G40 League House Rule project


  • @Nozdormu:

    @Gamerman01:

    I agree with Noz that more playing is needed to determine that
    I would like to not change territory values anywhere on the map, though
    I will be putting a lot of thought and attention into the Japan vs. India situation, though.
    Regarding non-Normandy French territories, I don’t want them to change ownership to UK.

    As always, all feedback appreciated

    I can understand you don’t want them to change. However part of the reason changing ownership of the units wasn’t bad, was mainly because the units would work alongside the uk anyways. I could imagine the same for the TTs.

    On a side note. In the current testing game I am avoiding liberating UK as it gives the US more resources to play around with. Seems weird.

    Then again it makes Sealion slightly less viable then it already is. So perhaps it limits strategy to much.

  • 15

    @Nozdormu:

    @Gamerman01:

    I agree with Noz that more playing is needed to determine that
    I would like to not change territory values anywhere on the map, though
    I will be putting a lot of thought and attention into the Japan vs. India situation, though.
    Regarding non-Normandy French territories, I don’t want them to change ownership to UK.

    As always, all feedback appreciated

    I can understand you don’t want them to change. However part of the reason changing ownership of the units wasn’t bad, was mainly because the units would work alongside the uk anyways. I could imagine the same for the TTs.

    On a side note. In the current testing game I am avoiding liberating UK as it gives the US more resources to play around with. Seems weird.

    I had wondered why you left India untaken.  But that’s the same rationale for not retaking France, right?  It’s not really a new thing.  You just rarely see Japan flee Asia entirely. :P


  • @Shin:

    @Nozdormu:

    @Gamerman01:

    I agree with Noz that more playing is needed to determine that
    I would like to not change territory values anywhere on the map, though
    I will be putting a lot of thought and attention into the Japan vs. India situation, though.
    Regarding non-Normandy French territories, I don’t want them to change ownership to UK.

    As always, all feedback appreciated

    I can understand you don’t want them to change. However part of the reason changing ownership of the units wasn’t bad, was mainly because the units would work alongside the uk anyways. I could imagine the same for the TTs.

    On a side note. In the current testing game I am avoiding liberating UK as it gives the US more resources to play around with. Seems weird.

    I had wondered why you left India untaken.  But that’s the same rationale for not retaking France, right?  It’s not really a new thing.  You just rarely see Japan flee Asia entirely. :P

    The downside is that at some point it will be beneficial to the Chinese to retake India. I do have one question tho. Given the new house rules China and US are played together. Does this mean that taking India with China, mean the US can´t receive ipcs and place units in say Malaya. If the contrary is true, then retaking India with the Chinese would be ok.

  • 15

    The Chinese can’t walk into india, though - unless that changed with this ruleset.


  • @Shin:

    @Nozdormu:

    @Gamerman01:

    I agree with Noz that more playing is needed to determine that
    I would like to not change territory values anywhere on the map, though
    I will be putting a lot of thought and attention into the Japan vs. India situation, though.
    Regarding non-Normandy French territories, I don’t want them to change ownership to UK.

    As always, all feedback appreciated

    I can understand you don’t want them to change. However part of the reason changing ownership of the units wasn’t bad, was mainly because the units would work alongside the uk anyways. I could imagine the same for the TTs.

    On a side note. In the current testing game I am avoiding liberating UK as it gives the US more resources to play around with. Seems weird.

    I had wondered why you left India untaken.� But that’s the same rationale for not retaking France, right?� It’s not really a new thing.� You just rarely see Japan flee Asia entirely. :P

    I prefer using European Axis to force a victory in the pacific as Germany working with Japan tends to work out well for the Axis. This requires some major investment in a fleet however. The other way around could work I suppose, but I don’t really see it. Japan needs to keep US occupied. The moment US can invest fully into Europe, European victory becomes a lot harder (most of the time).


  • @Shin:

    The Chinese can’t walk into india, though - unless that changed with this ruleset.

    Kinda silly tho. They depend on that route for ipc, but other then the flying tigers can’t fully defend it.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Right, China is still not allowed into India, but can defend it with flying tigers (After all, those were American)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Tweaks to the house-ruled game since playtest #1 started are incorporated in the spreadsheet and highlighted in yellow
    https://docs.google.com/spreadsheet/ccc?key=0AhOB4pSke42ydGh6d2NwRDJRRzBteEsyU1EtNGhXVUE#gid=2

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Good point - adding 3 cities that are in proximity to Japan’s normal objectives and adding only 2 cities to VC conditions, makes it even easier for Japan to win.  They wouldn’t need NSW or Hawaii.

    But I was thinking mainly in terms of world prominence of cities, not game play, figuring game play would take care of itself.

    Changing Sumatra to Java, after doing a little homework.

    Thinking about changing Phillipines to New Zealand.

    I don’t mind the idea of Japan having more trouble with China, though, and not having to get Sydney or Hawaii.  If China is harder to hold down, then it’s harder to hold on to Manchuria, Kiangsu, Hong Kong, Malaya, Java, India, Japan, and Phillipines (New Zealand) all for one round.

    Japan’s starting forces could always be reduced a little more.  I’ve already taken away 2 infantry and 2 tacs…  I’m just saying we don’t have to consider Victory City changes in a vacuum.  Other things can be changed at the same time to keep Japan from winning too easily.  Don’t worry, I hate Pacific victories as much as any other player


  • Sydney can’t get 3 for Malaya, but can get the NO for Hong Kong? Seems odd.


  • And what about Korea, Siam and FIC.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Nozdormu:

    Sydney can’t get 3 for Malaya, but can get the NO for Hong Kong? Seems odd.

    Sydney can’t collect income from Hong Kong, therefore not the NO for Hong Kong either

    Sydney can’t get the NO for Malaya, but can collect the 3 income if there is no convoy disruption.  Can be disrupted for 3 damage if it’s Sydney collecting.

    Siam, FIC, Korea can be collected by Sydney just as Brazil, Morocco, Berlin, or Persia can

    It’s just the core territories close to India that can’t be collected by Sydney

  • 19 18

    Is there some way to see all your changes to the standard (official) rules?

    I don’t want to read through 80 pages, just to give my 2 cents and contribute.

  • 15

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Added an intro page to the front of the spreadsheet that gives executive summary of the changes for players checking it out for the first time.

  • 15

    Gamerman, I wonder if you’ve seen these house rules made by Young Grasshopper.  There’s some pretty good ideas here worth stealing in my opinion.

    Making the win requirement 12 VCs (in both boards, naturally) for both Allies and Axis after round 5 is nice, if only because it gives the Allies an achievable win condition besides “Ugh, I give up.  You win.”

  • 15

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Cool, thanks Shin Ji

    I have also saved this thread http://www.axisandallies.org/forums/index.php?topic=32483.0;topicseen
    which I thought had good ideas, but haven’t read it in detail yet

    I am hesitant to play test the house rule game myself, because it’s so different from the 2nd edition game…. I’m trying to be active in the league.  Are you having any luck finding someone to play the house rule game with?

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Oh, I just heard in the video that they agree with me that the no subs in the Atlantic NO should be re-instated, and also German NO for control of London  :-)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    They also have Mongolia as its own neutral bloc, which got me to thinking

    I am going to add a rule that an Axis power must be at war with Russia to invade Mongolia.  This prevents Japan exploitation of Mongolia while ignoring Russia, and makes sense, given the Russian/Mongolian ties

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