2016 League General Discussion Thread


  • @Mistergreen:

    Are you allowed to buy a airfield or harbor with UK and place it on the Pacific map? As far as I can tell it ain’t listed as one of the things that separate the two economies…

    Absolutely - if India pays for 100% of the cost  :-)

  • '19 '17

    Is it legal to scramble against a pure submarine attack on unescorted tps?


  • I can’t prove it, so you’ll need Krieghund if you want to know for sure, but my educated guess is no you can’t.
    Rule says in part “…air units can be scrambled to help friendly units in adjacent sea zones that have come under attack”
    Scrambling against submarines could not be considered “helping”
    I think it may be relevant also that an attack by boats with no combat value is not allowed (carriers and transports), which I know for sure.

    I’m guessing you’re asking because if the territory the planes scrambled from is lost, the planes are displaced and are allowed to fly 1 space to land elsewhere?  Off the top of my head, can’t think of any other reason this question would be asked  :-)

  • '19 '17

    @Gamerman01:

    I can’t prove it, so you’ll need Krieghund if you want to know for sure, but my educated guess is no you can’t.
    Rule says in part “…air units can be scrambled to help friendly units in adjacent sea zones that have come under attack”
    Scrambling against submarines could not be considered “helping”
    I think it may be relevant also that an attack by boats with no combat value is not allowed (carriers and transports), which I know for sure.

    I’m guessing you’re asking because if the territory the planes scrambled from is lost, the planes are displaced and are allowed to fly 1 space to land elsewhere?  Off the top of my head, can’t think of any other reason this question would be asked  :-)

    I’d lean towards no as well, thanks.

    Yeah if you were allowed to scramble you would have the option of saving the planes if the territory is under attack, assuming you have a viable landing spot.

  • '19 '17 '16

    @Adam514:

    Is it legal to scramble against a pure submarine attack on unescorted tps?

    Perhaps but you can’t hit the subs once you’ve scrambled. Why would you want to? If the territory is being attacked perhaps your plan is to scramble the planes and land them somewhere else where you also control? I think this move is legal. I guess I’m leaning the opposite way to GM there.

    Sidebar:
    Hmm, looks like if you have a transport in a SZ with 20 enemy subs and move in a DD to attack the subs with some planes, you aren’t allowed to move the transport out on combat movement unless it has a separate combat reason to move. I’m sure that would be house ruled out if it ever happened.


  • i’m sure this has been answered before, but it’s so hard to search on this forum, so i’ll just ask hopefully it’s a quick answer. in my game with balladeer, japan did not dow on turn 3, but US turn 3 moved its ships to 17 and 33 (and then they entered the war at collect income phase per the rules). is that legal? in the rulebook it says:

    Political Situation: The United States begins the game at war with no one. In addition to the normal restrictions (see “Powers Not at War with One Another,” page 15), while it’s not at war with Japan, the United States may not move any units into or through China or end the movement of its sea units in sea zones that are adjacent to Japan-controlled territories.

  • '15 '14

    Pretty clear case to me that this was illegal.

    USA DOW comes after placement of units. During NCM in US3 US was not at war and thus not allowed to move ships into 17 or 33.


  • that’s my thinking and understanding as well.

  • '15

    But the US ending movement in, say 16, would be legal in that circumstance, right?

    I’m not 100% clear on the meaning of adjacent here.


  • @Shin:

    But the US ending movement in, say 16, would be legal in that circumstance, right?

    I’m not 100% clear on the meaning of adjacent here.

    yah the wording isn’t so clear to me either, but i can’t believe by “adjacent” they would mean to rule those sea zones out like 16. or else 31 and 30 would be ruled out as well, but those are at times strategic placements for US when not at war.

    however, would be good to get confirmation on this point as well.


  • Units can move between adjacent spaces (those that share a common border).

    My guess are that they wouldn’t use different definitions of adjacent within the rules.

  • '15 '14

    Adjacent = USA can drop to Japanese ground from the seazone.

    Thus 16 is legal, 17 and 33 aren’t.


  • @Mistergreen:

    Units can move between adjacent spaces (those that share a common border).

    My guess are that they wouldn’t use different definitions of adjacent within the rules.

    good point, so that would mean 16, 30, 31 etc would not be considered adjacent to a japan-controlled territory.

  • '15 '14

    Yes.

  • '18 '16 '15

    Yea, now that you post it, it’s kind of obvious, but the game allowed it and it looked pretty good to me :-)


  • @Balladeer:

    Yea, now that you post it, it’s kind of obvious, but the game allowed it and it looked pretty good to me :-)

    no prob, yah triplea still misses on a few rules.

  • '15

    TripleA will let you straight up park in SZ 6!

  • '19 '17 '16

    So in a couple of games I’ve had an error opening up the .tsvg file. Something about a zip being invalid. In one game my opponent was able to fix it by reapplying the moves from dice emails but that hasn’t worked in another.

    Any ideas out there? Anyone seen this or know what it is? Perhaps the file is getting too big or something? Server running out of space?

    Really not sure here.

  • '21 '20 '19 '18 '17 '16

    having the same issues


  • yup, files are not uploading correctly, which probably means some of us will have to redo/recreate our turns and then exchange via email until file posting has been fixed.

    for those of you who haven’t posted your turn yet, be sure to save your completed turn first before posting and exiting the game. if the posting is still broken, at least you have the completed turn saved so that you can exchange via email.

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