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39181-01-germany-b-1.tsvg
Apparently did not post the result of UK-18 combat and convey interruption. Edited map is now posted.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Rostov to Caucasus
1 fighter moved from Bryansk to Caucasus
1 artillery and 1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Vologda to Urals
Italians take Urals from Russians
1 fighter moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Tambov
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Italians win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery
Battle in Caucasus
Italians attack with 1 fighter and 2 infantry
British defend with 1 mech_infantry
Italians win, taking Caucasus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Caucasus to Bryansk
1 fighter moved from 96 Sea Zone to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 infantry moved from Smolensk to Vologda
1 infantry moved from Bryansk to Smolensk
10 mech_infantrys moved from Bryansk to Novgorod
1 mech_infantry moved from Bryansk to Samara
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 23 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 63 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 63 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 63 Sea Zone to Queensland
1 fighter moved from 46 Sea Zone to Queensland
1 armour, 1 fighter and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,5,6,3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,5,4,5,2,4
ANZAC collect 4 PUs (4 lost to blockades); end with 12 PUs total
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 5 armour, 2 artilleries, 9 fighters, 1 harbour, 5 infantry and 4 mech_infantrys
New South Wales : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Dutch New Guinea : 1 flag
Production/PUs Summary :
Germans : 48 / 69
Russians : 15 / 18
Japanese : 71 / 84
Americans : 57 / 76
Chinese : 2 / 2
British : 35 / 33
UK_Pacific : 0 / 0
Italians : 22 / 23
ANZAC : 8 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - French
Non Combat Move - French
1 fighter and 2 infantry moved from Finland to Karelia
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 1 infantry
Karelia : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 48 / 69
Russians : 15 / 18
Japanese : 71 / 84
Americans : 57 / 76
Chinese : 2 / 2
British : 35 / 33
UK_Pacific : 0 / 0
Italians : 22 / 23
ANZAC : 8 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 armour and 2 mech_infantrys moved from Rostov to Kazakhstan
2 armour and 2 mech_infantrys moved from Rostov to Volgograd
2 fighters and 2 tactical_bombers moved from Bryansk to Volgograd
1 armour moved from Rostov to Kazakhstan
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Volgograd
Germans attack with 2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans win, taking Volgograd from Russians with 2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Kazakhstan
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans win, taking Kazakhstan from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Volgograd to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Ukraine to Bryansk
10 artilleries moved from Belarus to Bryansk
3 mech_infantrys moved from Eastern Poland to Novgorod
2 fighters moved from Bryansk to Novgorod
7 mech_infantrys moved from Eastern Poland to Bryansk
2 fighters moved from Germany to Western Germany
1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 119 Sea Zone to 112 Sea Zone
1 submarine moved from 124 Sea Zone to 125 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 bomber moved from Caroline Islands to India
Place Units - Germans
1 carrier placed in 113 Sea Zone
1 fighter placed in 113 Sea Zone
3 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour and 2 mech_infantrys moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Italians
Russians take Buryatia from Japanese
1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Samara
1 fighter and 1 infantry moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 artillery
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits
Italians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Tambov
retreated to Tambov
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Samara
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
3 mech_infantrys moved from Yenisey to Buryatia
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 fighter moved from Tambov to Russia
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Territory Summary for Russians :
Tsinghai : 1 infantry
Evenkiyskiy : 1 armour
Buryatia : 2 armour and 5 mech_infantrys
Russia : 6 aaGuns, 1 airfield, 1 armour, 21 artilleries, 1 factory_major, 2 fighters, 57 infantry, 14 mech_infantrys and 1 tactical_bomber
Samara : 1 infantry
Iraq : 1 flag
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 51 / 67
Russians : 14 / 17
Japanese : 70 / 84
Americans : 57 / 76
Chinese : 2 / 2
British : 35 / 33
UK_Pacific : 0 / 0
Italians : 21 / 23
ANZAC : 8 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter, 2 infantry and 1 tactical_bomber moved from India to West India
1 armour and 1 mech_infantry moved from Suiyuyan to Tsinghai
1 armour and 1 mech_infantry moved from Shensi to Tsinghai
1 armour moved from Shensi to Kansu
1 mech_infantry moved from Suiyuyan to Kansu
1 armour and 1 bomber moved from Amur to Siberia
1 artillery moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
Combat - Japanese
Battle in West India
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking West India from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kansu
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 2 armour and 2 mech_infantrys
Chinese defend with 1 infantry; Russians defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 infantry
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Siberia
Japanese attack with 1 armour and 1 bomber
Americans defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Japanese
1 bomber moved from Siberia to Japan
1 armour moved from Amur to Manchuria
1 armour and 1 mech_infantry moved from Jehol to Manchuria
1 mech_infantry moved from Jehol to Amur
1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
1 mech_infantry moved from Yunnan to Anhwe
1 mech_infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from Yunnan to Anhwe
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
2 carriers and 2 fighters moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 2 transports moved from 42 Sea Zone to 44 Sea Zone
1 mech_infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 destroyer and 1 submarine moved from 36 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from West India to India
Place Units - Japanese
1 bomber and 2 fighters placed in Japan
1 submarine placed in 39 Sea Zone
2 infantry placed in India
1 artillery and 1 infantry placed in Malaya
1 transport placed in 37 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 4 destroyers, 6 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Germany
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Non Combat Move - Americans
1 fighter moved from Finland to Russia
1 artillery and 3 infantry moved from Finland to Karelia
1 fighter moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Norway
1 bomber moved from Germany to Norway
1 destroyer and 2 submarines moved from 109 Sea Zone to 92 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Norway to Karelia
2 mech_infantrys moved from Norway to Finland
1 fighter moved from 7 Sea Zone to Soviet Far East
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 7 Sea Zone to 3 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 aaGun and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 fighter moved from Hawaiian Islands to 3 Sea Zone
Place Units - Americans
2 destroyers and 2 submarines placed in 10 Sea Zone
2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
3 infantry placed in Norway
3 infantry placed in Finland
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Americans collect 55 PUs (2 lost to blockades); end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Territory Summary for Americans :
Queensland : 11 fighters, 2 mech_infantrys and 1 tactical_bomber
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 16 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
Soviet Far East : 1 aaGun, 1 artillery, 2 fighters and 1 infantry
10 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 11 destroyers and 20 submarines
3 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun and 4 infantry
Norway : 1 flag, 1 bomber, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
Karelia : 2 armour, 3 artilleries, 21 infantry and 6 mech_infantrys
Russia : 1 fighter
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag
92 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 4 submarines
101 Sea Zone : 2 destroyers, 1 submarine and 1 transport
Brazil : 1 flag
91 Sea Zone : 1 submarine
Finland : 1 flag, 1 factory_minor, 1 fighter, 3 infantry and 2 mech_infantrys
Production/PUs Summary :
Germans : 51 / 67
Russians : 14 / 17
Japanese : 74 / 84
Americans : 57 / 76
Chinese : 0 / 2
British : 33 / 33
UK_Pacific : 0 / 0
Italians : 21 / 23
ANZAC : 8 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Egypt to Malta
2 mech_infantrys moved from Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Persia to Caucasus
2 mech_infantrys moved from Persia to West India
2 fighters and 2 tactical_bombers moved from Persia to West India
Combat - British
Battle in West India
British attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Japanese defend with 2 infantry
British roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in West India, round 2 : 1/6 hits
Japanese roll dice for 2 infantry in West India, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in West India
British roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in West India, round 3 : 3/6 hits
Japanese roll dice for 1 infantry in West India, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Caucasus
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 3/4 hits
Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Caucasus
British win, taking Caucasus from Italians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Malta
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 3/3 hits
Italians roll dice for 1 artillery in Malta, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Italians lost in Malta
British win, taking Malta from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - British
1 bomber moved from Malta to Egypt
1 fighter moved from Persia to Egypt
1 mech_infantry moved from Iraq to Trans-Jordan
1 armour, 1 fighter and 1 mech_infantry moved from Persia to Trans-Jordan
2 fighters moved from Persia to Russia
2 fighters and 2 tactical_bombers moved from West India to Persia
2 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers moved from Persia to Iraq
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Caucasus to Persia
1 tactical_bomber moved from Caucasus to Persia
Place Units - British
1 infantry placed in Egypt
1 submarine and 1 transport placed in 81 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,6
British collect 31 PUs (2 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
West India : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour, 1 fighter and 2 mech_infantrys
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 artillery
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
French Equatorial Africa : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 2 fighters
Caucasus : 2 mech_infantrys
96 Sea Zone : 1 transport
Eire : 1 flag
Iraq : 2 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
Eastern Persia : 1 flag
81 Sea Zone : 1 destroyer, 1 submarine and 1 transport
79 Sea Zone : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 airfield, 5 armour, 4 artilleries, 1 factory_minor, 3 fighters, 4 infantry, 4 mech_infantrys and 1 tactical_bomber
Production/PUs Summary :
Germans : 51 / 67
Russians : 16 / 17
Japanese : 72 / 84
Americans : 57 / 76
Chinese : 0 / 2
British : 33 / 36
UK_Pacific : 2 / 0
Italians : 19 / 23
ANZAC : 8 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 carrier and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Caucasus
1 mech_infantry moved from Urals to Timguska
Italians take Timguska from Russians
1 fighter moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Caucasus
Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
British defend with 2 mech_infantrys
retreated to Caucasus
Russians win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Caucasus to Bryansk
1 infantry moved from Vologda to Urals
1 infantry moved from Smolensk to Vologda
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Novgorod to Bryansk
1 fighter moved from 96 Sea Zone to Southern Italy
1 artillery moved from Tambov to Bryansk
1 infantry moved from Bryansk to Tambov
Place Units - Italians
1 carrier and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,3,1,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6,1,4,3,3
ANZAC collect 3 PUs (5 lost to blockades); end with 6 PUs total
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 5 armour, 3 artilleries, 9 fighters, 1 harbour, 6 infantry and 5 mech_infantrys
New South Wales : 1 factory_minor, 1 harbour and 3 infantry
Production/PUs Summary :
Germans : 51 / 67
Russians : 15 / 17
Japanese : 72 / 84
Americans : 57 / 76
Chinese : 0 / 2
British : 33 / 36
UK_Pacific : 2 / 0
Italians : 20 / 20
ANZAC : 8 / 6
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - French
Non Combat Move - French
1 fighter moved from Karelia to Russia
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 1 infantry
Karelia : 2 infantry
Russia : 1 fighter
Production/PUs Summary :
Germans : 51 / 67
Russians : 15 / 17
Japanese : 72 / 84
Americans : 57 / 76
Chinese : 0 / 2
British : 33 / 36
UK_Pacific : 2 / 0
Italians : 20 / 20
ANZAC : 8 / 6
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major; Remaining resources: 65 PUs;
Germans buy 3 artilleries, 1 destroyer, 6 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Novosibirsk to Yenisey
Germans take Yenisey from Russians
2 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Bryansk to Samara
1 bomber moved from India to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Samara
1 submarine moved from 91 Sea Zone to 109 Sea Zone
Germans take 109 Sea Zone from Americans
Combat - Germans
Battle in Samara
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 mech_infantry
Germans win, taking Caucasus from Russians with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Samara to Bryansk
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
1 carrier, 1 fighter and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 armour moved from Ukraine to Bryansk
1 armour moved from Eastern Poland to Novgorod
1 armour moved from Kazakhstan to Timguska
2 armour and 2 mech_infantrys moved from Volgograd to Bryansk
1 armour and 2 mech_infantrys moved from Kazakhstan to Volgograd
1 bomber moved from Caucasus to Eastern Poland
1 mech_infantry moved from Eastern Poland to Bryansk
5 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Bryansk to 97 Sea Zone
1 fighter moved from Bryansk to Novgorod
2 mech_infantrys moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Bryansk
Place Units - Germans
1 destroyer and 1 transport placed in 112 Sea Zone
3 infantry placed in Volgograd
3 infantry placed in Novgorod
5 mech_infantrys placed in Germany
3 artilleries placed in Ukraine
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Samara
2 armour and 5 mech_infantrys moved from Buryatia to Yenisey
1 armour moved from Evenkiyskiy to Yenisey
Combat - Russians
Battle in Yenisey
Russians attack with 3 armour and 5 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 3 armour and 5 mech_infantrys in Yenisey, round 2 : 1/8 hits
Germans roll dice for 1 mech_infantry in Yenisey, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yenisey
Russians win, taking Yenisey from Germans with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Samara
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits
Germans roll dice for 2 mech_infantrys in Samara, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Samara to Russia
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 15 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Territory Summary for Russians :
Yenisey : 3 armour and 4 mech_infantrys
Russia : 6 aaGuns, 1 airfield, 1 armour, 20 artilleries, 1 factory_major, 2 fighters, 61 infantry, 14 mech_infantrys and 1 tactical_bomber
Samara : 1 artillery
Iraq : 1 flag
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 53 / 70
Russians : 13 / 18
Japanese : 72 / 84
Americans : 57 / 76
Chinese : 0 / 2
British : 33 / 36
UK_Pacific : 2 / 0
Italians : 20 / 20
ANZAC : 8 / 6
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 3 infantry, 4 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter, 2 infantry and 1 tactical_bomber moved from India to West India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to West India
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 mech_infantry moved from Amur to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Manchuria to Siberia
Japanese take Siberia from Russians
Combat - Japanese
Battle in West India
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 mech_infantrys
Japanese win, taking West India from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in Tanganyika Territory
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from West India to India
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Timguska
1 armour and 1 mech_infantry moved from Kansu to Timguska
2 armour and 1 mech_infantry moved from Tsinghai to Timguska
1 armour moved from Manchuria to Amur
1 armour and 2 mech_infantrys moved from Jehol to Amur
3 mech_infantrys moved from Anhwe to Suiyuyan
1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
2 mech_infantrys moved from Yunnan to Shensi
1 armour and 1 mech_infantry moved from Yunnan to India
3 mech_infantrys moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 aaGuns, 4 armour, 11 artilleries, 8 infantry and 4 mech_infantrys moved from India to West India
1 artillery and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 33 Sea Zone to Caroline Islands
2 carriers, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
3 mech_infantrys moved from Yunnan to Burma
1 submarine moved from 39 Sea Zone to 72 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
Place Units - Japanese
1 transport placed in 39 Sea Zone
1 artillery and 1 infantry placed in India
1 transport placed in 37 Sea Zone
2 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in Kiangsu
2 mech_infantrys placed in French Indo China
1 submarine placed in 36 Sea Zone
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 4 infantry and 8 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Soviet Far East to Siberia
Combat - Americans
Battle in Siberia
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Siberia, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Siberia
Americans win, taking Siberia from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 aaGun moved from Soviet Far East to Siberia
1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport moved from 3 Sea Zone to 9 Sea Zone
2 fighters moved from Soviet Far East to 9 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 9 destroyers and 20 submarines moved from 10 Sea Zone to 9 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 carrier, 2 destroyers, 1 fighter and 4 submarines moved from 92 Sea Zone to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Norway to Gibraltar
1 infantry moved from Finland to Karelia
1 fighter, 2 infantry and 2 mech_infantrys moved from Finland to Norway
Place Units - Americans
1 bomber and 2 infantry placed in Norway
2 infantry placed in Eastern United States
Americans undo move 1.
1 artillery, 1 bomber and 1 infantry placed in Norway
1 infantry placed in Finland
8 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Americans collect 54 PUs (3 lost to blockades); end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Finland: 1 infantry
EDIT: Adding units owned by Americans to Western United States: 1 infantry
EDIT: Turning off Edit Mode
Territory Summary for Americans :
Queensland : 11 fighters, 2 mech_infantrys and 1 tactical_bomber
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 16 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
Siberia : 1 aaGun and 1 artillery
10 Sea Zone : 2 destroyers and 8 submarines
9 Sea Zone : 1 battleship, 7 carriers, 2 cruisers, 11 destroyers, 4 fighters, 21 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 aaGun, 1 bomber, 1 fighter and 4 infantry
Norway : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
Karelia : 2 armour, 3 artilleries, 22 infantry and 6 mech_infantrys
Russia : 1 fighter
96 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 4 submarines
104 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
92 Sea Zone : 1 submarine
101 Sea Zone : 1 destroyer and 1 transport
Brazil : 1 flag
91 Sea Zone : 1 submarine
Finland : 1 flag, 1 factory_minor
Production/PUs Summary :
Germans : 53 / 70
Russians : 11 / 18
Japanese : 77 / 88
Americans : 57 / 74
Chinese : 0 / 2
British : 32 / 36
UK_Pacific : 0 / 0
Italians : 20 / 20
ANZAC : 8 / 6
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - British
British buy 1 airfield, 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Egypt to 72 Sea Zone
2 mech_infantrys moved from Persia to Caucasus
2 fighters and 1 tactical_bomber moved from Persia to Caucasus
Combat - British
Battle in 72 Sea Zone
British attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 72 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caucasus
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 3/5 hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits
1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 mech_infantry
Non Combat Move - British
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Egypt to 81 Sea Zone
1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 fighter moved from Egypt to Malta
1 fighter moved from Trans-Jordan to Malta
1 fighter and 2 tactical_bombers moved from Iraq to Malta
1 fighter moved from Persia to Egypt
1 mech_infantry moved from Trans-Jordan to Egypt
1 bomber moved from 72 Sea Zone to Egypt
1 armour and 2 mech_infantrys moved from Iraq to Trans-Jordan
2 armour and 2 mech_infantrys moved from Persia to Iraq
1 tactical_bomber moved from Caucasus to Iraq
1 fighter moved from Caucasus to Trans-Jordan
1 fighter moved from Caucasus to Persia
2 fighters moved from Russia to Persia
Place Units - British
1 infantry placed in Egypt
1 submarine placed in 98 Sea Zone
1 submarine placed in 81 Sea Zone
1 airfield placed in Malta
British undo move 1.
1 submarine placed in 81 Sea Zone
1 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 fighter
EDIT: Adding units owned by British to Malta: 1 fighter
EDIT: Removing units owned by British from Trans-Jordan: 1 armour and 1 mech_infantry
EDIT: Adding units owned by British to Egypt: 1 armour and 1 mech_infantry
EDIT: Removing units owned by British from Iraq: 1 tactical_bomber
EDIT: Adding units owned by British to Trans-Jordan: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,2
British collect 23 PUs (9 lost to blockades); end with 23 PUs total
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 4 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 airfield, 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
French Equatorial Africa : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 1 mech_infantry
96 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Eire : 1 flag
Iraq : 3 armour and 3 mech_infantrys
Eastern Persia : 1 flag, 1 infantry
81 Sea Zone : 2 submarines
79 Sea Zone : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 airfield, 3 armour, 4 artilleries, 1 factory_minor, 3 fighters and 3 infantry
98 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 51 / 70
Russians : 13 / 18
Japanese : 77 / 88
Americans : 57 / 74
Chinese : 0 / 2
British : 32 / 23
UK_Pacific : 0 / 0
Italians : 20 / 20
ANZAC : 8 / 6
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Italians
Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Caucasus
1 infantry moved from Urals to Evenkiyskiy
Italians take Evenkiyskiy from Russians
Combat - Italians
Battle in Caucasus
Italians attack with 1 fighter and 1 mech_infantry
British defend with 1 mech_infantry
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Vyborg from Russians to Italians
EDIT: Turning off Edit Mode
1 fighter moved from Caucasus to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Vyborg
Place Units - Italians
2 infantry and 1 mech_infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 22 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,4,2,5
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6,1,4,1,2
ANZAC collect 3 PUs (5 lost to blockades); end with 3 PUs total
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 5 armour, 3 artilleries, 9 fighters, 1 harbour, 9 infantry and 5 mech_infantrys
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
Production/PUs Summary :
Germans : 51 / 70
Russians : 12 / 18
Japanese : 77 / 88
Americans : 57 / 74
Chinese : 0 / 2
British : 32 / 23
UK_Pacific : 0 / 0
Italians : 21 / 22
ANZAC : 8 / 3
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 1 infantry
Karelia : 2 infantry
Russia : 1 fighter