G40 League House Rule project


  • idea on vc conditions.
    same as now except…

    AXIS;
    europe 8vc but axis 12 globally.
    pacific 6vc but axis 12 globally.

    ALLIES;
    2 axis capitols.


  • gamer,
    you haveme down a s a loss on your spreadsheet against arathorn, but the game is still being played.

  • TripleA

    @Gamerman01:

    Maybe I didn’t say this, but I’ve been thinking it.  To compensate for every neutral standing on its own, each neutral could be given a slightly larger standing army.  If the Axis want to attack Turkey’s 10 infanty or Spain’s 8 to gain control, I think they’ve paid an appropriate price.

    I’m coming a bit late to this it seems, and I apologize if you have already discussed this.

    A house rule AWN and I use for the neutrals is to treat them as regional allies. This means that if Spain is attacked, only European neutrals becoming friendly to the non-aggressor but everyone else stays true neutral.

    That way you don’t get silly situations like Afghanistan going to war because the US invaded Portugal. (I have yet to see any rationale for Argentina going to war because someone invaded Mongolia :))


  • Hank,
    I came up with something quite awhile back that tied any attack on Spain (true neutral or opposing neutral)triggering the europe, south america, and africa block, and tied attacking Turkey similarly into the middle east, africa and europe block.  Everything else is in its own block and only influences that block. 
    In that way if germany attacks Sweden only it invites the allies to walk into Spain or Turkey without penalty which isn’t wise.


  • @Infrastructure:

    gamer,
    you haveme down a s a loss on your spreadsheet against arathorn, but the game is still being played.

    I’m sorry, that was unintentional and I will fix it immediately.  Thanks for pointing it out.  I apparently forgot to undo it after his claiming the win was reversed.


  • @Infrastructure:

    Hank,
    I came up with something quite awhile back that tied any attack on Spain (true neutral or opposing neutral)triggering the europe, south america, and africa block, and tied attacking Turkey similarly into the middle east, africa and europe block.  Everything else is in its own block and only influences that block.   
    In that way if germany attacks Sweden only it invites the allies to walk into Spain or Turkey without penalty which isn’t wise.

    This is brilliant.  I like this a lot.
    I initially went to every neutral on its own because I don’t think Spain, Sweden, and Turkey should be tied together.  I’m sure this would just give the Axis the great incentive to invade all 3 of them almost every game.
    But tying Spain to South America and Turkey to Middle East is brilliant.

  • TripleA

    @Gamerman01:

    @Infrastructure:

    Hank,
    I came up with something quite awhile back that tied any attack on Spain (true neutral or opposing neutral)triggering the europe, south america, and africa block, and tied attacking Turkey similarly into the middle east, africa and europe block.  Everything else is in its own block and only influences that block.   
    In that way if germany attacks Sweden only it invites the allies to walk into Spain or Turkey without penalty which isn’t wise.

    This is brilliant.  I like this a lot.
    I initially went to every neutral on its own because I don’t think Spain, Sweden, and Turkey should be tied together.  I’m sure this would just give the Axis the great incentive to invade all 3 of them almost every game.
    But tying Spain to South America and Turkey to Middle East is brilliant.

    Agreed. I like that there is some strong incentive for the axis to attack, but still some incentive to keep them neutral. It also avoids the ridiculous situations like the ones I noted before.


  • Updated my spreadsheet.
    Currently I have Spain, Portugal, NW Africa and South America together
    Turkey, Saudi Arabia and Afghanistan together
    Switzerland completely out of play
    Sweden, Mozamb and Angola stand alone
    Mongolia tied together

    I think that’s everybody.
    This rule change alone would make this game so much better  :-)

    Still a lot of work to do on all the other rules…

  • '17

    @Gamerman01:

    Mozamb and Angola stand alone

    Shouldn’t Portugal’s colonies (Moz/Ang) be tied to Portugal?

  • '17

    On a more important note: have you talked to Veqryn about how some of these changes could be made an option in tripleA?

    Or is there someone else on the forum who knows enough to be able to change turn sequence and unit costs in a G40 mod for tripleA?


  • @wheatbeer:

    @Gamerman01:

    Mozamb and Angola stand alone

    Shouldn’t Portugal’s colonies (Moz/Ang) be tied to Portugal?

    OK, I hadn’t done my homework on the history of Moz/Angola yet.
    Portuguese Guinea is apparently another one, but whose was Rio de Oro, Sierral Leone, and Liberia?

    Should Spain and Portugal be together in the same bloc, I’m guessing?


  • @wheatbeer:

    On a more important note: have you talked to Veqryn about how some of these changes could be made an option in tripleA?

    Or is there someone else on the forum who knows enough to be able to change turn sequence and unit costs in a G40 mod for tripleA?

    Not yet, since I’m just getting started.  I’m hoping he will
    We could always battlemap it  :wink:

  • '17

    Rio de Oro was Spain. Liberia was independent.

    Spain and Portugal were friendly and politically like-minded in this period, so it makes sense to me.

  • '17

    Apparently Sierra Leone was British? Seems weird that was left as neutral for the game.


  • I will make those changes.
    I guessed Rio de Oro was Spanish…… River of Gold
    We can certainly make Sierra Leone British and not neutral.


  • I’ll throw in Liberia with the other Africa neutrals, tied to Spain/Portugal, for simplicity.  I doubt this territory has ever come into play anyway.

  • '17

    I don’t know much about Liberia other than it being settled by some freed American slaves, but I found more relevant info on wikipedia.

    Quote from wiki page,
    “In World War II, Liberia signed a Defence Pact with the U.S. in 1942, and assured the Americans and their allies of all the supply of natural rubber (a strategic commodity in wartime) that they needed. It also allowed the U.S. to use its territory for military bases, and as a bridgehead for American transports of soldiers and war supplies”

    wiki’s source:
    William R. Stanley Trans-South Atlantic air link in World War II
    http://link.springer.com/article/10.1007%2FBF00806430
    interesting quote from the abstract,
    “A few existing and numerous newly constructed airfields between Liberia and Khartoum served as the emergency landing, refueling, maintenance and housing sites … American-supplied warplanes played an important role in the pivotal Egyptian battle of El-Alemain in October, 1942.”

    Might be worth making it US territory for game purposes, though I don’t see how it would have the strategic relevance that it may have had during the real war since French West Africa works better as an entry point to Africa already.

    Maybe Liberia ought to be added as a territory requirement to the NO for controlling Mexico, SE Mexico, Central America, and West Indies to reflect the importance of rubber.


  • @wheatbeer:

    I don’t know much about Liberia other than it being settled by some freed American slaves, but I found more relevant info on wikipedia.

    Quote from wiki page,
    “In World War II, Liberia signed a Defence Pact with the U.S. in 1942, and assured the Americans and their allies of all the supply of natural rubber (a strategic commodity in wartime) that they needed. It also allowed the U.S. to use its territory for military bases, and as a bridgehead for American transports of soldiers and war supplies”

    wiki’s source:
    William R. Stanley Trans-South Atlantic air link in World War II
    http://link.springer.com/article/10.1007%2FBF00806430
    interesting quote from the abstract,
    “A few existing and numerous newly constructed airfields between Liberia and Khartoum served as the emergency landing, refueling, maintenance and housing sites … American-supplied warplanes played an important role in the pivotal Egyptian battle of El-Alemain in October, 1942.”

    Might be worth making it US territory for game purposes, though I don’t see how it would have the strategic relevance that it may have had during the real war since French West Africa works better as an entry point to Africa already.

    Maybe Liberia ought to be added as a territory requirement to the NO for controlling Mexico, SE Mexico, Central America, and West Indies to reflect the importance of rubber.

    Never underestimate the importance of condoms.


  • Or make it worth 1 IPC!  Then it can be convoyed


  • @wheatbeer:

    On a more important note: have you talked to Veqryn about how some of these changes could be made an option in tripleA?

    Or is there someone else on the forum who knows enough to be able to change turn sequence and unit costs in a G40 mod for tripleA?

    cant we get the problems with 2nd ediion fixed first?

Suggested Topics

  • 6
  • 11
  • 37
  • 46
  • 61
  • 100
  • 90
  • 51
Axis & Allies Boardgaming Custom Painted Miniatures

53

Online

17.9k

Users

40.6k

Topics

1.8m

Posts