15L Playoff - Balladeer (axis) vs ArtofWar1947 (Allies +24)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 2 artilleries, 6 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 tactical_bomber moved from Belarus to Novgorod
                3 fighters moved from Norway to Novgorod
                1 artillery and 3 infantry moved from Karelia to Novgorod

    Combat - Americans
                Battle in Novgorod
                    Americans attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Novgorod, round 2 :  4/8 hits
                        Germans roll dice for 2 artilleries and 3 infantry in Novgorod, round 2 :  1/5 hits
                        3 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Novgorod
                        Americans roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 3 :  4/7 hits
                        Germans roll dice for 1 artillery in Novgorod, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Novgorod
                    Americans win, taking Novgorod from Germans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 artilleries and 3 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from Novgorod to Karelia
                5 infantry moved from Finland to Karelia
                2 infantry moved from Norway to Finland
                1 bomber moved from United Kingdom to Eastern United States
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                3 fighters moved from 10 Sea Zone to Hawaiian Islands
                3 fighters moved from Western United States to Hawaiian Islands

    Place Units - Americans
                3 fighters placed in 10 Sea Zone
                3 fighters placed in Western United States
                1 artillery and 1 infantry placed in Western United States
                1 artillery and 2 infantry placed in Finland

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 4,3
                Americans collect 54 PUs (3 lost to blockades); end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Marshall Islands : 1 flag, 2 infantry
        Queensland : 2 mech_infantrys
        New Guinea : 1 artillery and 1 infantry
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 20 fighters, 1 harbour, 7 infantry and 2 tactical_bombers
        10 Sea Zone : 1 battleship, 8 carriers, 2 cruisers, 10 destroyers, 3 fighters, 13 submarines and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
        Gibraltar : 1 aaGun and 2 infantry
        Norway : 1 flag, 1 factory_minor
        Karelia : 2 armour, 3 fighters, 8 infantry, 5 mech_infantrys and 1 tactical_bomber
        Novgorod : 1 artillery and 1 infantry
        94 Sea Zone : 1 submarine
        93 Sea Zone : 1 flag, 1 submarine
        92 Sea Zone : 1 submarine
        Brazil : 1 flag
        Finland : 1 flag, 1 artillery, 1 factory_minor and 4 infantry
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 24 / 28
        Japanese : 77 / 85
        Americans : 57 / 74
        Chinese : 0 / 3
        British : 33 / 28
        UK_Pacific : 0 / 0
        Italians : 15 / 21
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    You do realize UK also gets a turn? :)


  • Apparently forgot to post it. :-P

    Wil redo now.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - British
                British buy 2 armour, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Persia to West India
                      UK_Pacific take West India from Japanese

    Combat - British

    Non Combat Move - British
                1 infantry moved from Egypt to 81 Sea Zone
                1 mech_infantry moved from Trans-Jordan to 81 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 infantry and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia
                1 armour, 3 artilleries, 4 infantry and 4 mech_infantrys moved from Persia to Eastern Persia
                1 mech_infantry moved from Trans-Jordan to Persia
                1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                1 destroyer and 1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 armour and 1 mech_infantry moved from Caucasus to Persia

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                1 bomber placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5,1,3,5,4
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,1
                British collect 24 PUs (9 lost to blockades); end with 24 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 29 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these Japanese owned units to: factory_minor = 3
                EDIT: Changing PUs for British from 29 to 28
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    39 Sea Zone : 1 flag
        West India : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 bomber, 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
        French Equatorial Africa : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        119 Sea Zone : 1 flag
        80 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Eire : 1 flag
        Eastern Persia : 1 flag, 2 armour, 3 artilleries, 5 infantry and 7 mech_infantrys
        79 Sea Zone : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 airfield, 3 armour, 1 bomber, 1 factory_minor, 7 fighters, 3 mech_infantrys and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 24 / 28
        Japanese : 75 / 85
        Americans : 57 / 74
        Chinese : 0 / 3
        British : 33 / 28
        UK_Pacific : 2 / 0
        Italians : 15 / 21
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Used the rolls for the India AA (3), SBR (1), and convey damage (-10 total) from 9:33 AM Marti rolls yesterday.

    Changed damage to mIC in India accordingly (-3) and UK ipc total (-1 from 29 rolled today to 28 rolled yesterday).

  • '18 '16 '15

    Lol @ Sz 93, that sub killed a destroyer twice now without getting killed itsself…

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery, 1 fighter and 2 infantry moved from Eastern Poland to Baltic States
                3 mech_infantrys moved from Slovakia Hungary to Belarus
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 infantry moved from Eastern Poland to Baltic States
                9 infantry and 11 mech_infantrys moved from Eastern Poland to Belarus

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                    Italians win with 1 fighter remaining. Battle score for attacker is -8
                    Casualties for Italians: 1 destroyer
                Battle in Baltic States
                    Italians attack with 1 artillery, 1 fighter and 3 infantry
                    Russians defend with 1 artillery and 2 infantry
                    Italians win, taking Baltic States from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Belarus
                    Italians attack with 9 infantry and 14 mech_infantrys
                    Russians defend with 1 infantry
                    Italians win, taking Belarus from Russians with 8 infantry and 14 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Western Ukraine to Eastern Poland
                1 fighter moved from 93 Sea Zone to Southern Italy
                1 fighter moved from Baltic States to Slovakia Hungary
                1 armour and 2 mech_infantrys moved from Northern Italy to Slovakia Hungary
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs


  • I’m putting the SS in SZ 93 up for the Congressional Medal of Honor.  :-)

  • '18 '16 '15

    @ArtofWar1947:

    I’m putting the SS in SZ 93 up for the Congressional Medal of Honor.  :-)

    Do I get to veto?


  • Only if you win.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 52 Sea Zone to 54 Sea Zone
                2 fighters moved from Queensland to Hawaiian Islands

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 4 armour, 1 artillery, 3 fighters, 1 harbour, 7 infantry and 4 mech_infantrys
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Hawaiian Islands : 5 fighters
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
        62 Sea Zone : 1 flag, 2 transports

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 22 / 28
        Japanese : 75 / 85
        Americans : 57 / 74
        Chinese : 0 / 3
        British : 33 / 28
        UK_Pacific : 2 / 0
        Italians : 17 / 22
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Norway to Finland
                1 fighter moved from Norway to Finland

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Morocco : 1 infantry
        Finland : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 22 / 28
        Japanese : 75 / 85
        Americans : 57 / 74
        Chinese : 0 / 3
        British : 33 / 28
        UK_Pacific : 2 / 0
        Italians : 17 / 22
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    @ArtofWar1947:

    Only if you win.

    No problem then ;)

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 infantry and 9 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Archangel
                      Germans take Archangel from Russians
                7 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Eastern Poland to Novgorod
                1 mech_infantry moved from Eastern Poland to Smolensk
                      Germans take Smolensk from Russians

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 7 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Americans defend with 1 artillery and 1 infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
                    Germans win, taking Novgorod from Russians with 7 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Germans
                7 fighters and 2 tactical_bombers moved from Novgorod to Belarus
                4 aaGuns, 7 armour, 11 artilleries, 15 infantry and 24 mech_infantrys moved from Eastern Poland to Belarus
                5 armour and 10 mech_infantrys moved from Ukraine to Eastern Poland
                2 mech_infantrys moved from Romania to Belarus
                10 artilleries moved from Germany to Poland
                1 armour moved from Western Germany to Poland
                1 submarine moved from 109 Sea Zone to 119 Sea Zone

    Place Units - Germans
                1 infantry placed in Ukraine
                2 armour and 8 mech_infantrys placed in Germany
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
                Germans collect 41 PUs (5 lost to blockades); end with 42 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Tsinghai: 2 aaGuns
                EDIT: Adding units owned by Germans to Shensi: 2 aaGuns
                EDIT: Removing units owned by Germans from Hunan: 1 bomber
                EDIT: Adding units owned by Germans to Japan: 1 bomber
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Russians
                Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Novosibirsk to Tsinghai
                1 infantry moved from Kazakhstan to Tsinghai
                2 infantry moved from Bryansk to Ukraine
                1 infantry moved from Vologda to Archangel
                1 mech_infantry moved from Vologda to Timguska
                      Russians take Timguska from Italians
                1 mech_infantry moved from Vologda to Kansu
                      Chinese take Kansu from Japanese
                1 mech_infantry moved from Russia to Archangel
                1 infantry moved from Bryansk to Western Ukraine
                1 tactical_bomber moved from Russia to Archangel
                1 fighter moved from Russia to Western Ukraine
                1 fighter moved from Russia to Ukraine
                1 infantry moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Archangel, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Archangel, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 :  2/3 hits
                        Italians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Western Ukraine
                    Russians win, taking Western Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Tsinghai
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Tsinghai
                    Russians win, taking Tsinghai from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                5 aaGuns, 2 armour, 20 artilleries, 38 infantry and 18 mech_infantrys moved from Bryansk to Russia
                1 armour moved from Vologda to Russia
                1 aaGun moved from Rostov to Volgograd
                3 mech_infantrys moved from Rostov to Russia
                1 fighter moved from Ukraine to Russia
                1 fighter moved from Western Ukraine to Russia
                1 tactical_bomber moved from Archangel to Russia

    Place Units - Russians
                2 infantry and 1 mech_infantry placed in Volgograd
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs

    Territory Summary for Russians :

    Kansu : 1 mech_infantry
        Tsinghai : 1 artillery and 1 infantry
        Timguska : 1 mech_infantry
        Bryansk : 1 infantry
        Archangel : 1 mech_infantry
        Russia : 5 aaGuns, 1 airfield, 4 armour, 20 artilleries, 1 factory_major, 2 fighters, 44 infantry, 23 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 factory_minor and 2 infantry
        Western Ukraine : 2 infantry
        Volgograd : 1 aaGun, 2 artilleries, 1 factory_minor, 4 infantry and 1 mech_infantry
        Iraq : 1 flag
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 42 / 47
        Russians : 24 / 27
        Japanese : 74 / 85
        Americans : 57 / 74
        Chinese : 2 / 3
        British : 33 / 28
        UK_Pacific : 2 / 0
        Italians : 14 / 22
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Russians
                Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Novosibirsk to Tsinghai
                1 infantry moved from Kazakhstan to Tsinghai
                2 infantry moved from Bryansk to Ukraine
                1 infantry moved from Vologda to Archangel
                1 mech_infantry moved from Vologda to Timguska
                      Russians take Timguska from Italians
                1 mech_infantry moved from Vologda to Kansu
                      Chinese take Kansu from Japanese
                1 mech_infantry moved from Russia to Archangel
                1 infantry moved from Bryansk to Western Ukraine
                1 tactical_bomber moved from Russia to Archangel
                1 fighter moved from Russia to Western Ukraine
                1 fighter moved from Russia to Ukraine
                1 infantry moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Archangel, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Archangel, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 :  2/3 hits
                        Italians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Western Ukraine
                    Russians win, taking Western Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Tsinghai
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Tsinghai
                    Russians win, taking Tsinghai from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                5 aaGuns, 2 armour, 20 artilleries, 38 infantry and 18 mech_infantrys moved from Bryansk to Russia
                1 armour moved from Vologda to Russia
                1 aaGun moved from Rostov to Volgograd
                3 mech_infantrys moved from Rostov to Russia
                1 fighter moved from Ukraine to Russia
                1 fighter moved from Western Ukraine to Russia
                1 tactical_bomber moved from Archangel to Russia

    Place Units - Russians
                2 infantry and 1 mech_infantry placed in Volgograd
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Volgograd: 1 aaGun, 2 artilleries and 2 infantry
                EDIT: Removing units owned by Russians from Russia: 2 aaGuns, 2 armour, 18 artilleries, 16 infantry and 3 mech_infantrys
                EDIT: Adding units owned by Russians to Tambov: 3 aaGuns, 2 armour, 20 artilleries, 18 infantry and 3 mech_infantrys
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Kansu : 1 mech_infantry
        Tsinghai : 1 artillery and 1 infantry
        Timguska : 1 mech_infantry
        Bryansk : 1 infantry
        Archangel : 1 mech_infantry
        Russia : 3 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 2 fighters, 28 infantry, 20 mech_infantrys and 1 tactical_bomber
        Tambov : 3 aaGuns, 2 armour, 20 artilleries, 18 infantry and 3 mech_infantrys
        Ukraine : 1 factory_minor and 2 infantry
        Western Ukraine : 2 infantry
        Volgograd : 1 factory_minor, 2 infantry and 1 mech_infantry
        Iraq : 1 flag
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 42 / 47
        Russians : 24 / 27
        Japanese : 74 / 85
        Americans : 57 / 74
        Chinese : 2 / 3
        British : 33 / 28
        UK_Pacific : 2 / 0
        Italians : 14 / 22
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese repair damage of 3x factory_minor; Remaining resources: 6 SuicideAttackTokens; 82 PUs;
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 2 infantry, 5 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Midway to 25 Sea Zone
                2 artilleries, 2 battleships, 12 carriers, 1 cruiser, 10 destroyers, 13 fighters, 4 infantry, 17 submarines, 11 tactical_bombers and 3 transports moved from 25 Sea Zone to 32 Sea Zone
                2 artilleries and 4 infantry moved from 32 Sea Zone to Marshall Islands
                1 artillery and 2 infantry moved from India to West India
                1 mech_infantry moved from Urals to Timguska
                2 armour moved from Evenkiyskiy to Timguska
                1 armour and 2 mech_infantrys moved from Yenisey to Kansu

    Combat - Japanese
                Battle in Marshall Islands
                    Japanese attack with 2 artilleries and 4 infantry
                    Americans defend with 2 infantry
                    Japanese win, taking Marshall Islands from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Kansu
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Timguska
                    Japanese attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Timguska from Russians with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in West India
                    Japanese attack with 1 artillery and 2 infantry
                    British defend with 1 mech_infantry
                    Japanese win, taking West India from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Anhwe to Shensi
                1 mech_infantry moved from Yunnan to Shensi
                4 armour and 3 mech_infantrys moved from Yunnan to India
                1 mech_infantry moved from French Indo China to Yunnan
                1 destroyer and 2 submarines moved from 36 Sea Zone to 38 Sea Zone
                3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
                2 fighters and 2 tactical_bombers moved from Japan to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
                1 submarine moved from 35 Sea Zone to 38 Sea Zone
                1 destroyer moved from 31 Sea Zone to 32 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 destroyer and 3 submarines placed in 6 Sea Zone
                2 fighters and 1 mech_infantry placed in Malaya
                1 armour and 2 mech_infantrys placed in French Indo China
                1 artillery and 2 infantry placed in India
                2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 78 PUs; end with 78 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 5 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Karelia to Novgorod
                3 fighters and 1 tactical_bomber moved from Karelia to Novgorod

    Combat - Americans
                Battle in Novgorod
                    Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 :  2/6 hits
                        Germans roll dice for 1 mech_infantry in Novgorod, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Novgorod
                    Americans win, taking Novgorod from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Americans
                2 armour, 6 infantry and 5 mech_infantrys moved from Karelia to Finland
                3 fighters and 1 tactical_bomber moved from Novgorod to Finland
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
                3 fighters moved from 10 Sea Zone to Hawaiian Islands
                3 fighters moved from Western United States to Hawaiian Islands
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 submarine moved from 94 Sea Zone to 91 Sea Zone
                1 submarine moved from 92 Sea Zone to 89 Sea Zone
                1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 89 Sea Zone

    Place Units - Americans
                3 infantry placed in Finland
                3 infantry placed in Norway
                3 fighters placed in Western United States
                2 fighters and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,2
                Americans collect 54 PUs (3 lost to blockades); end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Queensland : 1 fighter, 2 mech_infantrys and 1 tactical_bomber
        New Guinea : 1 artillery and 1 infantry
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 25 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
        10 Sea Zone : 1 battleship, 7 carriers, 2 cruisers, 8 destroyers, 2 fighters, 13 submarines and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
        Gibraltar : 1 aaGun and 2 infantry
        Norway : 1 flag, 1 factory_minor and 3 infantry
        Novgorod : 2 infantry
        89 Sea Zone : 1 carrier, 2 destroyers and 2 submarines
        93 Sea Zone : 1 flag
        Brazil : 1 flag
        91 Sea Zone : 2 submarines
        Finland : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 3 fighters, 13 infantry, 5 mech_infantrys and 1 tactical_bomber
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 40 / 47
        Russians : 25 / 27
        Japanese : 78 / 88
        Americans : 57 / 74
        Chinese : 1 / 3
        British : 33 / 28
        UK_Pacific : 0 / 0
        Italians : 14 / 22
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU total

    Territory Summary for Chinese :

    Tsinghai : 1 infantry

    Production/PUs Summary :

    Germans : 40 / 47
        Russians : 25 / 27
        Japanese : 78 / 88
        Americans : 57 / 74
        Chinese : 1 / 1
        British : 33 / 28
        UK_Pacific : 0 / 0
        Italians : 14 / 22
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - British
                British buy 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour, 3 artilleries, 5 infantry and 7 mech_infantrys moved from Eastern Persia to West India
                3 armour, 7 fighters, 3 mech_infantrys and 2 tactical_bombers moved from Persia to West India
                1 bomber moved from Persia to India

    Combat - British
                Battle in West India
                    British attack with 5 armour, 3 artilleries, 7 fighters, 5 infantry, 10 mech_infantrys and 2 tactical_bombers
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 5 armour, 3 artilleries, 7 fighters, 5 infantry, 10 mech_infantrys and 2 tactical_bombers in West India, round 2 :  9/32 hits
                        Japanese roll dice for 1 artillery and 1 infantry in West India, round 2 :  1/2 hits
                        1 infantry owned by the British, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in West India
                    British win, taking West India from Japanese with 5 armour, 3 artilleries, 7 fighters, 4 infantry, 10 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Strategic bombing raid in India
                        AA fire in India :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in India causes 0 damage total.

    Non Combat Move - British
                1 bomber moved from Egypt to Persia
                7 fighters and 2 tactical_bombers moved from West India to Persia

    Place Units - British
                1 armour, 1 mech_infantry and 1 tactical_bomber placed in Persia
                1 infantry and 1 mech_infantry placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from 80 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2,3,2
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,1
                British collect 19 PUs (14 lost to blockades); end with 19 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 24 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    39 Sea Zone : 1 flag
        West India : 5 armour, 3 artilleries, 4 infantry and 10 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
        French Equatorial Africa : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        119 Sea Zone : 1 flag
        80 Sea Zone : 1 destroyer and 1 submarine
        Eire : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 transport
        79 Sea Zone : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 7 fighters, 1 mech_infantry and 3 tactical_bombers

    Production/PUs Summary :

    Germans : 40 / 47
        Russians : 25 / 27
        Japanese : 76 / 88
        Americans : 57 / 74
        Chinese : 1 / 1
        British : 33 / 24
        UK_Pacific : 2 / 0
        Italians : 14 / 22
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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