@crockett36 I will check it out tomorrow if I got time. Thanks!
Cds (axis) vs dawgoneit (allies +16)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 fighter and 7 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to ShensiPlace Units - Chinese
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to British Somaliland
2 mech_infantrys moved from Ethiopia to British Somaliland
1 destroyer moved from 104 Sea Zone to 112 Sea ZoneCombat - British
Battle in British Somaliland
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 infantry
British win, taking British Somaliland from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - British
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
1 fighter moved from French Central Africa to Egypt
1 battleship and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
2 transports moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
4 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Persia to Eastern Persia
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 airfield placed in Trans-Jordan
3 infantry placed in Iraq
3 infantry placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Tunisia to Algeria
1 transport moved from 97 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 mech_infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 mech_infantry moved from 96 Sea Zone to Malta
1 cruiser, 3 destroyers and 2 submarines moved from 97 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to Southern Italy
1 armour moved from Greece to Romania
1 artillery and 3 infantry moved from Greece to Bulgaria
2 armour moved from Western Ukraine to Ukraine
2 fighters moved from Southern Italy to Ukraine
1 bomber moved from Eastern Poland to UkraineCombat - Italians
Battle in Malta
Battle in Algeria
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits
French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the French lost in Algeria
Italians win, taking Malta from British, taking Algeria from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in Ukraine
Italians attack with 2 armour, 1 bomber and 2 fighters
Russians defend with 1 armour, 1 factory_minor and 2 infantry
Italians roll dice for 2 armour, 1 bomber and 2 fighters in Ukraine, round 2 : 3/5 hits
Russians roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 1/3 hits
2 infantry owned by the Russians, 1 armour owned by the Russians and 1 armour owned by the Italians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Casualties for Russians: 1 armour and 2 infantryNon Combat Move - Italians
2 fighters moved from Ukraine to Bessarabia
1 bomber moved from Ukraine to Southern Italy
2 aaGuns moved from Northern Italy to Southern ItalyPlace Units - Italians
2 fighters and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs totalTerritory Summary for Italians :
Malta : 1 flag, 1 mech_infantry
Algeria : 1 flag, 1 artillery
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Romania : 1 armour
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry
Bessarabia : 2 fighters
Ukraine : 1 flag, 1 armour and 1 factory_minor
Western Ukraine : 1 flag
96 Sea Zone : 1 transport
95 Sea Zone : 1 cruiser, 3 destroyers and 2 submarines
Bulgaria : 1 artillery and 3 infantry
Greece : 1 flag, 1 airfield
97 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 46 / 67
Russians : 28 / 30
Japanese : 48 / 54
Americans : 53 / 73
Chinese : 9 / 11
British : 33 / 38
UK_Pacific : 5 / 5
Italians : 20 / 20
ANZAC : 14 / 14
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
4 fighters moved from Queensland to Wake IslandCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Morocco to Algeria
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanCombat - French
Battle in Algeria
French attack with 1 infantry
Italians defend with 1 artillery
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 bombers; Remaining resources: 7 PUs;Combat Move - Germans
11 armour, 5 artilleries, 20 infantry and 8 mech_infantrys moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
7 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Greece to Romania
1 fighter and 1 tactical_bomber moved from Greece to Rostov
1 fighter and 1 tactical_bomber moved from Greece to Tambov
1 fighter and 1 tactical_bomber moved from Greece to Rostov
1 tactical_bomber moved from Greece to Tambov
1 tactical_bomber moved from Eastern Poland to Bryansk
1 bomber moved from Western Germany to Belarus
3 bombers moved from Western Germany to Bryansk
2 submarines moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 bomber moved from Western Ukraine to Tambov
9 bombers moved from Western Ukraine to Russia -
Do you wish to intercept?!
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yes
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 bombers; Remaining resources: 7 PUs;Combat Move - Germans
11 armour, 5 artilleries, 20 infantry and 8 mech_infantrys moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
7 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Greece to Romania
1 fighter and 1 tactical_bomber moved from Greece to Rostov
1 fighter and 1 tactical_bomber moved from Greece to Tambov
1 fighter and 1 tactical_bomber moved from Greece to Rostov
1 tactical_bomber moved from Greece to Tambov
1 tactical_bomber moved from Eastern Poland to Bryansk
1 bomber moved from Western Germany to Belarus
3 bombers moved from Western Germany to Bryansk
2 submarines moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 bomber moved from Western Ukraine to Tambov
9 bombers moved from Western Ukraine to RussiaCombat - Germans
Battle in Tambov
Germans attack with 1 bomber, 1 fighter and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in Tambov, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 3 submarines
British defend with 1 destroyer
Germans roll dice for 3 submarines in 112 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 submarines in 112 Sea Zone, round 3 : 0/3 hits
British roll dice for 1 destroyer in 112 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 3 submarines in 112 Sea Zone, round 4 : 1/3 hits
British roll dice for 1 destroyer in 112 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 112 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Belarus
Germans attack with 1 bomber and 7 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 7 infantry in Belarus, round 2 : 4/8 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 2 fighters and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 tactical_bombers in Rostov, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 11 armour, 5 artilleries, 3 bombers, 20 infantry, 10 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun and 4 infantry
AA fire in Bryansk : 1/3 hits
1 tactical_bomber owned by the Germans lost in Bryansk
Germans roll dice for 11 armour, 5 artilleries, 3 bombers, 20 infantry and 10 mech_infantrys in Bryansk, round 2 : 9/49 hits
Russians roll dice for 1 aaGun and 4 infantry in Bryansk, round 2 : 2/4 hits
4 infantry owned by the Russians, 2 bombers owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 11 armour, 5 artilleries, 1 bomber, 20 infantry and 10 mech_infantrys remaining. Battle score for attacker is -18
Casualties for Germans: 2 bombers and 1 tactical_bomber
Casualties for Russians: 1 aaGun and 4 infantry
Air Battle in Russia
Germans attacks with 9 units heading to Russia
Russians launches 4 interceptors out of Russia
Attackers Fire, : 1/9 hits
Defenders Fire, : 0/4 hits
1 fighter owned by the Russians lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/9 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 7,4,8,5,5,3,7 and causes: 16 damage to unit: factory_major
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in Russia causes 19 damage total. Damaged units is as follows: factory_major = 16, airfield = 3
Cleaning up after air battlesNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Tambov to Ukraine
2 fighters moved from Rostov to Ukraine
2 tactical_bombers moved from Rostov to Ukraine
1 bomber moved from Tambov to Ukraine
1 bomber moved from Bryansk to Ukraine
1 bomber moved from Belarus to Ukraine
1 aaGun moved from Eastern Poland to Bessarabia
8 bombers moved from Russia to UkrainePlace Units - Germans
5 bombers placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Germans collect 48 PUs (1 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Romania : 2 mech_infantrys
Germany : 5 bombers and 1 factory_major
Belarus : 1 flag, 5 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 11 armour, 5 artilleries, 20 infantry and 10 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 aaGun
Ukraine : 11 bombers, 3 fighters and 4 tactical_bombers
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
112 Sea Zone : 2 submarines
113 Sea Zone : 1 cruiser and 1 transport
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 49 / 65
Russians : 25 / 30
Japanese : 48 / 54
Americans : 53 / 73
Chinese : 9 / 11
British : 33 / 38
UK_Pacific : 5 / 5
Italians : 20 / 20
ANZAC : 14 / 14
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Didnt expect you would intercept, seeing the amount of bombers I had :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 15x factory_major, 3x airfield; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Timguska to NovosibirskPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 destroyers, 3 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Burma to 38 Sea Zone
1 battleship, 1 carrier and 2 destroyers moved from 38 Sea Zone to 39 Sea Zone
2 fighters moved from 38 Sea Zone to India
7 artilleries, 11 infantry and 3 mech_infantrys moved from Burma to India
1 armour moved from Yunnan to India
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
3 transports moved from 38 Sea Zone to 39 Sea Zone
2 bombers moved from Kwangsi to India
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
4 tactical_bombers moved from Jehol to Kweichow
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone -
Scramble?
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no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 destroyers, 3 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Burma to 38 Sea Zone
1 battleship, 1 carrier and 2 destroyers moved from 38 Sea Zone to 39 Sea Zone
7 artilleries, 11 infantry and 3 mech_infantrys moved from Burma to India
1 armour moved from Yunnan to India
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
3 transports moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
4 tactical_bombers moved from Jehol to Kweichow
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
2 fighters moved from 38 Sea Zone to India
2 bombers moved from Kwangsi to IndiaCombat - Japanese
Battle in Kweichow
Japanese attack with 1 infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 4 tactical_bombers in Kweichow, round 2 : 0/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 infantry and 4 tactical_bombers in Kweichow, round 3 : 1/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 1 armour, 7 artilleries, 2 bombers, 2 fighters, 13 infantry and 3 mech_infantrys
British defend with 3 aaGuns, 1 airfield, 2 armour, 4 artilleries, 1 fighter, 1 harbour, 11 infantry and 2 mech_infantrys; UK_Pacific defend with 1 factory_major
AA fire in India : 1/4 hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits
Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 1 fighter, 13 infantry and 3 mech_infantrys in India, round 2 : 13/27 hits
UK_Pacific roll dice for 3 aaGuns, 2 armour, 4 artilleries, 1 fighter, 11 infantry and 2 mech_infantrys in India, round 2 : 6/20 hits
6 infantry owned by the Japanese, 3 aaGuns owned by the British and 11 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 1 fighter, 7 infantry and 3 mech_infantrys in India, round 3 : 7/21 hits
UK_Pacific roll dice for 2 armour, 4 artilleries, 1 fighter and 2 mech_infantrys in India, round 3 : 1/9 hits
1 infantry owned by the Japanese, 2 mech_infantrys owned by the British, 4 artilleries owned by the British and 1 armour owned by the British lost in India
Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 1 fighter, 6 infantry and 3 mech_infantrys in India, round 4 : 7/20 hits
UK_Pacific roll dice for 1 armour and 1 fighter in India, round 4 : 1/2 hits
1 infantry owned by the Japanese, 1 fighter owned by the British and 1 armour owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 7 artilleries, 2 bombers, 1 fighter, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 60
Casualties for British: 3 aaGuns, 2 armour, 4 artilleries, 1 fighter, 11 infantry and 2 mech_infantrys
Casualties for Japanese: 1 fighter and 8 infantryNon Combat Move - Japanese
1 fighter moved from India to 39 Sea Zone
1 aaGun moved from French Indo China to Yunnan
1 aaGun moved from Jehol to 19 Sea Zone
1 aaGun and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Japan
2 bombers moved from India to French Indo China
1 tactical_bomber moved from Kweichow to Shan State
3 tactical_bombers moved from Kweichow to French Indo ChinaPlace Units - Japanese
3 destroyers and 3 submarines placed in 6 Sea Zone
3 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
Japanese collect 49 PUs (3 lost to blockades); end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 1 aaGun and 4 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 tactical_bomber
Burma : 1 flag
India : 1 flag, 1 airfield, 1 armour, 7 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 3 mech_infantrys
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 2 bombers, 1 factory_minor, 3 mech_infantrys and 3 tactical_bombers
Java : 1 flag
39 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 4 transports
18 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters, 5 submarines, 4 tactical_bombers and 2 transportsProduction/PUs Summary :
Germans : 49 / 65
Russians : 25 / 25
Japanese : 52 / 59
Americans : 53 / 73
Chinese : 8 / 11
British : 33 / 38
UK_Pacific : 2 / 0
Italians : 20 / 20
ANZAC : 14 / 14
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
holy crap! you think the dice screwed me on that one. not that you won that you hardly lost anything
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 8 destroyers and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 9 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 17 Sea Zone to 33 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 cruiser, 4 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea ZoneCombat - Americans
Battle in Caroline Islands
Battle in 96 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
Americans win, taking Caroline Islands from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour, 1 artillery and 2 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
3 destroyers moved from 10 Sea Zone to 30 Sea ZonePlace Units - Americans
3 destroyers placed in 10 Sea Zone
5 destroyers placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Chahar
1 fighter moved from Shensi to Kweichow
3 infantry moved from Hopei to Kweichow
2 infantry moved from Hopei to Shensi
1 infantry moved from Sikang to Shensi
1 infantry moved from Szechwan to ShensiCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to 95 Sea Zone
2 fighters and 1 tactical_bomber moved from Trans-Jordan to 95 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 infantry moved from Eastern Persia to West India
3 infantry moved from Iraq to Persia
5 infantry moved from Trans-Jordan to Iraq -
scramble in sz95