42 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                2 artilleries and 2 infantry moved from India to 39 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 41 Sea Zone
                2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from 39 Sea Zone to Sumatra
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from India to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to Ceylon
                1 armour and 3 mech_infantrys moved from India to Yunnan
                4 artilleries and 1 infantry moved from India to West India
                1 tactical_bomber moved from Shan State to Kweichow
                2 tactical_bombers moved from French Indo China to Kweichow
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands


  • OOL for seazone 33


  • max “D”


  • What is max D?


  • take out the lowest first. leave the max defence


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 5 fighters, 5 submarines and 4 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
                      Japanese take 22 Sea Zone from Americans
                1 destroyer moved from 18 Sea Zone to 33 Sea Zone
                2 bombers moved from French Indo China to 33 Sea Zone
                1 tactical_bomber moved from French Indo China to 33 Sea Zone
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                3 infantry moved from Yunnan to Kweichow
                3 mech_infantrys moved from French Indo China to Kweichow
                1 battleship, 1 carrier and 2 destroyers moved from 39 Sea Zone to 42 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                2 artilleries and 2 infantry moved from India to 39 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 41 Sea Zone
                2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from 39 Sea Zone to Sumatra
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from India to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to Ceylon
                1 armour and 3 mech_infantrys moved from India to Yunnan
                4 artilleries and 1 infantry moved from India to West India
                1 tactical_bomber moved from Shan State to Kweichow
                2 tactical_bombers moved from French Indo China to Kweichow
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands

    Combat - Japanese
                Battle in West India
                    Japanese attack with 4 artilleries and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 4 artilleries and 1 infantry in West India, round 2 :  1/5 hits
                        UK_Pacific roll dice for 1 infantry in West India, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
                    Japanese win, taking West India from UK_Pacific with 4 artilleries remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Ceylon
                Battle in Aleutian Islands
                Battle in Celebes
                Battle in Kweichow
                    Japanese attack with 3 infantry, 3 mech_infantrys and 3 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 3 infantry, 3 mech_infantrys and 3 tactical_bombers in Kweichow, round 2 :  2/9 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 2 :  2/3 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 1 infantry, 3 mech_infantrys and 3 tactical_bombers in Kweichow, round 3 :  1/7 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Ceylon from UK_Pacific, taking Aleutian Islands from Americans, taking Celebes from Dutch, taking Kweichow from Chinese with 1 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Sumatra
                    Japanese attack with 2 artilleries, 1 fighter and 2 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Sumatra, round 2 :  2/5 hits
                        ANZAC roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 1 battleship, 2 bombers, 5 carriers, 2 cruisers, 6 destroyers, 5 fighters, 5 submarines and 5 tactical_bombers
                    Americans defend with 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 9 fighters, 2 submarines, 1 tactical_bomber and 3 transports
                        Japanese roll dice for 5 submarines in 33 Sea Zone, round 2 :  1/5 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 1 battleship, 2 bombers, 5 carriers, 2 cruisers, 6 destroyers, 5 fighters and 5 tactical_bombers in 33 Sea Zone, round 2 :  10/21 hits
                    Units damaged: 1 battleship owned by the Americans and 4 carriers owned by the Americans
                        Americans roll dice for 2 submarines in 33 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 9 fighters, 1 tactical_bomber and 3 transports in 33 Sea Zone, round 2 :  9/22 hits
                    Units damaged: 1 battleship owned by the Japanese
                        2 submarines owned by the Americans, 3 destroyers owned by the Americans and 4 carriers owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 5 submarines in 33 Sea Zone, round 3 :  0/5 hits
                        Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 6 destroyers, 5 fighters and 5 tactical_bombers in 33 Sea Zone, round 3 :  8/21 hits
                        Americans roll dice for 9 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 :  7/10 hits
                        Americans roll dice for 1 battleship, 5 carriers, 3 cruisers and 3 transports in 33 Sea Zone, round 3 :  3/9 hits
                        5 destroyers owned by the Japanese, 1 fighter owned by the Japanese, 5 carriers owned by the Americans, 1 tactical_bomber owned by the Americans, 3 submarines owned by the Japanese, 2 cruisers owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 2 submarines in 33 Sea Zone, round 4 :  0/2 hits
                        Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters and 4 tactical_bombers in 33 Sea Zone, round 4 :  6/14 hits
                        Americans roll dice for 9 fighters in 33 Sea Zone, round 4 :  5/9 hits
                        Americans roll dice for 1 battleship, 1 cruiser and 3 transports in 33 Sea Zone, round 4 :  2/2 hits
                        1 cruiser owned by the Japanese, 2 fighters owned by the Japanese, 2 submarines owned by the Japanese, 1 cruiser owned by the Americans, 2 tactical_bombers owned by the Japanese and 5 fighters owned by the Americans lost in 33 Sea Zone
                        Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 5 :  3/9 hits
                        Americans roll dice for 1 battleship, 4 fighters and 3 transports in 33 Sea Zone, round 5 :  4/5 hits
                        1 fighter owned by the Japanese, 1 bomber owned by the Japanese, 2 tactical_bombers owned by the Japanese and 3 fighters owned by the Americans lost in 33 Sea Zone
                        Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 33 Sea Zone, round 6 :  0/5 hits
                        Americans roll dice for 1 battleship, 1 fighter and 3 transports in 33 Sea Zone, round 6 :  1/2 hits
                        1 fighter owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser and 1 destroyer in 33 Sea Zone, round 7 :  3/4 hits
                        Americans roll dice for 1 battleship, 1 fighter and 3 transports in 33 Sea Zone, round 7 :  2/2 hits
                        1 cruiser owned by the Japanese, 1 battleship owned by the Americans, 1 bomber owned by the Japanese, 1 transport owned by the Americans and 1 fighter owned by the Americans lost in 33 Sea Zone
                        2 transports owned by the Americans lost in 33 Sea Zone
                    Japanese win with 1 battleship, 1 carrier and 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 9 fighters, 2 submarines, 1 tactical_bomber and 3 transports
                    Casualties for Japanese: 2 bombers, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters, 5 submarines and 5 tactical_bombers

    Non Combat Move - Japanese
                2 fighters moved from Japan to 33 Sea Zone
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 aaGun and 1 infantry moved from 19 Sea Zone to Kiangsu
                3 tactical_bombers moved from Kweichow to Kiangsu
                1 fighter moved from 6 Sea Zone to Kiangsu
                1 fighter moved from Japan to Kiangsu
                1 fighter moved from Sumatra to 42 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                2 mech_infantrys placed in French Indo China
                3 infantry placed in India
                3 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 aaGun, 1 factory_minor, 2 fighters, 1 infantry and 3 tactical_bombers
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 aaGun, 1 armour and 3 mech_infantrys
        Kweichow : 1 flag, 1 infantry and 3 mech_infantrys
        Hunan : 1 flag
        Szechwan : 1 flag, 1 infantry
        Ceylon : 1 flag, 1 infantry
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Aleutian Islands : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 factory_minor and 2 mech_infantrys
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Sumatra : 1 flag, 2 artilleries and 2 infantry
        42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 destroyers and 1 fighter
        41 Sea Zone : 2 transports
        44 Sea Zone : 1 transport
        33 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 2 fighters
        39 Sea Zone : 1 transport
        19 Sea Zone : 1 transport
        8 Sea Zone : 1 transport
        West India : 1 flag, 4 artilleries

    Production/PUs Summary :

    Germans : 54 / 97
        Russians : 16 / 0
        Japanese : 61 / 71
        Americans : 53 / 73
        Chinese : 8 / 12
        British : 37 / 41
        UK_Pacific : 0 / 0
        Italians : 20 / 16
        ANZAC : 10 / 14
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Would like to edit the destroyer in sz33 for a cruiser. Choose wrong casualty. This battle was better in LOCAL. Still won, but worse result.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 7 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                      Americans take Algeria from Italians
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                2 cruisers, 6 destroyers, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 17 Sea Zone to 19 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                3 destroyers moved from 30 Sea Zone to 33 Sea Zone
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to 33 Sea Zone

    Combat - Americans


  • kami on my destroyer?


  • Yes, 3 shots on destroyer (3 left)

    P.s. You couldnt edit the destroyer into a cruiser?


  • @cds:

    Yes, 3 shots on destroyer (3 left)

    P.s. You couldnt edit the destroyer into a cruiser?

    na, it don’t matter

    I got 4 hits in sz33 ool please


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 7 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                      Americans take Algeria from Italians
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                2 cruisers, 6 destroyers, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 17 Sea Zone to 19 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                3 destroyers moved from 30 Sea Zone to 33 Sea Zone
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to 33 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3,5,3
                Battle in 19 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                    Americans win, taking 19 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Tunisia
                    Americans attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 artillery
                    Italians win with 1 artillery remaining. Battle score for attacker is -10
                    Casualties for Americans: 1 armour and 1 mech_infantry
                Battle in 8 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 33 Sea Zone
                    Americans attack with 1 bomber and 3 destroyers
                    Japanese defend with 1 battleship, 1 carrier, 1 destroyer and 2 fighters


  • destroyer, aircraft carrier (total destruction), 1 fighter

    remaining 1 fighter 1 hit/battleship


  • This is ridiculous by the way, 4 hits. The dice have been on your side, thats for sure.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 7 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                      Americans take Algeria from Italians
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                2 cruisers, 6 destroyers, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 17 Sea Zone to 19 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                3 destroyers moved from 30 Sea Zone to 33 Sea Zone
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to 33 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3,5,3
                Battle in 19 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                    Americans win, taking 19 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Tunisia
                    Americans attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 artillery
                    Italians win with 1 artillery remaining. Battle score for attacker is -10
                    Casualties for Americans: 1 armour and 1 mech_infantry
                Battle in 8 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 33 Sea Zone
                    Americans attack with 1 bomber and 3 destroyers
                    Japanese defend with 1 battleship, 1 carrier, 1 destroyer and 2 fighters
                    Japanese win with 1 battleship and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 bomber and 3 destroyers
                    Casualties for Japanese: 1 carrier, 1 destroyer and 1 fighter
                    1 fighter owned by the Japanese could not land and were killed

    Non Combat Move - Americans
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone

    Place Units - Americans
                5 destroyers and 1 submarine placed in 10 Sea Zone
                2 destroyers and 1 transport placed in 101 Sea Zone
                1 artillery placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Hunan
                      Chinese take Hunan from Japanese
                1 fighter moved from Shensi to Szechwan
                2 infantry moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Chahar
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Anhwe to Chahar

    Place Units - Chinese
                2 infantry placed in Jehol
                2 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 4 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                1 infantry moved from Libya to Tunisia
                1 bomber moved from Tobruk to Tunisia
                3 fighters moved from Tobruk to Egypt
                1 fighter and 2 tactical_bombers moved from Tobruk to Trans-Jordan
                4 infantry moved from Persia to Eastern Persia
                3 mech_infantrys moved from Iraq to Caucasus
                5 infantry moved from Iraq to Persia
                3 artilleries and 3 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Egypt to Iraq
                1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                1 armour and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Eire to Scotland
                1 infantry moved from United Kingdom to Scotland

    Combat - British
                Battle in Caucasus
                    British attack with 3 mech_infantrys
                    Italians defend with 1 armour
                    British win, taking Caucasus from Italians with 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 armour
                Battle in Tunisia
                    British attack with 1 bomber and 1 infantry
                    Italians defend with 1 artillery
                    British win with 1 bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Greece

    Non Combat Move - British
                1 bomber moved from Tunisia to Egypt

    Place Units - British
                3 infantry placed in Union of South Africa
                3 armour placed in Iraq
                1 armour and 2 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 41 PUs; end with 41 PUs total

    Turn Complete - UK_Pacific

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