@AndrewAAGamer
none.
I like the no edit thing!
I’m still willing to playtest, if anyone on my level is willing to play. I fear that me against Gamerman wouldn’t really prove anything except that he’s the much better player. :P
@Shin:
I’m still willing to playtest, if anyone on my level is willing to play. I fear that me against Gamerman wouldn’t really prove anything except that he’s the much better player. :P
I am fine to play against you Shin Ji. If you can set it up, but perhaps Gamerman wants to make a few final edits.
However. I personally think it will take more playtests. So I suggest approaching players, who are known to play many games, and ask them to playtest this. Otherwise it might end up being to late for the next league season and that seems like a waste.
You can use what’s in the spreadsheet - it hasn’t been changed in months. Shin Ji is a good one to play, since he’s done it before and has the TripleA startup file
You can use what’s in the spreadsheet - it hasn’t been changed in months. Shin Ji is a good one to play, since he’s done it before and has the TripleA startup file
I played before, but under an alias :P. Tho I haven’t played in months…
can a destroyer go past a sub on the opposite side?
I don’t understand your question yet, dawgoneit
Is this a question about my house rules?
Or is it a question about 2nd edition G40? If so, please post in the FAQ thread
this question is about a league game
i had a American sub in sz112 there was a German destroyer in sz113. can that destroyer pass the American sub to do battle in another sz.
this is the thread http://www.axisandallies.org/forums/index.php?topic=33889.150
it is a round 9 turn. i all ready went on with the battles so i don’t upset any one but i could use this info for the future.
this question is about a league game
i had a American sub in sz112 there was a German destroyer in sz113. can that destroyer pass the American sub to do battle in another sz.
this is the thread http://www.axisandallies.org/forums/index.php?topic=33889.150
it is a round 9 turn. i all ready went on with the battles so i don’t upset any one but i could use this info for the future.
this was legal. Destroyers can move past enemy subs. Subs cannot move past enemy destroyers however.
“Subs cannot move past enemy destroyers however.” that is where I was confused.
thank you kindly.
dawgoneit
I was wondering if theres a sub stopping transports from loading up before they go can they move then pick up pieces and use them in battle?
WRONG thread, dawgoneit, but to answer your question, subs never stop transports from loading up, it’s only unescorted transports wanting to do an amphibious assault from the sub’s zone that you have to watch out for
so if I have 5 transports and some ships I can load them up with pieces then move them and battle on land with those pieces some wheres else even though there is an enemy sub where I am sitting at the beginning of my turn? :?
I was wondering if theres a sub stopping transports from loading up before they go can they move then pick up pieces and use them in battle?
WRONG thread, dawgoneit, but to answer your question, subs never stop transports from loading up, it’s only unescorted transports wanting to do an amphibious assault from the sub’s zone that you have to watch out for
so if I have 5 transports and some ships I can load them up with pieces then move them and battle on land with those pieces some wheres else even though there is an enemy sub where I am sitting at the beginning of my turn? :?
Please post rules questions in the stickied G40 FAQ thread - different area of the forums - is not in “league”
And yes, the enemy sub that is in your zone at the beginning of your turn does not prevent your 5 transports from loading and going to conduct an amphibious assault elsewhere. The rule is ONLY that subs in the DESTINATION sea zone of an amphibious assault prevent unescorted transports from unloading amphibious assault ground units.
all rite I wont bug you any more
all rite I wont bug you any more
No, bug me all you want - I answer rules questions on the FAQ thread under the G40 forums on this site
Here -
http://www.axisandallies.org/forums/index.php?board=69.0
I am back. I had internet problems the last few weeks.
Hey Gamerman, we need clarification on how the UK economy is supposed to be handled. Is UK Pacific still a thing? I remember the discussion of having a split capital between India and NSW, but there’s nothing about that in the document.
Also, what should the starting money be for each power?
It’s still one combined power (India and Australia) but a few new rules were added. All new rules since your trial game are highlighted in yellow.
https://docs.google.com/spreadsheet/ccc?key=0AhOB4pSke42ydGh6d2NwRDJRRzBteEsyU1EtNGhXVUE#gid=2
If you’re not sure what I mean or what the rules are, please do not hesitate to ask
Thanks- I had missed that bit in the document before. I’ve got things properly updated now. Here’s the setup file as it currently stands.
Shin Ji and I believe the current VC setup in the Pacific is to much in the favor of Japan. So it needs looking at. Also Shin Ji wants to play some league games.
So if you want more testing done, then you need more play testers.
The more I play 2nd edition, the more I like these house-ruled convoy rules. You should not be able to convoy damage someone’s capital (for example) to 0 income per turn. They don’t get 100% of the income from shipping. (London, Rome, Washington DC, Tokyo, Sydney, and Calcutta can all be convoyed to 0 income)
Glad you think that; as I agree.
Is nonsense as it is.