Full scramble with three fighters to SZ110, no scrambling to SZ111. Thank you
15L Playoff - Balladeer (axis) vs ArtofWar1947 (Allies +24)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Samara
2 armour and 5 mech_infantrys moved from Buryatia to Yenisey
1 armour moved from Evenkiyskiy to YeniseyCombat - Russians
Battle in Yenisey
Russians attack with 3 armour and 5 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 3 armour and 5 mech_infantrys in Yenisey, round 2 : 1/8 hits
Germans roll dice for 1 mech_infantry in Yenisey, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yenisey
Russians win, taking Yenisey from Germans with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Samara
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits
Germans roll dice for 2 mech_infantrys in Samara, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Samara to RussiaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 15 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 18 PUsTerritory Summary for Russians :
Yenisey : 3 armour and 4 mech_infantrys
Russia : 6 aaGuns, 1 airfield, 1 armour, 20 artilleries, 1 factory_major, 2 fighters, 61 infantry, 14 mech_infantrys and 1 tactical_bomber
Samara : 1 artillery
Iraq : 1 flag
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 53 / 70
Russians : 13 / 18
Japanese : 72 / 84
Americans : 57 / 76
Chinese : 0 / 2
British : 33 / 36
UK_Pacific : 2 / 0
Italians : 20 / 20
ANZAC : 8 / 6
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 3 infantry, 4 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter, 2 infantry and 1 tactical_bomber moved from India to West India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to West India
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 mech_infantry moved from Amur to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Manchuria to Siberia
Japanese take Siberia from RussiansCombat - Japanese
Battle in West India
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 mech_infantrys
Japanese win, taking West India from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in Tanganyika TerritoryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from West India to India
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Timguska
1 armour and 1 mech_infantry moved from Kansu to Timguska
2 armour and 1 mech_infantry moved from Tsinghai to Timguska
1 armour moved from Manchuria to Amur
1 armour and 2 mech_infantrys moved from Jehol to Amur
3 mech_infantrys moved from Anhwe to Suiyuyan
1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
2 mech_infantrys moved from Yunnan to Shensi
1 armour and 1 mech_infantry moved from Yunnan to India
3 mech_infantrys moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 aaGuns, 4 armour, 11 artilleries, 8 infantry and 4 mech_infantrys moved from India to West India
1 artillery and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 33 Sea Zone to Caroline Islands
2 carriers, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
3 mech_infantrys moved from Yunnan to Burma
1 submarine moved from 39 Sea Zone to 72 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea ZonePlace Units - Japanese
1 transport placed in 39 Sea Zone
1 artillery and 1 infantry placed in India
1 transport placed in 37 Sea Zone
2 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in Kiangsu
2 mech_infantrys placed in French Indo China
1 submarine placed in 36 Sea Zone
2 destroyers, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 4 infantry and 8 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Soviet Far East to SiberiaCombat - Americans
Battle in Siberia
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Siberia, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Siberia
Americans win, taking Siberia from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 aaGun moved from Soviet Far East to Siberia
1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport moved from 3 Sea Zone to 9 Sea Zone
2 fighters moved from Soviet Far East to 9 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 9 destroyers and 20 submarines moved from 10 Sea Zone to 9 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 carrier, 2 destroyers, 1 fighter and 4 submarines moved from 92 Sea Zone to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Norway to Gibraltar
1 infantry moved from Finland to Karelia
1 fighter, 2 infantry and 2 mech_infantrys moved from Finland to NorwayPlace Units - Americans
1 bomber and 2 infantry placed in Norway
2 infantry placed in Eastern United States
Americans undo move 1.
1 artillery, 1 bomber and 1 infantry placed in Norway
1 infantry placed in Finland
8 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Americans collect 54 PUs (3 lost to blockades); end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Finland: 1 infantry
EDIT: Adding units owned by Americans to Western United States: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Americans :
Queensland : 11 fighters, 2 mech_infantrys and 1 tactical_bomber
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 16 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
Siberia : 1 aaGun and 1 artillery
10 Sea Zone : 2 destroyers and 8 submarines
9 Sea Zone : 1 battleship, 7 carriers, 2 cruisers, 11 destroyers, 4 fighters, 21 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 aaGun, 1 bomber, 1 fighter and 4 infantry
Norway : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
Karelia : 2 armour, 3 artilleries, 22 infantry and 6 mech_infantrys
Russia : 1 fighter
96 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 4 submarines
104 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
92 Sea Zone : 1 submarine
101 Sea Zone : 1 destroyer and 1 transport
Brazil : 1 flag
91 Sea Zone : 1 submarine
Finland : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 53 / 70
Russians : 11 / 18
Japanese : 77 / 88
Americans : 57 / 74
Chinese : 0 / 2
British : 32 / 36
UK_Pacific : 0 / 0
Italians : 20 / 20
ANZAC : 8 / 6
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - British
British buy 1 airfield, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Egypt to 72 Sea Zone
2 mech_infantrys moved from Persia to Caucasus
2 fighters and 1 tactical_bomber moved from Persia to CaucasusCombat - British
Battle in 72 Sea Zone
British attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 72 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caucasus
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 3/5 hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits
1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 mech_infantryNon Combat Move - British
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Egypt to 81 Sea Zone
1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 fighter moved from Egypt to Malta
1 fighter moved from Trans-Jordan to Malta
1 fighter and 2 tactical_bombers moved from Iraq to Malta
1 fighter moved from Persia to Egypt
1 mech_infantry moved from Trans-Jordan to Egypt
1 bomber moved from 72 Sea Zone to Egypt
1 armour and 2 mech_infantrys moved from Iraq to Trans-Jordan
2 armour and 2 mech_infantrys moved from Persia to Iraq
1 tactical_bomber moved from Caucasus to Iraq
1 fighter moved from Caucasus to Trans-Jordan
1 fighter moved from Caucasus to Persia
2 fighters moved from Russia to PersiaPlace Units - British
1 infantry placed in Egypt
1 submarine placed in 98 Sea Zone
1 submarine placed in 81 Sea Zone
1 airfield placed in Malta
British undo move 1.
1 submarine placed in 81 Sea Zone
1 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 fighter
EDIT: Adding units owned by British to Malta: 1 fighter
EDIT: Removing units owned by British from Trans-Jordan: 1 armour and 1 mech_infantry
EDIT: Adding units owned by British to Egypt: 1 armour and 1 mech_infantry
EDIT: Removing units owned by British from Iraq: 1 tactical_bomber
EDIT: Adding units owned by British to Trans-Jordan: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,2
British collect 23 PUs (9 lost to blockades); end with 23 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 4 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 airfield, 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
French Equatorial Africa : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 1 mech_infantry
96 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Eire : 1 flag
Iraq : 3 armour and 3 mech_infantrys
Eastern Persia : 1 flag, 1 infantry
81 Sea Zone : 2 submarines
79 Sea Zone : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 airfield, 3 armour, 4 artilleries, 1 factory_minor, 3 fighters and 3 infantry
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 70
Russians : 13 / 18
Japanese : 77 / 88
Americans : 57 / 74
Chinese : 0 / 2
British : 32 / 23
UK_Pacific : 0 / 0
Italians : 20 / 20
ANZAC : 8 / 6
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Italians
Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Caucasus
1 infantry moved from Urals to Evenkiyskiy
Italians take Evenkiyskiy from RussiansCombat - Italians
Battle in Caucasus
Italians attack with 1 fighter and 1 mech_infantry
British defend with 1 mech_infantry
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Vyborg from Russians to Italians
EDIT: Turning off Edit Mode
1 fighter moved from Caucasus to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to VyborgPlace Units - Italians
2 infantry and 1 mech_infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,4,2,5
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6,1,4,1,2
ANZAC collect 3 PUs (5 lost to blockades); end with 3 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 5 armour, 3 artilleries, 9 fighters, 1 harbour, 9 infantry and 5 mech_infantrys
New South Wales : 1 factory_minor, 1 harbour and 2 infantryProduction/PUs Summary :
Germans : 51 / 70
Russians : 12 / 18
Japanese : 77 / 88
Americans : 57 / 74
Chinese : 0 / 2
British : 32 / 23
UK_Pacific : 0 / 0
Italians : 21 / 22
ANZAC : 8 / 3
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 1 infantry
Karelia : 2 infantry
Russia : 1 fighter -
Forgot battle in Vyborg
2 French inf
Rolls: 2@1; Total Hits: 12@1: (6, 1)
French fighter
Rolls: 1@3; Total Hits: 11@3: (1)
Italian MI
Rolls: 1@2; Total Hits: 01@2: (5)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Italians from Vyborg: 1 mech_infantry
EDIT: Removing units owned by French from Karelia: 2 infantry
EDIT: Adding units owned by French to Vyborg: 2 infantry
EDIT: Changing ownership of Vyborg from Italians to Russians
EDIT: Removing units owned by French from Russia: 1 fighter
EDIT: Adding units owned by French to Karelia: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for French :
United Kingdom : 2 infantry
Morocco : 1 infantry
Karelia : 1 fighter
Vyborg : 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 fighter, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Volgograd to Northwest Persia
Germans take Caucasus from Russians
Germans take Northwest Persia from British
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
3 fighters and 2 infantry moved from Novgorod to Vyborg
2 infantry moved from Volgograd to Samara
1 fighter and 2 tactical_bombers moved from Bryansk to SamaraCombat - Germans
Battle in Vyborg
Germans attack with 3 fighters and 2 infantry
French defend with 2 infantry
Germans win, taking Vyborg from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for French: 2 infantry
Battle in Samara
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery
Germans win, taking Samara from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 104 Sea Zone
Germans attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
2 fighters moved from 104 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
3 fighters moved from Vyborg to Novgorod
2 mech_infantrys moved from Germany to Yugoslavia
3 artilleries moved from Ukraine to Bryansk
1 bomber moved from Eastern Poland to Germany
1 bomber moved from Germany to Western Germany
1 infantry moved from Volgograd to Caucasus
2 aaGuns moved from Shensi to Tsinghai
1 fighter moved from Samara to Timguska
2 tactical_bombers moved from Samara to Bryansk
1 fighter moved from Bryansk to 97 Sea Zone
1 mech_infantry moved from Eastern Poland to Novgorod
4 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 submarine placed in 112 Sea Zone
1 fighter placed in Western Germany
2 infantry placed in France
3 infantry placed in Novgorod
3 infantry placed in Volgograd
3 artilleries placed in Ukraine
1 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 armour and 3 mech_infantrys moved from Yenisey to Yakut S.S.R.
2 fighters, 2 infantry and 1 tactical_bomber moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Samara, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Yakut S.S.R.
Russians attack with 3 armour and 3 mech_infantrys
Japanese defend with 1 mech_infantry
Russians roll dice for 3 armour and 3 mech_infantrys in Yakut S.S.R., round 2 : 4/6 hits
Japanese roll dice for 1 mech_infantry in Yakut S.S.R., round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Samara to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3
Russians collect 8 PUs (2 lost to blockades); end with 8 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 11 PUsTerritory Summary for Russians :
Yenisey : 1 mech_infantry
Yakut S.S.R. : 3 armour and 3 mech_infantrys
Russia : 6 aaGuns, 1 airfield, 1 armour, 20 artilleries, 1 factory_major, 2 fighters, 65 infantry, 14 mech_infantrys and 1 tactical_bomber
Iraq : 1 flag
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 54 / 71
Russians : 10 / 11
Japanese : 76 / 88
Americans : 57 / 74
Chinese : 0 / 2
British : 32 / 23
UK_Pacific : 0 / 0
Italians : 21 / 22
ANZAC : 8 / 3
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 2 infantry, 3 mech_infantrys and 7 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 armour and 2 mech_infantrys moved from Amur to Yakut S.S.R.
1 armour moved from Buryatia to Yakut S.S.R.
1 bomber moved from Japan to Yakut S.S.R.
1 fighter and 1 tactical_bomber moved from Timguska to Yakut S.S.R.
2 armour and 1 mech_infantry moved from Timguska to Yenisey
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
4 armour, 11 artilleries, 9 infantry and 4 mech_infantrys moved from West India to Eastern Persia
1 armour and 1 mech_infantry moved from India to Eastern PersiaCombat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 3 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 3 armour and 3 mech_infantrys
retreated to Yakut S.S.R.
Russians win with 2 armour remaining. Battle score for attacker is -8
Casualties for Russians: 1 armour and 3 mech_infantrys
Casualties for Japanese: 3 armour and 2 mech_infantrys
Battle in Yenisey
Japanese attack with 2 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese win, taking Yenisey from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Siberia
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 aaGun and 1 artillery
Russians win with 1 artillery remaining. Battle score for attacker is -2
Casualties for Americans: 1 aaGun
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Eastern Persia
Japanese attack with 5 armour, 11 artilleries, 9 infantry and 5 mech_infantrys
British defend with 1 infantry
Japanese win, taking Eastern Persia from British with 5 armour, 11 artilleries, 8 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Jehol to Amur
1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Timguska
1 armour and 1 mech_infantry moved from Timguska to Dzavhan
1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
1 bomber moved from Yakut S.S.R. to Timguska
1 mech_infantry moved from Suiyuyan to Ulaanbaatar
2 mech_infantrys moved from Shensi to Kazakhstan
2 mech_infantrys moved from Suiyuyan to Novosibirsk
2 aaGuns moved from West India to Eastern Persia
3 mech_infantrys moved from Burma to West India
2 mech_infantrys moved from French Indo China to Burma
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 submarine moved from 71 Sea Zone to 70 Sea Zone
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 submarine moved from 39 Sea Zone to 79 Sea Zone
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
2 artilleries, 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to French Indo China
1 fighter moved from Caroline Islands to French Indo China
2 artilleries, 2 battleships, 9 carriers, 1 cruiser, 11 destroyers, 9 fighters, 1 infantry, 1 mech_infantry, 16 submarines, 9 tactical_bombers and 3 transports moved from 33 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier placed in 39 Sea Zone
2 mech_infantrys placed in India
Japanese undo move 2.
1 armour and 1 mech_infantry placed in India
1 armour and 2 mech_infantrys placed in Kiangsu
2 infantry placed in Japan
7 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Americans
Americans buy 1 carrier, 5 destroyers and 6 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Karelia to Vyborg
2 fighters moved from Norway to Vyborg
1 bomber and 1 tactical_bomber moved from Norway to 97 Sea Zone
1 bomber and 1 fighter moved from Gibraltar to 97 Sea Zone
2 destroyers, 1 fighter and 4 submarines moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone -
Scramble to defend SZ 97? If so, OOL?
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Scramble all, dice on the forum please so I can chose depending on the amount of hits.
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Doing all the rolls on the forum is a lot of work and subject to error. I’ll use Marti but post the number of hits on the forum. (You can also determine the number of hits as the Marti emails list rolls from lowest power to highest power.)
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US subs got 2 hits. Take on Italian subs?
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Doing all the rolls on the forum is a lot of work and subject to error. I’ll use Marti but post the number of hits on the forum. (You can also determine the number of hits as the Marti emails list rolls from lowest power to highest power.)
That’s what I meant, or by posting the file to A&A while rolling dice, not doing everything here, sorry for being unclear about that.
And 2 ita subs are good.
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US scored 4 more hits.
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sub, 2 destroyers, 1 hit AC, rest is just max defense from now on.