@Martin
Game History
Combat Hit Differential Summary :
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Hit Differential Summary :
Axis-Dominion and I are having a rules dispute. Here’s the situation.
Russia has owned Korea for a while now, and built a factory there a few rounds ago. Japan has a huge fleet including 7 empty transports parked in SZ 6.
Russia just built a Dst in SZ 6 with that factory.
Now, I agree that of course this prevents me from loading the transports in combat movement, or from moving them in noncombat movement, since they’d have to stay in SZ 6 during combat.
Our disagreement hinges on this - I believe that I should be able to load (but not move) the transports during my NCM. Axis-Dominion disagrees. He says it is only because of a TripleA bug that the software allows this.
As support for my argument, I point to the fact that you can load units on transports even when it is not the country that owns the transport’s turn. Such as an Anzac Inf stepping onto a USA transport.
What do y’all think? Is there a specific ruling on this? I’m headed to sift through the FAQ, but someone else might have it handy.
@Shin:
Axis-Dominion and I are having a rules dispute. Here’s the situation.
Russia has owned Korea for a while now, and built a factory there a few rounds ago. Japan has a huge fleet including 7 empty transports parked in SZ 6.
Russia just built a Dst in SZ 6 with that factory.
Now, I agree that of course this prevents me from loading the transports in combat movement, or from moving them in noncombat movement, since they’d have to stay in SZ 6 during combat.
Our disagreement hinges on this - I believe that I should be able to load (but not move) the transports during my NCM. Axis-Dominion disagrees. He says it is only because of a TripleA bug that the software allows this.
As support for my argument, I point to the fact that you can load units on transports even when it is not the country that owns the transport’s turn. Such as an Anzac Inf stepping onto a USA transport.
What do y’all think? Is there a specific ruling on this? I’m headed to sift through the FAQ, but someone else might have it handy.
If the transports have done anything during the combat phase, they cannot do anything in NCM.
But they aren’t doing anything. The Inf and Art are.
@Shin:
But they aren’t doing anything. The Inf and Art are.
The tps are being loaded, that’s considered something.
interesting question…… Shin ji’s argument seems reasonable, but what does the rule book say???
You can’t load them because the transports participated in combat. After that the transports can do nothing for the rest of the turn - they can’t be loaded. This is entirely different than another nation jumping on them because that is on a different turn
If there was a German or Italian ground unit on Japan, they could totally load on Japanese transports on the Italian or German turn, but Japanese ground units on Japan could only load on these transports during the combat movement phase, and only if they are going to be unloaded on an amphibious assault during the same phase.
I can definitely prove this with the rulebook but it would take some additional time. I will only bother if you need me to
okey….
so Germany takes London and Italy takes Africa. Now, if UK units “liberate” any original UK areas from Italy in Africa there is no money for UK pacific for this, right? The territory is not collected?
Is this correct? Hmmm
okey….
so Germany takes London and Italy takes Africa. Now, if UK units “liberate” any original UK areas from Italy in Africa there is no money for UK pacific for this, right? The territory is not collected?
Is this correct? Hmmm
Yeah, there’s some special paragraph in the rules which covers this.
okey….
so Germany takes London and Italy takes Africa. Now, if UK units “liberate” any original UK areas from Italy in Africa there is no money for UK pacific for this, right? The territory is not collected?
Is this correct? Hmmm
Yeah, there’s some special paragraph in the rules which covers this.
bottom line, UK pacific can only collect on pacific side, even if London is down?
okey….
so Germany takes London and Italy takes Africa. Now, if UK units “liberate” any original UK areas from Italy in Africa there is no money for UK pacific for this, right? The territory is not collected?
Is this correct? Hmmm
Yeah, there’s some special paragraph in the rules which covers this.
bottom line, UK pacific can only collect on pacific side, even if London is down?
Exactly.
Is anyone else using the new TripleA that just came out? I’m seriously considering switching back to an older version at this point - it’s such a resource hog! My computer can barely run it.
@Shin:
Is anyone else using the new TripleA that just came out? I’m seriously considering switching back to an older version at this point - it’s such a resource hog! My computer can barely run it.
I had issues with the previous version until I upgraded my Linux OS. The old Java had a significant memory leak.
No real troubles with 1.9 on my Linux laptop with Core 2 Duo and 3GB of RAM. Until I run up 3+ instances of Triple A that is.
I’m a Windows (64bit) peasant on an old laptop. I did find out there is a slightly newer version out, so I’m hoping that will help.
I know my Java is as updated as possible - I just checked.
@Shin:
I know my Java is as updated as possible - I just checked.
Could be your problem. Java 9 has a few “experimental” features AIUI.
Error while posting:
“Summary text: Missing refresh header after login”.
I’m told this is a forum issue.
@Shin:
Is anyone else using the new TripleA that just came out? I’m seriously considering switching back to an older version at this point - it’s such a resource hog! My computer can barely run it.
Could try build 3160. I understand it has some performance improvements in it.
Can’t load any of my games started with the triple A 1.9 2984 version. Its keeps saying I need to download a map and then everything goes haywire. Any thoughts on how to fix this?
I had trouble with 1.9 too, and tried several different versions of it.
Maybe stick with 1.8, the last stable version
Or are you in midgame like I was? I used a different computer and then was OK
I am actually mid game in two of my games. Do you know if the different 1.9 v are compatible?
Actually I do
Dominion has been using a different 1.9 than me and we’ve been OK so far
I’m using 3160 currently