@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
15L Playoff - Balladeer (axis) vs ArtofWar1947 (Allies +24)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Volgograd to Sikang
Chinese take Sikang from Japanese
1 artillery and 1 infantry moved from Tsinghai to Kansu
1 tactical_bomber moved from Russia to Kansu
1 artillery and 2 infantry moved from Tambov to Samara
1 infantry moved from Tambov to Rostov
1 fighter moved from Russia to Rostov
1 fighter moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Samara, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kansu
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 0/3 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 2/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Kansu
retreated to Kansu
Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Rostov, round 3 : 1/2 hits
Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Rostov to Russia
1 fighter moved from Samara to Russia
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Kansu to Novosibirsk
2 armour moved from Russia to Novosibirsk
3 mech_infantrys moved from Tambov to Novosibirsk
1 armour moved from Tambov to Novosibirsk
3 aaGuns, 1 armour, 19 artilleries and 14 infantry moved from Tambov to Russia
6 mech_infantrys moved from Russia to NovosibirskPlace Units - Russians
1 infantry placed in Volgograd
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 19 PUsTerritory Summary for Russians :
Sikang : 1 mech_infantry
Kazakhstan : 1 infantry
Rostov : 1 infantry
Russia : 6 aaGuns, 1 airfield, 1 armour, 21 artilleries, 1 factory_major, 2 fighters, 50 infantry and 14 mech_infantrys
Tambov : 1 infantry
Novosibirsk : 3 armour, 9 mech_infantrys and 1 tactical_bomber
Volgograd : 1 factory_minor and 1 infantry
Caucasus : 1 infantry
Samara : 1 artillery and 2 infantry
Iraq : 1 flag
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 47 / 54
Russians : 16 / 19
Japanese : 71 / 88
Americans : 57 / 74
Chinese : 2 / 1
British : 33 / 24
UK_Pacific : 2 / 0
Italians : 16 / 21
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 aaGun, 2 armour, 3 artilleries, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Kansu to Sikang
1 submarine moved from 38 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 2 transports
Japanese win with 1 submarine remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Sikang
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese win, taking Sikang from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Japanese
2 mech_infantrys moved from Shensi to Yunnan
1 mech_infantry moved from Yunnan to India
2 mech_infantrys moved from Kiangsu to Chahar
1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to India
2 fighters moved from Malaya to India
1 mech_infantry moved from Malaya to Yunnan
2 armour moved from Timguska to Yakut S.S.R.
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
1 destroyer moved from 38 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from Marshall Islands to 32 Sea Zone
2 artilleries, 2 battleships, 12 carriers, 1 cruiser, 11 destroyers, 13 fighters, 2 infantry, 17 submarines, 11 tactical_bombers and 3 transports moved from 32 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters and 2 tactical_bombers moved from 33 Sea Zone to Philippines
1 destroyer and 4 submarines moved from 6 Sea Zone to 33 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour, 1 fighter and 1 mech_infantry placed in Malaya
1 aaGun and 2 artilleries placed in India
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
1 destroyer and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,6
Japanese collect 72 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 2 fighters, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far EastCombat - Americans
Battle in Soviet Far EastNon Combat Move - Americans
1 destroyer and 2 submarines moved from 89 Sea Zone to 106 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from Western United States to 91 Sea Zone
3 infantry moved from Norway to Finland
1 tactical_bomber moved from Finland to NorwayPlace Units - Americans
3 infantry placed in Finland
Americans undo move 1.
1 artillery and 2 infantry placed in Finland
3 infantry placed in Norway
1 transport placed in 101 Sea Zone
2 destroyers and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Americans collect 54 PUs (3 lost to blockades); end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Queensland : 1 fighter, 2 mech_infantrys and 1 tactical_bomber
New Guinea : 1 artillery and 1 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 25 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
Soviet Far East : 1 artillery and 1 infantry
10 Sea Zone : 1 battleship, 7 carriers, 2 cruisers, 10 destroyers, 2 fighters and 15 submarines
3 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun and 2 infantry
United Kingdom : 1 bomber
Norway : 1 flag, 1 factory_minor, 3 infantry and 1 tactical_bomber
106 Sea Zone : 1 destroyer and 2 submarines
93 Sea Zone : 1 flag
101 Sea Zone : 1 transport
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 submarines
Finland : 1 flag, 2 armour, 2 artilleries, 1 factory_minor, 3 fighters, 18 infantry and 5 mech_infantrysProduction/PUs Summary :
Germans : 47 / 54
Russians : 17 / 19
Japanese : 71 / 78
Americans : 57 / 74
Chinese : 1 / 1
British : 33 / 24
UK_Pacific : 2 / 0
Italians : 16 / 21
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Kansu : 1 infantry
Production/PUs Summary :
Germans : 47 / 54
Russians : 17 / 19
Japanese : 70 / 78
Americans : 57 / 74
Chinese : 2 / 3
British : 33 / 24
UK_Pacific : 2 / 0
Italians : 16 / 21
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 1 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 bomber, 7 fighters and 1 tactical_bomber moved from Persia to India -
Intercept SBR on India?
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No thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 1 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 bomber, 7 fighters and 1 tactical_bomber moved from Persia to IndiaCombat - British
Air Battle in India
British attacks with 9 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in India rolls: 1 and causes: 1 damage to unit: airfield
Bombing raid in India causes 5 damage total. Damaged units is as follows: factory_minor = 4, airfield = 1
Battle in 39 Sea Zone
British attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 39 Sea Zone
British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
British win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Cleaning up after air battlesNon Combat Move - British
1 bomber, 7 fighters and 1 tactical_bomber moved from India to Eastern Persia
1 bomber moved from Eastern Persia to Persia
5 armour, 3 artilleries, 4 infantry and 10 mech_infantrys moved from West India to Eastern PersiaPlace Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Persia
1 infantry and 2 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,4,5
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,2
British collect 24 PUs (9 lost to blockades); end with 24 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 29 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
39 Sea Zone : 1 flag, 1 submarine
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
French Equatorial Africa : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 destroyer
Eire : 1 flag
Eastern Persia : 1 flag, 5 armour, 3 artilleries, 7 fighters, 4 infantry, 10 mech_infantrys and 1 tactical_bomber
81 Sea Zone : 1 transport
79 Sea Zone : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 1 infantry, 2 mech_infantrys and 2 tactical_bombersProduction/PUs Summary :
Germans : 47 / 54
Russians : 17 / 19
Japanese : 70 / 78
Americans : 57 / 74
Chinese : 2 / 3
British : 33 / 29
UK_Pacific : 2 / 0
Italians : 16 / 21
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 1 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 bomber, 7 fighters and 1 tactical_bomber moved from Persia to IndiaCombat - British
Air Battle in India
British attacks with 9 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in India rolls: 1 and causes: 1 damage to unit: airfield
Bombing raid in India causes 5 damage total. Damaged units is as follows: factory_minor = 4, airfield = 1
Battle in 39 Sea Zone
British attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 39 Sea Zone
British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
British win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Cleaning up after air battlesNon Combat Move - British
1 bomber, 7 fighters and 1 tactical_bomber moved from India to Eastern Persia
1 bomber moved from Eastern Persia to Persia
5 armour, 3 artilleries, 4 infantry and 10 mech_infantrys moved from West India to Eastern PersiaPlace Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Persia
1 infantry and 2 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,4,5
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,2
British collect 24 PUs (9 lost to blockades); end with 24 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 29 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Hawaiian Islands: 2 fighters
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
39 Sea Zone : 1 flag, 1 submarine
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
French Equatorial Africa : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 destroyer
Eire : 1 flag
Eastern Persia : 1 flag, 5 armour, 3 artilleries, 7 fighters, 4 infantry, 10 mech_infantrys and 1 tactical_bomber
81 Sea Zone : 1 transport
79 Sea Zone : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 1 infantry, 2 mech_infantrys and 2 tactical_bombersProduction/PUs Summary :
Germans : 47 / 54
Russians : 17 / 19
Japanese : 70 / 78
Americans : 57 / 74
Chinese : 2 / 3
British : 33 / 29
UK_Pacific : 2 / 0
Italians : 16 / 21
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 1 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 bomber, 7 fighters and 1 tactical_bomber moved from Persia to IndiaCombat - British
Air Battle in India
British attacks with 9 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in India rolls: 1 and causes: 1 damage to unit: airfield
Bombing raid in India causes 5 damage total. Damaged units is as follows: factory_minor = 4, airfield = 1
Battle in 39 Sea Zone
British attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 39 Sea Zone
British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
British win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Cleaning up after air battlesNon Combat Move - British
1 bomber, 7 fighters and 1 tactical_bomber moved from India to Eastern Persia
1 bomber moved from Eastern Persia to Persia
5 armour, 3 artilleries, 4 infantry and 10 mech_infantrys moved from West India to Eastern PersiaPlace Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Persia
1 infantry and 2 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,4,5
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,2
British collect 24 PUs (9 lost to blockades); end with 24 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 29 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Hawaiian Islands: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Eastern United States: 2 infantry
EDIT: Removing units owned by Americans from Norway: 2 infantry
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
39 Sea Zone : 1 flag, 1 submarine
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
French Equatorial Africa : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 destroyer
Eire : 1 flag
Eastern Persia : 1 flag, 5 armour, 3 artilleries, 7 fighters, 4 infantry, 10 mech_infantrys and 1 tactical_bomber
81 Sea Zone : 1 transport
79 Sea Zone : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 1 infantry, 2 mech_infantrys and 2 tactical_bombersProduction/PUs Summary :
Germans : 47 / 54
Russians : 17 / 19
Japanese : 70 / 78
Americans : 57 / 74
Chinese : 2 / 3
British : 33 / 29
UK_Pacific : 2 / 0
Italians : 16 / 21
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;Combat Move - Italians
3 infantry moved from Bryansk to Rostov
1 fighter moved from Slovakia Hungary to Rostov
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
Italians take 93 Sea Zone from Americans
1 fighter moved from Southern Italy to 92 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 armour moved from Belarus to Tambov
1 infantry moved from Bryansk to TambovCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Tambov
Italians attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 1 fighter and 3 infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 1 artillery remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Italians
1 fighter moved from 92 Sea Zone to Southern France
1 fighter moved from Rostov to Bryansk
1 infantry moved from Belarus to Smolensk
1 artillery, 1 infantry and 1 mech_infantry moved from Belarus to Bryansk
2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 destroyer and 2 submarines placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 44 Sea Zone
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Java
1 artillery, 1 fighter and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 4 armour, 2 artilleries, 8 fighters, 1 harbour, 4 infantry and 4 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Java : 1 flag, 1 fighter and 4 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
44 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 flag, 1 cruiserProduction/PUs Summary :
Germans : 47 / 54
Russians : 14 / 19
Japanese : 70 / 78
Americans : 57 / 74
Chinese : 2 / 3
British : 33 / 29
UK_Pacific : 2 / 0
Italians : 19 / 25
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 1 infantry
Finland : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 47 / 54
Russians : 14 / 19
Japanese : 70 / 78
Americans : 57 / 74
Chinese : 2 / 3
British : 33 / 29
UK_Pacific : 2 / 0
Italians : 19 / 25
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Caucasus
1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Volgograd
4 fighters and 3 mech_infantrys moved from Bryansk to Samara
1 bomber moved from Japan to Caroline IslandsCombat - Germans
Battle in Volgograd
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 4 fighters and 3 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Samara from Russians with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantry
Battle in Caucasus
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
4 fighters moved from Samara to Bryansk
2 fighters moved from Bryansk to Germany
2 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Smolensk to Bryansk
1 armour moved from Belarus to Bryansk
1 infantry moved from Archangel to Novgorod
10 artilleries moved from Baltic States to Belarus
1 mech_infantry moved from Poland to Western Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Ukraine to Bryansk
4 armour and 4 mech_infantrys moved from Bryansk to Rostov
1 submarine moved from 118 Sea Zone to 124 Sea Zone
1 submarine moved from 117 Sea Zone to 119 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea ZonePlace Units - Germans
3 infantry placed in Novgorod
3 mech_infantrys placed in Ukraine
1 fighter placed in Western Germany
1 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 54 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Novosibirsk to Urals
Russians take Urals from Japanese
1 armour moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 armour moved from Novosibirsk to Yenisey
Russians take Timguska from Japanese
Russians take Yenisey from Japanese
1 mech_infantry moved from Novosibirsk to Suiyuyan
Chinese take Suiyuyan from Japanese
2 mech_infantrys moved from Novosibirsk to Volgograd
1 tactical_bomber moved from Novosibirsk to Volgograd
1 fighter moved from Russia to Volgograd
1 artillery, 1 fighter and 2 infantry moved from Russia to TambovCombat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 armour and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Tambov, round 2 : 1/4 hits
Italians roll dice for 1 armour and 1 infantry in Tambov, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 3 : 3/3 hits
Italians roll dice for 1 armour in Tambov, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour and 1 infantryNon Combat Move - Russians
1 armour moved from Novosibirsk to Yenisey
1 infantry moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Novosibirsk to Kazakhstan
5 mech_infantrys moved from Novosibirsk to Yenisey
1 fighter moved from Volgograd to Russia
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Volgograd to RussiaPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 18 PUsTerritory Summary for Russians :
Suiyuyan : 1 mech_infantry
Tsinghai : 1 infantry
Evenkiyskiy : 1 armour
Yenisey : 2 armour and 5 mech_infantrys
Kazakhstan : 1 mech_infantry
Russia : 6 aaGuns, 1 airfield, 1 armour, 21 artilleries, 1 factory_major, 2 fighters, 53 infantry, 14 mech_infantrys and 1 tactical_bomber
Tambov : 1 artillery
Volgograd : 1 factory_minor and 2 mech_infantrys
Iraq : 1 flag
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 51 / 69
Russians : 15 / 18
Japanese : 65 / 78
Americans : 57 / 74
Chinese : 3 / 3
British : 33 / 29
UK_Pacific : 2 / 0
Italians : 18 / 25
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese repair damage of 1x airfield, 4x factory_minor; Remaining resources: 6 SuicideAttackTokens; 73 PUs;
Japanese buy 1 armour, 3 artilleries, 1 destroyer, 3 infantry, 3 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 bomber moved from Japan to 3 Sea Zone
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 submarine moved from 38 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
3 fighters and 1 tactical_bomber moved from India to Java
1 fighter and 1 tactical_bomber moved from Philippines to Java
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Philippines to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
3 submarines moved from 33 Sea Zone to 62 Sea Zone
1 armour moved from Shensi to Suiyuyan
2 mech_infantrys moved from Chahar to Suiyuyan
1 mech_infantry moved from Sikang to Shensi
1 mech_infantry moved from Shensi to Tsinghai
1 armour moved from Sikang to Tsinghai
5 fighters and 5 tactical_bombers moved from 33 Sea Zone to New GuineaCombat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 39 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 submarine
Japanese win, taking 39 Sea Zone from UK_Pacific with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from ANZAC with 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 62 Sea Zone
Japanese attack with 3 submarines
ANZAC defend with 1 cruiser
Japanese win, taking 62 Sea Zone from ANZAC with 3 submarines remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in New Zealand
Battle in Java
Japanese attack with 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 fighter and 4 infantry
Japanese win, taking New Zealand from ANZAC, taking Java from ANZAC with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 fighter and 4 infantry
Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
Battle in New Guinea
Japanese attack with 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese win, taking New Guinea from ANZAC with 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 mech_infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Tsinghai
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
1 armour owned by the Japanese retreated to Shensi
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 mech_infantry moved from Yunnan to Shensi
2 armour moved from Yakut S.S.R. to Amur
1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
3 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 fighter moved from 44 Sea Zone to 33 Sea Zone
5 fighters and 5 tactical_bombers moved from New Guinea to 33 Sea Zone
2 carriers moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 armour and 1 mech_infantry moved from Malaya to Yunnan
1 armour moved from Yunnan to Shensi
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 bomber moved from 3 Sea Zone to AmurPlace Units - Japanese
1 artillery and 2 infantry placed in India
1 artillery and 1 infantry placed in Malaya
1 transport placed in 37 Sea Zone
1 submarine and 1 transport placed in 6 Sea Zone
1 artillery placed in Japan
1 mech_infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 destroyer and 1 submarine placed in 36 Sea ZoneTurn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 3 infantry, 3 mech_infantrys, 5 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 106 Sea Zone to 109 Sea Zone
Americans take 106 Sea Zone from Germans
1 bomber moved from United Kingdom to 109 Sea Zone
1 tactical_bomber moved from Norway to 109 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
2 armour, 2 artilleries, 1 fighter, 18 infantry and 5 mech_infantrys moved from Finland to Karelia
1 fighter moved from Finland to Karelia
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 submarines and 1 transport
2 submarines owned by the Japanese Submerged
1 transport owned by the Japanese lost in 6 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Karelia
Americans attack with 2 armour, 2 artilleries, 2 fighters, 18 infantry and 5 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 2 armour, 2 artilleries, 2 fighters, 18 infantry and 5 mech_infantrys in Karelia, round 2 : 3/29 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
Americans win, taking Karelia from Germans with 2 armour, 2 artilleries, 2 fighters, 18 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 109 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 submarine and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 109 Sea Zone, round 2 : 3/3 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 92 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 106 Sea Zone to 109 Sea Zone
1 bomber moved from 109 Sea Zone to United Kingdom
1 tactical_bomber moved from 109 Sea Zone to United Kingdom
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Finland to United Kingdom
1 infantry moved from Norway to Finland
1 fighter moved from Karelia to Norway
1 fighter moved from Karelia to Finland
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 fighter moved from 6 Sea Zone to 7 Sea Zone
1 fighter moved from Western United States to 7 Sea Zone
1 fighter moved from Western United States to Soviet Far East
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Queensland
9 fighters moved from Hawaiian Islands to QueenslandPlace Units - Americans
3 infantry placed in Finland
3 mech_infantrys placed in Norway
Americans undo move 1.
1 artillery and 2 infantry placed in Finland
1 artillery and 1 infantry placed in Western United States
1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Americans collect 56 PUs (1 lost to blockades); end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Queensland : 11 fighters, 2 mech_infantrys and 1 tactical_bomber
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 17 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
Soviet Far East : 1 artillery and 1 fighter
Siberia : 1 infantry
10 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 10 destroyers, 18 submarines and 1 transport
7 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun and 4 infantry
United Kingdom : 1 bomber, 1 fighter and 1 tactical_bomber
Norway : 1 flag, 1 factory_minor, 1 fighter and 3 mech_infantrys
Karelia : 2 armour, 2 artilleries, 18 infantry and 5 mech_infantrys
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag, 1 destroyer and 2 submarines
92 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 submarines
101 Sea Zone : 1 submarine
Brazil : 1 flag
91 Sea Zone : 1 transport
Finland : 1 flag, 1 artillery, 1 factory_minor, 1 fighter and 3 infantryProduction/PUs Summary :
Germans : 50 / 69
Russians : 17 / 18
Japanese : 73 / 84
Americans : 57 / 76
Chinese : 2 / 3
British : 33 / 29
UK_Pacific : 0 / 0
Italians : 18 / 25
ANZAC : 8 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs totalTerritory Summary for Chinese :
Kansu : 1 infantry
Tsinghai : 1 infantryProduction/PUs Summary :
Germans : 50 / 69
Russians : 17 / 18
Japanese : 73 / 84
Americans : 57 / 76
Chinese : 2 / 2
British : 33 / 29
UK_Pacific : 0 / 0
Italians : 18 / 25
ANZAC : 8 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British buy 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from Persia to 96 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 96 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 bomber, 2 infantry and 1 transport
Italians defend with 1 transport
British win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
2 fighters moved from Eastern Persia to Persia
1 mech_infantry moved from Egypt to Iraq
1 bomber moved from 96 Sea Zone to Egypt
2 armour and 1 infantry moved from Persia to Eastern PersiaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from West India: 1 infantry
EDIT: Removing units owned by British from Eastern Persia: 2 infantry
EDIT: Adding units owned by British to West India: 1 infantry
EDIT: Changing ownership of West India from Japanese to British
EDIT: Removing units owned by British from Persia: 2 mech_infantrys
EDIT: Removing units owned by Germans from Caucasus: 1 mech_infantry
EDIT: Adding units owned by British to Caucasus: 1 mech_infantry
EDIT: Changing ownership of Caucasus from Germans to Russians
EDIT: Removing units owned by British from 96 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by British to 96 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Persia
1 transport placed in 81 Sea Zone
1 artillery and 1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,3
British collect 30 PUs (5 lost to blockades); end with 31 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Changing PUs for British from 31 to 33
EDIT: Removing units owned by British from Eastern Persia: 7 armour, 3 artilleries, 5 fighters, 3 infantry, 10 mech_infantrys and 1 tactical_bomber
EDIT: Adding units owned by British to Persia: 7 armour, 3 artilleries, 5 fighters, 3 infantry, 10 mech_infantrys and 1 tactical_bomber
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
French Equatorial Africa : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 1 mech_infantry
80 Sea Zone : 1 destroyer
96 Sea Zone : 1 transport
Eire : 1 flag
Iraq : 1 mech_infantry
Eastern Persia : 1 flag
81 Sea Zone : 1 transport
79 Sea Zone : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 airfield, 8 armour, 3 artilleries, 1 factory_minor, 7 fighters, 3 infantry, 12 mech_infantrys and 3 tactical_bombersProduction/PUs Summary :
Germans : 48 / 69
Russians : 19 / 18
Japanese : 71 / 84
Americans : 57 / 76
Chinese : 2 / 2
British : 35 / 33
UK_Pacific : 0 / 0
Italians : 18 / 25
ANZAC : 8 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Apparently did not post the result of UK-18 combat and convey interruption. Edited map is now posted.