@farmboy French inf in SZ92 is on US transport.
16L G40 calvinhobbesliker (Axis) vs Karl7 (Allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
British win, taking Burma from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
3 fighters moved from Gibraltar to United Kingdom
1 mech_infantry moved from Iraq to Northwest PersiaPlace Units - British
3 infantry placed in Persia
1 fighter placed in Egypt
1 armour and 1 mech_infantry placed in Egypt
1 infantry placed in United Kingdom
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Caucasus to Northwest Persia
1 bomber moved from Bryansk to Northwest Persia
1 mech_infantry moved from Caucasus to Tambov
2 mech_infantrys moved from Ukraine to Tambov
2 mech_infantrys moved from Bryansk to TambovCombat - Italians
Battle in Tambov
Italians attack with 5 mech_infantrys
Russians defend with 2 infantry
Italians win, taking Tambov from Russians with 2 mech_infantrys remaining. Battle score for attacker is -6
Casualties for Italians: 3 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Italians attack with 1 bomber and 2 mech_infantrys
British defend with 1 mech_infantry
Italians win, taking Northwest Persia from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Northwest Persia to Ukraine
1 artillery and 4 infantry moved from Northern Italy to FrancePlace Units - Italians
4 mech_infantrys placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tunisia: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
EDIT: Adding units owned by Italians to Algeria: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,2,1,5,5,1
Italians collect 15 PUs (9 lost to blockades); end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Russia to PersiaCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 carrier and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline IslandsPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
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Hey, I forgot to move my Brit ftrs from Moscow if ok.
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Hey, I forgot to move my Brit ftrs from Moscow if ok.
Right, I noticed that, but if you moved them away, I might have tried taking or at least strafing Moscow with the Italians…I think it has to stand, since I already did the Italian turn.
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what, really?
It was a total “didn’t see” it move. Plus a strafe w/mech and 1 bomber would have been disaster.
I ask you to reconsider. If not, I may just surrender. Losing those ftrs would on a mistake would be pretty bad for the allied right now.
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Plus I do recall giving you a dispensation w/Italy. You need to make a change to prevent you guys from getting blasted. After I posted ANzac.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 2 bombers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
7 infantry moved from Bryansk to Russia
7 artilleries moved from Bryansk to Russia
1 fighter and 2 tactical_bombers moved from Caucasus to Northwest Persia
3 bombers moved from Caucasus to Northwest Persia
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
3 bombers moved from Western Germany to Persia
3 bombers, 1 fighter and 2 tactical_bombers moved from Northwest Persia to Persia
1 bomber moved from Western Germany to PersiaCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery remaining. Battle score for attacker is -8
Casualties for Germans: 1 bomber and 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Russia
Germans attack with 7 artilleries and 7 infantry
British defend with 2 fighters; Russians defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_major and 1 mech_infantry
Germans captures 15PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 7 artilleries and 4 infantry remaining. Battle score for attacker is 26
Casualties for Germans: 3 infantry
Casualties for British: 2 fighters
Casualties for Russians: 1 aaGun, 1 armour and 1 mech_infantry
Battle in Persia
Germans attack with 7 bombers, 1 fighter and 2 tactical_bombers
British defend with 1 factory_minor and 3 infantry; ANZAC defend with 1 fighter; Russians defend with 4 fighters and 1 tactical_bomber
Germans win with 2 bombers remaining. Battle score for attacker is -22
Casualties for Germans: 5 bombers, 1 fighter and 2 tactical_bombers
Casualties for British: 3 infantry
Casualties for ANZAC: 1 fighter
Casualties for Russians: 4 fighters and 1 tactical_bomberNon Combat Move - Germans
2 bombers moved from Persia to Ukraine
3 armour moved from Ukraine to Tambov
3 aaGuns, 19 armour, 8 artilleries, 17 infantry and 19 mech_infantrys moved from Bryansk to Tambov
3 armour moved from Volgograd to Northwest Persia
1 bomber moved from Holland Belgium to Southern ItalyPlace Units - Germans
1 artillery, 2 bombers and 2 infantry placed in Western Germany
3 armour placed in Volgograd
3 armour placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,1,5,6,1,5
Germans collect 55 PUs (2 lost to blockades); end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs -
All right, you’ve convinced me. But I’ll need to redo the German turn.
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ok, so the the 2 brits are w/the rest of the air force in Persia.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 2 bombers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium
4 artilleries and 4 infantry moved from Bryansk to Russia
2 bombers moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to 103 Sea ZoneCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is -8
Casualties for Germans: 1 bomber and 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 bomber and 1 infantry
Casualties for Americans: 2 infantry
Battle in Russia
Germans attack with 4 artilleries and 4 infantry
Russians defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_major and 1 mech_infantry
Germans captures 15PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 4 artilleries and 3 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun, 1 armour and 1 mech_infantry
Battle in 103 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 aaGuns, 2 infantry and 2 transports
Germans win with 1 bomber remaining. Battle score for attacker is 30
Casualties for Americans: 2 aaGuns, 2 infantry and 2 transportsNon Combat Move - Germans
1 bomber moved from 103 Sea Zone to Algeria
1 bomber moved from Holland Belgium to Southern Italy
1 bomber moved from Normandy Bordeaux to Southern Italy
1 bomber moved from Western Germany to Southern Italy
3 aaGuns, 19 armour, 11 artilleries, 20 infantry and 19 mech_infantrys moved from Bryansk to Tambov
3 armour moved from Volgograd to Caucasus
3 armour moved from Ukraine to CaucasusPlace Units - Germans
1 artillery, 2 bombers and 2 infantry placed in Western Germany
3 armour placed in Volgograd
3 armour placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,1,4,2,4,6
Germans collect 55 PUs (2 lost to blockades); end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Timguska to Kansu
Chinese take Kansu from Japanese
1 armour moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour moved from Novosibirsk to Tsinghai
Chinese take Tsinghai from Japanese
2 artilleries and 3 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
1 armour moved from Samara to Sikang
Chinese take Sikang from JapaneseCombat - Russians
Battle in Volgograd
Russians attack with 2 artilleries and 4 infantry
Germans defend with 3 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 armour
Casualties for Russians: 3 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
4 aaGuns, 5 artilleries and 51 infantry moved from Samara to Kazakhstan
1 armour and 1 mech_infantry moved from Samara to Kazakhstan
1 infantry moved from Timguska to KansuTurn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 6 armour, 1 artillery, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Shan State to Java
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
2 fighters moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
10 infantry moved from Manchuria to Korea
1 armour moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Shan State to Burma
3 bombers moved from Shan State to India
3 tactical_bombers moved from Shan State to India
3 fighters and 1 tactical_bomber moved from Shan State to 37 Sea Zone -
no intercept
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 6 armour and 3 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
10 infantry moved from Manchuria to Korea
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
2 fighters moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
3 fighters and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Burma
1 armour moved from French Indo China to Burma
1 bomber moved from Shan State to Java
3 bombers and 3 tactical_bombers moved from Shan State to India -
I changed my combat move to also attack the sub off Guam with a destroyer and 2 Philippines fighters. I assume still no intercept in India?
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yes
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 6 armour and 3 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
10 infantry moved from Manchuria to Korea
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
2 fighters moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
3 fighters and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Burma
1 armour moved from French Indo China to Burma
1 bomber moved from Shan State to Java
3 bombers and 3 tactical_bombers moved from Shan State to IndiaCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win, taking 36 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 21 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Korea
Japanese attack with 10 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
British defend with 1 artillery
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Air Battle in India
Japanese attacks with 6 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
1 tactical_bomber killed by AA
Bombing raid in India rolls: 8,8,4 and causes: 20 damage to unit: factory_major
Bombing raid in India rolls: 5,3 and causes: 6 damage to unit: airfield
Bombing raid in India causes 26 damage total. Damaged units is as follows: factory_major = 20, airfield = 6
Cleaning up after air battlesNon Combat Move - Japanese
2 tactical_bombers moved from India to Shan State
3 bombers moved from India to Shan State
2 armour moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 aaGun moved from Manchuria to Korea
3 armour moved from Shantung to Kweichow
1 bomber moved from Java to BorneoPlace Units - Japanese
3 armour placed in French Indo China
3 armour placed in Shantung
3 destroyers placed in 20 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3
Japanese collect 52 PUs (3 lost to blockades); end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 23 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
1 bomber moved from Western Australia to 56 Sea Zone
1 bomber moved from 56 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in 21 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 36 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 36 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from 42 Sea Zone to Caroline Islands
5 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
1 bomber moved from Queensland to Caroline Islands
1 bomber moved from Western Australia to Caroline Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Western United States to Caroline Islands
2 transports moved from 102 Sea Zone to 101 Sea Zone
2 aaGuns moved from Western United States to Central United States
3 transports moved from 110 Sea Zone to 102 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
1 carrier and 1 cruiser moved from 110 Sea Zone to 107 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 bomber and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs





