Scramble to SZ97?
16L G40 calvinhobbesliker (Axis) vs Karl7 (Allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
2 infantry moved from Yenisey to EvenkiyskiyCombat - Russians
Battle in Evenkiyskiy
Russians attack with 2 infantry
Germans defend with 1 armour
Russians win, taking Evenkiyskiy from Germans with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 aaGuns and 44 infantry moved from Eastern Persia to PersiaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 4 destroyers and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Manchuria to Amur
1 fighter and 1 tactical_bomber moved from Japan to Amur
5 armour and 8 infantry moved from Manchuria to Korea
7 fighters moved from Japan to Korea
3 bombers moved from Japan to Korea
1 bomber and 4 fighters moved from Japan to 6 Sea Zone
2 armour moved from Suiyuyan to Timguska
Japanese take Timguska from RussiansCombat - Japanese
Battle in Amur
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Amur from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 1 bomber and 4 fighters
Americans defend with 2 destroyers and 3 submarines
3 submarines owned by the Americans Submerged
Japanese win with 1 bomber and 4 fighters remaining. Battle score for attacker is 16
Casualties for Americans: 2 destroyers
Battle in Korea
Japanese attack with 5 armour, 3 bombers, 7 fighters and 8 infantry
Americans defend with 1 artillery, 1 fighter and 3 infantry; ANZAC defend with 1 infantry; Russians defend with 1 aaGun and 9 infantry
Japanese win, taking Korea from Americans with 5 armour, 3 bombers and 7 fighters remaining. Battle score for attacker is 34
Casualties for ANZAC: 1 infantry
Casualties for Americans: 1 artillery, 1 fighter and 3 infantry
Casualties for Russians: 1 aaGun and 9 infantry
Casualties for Japanese: 8 infantryNon Combat Move - Japanese
4 fighters moved from 6 Sea Zone to Philippines
7 fighters moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from Amur to Jehol
1 aaGun moved from Manchuria to Jehol
3 bombers moved from Korea to Philippines
1 bomber moved from 6 Sea Zone to Japan
1 armour moved from Sikang to Yunnan
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 destroyer moved from 42 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 destroyer placed in 19 Sea Zone
3 destroyers placed in 20 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo China
2 mech_infantrys placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,2,5,1,6
Japanese collect 49 PUs (8 lost to blockades); end with 49 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 3 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Persia to Northwest Persia
6 fighters moved from Eastern Persia to Northwest PersiaCombat - British
Battle in Northwest Persia
British attack with 6 fighters and 2 infantry
Germans defend with 1 armour
British win, taking Northwest Persia from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - British
6 fighters moved from Northwest Persia to Persia
1 armour moved from Iraq to Persia
1 fighter moved from Egypt to Persia
1 fighter moved from Gibraltar to Egypt
1 infantry moved from Persia to Eastern PersiaPlace Units - British
3 infantry placed in Persia
2 armour and 1 fighter placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 mech_infantry
EDIT: Adding units owned by British to Belgian Congo: 1 mech_infantry
EDIT: Turning off Edit Mode
1 armour placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 3 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Persia to Northwest Persia
6 fighters moved from Eastern Persia to Northwest PersiaCombat - British
Battle in Northwest Persia
British attack with 6 fighters and 2 infantry
Germans defend with 1 armour
British win, taking Northwest Persia from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - British
6 fighters moved from Northwest Persia to Persia
1 armour moved from Iraq to Persia
1 fighter moved from Egypt to Persia
1 fighter moved from Gibraltar to Egypt
1 infantry moved from Persia to Eastern PersiaPlace Units - British
3 infantry placed in Persia
2 armour and 1 fighter placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 mech_infantry
EDIT: Adding units owned by British to Belgian Congo: 1 mech_infantry
EDIT: Turning off Edit Mode
1 armour placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Soviet Far East: 3 bombers
EDIT: Adding units owned by Americans to Midway: 3 bombers
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 mech_infantrys moved from Caucasus to Northwest Persia
3 armour moved from Rostov to Northwest Persia
1 bomber moved from Rostov to Northwest PersiaCombat - Italians
Battle in Northwest Persia
Italians attack with 3 armour, 1 bomber and 2 mech_infantrys
British defend with 2 infantry
Italians win, taking Northwest Persia from British with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for British: 2 infantryNon Combat Move - Italians
1 bomber moved from Northwest Persia to Volgograd
2 aaGuns moved from Caucasus to Northwest Persia
1 mech_infantry moved from Ukraine to CaucasusPlace Units - Italians
2 armour and 1 mech_infantry placed in Rostov
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,5,2,3
Italians collect 18 PUs (8 lost to blockades); end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 mech_infantrys moved from Caucasus to Northwest Persia
3 armour moved from Rostov to Northwest Persia
1 bomber moved from Rostov to Northwest PersiaCombat - Italians
Battle in Northwest Persia
Italians attack with 3 armour, 1 bomber and 2 mech_infantrys
British defend with 2 infantry
Italians win, taking Northwest Persia from British with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for British: 2 infantryNon Combat Move - Italians
1 bomber moved from Northwest Persia to Volgograd
2 aaGuns moved from Caucasus to Northwest Persia
1 mech_infantry moved from Ukraine to CaucasusPlace Units - Italians
2 armour and 1 mech_infantry placed in Rostov
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,5,2,3
Italians collect 18 PUs (8 lost to blockades); end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tunisia: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
EDIT: Adding units owned by Italians to Libya: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode -
I forgot to move my troops from Tunisia to Libya.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
2 fighters moved from Soviet Far East to 25 Sea ZoneCombat - ANZAC
Battle in Java
ANZAC attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Java from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Soviet Far East to British Columbia
1 submarine moved from 54 Sea Zone to 43 Sea ZonePlace Units - ANZAC
1 submarine placed in 54 Sea Zone
1 fighter and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 4 bombers and 1 destroyer; Remaining resources: 2 PUs;Combat Move - Germans
1 armour moved from Kansu to Evenkiyskiy
1 fighter moved from Suiyuyan to Evenkiyskiy
19 armour, 15 artilleries, 21 infantry and 18 mech_infantrys moved from Turkmenistan to Eastern Persia
2 armour moved from Kazakhstan to Eastern PersiaCombat - Germans
Battle in Evenkiyskiy
Germans attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Germans win, taking Evenkiyskiy from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Persia
Germans attack with 21 armour, 15 artilleries, 21 infantry and 18 mech_infantrys
British defend with 1 infantry
Germans win, taking Eastern Persia from British with 21 armour, 15 artilleries, 21 infantry and 18 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Caucasus to Northwest Persia
3 armour moved from Caucasus to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
3 armour moved from Ukraine to Caucasus
3 bombers moved from Western Germany to Caucasus
2 armour moved from Russia to Kazakhstan
1 fighter moved from Evenkiyskiy to Timguska
2 armour moved from Shensi to KazakhstanPlace Units - Germans
1 destroyer placed in 113 Sea Zone
3 armour placed in Volgograd
2 armour and 1 bomber placed in Ukraine
3 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,6,6,1
Germans collect 58 PUs (5 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
44 infantry moved from Persia to Northwest PersiaCombat - Russians
Battle in Northwest Persia
Russians attack with 44 infantry
Germans defend with 3 aaGuns and 6 armour; Italians defend with 2 aaGuns, 3 armour and 1 mech_infantry
Russians win, taking Northwest Persia from Italians with 31 infantry remaining. Battle score for attacker is 44
Casualties for Germans: 3 aaGuns and 6 armour
Casualties for Russians: 13 infantry
Casualties for Italians: 2 aaGuns, 3 armour and 1 mech_infantryNon Combat Move - Russians
3 aaGuns moved from Persia to IraqTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
44 infantry moved from Persia to Northwest PersiaCombat - Russians
Battle in Northwest Persia
Russians attack with 44 infantry
Germans defend with 3 aaGuns and 6 armour; Italians defend with 2 aaGuns, 3 armour and 1 mech_infantry
Russians win, taking Northwest Persia from Italians with 31 infantry remaining. Battle score for attacker is 44
Casualties for Germans: 3 aaGuns and 6 armour
Casualties for Russians: 13 infantry
Casualties for Italians: 2 aaGuns, 3 armour and 1 mech_infantryNon Combat Move - Russians
3 aaGuns moved from Persia to IraqTurn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Persia: 1 aaGun
EDIT: Adding units owned by Russians to Northwest Persia: 1 aaGun
EDIT: Turning off Edit Mode -
forgot to move 1 aa gun
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 1 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 armour moved from Timguska to Yakut S.S.R.
Japanese take Yenisey from Russians
Japanese take Yakut S.S.R. from Russians
1 armour moved from Korea to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Korea to Siberia
Japanese take Siberia from Russians
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 bomber and 1 fighter moved from Japan to 19 Sea Zone
1 bomber moved from Philippines to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
4 fighters moved from Philippines to 43 Sea Zone
2 bombers moved from Philippines to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to 19 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 4 fighters
ANZAC defend with 1 submarine
Japanese win with 2 bombers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 2 transports
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 19 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
1 bomber, 2 fighters and 1 tactical_bomber moved from 19 Sea Zone to Japan
2 bombers moved from 43 Sea Zone to French Indo China
4 fighters moved from 43 Sea Zone to French Indo China
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 armour moved from Yunnan to Burma
1 bomber moved from 42 Sea Zone to French Indo ChinaPlace Units - Japanese
3 armour placed in French Indo China
1 infantry placed in Kwangtung
2 transports placed in 20 Sea Zone
1 destroyer placed in 6 Sea Zone
1 submarine placed in 19 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Jehol: 1 aaGun
EDIT: Removing units owned by Japanese from Shantung: 2 mech_infantrys
EDIT: Adding units owned by Japanese to Manchuria: 1 aaGun and 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 1 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 armour moved from Timguska to Yakut S.S.R.
Japanese take Yenisey from Russians
Japanese take Yakut S.S.R. from Russians
1 armour moved from Korea to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Korea to Siberia
Japanese take Siberia from Russians
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 bomber and 1 fighter moved from Japan to 19 Sea Zone
1 bomber moved from Philippines to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
4 fighters moved from Philippines to 43 Sea Zone
2 bombers moved from Philippines to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to 19 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 4 fighters
ANZAC defend with 1 submarine
Japanese win with 2 bombers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 2 transports
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 19 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
1 bomber, 2 fighters and 1 tactical_bomber moved from 19 Sea Zone to Japan
2 bombers moved from 43 Sea Zone to French Indo China
4 fighters moved from 43 Sea Zone to French Indo China
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 armour moved from Yunnan to Burma
1 bomber moved from 42 Sea Zone to French Indo ChinaPlace Units - Japanese
3 armour placed in French Indo China
1 infantry placed in Kwangtung
2 transports placed in 20 Sea Zone
1 destroyer placed in 6 Sea Zone
1 submarine placed in 19 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Jehol: 1 aaGun
EDIT: Removing units owned by Japanese from Shantung: 2 mech_infantrys
EDIT: Adding units owned by Japanese to Manchuria: 1 aaGun and 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Persia: 1 aaGun
EDIT: Adding units owned by Russians to Northwest Persia: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 25 Sea Zone to 6 Sea Zone
7 bombers moved from Midway to 6 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 7 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 7 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
7 bombers moved from 6 Sea Zone to Caroline Islands
4 infantry moved from Midway to 25 Sea Zone
2 carriers, 2 destroyers, 4 fighters, 4 infantry, 10 submarines and 2 transports moved from 25 Sea Zone to 33 Sea Zone
4 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Western United States to 10 Sea Zone
2 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
2 transports moved from 109 Sea Zone to 102 Sea Zone
1 artillery and 1 transport moved from 106 Sea Zone to 109 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British repair damage of 4x airfield; Remaining resources: 34 PUs;
British buy 2 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;Combat Move - British
2 armour and 1 mech_infantry moved from Persia to Caucasus
7 fighters moved from Persia to Caucasus
3 fighters and 1 tactical_bomber moved from India to Caucasus
2 fighters moved from Egypt to CaucasusCombat - British
Battle in Caucasus
British attack with 2 armour, 12 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 armour and 16 bombers; Italians defend with 1 mech_infantry
retreated to Caucasus
Italians win with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 86
Casualties for Germans: 16 bombers
Casualties for British: 2 armour, 9 fighters and 1 mech_infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
4 artilleries and 8 infantry moved from Persia to Iraq
1 infantry moved from India to West India
1 armour moved from Tobruk to Alexandria
1 armour moved from Alexandria to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from Union of South Africa to Belgian CongoPlace Units - British
2 infantry placed in Egypt
1 infantry placed in Egypt
2 armour and 1 fighter placed in Union of South Africa
1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by Russians from Persia: 1 aaGun
EDIT: Adding units owned by Russians to Iraq: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 aaGun placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 aaGun -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 3 armour and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tobruk
Italians take Tobruk from British
2 armour moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 bomber moved from Volgograd to Caucasus
1 fighter moved from Southern Italy to CaucasusCombat - Italians
Non Combat Move - Italians
Place Units - Italians
3 armour placed in Rostov
1 destroyer placed in 93 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,3,6,1,2
Italians collect 16 PUs (10 lost to blockades); end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
Wow, I’ve been very careless with my bombers…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 42 Sea Zone from JapaneseCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC win, taking 43 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from Queensland to Java
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 destroyer and 2 transports placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs





