15L Playoff - Balladeer (axis) vs ArtofWar1947 (Allies +24)

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Italians
                Italians buy 1 carrier and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Rostov to Caucasus
                1 mech_infantry moved from Bryansk to Caucasus
                1 fighter moved from Bryansk to Caucasus
                1 mech_infantry moved from Urals to Timguska
                      Italians take Timguska from Russians
                1 fighter moved from Southern Italy to 96 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Caucasus
                    Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
                    British defend with 2 mech_infantrys
                    retreated to Caucasus
                    Russians win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry and 1 mech_infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Caucasus to Bryansk
                1 infantry moved from Vologda to Urals
                1 infantry moved from Smolensk to Vologda
                1 infantry moved from Bryansk to Smolensk
                1 mech_infantry moved from Novgorod to Bryansk
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 artillery moved from Tambov to Bryansk
                1 infantry moved from Bryansk to Tambov

    Place Units - Italians
                1 carrier and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,3,1,4
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6,1,4,3,3
                ANZAC collect 3 PUs (5 lost to blockades); end with 6 PUs total

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 5 armour, 3 artilleries, 9 fighters, 1 harbour, 6 infantry and 5 mech_infantrys
        New South Wales : 1 factory_minor, 1 harbour and 3 infantry

    Production/PUs Summary :

    Germans : 51 / 67
        Russians : 15 / 17
        Japanese : 72 / 84
        Americans : 57 / 76
        Chinese : 0 / 2
        British : 33 / 36
        UK_Pacific : 2 / 0
        Italians : 20 / 20
        ANZAC : 8 / 6
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Karelia to Russia

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Morocco : 1 infantry
        Karelia : 2 infantry
        Russia : 1 fighter

    Production/PUs Summary :

    Germans : 51 / 67
        Russians : 15 / 17
        Japanese : 72 / 84
        Americans : 57 / 76
        Chinese : 0 / 2
        British : 33 / 36
        UK_Pacific : 2 / 0
        Italians : 20 / 20
        ANZAC : 8 / 6
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 2x factory_major; Remaining resources: 65 PUs;
                Germans buy 3 artilleries, 1 destroyer, 6 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Novosibirsk to Yenisey
                      Germans take Yenisey from Russians
                2 mech_infantrys moved from Ukraine to Caucasus
                2 mech_infantrys moved from Bryansk to Samara
                1 bomber moved from India to Caucasus
                1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
                1 fighter and 1 tactical_bomber moved from Bryansk to Samara
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                      Germans take 109 Sea Zone from Americans

    Combat - Germans
                Battle in Samara
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Germans win, taking Caucasus from Russians with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Samara to Bryansk
                1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
                1 carrier, 1 fighter and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
                1 armour moved from Ukraine to Bryansk
                1 armour moved from Eastern Poland to Novgorod
                1 armour moved from Kazakhstan to Timguska
                2 armour and 2 mech_infantrys moved from Volgograd to Bryansk
                1 armour and 2 mech_infantrys moved from Kazakhstan to Volgograd
                1 bomber moved from Caucasus to Eastern Poland
                1 mech_infantry moved from Eastern Poland to Bryansk
                5 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from Bryansk to 97 Sea Zone
                1 fighter moved from Bryansk to Novgorod
                2 mech_infantrys moved from Eastern Poland to Novgorod
                1 mech_infantry moved from Eastern Poland to Bryansk

    Place Units - Germans
                1 destroyer and 1 transport placed in 112 Sea Zone
                3 infantry placed in Volgograd
                3 infantry placed in Novgorod
                5 mech_infantrys placed in Germany
                3 artilleries placed in Ukraine

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Russians
                Russians buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Samara
                2 armour and 5 mech_infantrys moved from Buryatia to Yenisey
                1 armour moved from Evenkiyskiy to Yenisey

    Combat - Russians
                Battle in Yenisey
                    Russians attack with 3 armour and 5 mech_infantrys
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 3 armour and 5 mech_infantrys in Yenisey, round 2 :  1/8 hits
                        Germans roll dice for 1 mech_infantry in Yenisey, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yenisey
                    Russians win, taking Yenisey from Germans with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Samara
                    Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 :  2/5 hits
                        Germans roll dice for 2 mech_infantrys in Samara, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Samara to Russia

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 15 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 18 PUs

    Territory Summary for Russians :

    Yenisey : 3 armour and 4 mech_infantrys
        Russia : 6 aaGuns, 1 airfield, 1 armour, 20 artilleries, 1 factory_major, 2 fighters, 61 infantry, 14 mech_infantrys and 1 tactical_bomber
        Samara : 1 artillery
        Iraq : 1 flag
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 53 / 70
        Russians : 13 / 18
        Japanese : 72 / 84
        Americans : 57 / 76
        Chinese : 0 / 2
        British : 33 / 36
        UK_Pacific : 2 / 0
        Italians : 20 / 20
        ANZAC : 8 / 6
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 3 infantry, 4 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter, 2 infantry and 1 tactical_bomber moved from India to West India
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to West India
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to Tanganyika Territory
                1 mech_infantry moved from Amur to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour moved from Manchuria to Buryatia
                      Japanese take Buryatia from Russians
                1 mech_infantry moved from Manchuria to Siberia
                      Japanese take Siberia from Russians

    Combat - Japanese
                Battle in West India
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 2 mech_infantrys
                    Japanese win, taking West India from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for British: 2 mech_infantrys
                    Casualties for Japanese: 1 infantry
                Battle in Tanganyika Territory

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from West India to India
                1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to Timguska
                1 armour and 1 mech_infantry moved from Kansu to Timguska
                2 armour and 1 mech_infantry moved from Tsinghai to Timguska
                1 armour moved from Manchuria to Amur
                1 armour and 2 mech_infantrys moved from Jehol to Amur
                3 mech_infantrys moved from Anhwe to Suiyuyan
                1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
                2 mech_infantrys moved from Yunnan to Shensi
                1 armour and 1 mech_infantry moved from Yunnan to India
                3 mech_infantrys moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                2 aaGuns, 4 armour, 11 artilleries, 8 infantry and 4 mech_infantrys moved from India to West India
                1 artillery and 1 mech_infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from 33 Sea Zone to Caroline Islands
                2 carriers, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                1 carrier moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                3 mech_infantrys moved from Yunnan to Burma
                1 submarine moved from 39 Sea Zone to 72 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone

    Place Units - Japanese
                1 transport placed in 39 Sea Zone
                1 artillery and 1 infantry placed in India
                1 transport placed in 37 Sea Zone
                2 infantry placed in Malaya
                1 armour and 2 mech_infantrys placed in Kiangsu
                2 mech_infantrys placed in French Indo China
                1 submarine placed in 36 Sea Zone
                2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 78 PUs; end with 78 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 4 infantry and 8 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Soviet Far East to Siberia

    Combat - Americans
                Battle in Siberia
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 artillery and 1 infantry in Siberia, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Siberia, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Siberia
                    Americans win, taking Siberia from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 aaGun moved from Soviet Far East to Siberia
                1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport moved from 3 Sea Zone to 9 Sea Zone
                2 fighters moved from Soviet Far East to 9 Sea Zone
                1 battleship, 6 carriers, 2 cruisers, 9 destroyers and 20 submarines moved from 10 Sea Zone to 9 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 carrier, 2 destroyers, 1 fighter and 4 submarines moved from 92 Sea Zone to 96 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Norway to Gibraltar
                1 infantry moved from Finland to Karelia
                1 fighter, 2 infantry and 2 mech_infantrys moved from Finland to Norway

    Place Units - Americans
                1 bomber and 2 infantry placed in Norway
                2 infantry placed in Eastern United States
                Americans undo move 1.
                1 artillery, 1 bomber and 1 infantry placed in Norway
                1 infantry placed in Finland
                8 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                Americans collect 54 PUs (3 lost to blockades); end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Finland: 1 infantry
                EDIT: Adding units owned by Americans to Western United States: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Americans :

    Queensland : 11 fighters, 2 mech_infantrys and 1 tactical_bomber
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 16 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
        Siberia : 1 aaGun and 1 artillery
        10 Sea Zone : 2 destroyers and 8 submarines
        9 Sea Zone : 1 battleship, 7 carriers, 2 cruisers, 11 destroyers, 4 fighters, 21 submarines and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 1 aaGun, 1 bomber, 1 fighter and 4 infantry
        Norway : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
        Karelia : 2 armour, 3 artilleries, 22 infantry and 6 mech_infantrys
        Russia : 1 fighter
        96 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 4 submarines
        104 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        92 Sea Zone : 1 submarine
        101 Sea Zone : 1 destroyer and 1 transport
        Brazil : 1 flag
        91 Sea Zone : 1 submarine
        Finland : 1 flag, 1 factory_minor

    Production/PUs Summary :

    Germans : 53 / 70
        Russians : 11 / 18
        Japanese : 77 / 88
        Americans : 57 / 74
        Chinese : 0 / 2
        British : 32 / 36
        UK_Pacific : 0 / 0
        Italians : 20 / 20
        ANZAC : 8 / 6
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_36873_Ame20.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - British
                British buy 1 airfield, 1 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Egypt to 72 Sea Zone
                2 mech_infantrys moved from Persia to Caucasus
                2 fighters and 1 tactical_bomber moved from Persia to Caucasus

    Combat - British
                Battle in 72 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        1 transport owned by the Japanese lost in 72 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Caucasus
                    British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                        British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 :  3/5 hits
                        Germans roll dice for 2 mech_infantrys in Caucasus, round 2 :  1/2 hits
                        1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                1 infantry moved from Persia to Eastern Persia
                1 infantry moved from Egypt to 81 Sea Zone
                1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Malta
                1 fighter moved from Egypt to Malta
                1 fighter moved from Trans-Jordan to Malta
                1 fighter and 2 tactical_bombers moved from Iraq to Malta
                1 fighter moved from Persia to Egypt
                1 mech_infantry moved from Trans-Jordan to Egypt
                1 bomber moved from 72 Sea Zone to Egypt
                1 armour and 2 mech_infantrys moved from Iraq to Trans-Jordan
                2 armour and 2 mech_infantrys moved from Persia to Iraq
                1 tactical_bomber moved from Caucasus to Iraq
                1 fighter moved from Caucasus to Trans-Jordan
                1 fighter moved from Caucasus to Persia
                2 fighters moved from Russia to Persia

    Place Units - British
                1 infantry placed in Egypt
                1 submarine placed in 98 Sea Zone
                1 submarine placed in 81 Sea Zone
                1 airfield placed in Malta
                British undo move 1.
                1 submarine placed in 81 Sea Zone
                1 infantry placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 1 fighter
                EDIT: Adding units owned by British to Malta: 1 fighter
                EDIT: Removing units owned by British from Trans-Jordan: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by British to Egypt: 1 armour and 1 mech_infantry
                EDIT: Removing units owned by British from Iraq: 1 tactical_bomber
                EDIT: Adding units owned by British to Trans-Jordan: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,2
                British collect 23 PUs (9 lost to blockades); end with 23 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 4 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 airfield, 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
        French Equatorial Africa : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Caucasus : 1 mech_infantry
        96 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Eire : 1 flag
        Iraq : 3 armour and 3 mech_infantrys
        Eastern Persia : 1 flag, 1 infantry
        81 Sea Zone : 2 submarines
        79 Sea Zone : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 airfield, 3 armour, 4 artilleries, 1 factory_minor, 3 fighters and 3 infantry
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 70
        Russians : 13 / 18
        Japanese : 77 / 88
        Americans : 57 / 74
        Chinese : 0 / 2
        British : 32 / 23
        UK_Pacific : 0 / 0
        Italians : 20 / 20
        ANZAC : 8 / 6
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_36873_UK_20.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Italians
                Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Bryansk to Caucasus
                1 fighter moved from Bryansk to Caucasus
                1 infantry moved from Urals to Evenkiyskiy
                      Italians take Evenkiyskiy from Russians

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 fighter and 1 mech_infantry
                    British defend with 1 mech_infantry
                    Italians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 mech_infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Vyborg from Russians to Italians
                EDIT: Turning off Edit Mode
                1 fighter moved from Caucasus to Bryansk
                1 mech_infantry moved from Novgorod to Bryansk
                1 mech_infantry moved from Novgorod to Vyborg

    Place Units - Italians
                2 infantry and 1 mech_infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 22 PUs total

    triplea_36873_Ita20.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - ANZAC
                ANZAC buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,4,2,5
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6,1,4,1,2
                ANZAC collect 3 PUs (5 lost to blockades); end with 3 PUs total

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 5 armour, 3 artilleries, 9 fighters, 1 harbour, 9 infantry and 5 mech_infantrys
        New South Wales : 1 factory_minor, 1 harbour and 2 infantry

    Production/PUs Summary :

    Germans : 51 / 70
        Russians : 12 / 18
        Japanese : 77 / 88
        Americans : 57 / 74
        Chinese : 0 / 2
        British : 32 / 23
        UK_Pacific : 0 / 0
        Italians : 21 / 22
        ANZAC : 8 / 3
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_36873_ANZ20.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Morocco : 1 infantry
        Karelia : 2 infantry
        Russia : 1 fighter

    triplea_36873_Fre20.tsvg


  • Forgot battle in Vyborg

    2 French inf
    DiceRolls: 2@1; Total Hits: 12@1: (6, 1)

    French fighter
    DiceRolls: 1@3; Total Hits: 11@3: (1)

    Italian MI
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Vyborg: 1 mech_infantry
                EDIT: Removing units owned by French from Karelia: 2 infantry
                EDIT: Adding units owned by French to Vyborg: 2 infantry
                EDIT: Changing ownership of Vyborg from Italians to Russians
                EDIT: Removing units owned by French from Russia: 1 fighter
                EDIT: Adding units owned by French to Karelia: 1 fighter
                EDIT: Turning off Edit Mode

    Territory Summary for French :

    United Kingdom : 2 infantry
        Morocco : 1 infantry
        Karelia : 1 fighter
        Vyborg : 2 infantry

    triplea_36873_Fre20.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 fighter, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Volgograd to Northwest Persia
                      Germans take Caucasus from Russians
                      Germans take Northwest Persia from British
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                1 fighter moved from 112 Sea Zone to 104 Sea Zone
                1 fighter moved from Western Germany to 104 Sea Zone
                3 fighters and 2 infantry moved from Novgorod to Vyborg
                2 infantry moved from Volgograd to Samara
                1 fighter and 2 tactical_bombers moved from Bryansk to Samara

    Combat - Germans
                Battle in Vyborg
                    Germans attack with 3 fighters and 2 infantry
                    French defend with 2 infantry
                    Germans win, taking Vyborg from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for French: 2 infantry
                Battle in Samara
                    Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery
                    Germans win, taking Samara from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in 104 Sea Zone
                    Germans attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                2 fighters moved from 104 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                3 fighters moved from Vyborg to Novgorod
                2 mech_infantrys moved from Germany to Yugoslavia
                3 artilleries moved from Ukraine to Bryansk
                1 bomber moved from Eastern Poland to Germany
                1 bomber moved from Germany to Western Germany
                1 infantry moved from Volgograd to Caucasus
                2 aaGuns moved from Shensi to Tsinghai
                1 fighter moved from Samara to Timguska
                2 tactical_bombers moved from Samara to Bryansk
                1 fighter moved from Bryansk to 97 Sea Zone
                1 mech_infantry moved from Eastern Poland to Novgorod
                4 mech_infantrys moved from Eastern Poland to Bryansk
                3 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                1 fighter placed in Western Germany
                2 infantry placed in France
                3 infantry placed in Novgorod
                3 infantry placed in Volgograd
                3 artilleries placed in Ukraine
                1 armour and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_36873_Ger21.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 armour and 3 mech_infantrys moved from Yenisey to Yakut S.S.R.
                2 fighters, 2 infantry and 1 tactical_bomber moved from Russia to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 :  2/5 hits
                        Germans roll dice for 2 infantry in Samara, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Yakut S.S.R.
                    Russians attack with 3 armour and 3 mech_infantrys
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 3 armour and 3 mech_infantrys in Yakut S.S.R., round 2 :  4/6 hits
                        Japanese roll dice for 1 mech_infantry in Yakut S.S.R., round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Yakut S.S.R.
                    Russians win, taking Yakut S.S.R. from Japanese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Samara to Russia

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3
                Russians collect 8 PUs (2 lost to blockades); end with 8 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 11 PUs

    Territory Summary for Russians :

    Yenisey : 1 mech_infantry
        Yakut S.S.R. : 3 armour and 3 mech_infantrys
        Russia : 6 aaGuns, 1 airfield, 1 armour, 20 artilleries, 1 factory_major, 2 fighters, 65 infantry, 14 mech_infantrys and 1 tactical_bomber
        Iraq : 1 flag
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 54 / 71
        Russians : 10 / 11
        Japanese : 76 / 88
        Americans : 57 / 74
        Chinese : 0 / 2
        British : 32 / 23
        UK_Pacific : 0 / 0
        Italians : 21 / 22
        ANZAC : 8 / 3
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_36873_Rus21.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier, 2 infantry, 3 mech_infantrys and 7 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 armour and 2 mech_infantrys moved from Amur to Yakut S.S.R.
                1 armour moved from Buryatia to Yakut S.S.R.
                1 bomber moved from Japan to Yakut S.S.R.
                1 fighter and 1 tactical_bomber moved from Timguska to Yakut S.S.R.
                2 armour and 1 mech_infantry moved from Timguska to Yenisey
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
                4 armour, 11 artilleries, 9 infantry and 4 mech_infantrys moved from West India to Eastern Persia
                1 armour and 1 mech_infantry moved from India to Eastern Persia

    Combat - Japanese
                Battle in Yakut S.S.R.
                    Japanese attack with 3 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 3 armour and 3 mech_infantrys
                    retreated to Yakut S.S.R.
                    Russians win with 2 armour remaining. Battle score for attacker is -8
                    Casualties for Russians: 1 armour and 3 mech_infantrys
                    Casualties for Japanese: 3 armour and 2 mech_infantrys
                Battle in Yenisey
                    Japanese attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Yenisey from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Siberia
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 aaGun and 1 artillery
                    Russians win with 1 artillery remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 aaGun
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Eastern Persia
                    Japanese attack with 5 armour, 11 artilleries, 9 infantry and 5 mech_infantrys
                    British defend with 1 infantry
                    Japanese win, taking Eastern Persia from British with 5 armour, 11 artilleries, 8 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 armour and 2 mech_infantrys moved from Jehol to Amur
                1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Timguska
                1 armour and 1 mech_infantry moved from Timguska to Dzavhan
                1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
                1 bomber moved from Yakut S.S.R. to Timguska
                1 mech_infantry moved from Suiyuyan to Ulaanbaatar
                2 mech_infantrys moved from Shensi to Kazakhstan
                2 mech_infantrys moved from Suiyuyan to Novosibirsk
                2 aaGuns moved from West India to Eastern Persia
                3 mech_infantrys moved from Burma to West India
                2 mech_infantrys moved from French Indo China to Burma
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                1 submarine moved from 71 Sea Zone to 70 Sea Zone
                1 submarine moved from 72 Sea Zone to 71 Sea Zone
                1 submarine moved from 80 Sea Zone to 72 Sea Zone
                1 submarine moved from 39 Sea Zone to 79 Sea Zone
                1 submarine moved from 79 Sea Zone to 80 Sea Zone
                1 submarine moved from 36 Sea Zone to 39 Sea Zone
                1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                2 artilleries, 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from Caroline Islands to French Indo China
                1 fighter moved from Caroline Islands to French Indo China
                2 artilleries, 2 battleships, 9 carriers, 1 cruiser, 11 destroyers, 9 fighters, 1 infantry, 1 mech_infantry, 16 submarines, 9 tactical_bombers and 3 transports moved from 33 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 carrier placed in 39 Sea Zone
                2 mech_infantrys placed in India
                Japanese undo move 2.
                1 armour and 1 mech_infantry placed in India
                1 armour and 2 mech_infantrys placed in Kiangsu
                2 infantry placed in Japan
                7 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 77 PUs; end with 77 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs

    triplea_36873_Jap21.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - Americans
                Americans buy 1 carrier, 5 destroyers and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Karelia to Vyborg
                2 fighters moved from Norway to Vyborg
                1 bomber and 1 tactical_bomber moved from Norway to 97 Sea Zone
                1 bomber and 1 fighter moved from Gibraltar to 97 Sea Zone
                2 destroyers, 1 fighter and 4 submarines moved from 96 Sea Zone to 97 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone

    triplea_36873_Ame21.tsvg


  • Scramble to defend SZ 97? If so, OOL?

  • '18 '16 '15

    Scramble all, dice on the forum please so I can chose depending on the amount of hits.


  • Doing all the rolls on the forum is a lot of work and subject to error. I’ll use Marti but post the number of hits on the forum. (You can also determine the number of hits as the Marti emails list rolls from lowest power to highest power.)

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