@BobbaRossa - scramble?
16L G40 calvinhobbesliker (Axis) vs Karl7 (Allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 89 Sea Zone to Gibraltar
1 cruiser moved from 106 Sea Zone to 91 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Hawaiian Islands to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
2 cruisers moved from 54 Sea Zone to 49 Sea Zone
2 cruisers moved from 49 Sea Zone to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 49 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 49 Sea Zone to 33 Sea Zone
1 battleship moved from 54 Sea Zone to 49 Sea Zone
1 battleship moved from 49 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 54 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 46 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
retreated to 46 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Gibraltar to 91 Sea Zone
1 carrier moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to Suriname
1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 bomber moved from 46 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to 33 Sea Zone
1 carrier and 2 destroyers moved from 54 Sea Zone to 49 Sea Zone
1 carrier and 2 destroyers moved from 49 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Caroline Islands to 33 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
9 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 8 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 airfield, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 bomber and 1 fighter moved from Egypt to Iraq
1 battleship and 1 cruiser moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from India to 41 Sea Zone
2 infantry moved from India to Burma
1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 98 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
British win, taking 98 Sea Zone from Italians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Iraq
British attack with 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Iraq to Eastern Persia
1 bomber moved from Iraq to India
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from United Kingdom to 91 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from Burma to India
1 fighter moved from 41 Sea Zone to IndiaPlace Units - British
1 fighter and 1 infantry placed in United Kingdom
1 mech_infantry placed in Egypt
1 airfield placed in GibraltarTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Baltic States
Italians take Baltic States from Russians
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
Italians take Ukraine from Russians
1 armour moved from Baltic States to Eastern Poland
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 fighter moved from Greece to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 destroyer
Italians win, taking 98 Sea Zone from British with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
2 aaGuns moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
4 infantry moved from Yugoslavia to Romania
3 mech_infantrys moved from Northern Italy to Romania
1 artillery moved from Algeria to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 fighter moved from 98 Sea Zone to Greece
3 infantry moved from Tobruk to Libya
1 artillery moved from Tobruk to LibyaPlace Units - Italians
2 infantry and 1 tactical_bomber placed in Southern Italy
1 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from India to 38 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 cruiser moved from 54 Sea Zone to 46 Sea Zone
3 fighters moved from Queensland to 46 Sea ZoneCombat - ANZAC
Battle in 38 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
ANZAC attack with 1 cruiser and 3 fighters
Japanese defend with 1 destroyer
ANZAC win with 1 cruiser and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 46 Sea Zone to Caroline Islands
2 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 38 Sea Zone to IndiaPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 fighter moved from Malta to Gibraltar
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 2 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from 112 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
3 infantry moved from Karelia to Novgorod
2 bombers moved from Eastern Poland to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
9 artilleries moved from Poland to Eastern Poland
1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Novgorod to Eastern Poland
2 fighters and 2 tactical_bombers moved from Southern Italy to Western Germany
1 submarine moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Bulgaria to RomaniaPlace Units - Germans
1 destroyer placed in 110 Sea Zone
7 mech_infantrys placed in Germany
2 infantry placed in France
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
2 fighters moved from Russia to Ukraine
1 mech_infantry moved from Northwest Persia to Trans-JordanCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Italians defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Novgorod
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians win, taking Novgorod from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 infantry moved from Belarus to Archangel
4 aaGuns, 2 armour, 3 artilleries, 27 infantry and 1 mech_infantry moved from Belarus to Smolensk
2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Smolensk
2 infantry moved from Volgograd to Rostov
2 fighters moved from Ukraine to Russia
2 fighters and 1 tactical_bomber moved from Novgorod to Smolensk
1 artillery and 9 infantry moved from Russia to SmolenskPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 3 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Kansu to Shensi
1 infantry moved from Szechwan to Shensi
1 mech_infantry moved from Yunnan to Shensi
2 infantry moved from Shan State to Burma
1 artillery moved from Yunnan to Burma
1 submarine moved from 37 Sea Zone to 46 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 44 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
5 tactical_bombers moved from Kwangsi to Shensi
5 fighters moved from Kwangsi to Shensi
2 bombers moved from Kwangsi to ShensiCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Burma
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 2 bombers, 5 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers
Chinese defend with 9 infantry
Japanese win, taking Shensi from Chinese with 2 bombers, 5 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Chinese: 9 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
5 fighters and 5 tactical_bombers moved from Shensi to Kweichow
2 bombers moved from Shensi to Kwangsi
2 fighters moved from Kwangsi to 35 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
1 aaGun, 1 fighter and 10 infantry moved from Manchuria to Korea
2 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Szechwan
1 transport moved from 44 Sea Zone to 35 Sea Zone
3 transports moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 fighters and 3 infantry placed in Japan
1 armour and 2 mech_infantrys placed in Shantung
1 armour and 2 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 63 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
3 fighters moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
1 fighter moved from 46 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Celebes
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -13
Casualties for Americans: 1 artillery and 3 infantry
Battle in 55 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 fighter placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 infantry
EDIT: Adding units owned by Americans to Western United States: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 bomber moved from Burma to French Indo China
1 fighter moved from Eastern Persia to Burma
1 artillery and 2 infantry moved from India to BurmaCombat - British
Strategic bombing raid in French Indo China
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.
Battle in Burma
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British win, taking Burma from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 mech_infantry moved from Iraq to Eastern Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
3 infantry moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from 92 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to GibraltarPlace Units - British
1 airfield and 1 mech_infantry placed in Egypt
1 fighter placed in United Kingdom
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
The dice are hammering me… :cry:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 mech_infantrys moved from Romania to Western Ukraine
1 armour and 1 infantry moved from Eastern Poland to Western UkraineCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Western Ukraine
Italians attack with 1 armour, 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Italians win, taking 97 Sea Zone from British, taking Western Ukraine from Russians with 1 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Greece to Southern Italy
2 infantry moved from Romania to Bessarabia
2 infantry moved from Romania to Bulgaria
2 mech_infantrys moved from Northern Italy to Romania
3 infantry moved from Libya to Tunisia
1 artillery moved from Libya to TunisiaPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from Caroline Islands to Queensland
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Novgorod
2 bombers moved from Eastern Poland to Novgorod
10 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from RussiansCombat - Germans
Battle in Novgorod
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 10 armour and 8 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 10 armour and 7 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 aaGuns, 14 artilleries and 20 infantry moved from Eastern Poland to Western Ukraine
7 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Novgorod to Eastern Poland
2 infantry moved from Finland to Karelia
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
3 fighters and 3 tactical_bombers moved from Western Germany to Romania
2 infantry moved from Romania to Bessarabia
1 infantry moved from France to Western Germany
1 artillery moved from Western Germany to FrancePlace Units - Germans
2 bombers and 1 infantry placed in Western Germany
7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
3 infantry moved from Archangel to Novgorod
1 infantry moved from Smolensk to Belarus
2 fighters and 1 tactical_bomber moved from Smolensk to Novgorod
2 fighters moved from Russia to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Russians win, taking Novgorod from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Belarus to Russia
2 artilleries and 8 infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Novgorod to Smolensk
1 aaGun moved from Smolensk to Russia
1 aaGun moved from Smolensk to Russia
10 infantry moved from Smolensk to Russia
2 infantry moved from Smolensk to Russia
1 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Rostov to Tambov
1 infantry moved from Smolensk to Archangel
2 armour and 1 mech_infantry moved from Smolensk to Russia
8 infantry moved from Amur to Buryatia
1 aaGun moved from Amur to BuryatiaPlace Units - Russians
1 artillery and 9 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 5 destroyers and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 mech_infantry moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 43 Sea Zone to 42 Sea Zone
2 artilleries moved from 42 Sea Zone to Java
2 infantry moved from 42 Sea Zone to Java
1 bomber moved from Philippines to Java
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from Shan State to Burma
1 armour moved from Shan State to Burma
1 artillery moved from Yunnan to Burma
2 mech_infantrys moved from French Indo China to Burma
1 armour moved from French Indo China to Burma
1 fighter moved from 35 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber and 2 transports
ANZAC defend with 2 transports
Japanese win with 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Burma
Japanese attack with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
British defend with 1 artillery and 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Java
Japanese attack with 2 artilleries, 1 bomber and 2 infantry
ANZAC defend with 1 artillery and 3 infantry
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is -9
Casualties for ANZAC: 1 artillery and 3 infantry
Casualties for Japanese: 1 artillery, 1 bomber and 2 infantryNon Combat Move - Japanese
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
2 bombers moved from Kwangsi to Philippines
4 fighters and 4 tactical_bombers moved from Kweichow to Yunnan
1 aaGun, 1 fighter and 10 infantry moved from Korea to Manchuria
3 armour and 2 mech_infantrys moved from Shantung to Hunan
1 fighter and 1 tactical_bomber moved from Tsinghai to KweichowPlace Units - Japanese
2 armour and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Shantung
5 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 bombers, 1 fighter, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Queensland to JavaCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 2 transports
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Java
Americans attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Java from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 bomber moved from Java to Northern Territory
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 92 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Southeast Mexico
1 fighter moved from Eastern United States to GibraltarPlace Units - Americans
2 transports placed in 101 Sea Zone
4 submarines placed in 10 Sea Zone
2 bombers and 1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs





