@donutgold no thanks
15L Playoff - Balladeer (axis) vs ArtofWar1947 (Allies +24)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 12 PUs;Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Evenkiyskiy to Timguska
1 mech_infantry moved from Timguska to Samara
1 fighter moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Tambov
2 mech_infantrys moved from Bryansk to Volgograd
2 mech_infantrys moved from Novgorod to Belarus
1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Southern Italy to YugoslaviaPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,2,6,3,5,4,4
Italians collect 13 PUs (8 lost to blockades); end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,1,6,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,5,4,2,1,6
ANZAC collect 4 PUs (4 lost to blockades); end with 4 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 5 armour, 3 artilleries, 9 fighters, 1 harbour, 11 infantry and 5 mech_infantrys
New South Wales : 1 factory_minor, 1 harbour and 1 infantryProduction/PUs Summary :
Germans : 54 / 71
Russians : 9 / 11
Japanese : 77 / 87
Americans : 57 / 74
Chinese : 0 / 2
British : 32 / 27
UK_Pacific : 0 / 0
Italians : 21 / 25
ANZAC : 8 / 4
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Combat Move - French
Non Combat Move - French
1 fighter moved from Karelia to NorwayTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 1 infantry
Norway : 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 bomber, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to Finland
3 fighters and 5 infantry moved from Novgorod to KareliaCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Karelia
Germans attack with 3 fighters and 5 infantry
Americans defend with 5 infantry
4 infantry owned by the Germans retreated to Novgorod
Russians win with 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Americans: 4 infantry
Strategic bombing raid in Finland
Bombing raid in Finland rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Finland causes 3 damage total.Non Combat Move - Germans
1 bomber moved from Finland to Novgorod
3 fighters moved from Karelia to Novgorod
2 tactical_bombers moved from Bryansk to Tambov
24 artilleries moved from Bryansk to Tambov
4 aaGuns, 14 armour, 2 infantry and 49 mech_infantrys moved from Bryansk to Tambov
3 artilleries moved from Ukraine to Rostov
3 mech_infantrys moved from Eastern Poland to Novgorod
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Volgograd to Caucasus
2 aaGuns moved from Tsinghai to Kazakhstan
1 armour moved from Timguska to Kazakhstan
1 fighter moved from Southern Italy to Volgograd
1 fighter moved from Timguska to Volgograd
1 submarine moved from 112 Sea Zone to 109 Sea Zone
2 mech_infantrys moved from Yugoslavia to Eastern PolandPlace Units - Germans
1 submarine placed in 112 Sea Zone
1 bomber placed in Western Germany
5 mech_infantrys placed in Germany
3 artilleries placed in Novgorod
3 infantry placed in Volgograd
3 artilleries placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,4,5,1,1,1,5
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Russians
Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
2 armour moved from Yakut S.S.R. to Sakha
Russians take Buryatia from Japanese
Russians take Sakha from JapaneseCombat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/4 hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
2 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
Russians collect 10 PUs (2 lost to blockades); end with 10 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 13 PUsTerritory Summary for Russians :
Sakha : 2 armour
Bryansk : 1 infantry
Russia : 6 aaGuns, 1 airfield, 1 armour, 22 artilleries, 1 factory_major, 2 fighters, 65 infantry, 14 mech_infantrys and 1 tactical_bomber
Iraq : 1 flag
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 54 / 67
Russians : 12 / 13
Japanese : 75 / 87
Americans : 57 / 74
Chinese : 0 / 2
British : 32 / 27
UK_Pacific : 0 / 0
Italians : 20 / 25
ANZAC : 8 / 4
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 harbour, 3 infantry, 7 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 artilleries and 4 infantry moved from India to 39 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 39 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
2 artilleries and 2 infantry moved from 72 Sea Zone to French Madagascar
5 armour, 11 artilleries, 8 infantry and 5 mech_infantrys moved from Eastern Persia to Persia
3 mech_infantrys moved from West India to Persia
1 armour moved from Yenisey to Buryatia
Japanese take Yakut S.S.R. from Russians
Japanese take Buryatia from Russians
1 armour and 1 mech_infantry moved from Amur to Sakha
1 mech_infantry moved from Amur to Siberia
1 mech_infantry moved from Ulaanbaatar to Amur
1 mech_infantry moved from Amur to Sakha
1 bomber moved from Timguska to Sakha
1 bomber moved from Japan to Sakha
1 fighter moved from Japan to Siberia
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 battleships, 12 carriers, 1 cruiser, 14 destroyers, 12 fighters, 3 infantry, 1 mech_infantry, 25 submarines, 10 tactical_bombers and 3 transports moved from 6 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Novosibirsk to Turkmenistan
Japanese take Turkmenistan from Russians
1 submarine moved from 80 Sea Zone to 81 Sea ZoneCombat - Japanese
Battle in French Madagascar
Battle in Kenya
Battle in 25 Sea Zone
Japanese attack with 2 artilleries, 2 battleships, 12 carriers, 1 cruiser, 14 destroyers, 12 fighters, 3 infantry, 1 mech_infantry, 25 submarines, 10 tactical_bombers and 3 transports
Americans defend with 1 destroyer
Japanese win, taking French Madagascar from French, taking Kenya from British with 2 battleships, 12 carriers, 1 cruiser, 14 destroyers, 12 fighters, 25 submarines, 10 tactical_bombers and 3 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 81 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sakha
Japanese attack with 1 armour, 2 bombers and 2 mech_infantrys
Russians defend with 2 armour
Japanese win, taking Sakha from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 4
Casualties for Russians: 2 armour
Casualties for Japanese: 2 mech_infantrys
Battle in Siberia
Japanese attack with 1 fighter and 1 mech_infantry
Americans defend with 1 artillery
retreated to Siberia
Russians win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in Persia
Japanese attack with 5 armour, 11 artilleries, 8 infantry and 8 mech_infantrys
British defend with 1 airfield, 1 factory_minor and 1 infantry
Japanese win, taking Persia from British with 5 armour, 11 artilleries, 8 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 mech_infantrys moved from Kazakhstan to Eastern Persia
2 aaGuns moved from Eastern Persia to Persia
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 fighter and 1 tactical_bomber moved from India to 72 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 72 Sea Zone
2 mech_infantrys moved from Burma to West India
1 fighter moved from Japan to Midway
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
4 submarines moved from 33 Sea Zone to 25 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to India
1 fighter moved from French Indo China to Philippines
1 mech_infantry moved from Novosibirsk to Kazakhstan
1 armour and 1 mech_infantry moved from Yenisey to Novosibirsk
1 armour and 1 mech_infantry moved from Dzavhan to Kansu
1 armour and 2 mech_infantrys moved from Jehol to Amur
1 fighter moved from Siberia to Amur
2 bombers moved from Sakha to Amur
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 transport moved from 5 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Timguska to KazakhstanPlace Units - Japanese
1 transport placed in 39 Sea Zone
1 artillery and 1 infantry placed in India
2 infantry placed in Kiangsu
1 destroyer placed in 19 Sea Zone
7 submarines placed in 6 Sea Zone
1 harbour placed in MidwayTurn Complete - Japanese
Japanese collect 82 PUs; end with 84 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier and 5 destroyers moved from 10 Sea Zone to 25 Sea Zone
6 fighters moved from Hawaiian Islands to 25 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 12 destroyers, 14 fighters and 29 submarines moved from 26 Sea Zone to 25 Sea Zone
11 fighters and 1 tactical_bomber moved from Queensland to 25 Sea Zone -
Scramble to defend SZ 25?
OOL for SZ25?
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Uh oh, totally forgot the Queensland fighters…
Scramble = yep
OOL = max def -
The lapse regarding the Queensland fighters and tac did not matter. Despite 82:18 odds, the US snatched defeat from the jaws of victory. As wiping out the main Pac fleet of the Japanese was the only hope of the Allies remaining viable, I’ll concede.
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The lapse regarding the Queensland fighters and tac did not matter. Despite 82:18 odds, the US snatched defeat from the jaws of victory. As wiping out the main Pac fleet of the Japanese was the only hope of the Allies remaining viable, I’ll concede.
Neat of my fleet, but silly mistake on my part, if I hold back I’m good… Was a very interesting game! Especially liked the back and forth of Germany in Russia, from almost in Iraq to back to Poland and starting anew. Thanks for the game!