@cwglee51 You said an Artillary in Kwiechei, where exactly is that? And also you can not place chinease artillary for the bid as per league rules, all the other bid placments are done, I’m just wondering what you wanna do with that last 4 IPC
15L G40 Playoff Rd1 ME1945 (Allies+26) vs JuanSpain (Axis)
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I assumed no scramble, please launch forum dice for fighters defense if you wish it, or full combat again, as you prefer. Thx
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 4 carriers and 1 factory_minor; Remaining resources: 2 PUs;Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 126 Sea Zone to VologdaCombat - Americans
Battle in Vologda
Americans attack with 3 fighters and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 3 fighters and 1 tactical_bomber in Vologda, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Vologda to Russia
2 fighters moved from Persia to Russia
1 submarine moved from 94 Sea Zone to 91 Sea Zone
1 artillery moved from Peru to Chile
1 infantry moved from Bolivia to Chile
1 bomber moved from Brazil to Queensland
3 carriers moved from 29 Sea Zone to 52 Sea Zone
6 fighters moved from Alberta Saskatchewan Manitoba to 52 Sea Zone
9 fighters moved from 29 Sea Zone to Queensland
5 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from 29 Sea Zone to Hawaiian Islands
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 65 Sea Zone
1 infantry moved from 65 Sea Zone to Chile
1 aaGun moved from 65 Sea Zone to Chile
2 carriers moved from 29 Sea Zone to 12 Sea Zone
2 tactical_bombers moved from 89 Sea Zone to 12 Sea Zone
1 carrier moved from 89 Sea Zone to 28 Sea Zone
1 fighter moved from Alberta Saskatchewan Manitoba to 12 Sea Zone
3 aaGuns, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry and 3 transports moved from 126 Sea Zone to 111 Sea Zone
1 carrier moved from 117 Sea Zone to 101 Sea ZonePlace Units - Americans
4 carriers placed in 10 Sea Zone
1 factory_minor placed in Saudi ArabiaTurn Complete - Americans
Americans collect 58 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Queensland : 1 bomber, 13 fighters and 2 tactical_bombers
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Johnston Island : 1 artillery
Hawaiian Islands : 1 airfield, 5 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Midway : 1 airfield
26 Sea Zone : 2 submarines
28 Sea Zone : 1 carrier
12 Sea Zone : 2 carriers, 1 fighter and 2 tactical_bombers
10 Sea Zone : 4 carriers, 1 destroyer and 1 transport
54 Sea Zone : 1 flag
52 Sea Zone : 3 carriers and 6 fighters
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Scotland : 1 armour and 1 infantry
Russia : 5 fighters and 1 tactical_bomber
125 Sea Zone : 1 submarine
Chile : 1 flag, 1 aaGun, 1 artillery and 2 infantry
80 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 1 submarine and 1 transport
65 Sea Zone : 1 transport
Saudi Arabia : 1 flag, 1 factory_minor
101 Sea Zone : 1 carrier
Brazil : 1 flag
Venezuela : 1 flag
Persia : 1 artillery
Bolivia : 1 flag
98 Sea Zone : 1 flag
91 Sea Zone : 2 submarines
111 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer and 3 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 62 / 77
Russians : 13 / 18
Japanese : 75 / 87
Americans : 58 / 80
Chinese : 0 / 3
British : 34 / 40
UK_Pacific : 2 / 0
Italians : 21 / 28
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 3 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
10 infantry moved from West India to Afghanistan
1 armour moved from Iraq to Caucasus
Russians take Caucasus from Germans
1 artillery moved from Iraq to Turkey
2 fighters moved from 80 Sea Zone to Turkey
1 armour moved from Eastern Persia to Kazakhstan
1 fighter moved from Volgograd to Kazakhstan
2 fighters moved from West India to Kazakhstan
2 fighters moved from West India to AfghanistanCombat - British
Battle in Turkey
British attack with 1 artillery and 2 fighters
Germans defend with 1 mech_infantry
British roll dice for 1 artillery and 2 fighters in Turkey, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Turkey, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Turkey
British win, taking Turkey from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
British attack with 1 armour and 3 fighters
Japanese defend with 1 mech_infantry
British roll dice for 1 armour and 3 fighters in Kazakhstan, round 2 : 1/4 hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 1 armour and 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Afghanistan
British attack with 2 fighters and 10 infantry
Japanese defend with 2 infantry and 1 mech_infantry
British roll dice for 2 fighters and 10 infantry in Afghanistan, round 2 : 2/12 hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Afghanistan, round 2 : 2/3 hits
2 infantry owned by the British and 2 infantry owned by the Japanese lost in Afghanistan
British roll dice for 2 fighters and 8 infantry in Afghanistan, round 3 : 6/10 hits
Japanese roll dice for 1 mech_infantry in Afghanistan, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Afghanistan
British win, taking Afghanistan from Japanese with 2 fighters and 8 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry and 1 mech_infantry
Casualties for British: 2 infantryNon Combat Move - British
1 fighter moved from Northwest Persia to Russia
3 fighters moved from Kazakhstan to Russia
2 fighters moved from Afghanistan to Russia
1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to Persia
2 aaGuns moved from West India to Afghanistan
2 infantry moved from 80 Sea Zone to Persia
1 aaGun moved from West India to Afghanistan
2 aaGuns moved from 111 Sea Zone to Scotland
1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
2 fighters moved from Turkey to PersiaPlace Units - British
2 infantry and 1 mech_infantry placed in Egypt
3 fighters placed in 80 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,1,6,4,6,4
British collect 34 PUs (2 lost to blockades); end with 34 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Kazakhstan : 1 armour
10 Sea Zone : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alberta Saskatchewan Manitoba : 1 airfield
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 2 aaGuns, 1 airfield, 1 artillery and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Ethiopia : 1 flag
Russia : 6 fighters
Caucasus : 1 armour
Afghanistan : 1 flag, 3 aaGuns and 8 infantry
80 Sea Zone : 1 battleship, 1 cruiser, 3 fighters and 1 transport
Turkey : 1 flag, 1 artillery
Mozambique : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 flag, 1 factory_minor
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 airfield, 2 fighters and 3 infantry
Colombia : 1 flag, 1 artillery
Peru : 1 flag
126 Sea Zone : 1 battleship
111 Sea Zone : 1 aaGun, 2 infantry and 1 transportProduction/PUs Summary :
Germans : 58 / 77
Russians : 16 / 18
Japanese : 74 / 87
Americans : 58 / 80
Chinese : 0 / 3
British : 36 / 34
UK_Pacific : 2 / 0
Italians : 21 / 28
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 3 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 fighters and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
4 infantry moved from Southern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
4 infantry moved from 99 Sea Zone to Turkey
2 cruisers moved from 97 Sea Zone to 99 Sea Zone
1 battleship moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from 99 Sea Zone to Kazakhstan
1 bomber moved from Ukraine to Kazakhstan
1 fighter moved from Bryansk to Kazakhstan
3 fighters moved from Bryansk to Tambov
1 tactical_bomber moved from Ukraine to Tambov
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
2 tactical_bombers moved from Ukraine to Rostov
3 fighters moved from Ukraine to RostovCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer
Russians defend with 1 submarine
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Tambov
Italians attack with 3 fighters and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Italians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Turkey
Italians attack with 4 infantry
British defend with 1 artillery
Italians win, taking Turkey from British with 4 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Kazakhstan
Italians attack with 1 bomber and 3 fighters
British defend with 1 armour
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -4
Casualties for British: 1 armour
Casualties for Italians: 1 fighter
Battle in Rostov
Italians attack with 3 fighters and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Italians win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
1 mech_infantry moved from Yugoslavia to Greece
3 fighters moved from Rostov to 99 Sea Zone
2 tactical_bombers moved from Rostov to Greece
2 fighters moved from Kazakhstan to Sikang
1 bomber moved from Kazakhstan to Greece
1 tactical_bomber moved from Tambov to Ukraine
3 fighters moved from Tambov to GreecePlace Units - Italians
1 transport placed in 97 Sea Zone
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 fighters and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
4 infantry moved from Southern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
4 infantry moved from 99 Sea Zone to Turkey
2 cruisers moved from 97 Sea Zone to 99 Sea Zone
1 battleship moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from 99 Sea Zone to Kazakhstan
1 bomber moved from Ukraine to Kazakhstan
1 fighter moved from Bryansk to Kazakhstan
3 fighters moved from Bryansk to Tambov
1 tactical_bomber moved from Ukraine to Tambov
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
2 tactical_bombers moved from Ukraine to Rostov
3 fighters moved from Ukraine to RostovCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer
Russians defend with 1 submarine
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Tambov
Italians attack with 3 fighters and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Italians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Turkey
Italians attack with 4 infantry
British defend with 1 artillery
Italians win, taking Turkey from British with 4 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Kazakhstan
Italians attack with 1 bomber and 3 fighters
British defend with 1 armour
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -4
Casualties for British: 1 armour
Casualties for Italians: 1 fighter
Battle in Rostov
Italians attack with 3 fighters and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Italians win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
1 mech_infantry moved from Yugoslavia to Greece
3 fighters moved from Rostov to 99 Sea Zone
2 tactical_bombers moved from Rostov to Greece
2 fighters moved from Kazakhstan to Sikang
1 bomber moved from Kazakhstan to Greece
1 tactical_bomber moved from Tambov to Ukraine
3 fighters moved from Tambov to GreecePlace Units - Italians
1 transport placed in 97 Sea Zone
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bryansk: 1 aaGun
EDIT: Adding units owned by Italians to Vologda: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Persia
1 infantry moved from Iraq to PersiaTurn Complete - French
Territory Summary for French :
Russia : 1 fighter
Persia : 2 infantryProduction/PUs Summary :
Germans : 58 / 77
Russians : 16 / 18
Japanese : 74 / 87
Americans : 58 / 80
Chinese : 0 / 3
British : 34 / 34
UK_Pacific : 2 / 0
Italians : 23 / 39
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 3 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 armour, 3 artilleries, 2 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 tactical_bombers moved from Novgorod to 126 Sea Zone
2 bombers moved from Southern Italy to 126 Sea Zone
1 armour moved from Bryansk to Volgograd
Germans take Tambov from Russians
Germans take Volgograd from Russians
1 tactical_bomber moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Caucasus
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
Germans take Rostov from Russians
1 armour moved from Bryansk to Samara
Germans take Samara from Russians
1 infantry moved from Bryansk to Tambov
1 infantry moved from Smolensk to Vologda
1 infantry moved from Bryansk to Smolensk
4 fighters and 4 tactical_bombers moved from Ukraine to Caucasus
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Syria
1 infantry moved from 99 Sea Zone to SyriaCombat - Germans
Battle in Syria
Battle in 126 Sea Zone
Germans attack with 2 bombers and 3 tactical_bombers
British defend with 1 battleship
Germans win, taking Syria from French with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 battleship
Battle in Caucasus
Germans attack with 1 armour, 5 fighters, 1 mech_infantry and 5 tactical_bombers
British defend with 1 armour
Germans win, taking Caucasus from Russians with 1 armour, 5 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
3 armour moved from Ukraine to Bryansk
12 mech_infantrys moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
3 fighters and 3 tactical_bombers moved from Caucasus to Greece
1 fighter moved from Greece to Tobruk
2 bombers moved from 126 Sea Zone to Novgorod
2 tactical_bombers moved from 126 Sea Zone to Novgorod
2 artilleries moved from Norway to Finland
4 infantry moved from Norway to Finland
6 infantry moved from Novgorod to Belarus
3 mech_infantrys moved from Poland to Belarus
1 infantry and 1 mech_infantry moved from Northern Italy to 97 Sea Zone
2 mech_infantrys moved from Yugoslavia to Greece
1 mech_infantry moved from Northern Italy to Albania
1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from France to Northern Italy
4 artilleries moved from Western Germany to France
1 mech_infantry moved from Germany to Eastern Poland
2 infantry moved from Western Germany to GermanyPlace Units - Germans
3 artilleries placed in Ukraine
3 armour placed in Novgorod
1 airfield placed in Greece
2 bombers and 1 mech_infantry placed in Greece
1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 64 PUs (3 lost to blockades); end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Japanese
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
14 infantry moved from Yakut S.S.R. to BuryatiaCombat - Russians
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry; Italians defend with 1 aaGun
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits
Germans roll dice for 1 aaGun and 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 artillery in Vologda, round 3 : 0/1 hits
Germans roll dice for 1 aaGun and 1 infantry in Vologda, round 3 : 0/1 hits
1 artillery owned by the Russians retreated to Russia
Germans win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Buryatia
Russians attack with 14 infantry
Japanese defend with 2 artilleries and 9 infantry
Russians roll dice for 14 infantry in Buryatia, round 2 : 3/14 hits
Japanese roll dice for 2 artilleries and 9 infantry in Buryatia, round 2 : 2/11 hits
2 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Buryatia
Russians roll dice for 12 infantry in Buryatia, round 3 : 1/12 hits
Japanese roll dice for 2 artilleries and 6 infantry in Buryatia, round 3 : 2/8 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Russians roll dice for 10 infantry in Buryatia, round 4 : 2/10 hits
Japanese roll dice for 2 artilleries and 5 infantry in Buryatia, round 4 : 4/7 hits
4 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Buryatia
6 infantry owned by the Russians retreated to Yakut S.S.R.
Japanese win with 2 artilleries and 3 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 6 infantry
Casualties for Russians: 8 infantry
Battle in Samara
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/2 hits
Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Samara
retreated to Samara
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Samara to Persia
1 aaGun moved from Yakut S.S.R. to YeniseyPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs totalTerritory Summary for Russians :
Yenisey : 1 aaGun and 1 infantry
Yakut S.S.R. : 1 aaGun and 6 infantry
Russia : 2 aaGuns, 1 airfield, 4 armour, 3 artilleries, 1 factory_major and 28 infantry
114 Sea Zone : 1 submarine
Persia : 1 tactical_bomberProduction/PUs Summary :
Germans : 67 / 84
Russians : 9 / 9
Japanese : 73 / 87
Americans : 58 / 80
Chinese : 0 / 3
British : 34 / 34
UK_Pacific : 2 / 0
Italians : 23 / 39
ANZAC : 10 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 3 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 destroyer, 7 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Saudi ArabiaCombat - Japanese
Battle in Saudi ArabiaNon Combat Move - Japanese
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 2 battleships, 5 carriers, 2 cruisers, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 76 Sea Zone
3 tactical_bombers moved from India to 76 Sea Zone
3 fighters moved from India to 76 Sea Zone
2 mech_infantrys moved from Shan State to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 37 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to Philippines
1 infantry moved from Sakha to Buryatia
6 mech_infantrys moved from India to Yunnan
3 fighters and 3 tactical_bombers moved from French Indo China to IndiaPlace Units - Japanese
2 fighters and 1 infantry placed in India
1 destroyer and 1 submarine placed in 6 Sea Zone
5 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,3,2,1,4,1,4,5,1,5,5,1
Japanese collect 76 PUs (2 lost to blockades); end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs -
Surrender gentleman? Now it is really hard to revert this I believe.
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Surrender gentleman? Now it is really hard to revert this I believe.
Not yet. Give me another day pls.
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No hurries, all you need.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Scotland to 111 Sea Zone
1 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from Russia to Samara
2 fighters moved from Russia to Samara
3 fighters moved from Russia to Tambov
1 artillery and 2 infantry moved from Chile to Argentina
2 fighters moved from 52 Sea Zone to Argentina
1 bomber moved from Queensland to Argentina
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone -
Scramble?
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Scramble 3 fighters please
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And I assume the sub fights to death?
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Yes!
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You got it. Solid play. Congratulation and good luck in the next games.
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Juan’s pain! Good game guys
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Your reward is a match with Zhukov
Have fun with that :-)





