L16 G40 Surprise Attack (Axis) vs Rubioton (Allies +12)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British repair damage of 2x factory_major; Remaining resources: 38 PUs;
                British buy 1 carrier, 1 cruiser and 1 destroyer; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 armour moved from Suiyuyan to Kansu
                1 mech_infantry moved from Shensi to Kansu
                1 armour moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 armour moved from Hopei to Kweichow
                1 mech_infantry moved from Shensi to Kweichow
                1 mech_infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                1 mech_infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 mech_infantry moved from French Indo China to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 armour and 1 artillery moved from Yunnan to Kweichow
                1 tactical_bomber moved from Yunnan to Kweichow
                1 tactical_bomber moved from Yunnan to Kansu

    Combat - British
                Battle in Kweichow
                    British attack with 2 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                    British win, taking Kweichow from Japanese with 2 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kansu
                    British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                    British win, taking Kansu from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - British
                1 tactical_bomber moved from Kansu to Shensi
                1 tactical_bomber moved from Kweichow to Kwangsi
                1 aaGun moved from Yunnan to Kwangsi
                2 aaGuns moved from French Indo China to Kwangsi
                3 fighters moved from Yunnan to Philippines
                1 mech_infantry moved from Borneo to 43 Sea Zone
                1 mech_infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 battleship and 1 cruiser moved from 43 Sea Zone to 35 Sea Zone
                2 armour and 4 mech_infantrys moved from India to Yunnan
                2 artilleries and 2 infantry moved from Iraq to Northwest Persia
                2 mech_infantrys moved from Caucasus to Ukraine
                1 fighter moved from Egypt to Ukraine
                2 fighters moved from Gibraltar to Normandy Bordeaux
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
                2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 carrier, 1 cruiser and 1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                British collect 29 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 1 armour and 2 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Kwangsi : 3 aaGuns and 1 tactical_bomber
        Kiangsi : 1 mech_infantry
        Siam : 1 flag
        Shensi : 1 tactical_bomber
        Yunnan : 2 armour and 4 mech_infantrys
        Kweichow : 2 armour, 1 artillery and 1 mech_infantry
        Kansu : 1 armour and 1 mech_infantry
        Anhwe : 1 mech_infantry
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
        Malaya : 1 airfield and 1 harbour
        Kwangtung : 1 harbour and 1 mech_infantry
        Philippines : 3 fighters, 1 infantry and 1 mech_infantry
        French Indo China : 1 flag
        35 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 armour, 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber
        Ethiopia : 1 flag
        Ukraine : 3 fighters, 5 mech_infantrys and 1 tactical_bomber
        106 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        Northwest Persia : 2 artilleries and 2 infantry
        110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 43 / 56
        Russians : 38 / 50
        Japanese : 24 / 35
        Americans : 63 / 91
        Chinese : 13 / 13
        British : 29 / 36
        UK_Pacific : 20 / 26
        Italians : 12 / 18
        ANZAC : 17 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 5 infantry moved from Bessarabia to Eastern Poland
                1 artillery and 3 infantry moved from Romania to Eastern Poland
                1 armour moved from Romania to Eastern Poland
                2 fighters moved from Southern Italy to Eastern Poland
                1 artillery moved from Romania to Eastern Poland
                1 infantry moved from Romania to Bessarabia


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 5 infantry moved from Bessarabia to Eastern Poland
                1 artillery and 3 infantry moved from Romania to Eastern Poland
                1 armour moved from Romania to Eastern Poland
                2 fighters moved from Southern Italy to Eastern Poland
                1 artillery moved from Romania to Eastern Poland
                1 infantry moved from Romania to Bessarabia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 5 infantry moved from Bessarabia to Eastern Poland
                1 artillery and 3 infantry moved from Romania to Eastern Poland
                1 armour moved from Romania to Eastern Poland
                2 fighters moved from Southern Italy to Eastern Poland
                1 artillery moved from Romania to Eastern Poland
                1 infantry moved from Romania to Bessarabia

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 1 armour, 3 artilleries, 2 fighters and 8 infantry
                    Russians defend with 9 armour and 6 artilleries
                        Italians roll dice for 1 armour, 3 artilleries, 2 fighters and 8 infantry in Eastern Poland, round 2 :  7/14 hits
                        Russians roll dice for 9 armour and 6 artilleries in Eastern Poland, round 2 :  10/15 hits
                        1 armour owned by the Russians, 2 artilleries owned by the Italians, 6 artilleries owned by the Russians and 8 infantry owned by the Italians lost in Eastern Poland
                    1 artillery owned by the Italians and 1 armour owned by the Italians retreated to Romania
                    Russians win with 8 armour remaining. Battle score for attacker is -2
                    Casualties for Russians: 1 armour and 6 artilleries
                    Casualties for Italians: 2 artilleries and 8 infantry

    Non Combat Move - Italians
                2 fighters moved from Eastern Poland to Poland
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                2 infantry moved from Yugoslavia to Romania
                1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Southern Italy to Northern Italy
                1 armour moved from Southern Italy to Yugoslavia

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 2.724
            Median : 2.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 29

    Russians Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.933
            Median : 3.000
            Variance : 0.643
            Standard Deviation : 0.802
            Total rolls : 15

    Italians Combat
                1 was rolled 6 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.500
            Median : 2.000
            Variance : 1.538
            Standard Deviation : 1.240
            Total rolls : 14


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 submarines moved from 62 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Japanese
                2 fighters moved from Malaya to 46 Sea Zone

    Combat - ANZAC
                Battle in 46 Sea Zone
                    ANZAC attack with 2 fighters and 2 submarines
                    Japanese defend with 1 destroyer
                    ANZAC win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 46 Sea Zone to New Guinea
                1 fighter moved from 43 Sea Zone to Guam
                1 submarine moved from 45 Sea Zone to 21 Sea Zone
                1 submarine moved from 43 Sea Zone to 21 Sea Zone
                1 carrier, 2 destroyers and 1 fighter moved from 43 Sea Zone to 35 Sea Zone
                1 aaGun moved from Yunnan to Hunan

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 carrier and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Hunan : 1 aaGun
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 2 fighters
        Guam : 1 fighter
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        46 Sea Zone : 2 submarines
        35 Sea Zone : 1 carrier, 2 destroyers and 1 fighter
        21 Sea Zone : 2 submarines
        54 Sea Zone : 2 transports
        62 Sea Zone : 1 carrier and 1 submarine
        Libya : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 56
        Russians : 38 / 50
        Japanese : 24 / 35
        Americans : 63 / 91
        Chinese : 13 / 13
        British : 29 / 36
        UK_Pacific : 20 / 26
        Italians : 12 / 17
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 43 Sea Zone to 20 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    20 Sea Zone : 1 destroyer
        Gibraltar : 1 fighter
        United Kingdom : 2 infantry
        Libya : 4 infantry

    Production/PUs Summary :

    Germans : 43 / 56
        Russians : 38 / 50
        Japanese : 24 / 35
        Americans : 63 / 91
        Chinese : 13 / 13
        British : 29 / 36
        UK_Pacific : 20 / 26
        Italians : 12 / 17
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 5 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                1 infantry moved from Novgorod to Baltic States
                      Germans take Baltic States from Russians
                3 tactical_bombers moved from Novgorod to Eastern Poland
                1 artillery and 4 infantry moved from Poland to Eastern Poland
                1 fighter moved from Western Germany to Eastern Poland


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 5 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                1 infantry moved from Novgorod to Baltic States
                      Germans take Baltic States from Russians
                3 tactical_bombers moved from Novgorod to Eastern Poland
                1 artillery and 4 infantry moved from Poland to Eastern Poland
                1 fighter moved from Western Germany to Eastern Poland

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 1 artillery, 1 fighter, 4 infantry and 3 tactical_bombers
                    Russians defend with 8 armour
                        Germans roll dice for 1 artillery, 1 fighter, 4 infantry and 3 tactical_bombers in Eastern Poland, round 2 :  1/9 hits
                        Russians roll dice for 8 armour in Eastern Poland, round 2 :  4/8 hits
                        1 armour owned by the Russians and 4 infantry owned by the Germans lost in Eastern Poland
                    1 artillery owned by the Germans retreated to Poland
                    Russians win with 7 armour remaining. Battle score for attacker is -6
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 1 armour

    Non Combat Move - Germans
                1 fighter moved from Eastern Poland to Germany
                3 tactical_bombers moved from Eastern Poland to Germany
                1 artillery and 1 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Western Germany to Denmark
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to France
                1 artillery and 1 infantry moved from Novgorod to Baltic States
                2 infantry moved from Novgorod to Belarus
                3 infantry moved from Karelia to Novgorod
                2 infantry moved from Finland to Norway
                2 infantry moved from Finland to Karelia
                1 armour moved from Western Germany to Germany
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                1 armour, 1 artillery and 2 infantry placed in Western Germany
                1 artillery and 2 infantry placed in France
                1 artillery and 2 infantry placed in Southern France
                1 armour and 1 artillery placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 7 times
            Average roll : 4.353
            Median : 5.000
            Variance : 1.812
            Standard Deviation : 1.346
            Total rolls : 17

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.778
            Median : 5.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Russians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.875
            Median : 4.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 3 armour, 1 bomber and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Vologda to Archangel
                1 bomber moved from Russia to Archangel
                3 mech_infantrys moved from Western Ukraine to Slovakia Hungary
                2 fighters and 1 tactical_bomber moved from Western Ukraine to Slovakia Hungary
                7 armour moved from Eastern Poland to Romania
                1 armour and 4 mech_infantrys moved from Western Ukraine to Romania
                2 artilleries and 4 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                4 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 bomber and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Slovakia Hungary
                    Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Slovakia Hungary from Germans with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Romania
                    Russians attack with 8 armour and 4 mech_infantrys
                    Italians defend with 1 armour, 1 artillery and 2 infantry
                    Russians win, taking Romania from Germans with 8 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 mech_infantrys
                    Casualties for Italians: 1 armour, 1 artillery and 2 infantry
                Battle in Bessarabia
                    Russians attack with 2 artilleries and 4 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Bessarabia from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                1 mech_infantry moved from Ukraine to Romania
                1 infantry moved from Volgograd to Tambov
                3 mech_infantrys moved from Russia to Smolensk
                3 mech_infantrys moved from Russia to Bryansk
                1 armour moved from Russia to Ukraine
                2 mech_infantrys moved from Russia to Western Ukraine
                2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Western Ukraine
                1 mech_infantry moved from Northwest Persia to Rostov
                1 bomber moved from Archangel to Russia
                2 aaGuns moved from Amur to Manchuria

    Place Units - Russians
                3 armour placed in Ukraine
                1 bomber and 5 mech_infantrys placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,5,3,6,1,4,5,4,4,1,1,2,6,4,2,4,3,4,5,5,2
                Russians collect 42 PUs (3 lost to blockades); end with 42 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 60 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 1 infantry
        Manchuria : 2 aaGuns and 4 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Alexandria : 1 mech_infantry
        Slovakia Hungary : 1 flag, 3 mech_infantrys
        Romania : 1 flag, 8 armour and 3 mech_infantrys
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Bryansk : 3 mech_infantrys
        Rostov : 1 mech_infantry
        Archangel : 2 infantry
        Bessarabia : 2 artilleries and 4 infantry
        Russia : 1 airfield, 2 bombers, 1 factory_major and 5 mech_infantrys
        Tambov : 1 infantry
        Ukraine : 4 armour and 1 factory_minor
        Western Ukraine : 2 fighters, 2 mech_infantrys and 1 tactical_bomber
        Volgograd : 1 factory_minor
        Smolensk : 3 mech_infantrys
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 39 / 56
        Russians : 45 / 60
        Japanese : 18 / 35
        Americans : 63 / 91
        Chinese : 16 / 13
        British : 29 / 36
        UK_Pacific : 20 / 26
        Italians : 12 / 17
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 mech_infantry moved from Kiangsu to Kiangsi
                1 mech_infantry moved from Kiangsu to Anhwe
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery and 3 infantry moved from 6 Sea Zone to Korea
                1 tactical_bomber moved from Japan to Korea
                2 fighters moved from 6 Sea Zone to Korea
                1 armour moved from Kiangsu to Anhwe
                1 tactical_bomber moved from Kiangsu to Kiangsi
                1 tactical_bomber moved from Kiangsu to Anhwe
                2 bombers moved from Japan to 25 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 mech_infantry moved from Kiangsu to Kiangsi
                1 mech_infantry moved from Kiangsu to Anhwe
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery and 3 infantry moved from 6 Sea Zone to Korea
                1 tactical_bomber moved from Japan to Korea
                2 fighters moved from 6 Sea Zone to Korea
                1 armour moved from Kiangsu to Anhwe
                1 tactical_bomber moved from Kiangsu to Kiangsi
                1 tactical_bomber moved from Kiangsu to Anhwe
                2 bombers moved from Japan to 25 Sea Zone

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                    French defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  1/1 hits
                        French roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 20 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in 25 Sea Zone
                    Japanese attack with 2 bombers
                    Americans defend with 1 destroyer and 5 submarines
                    5 submarines owned by the Americans Submerged
                        Japanese roll dice for 2 bombers in 25 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 bomber owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 bomber
                    Casualties for Americans: 1 destroyer
                Battle in Anhwe
                    Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 :  2/3 hits
                        Chinese roll dice for 1 mech_infantry in Anhwe, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Kiangsi
                    Japanese attack with 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 :  0/2 hits
                        Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Kiangsi
                        Japanese roll dice for 1 tactical_bomber in Kiangsi, round 3 :  1/1 hits
                        Chinese roll dice for 1 mech_infantry in Kiangsi, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kiangsi
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Korea
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 battleships in Korea, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Korea, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
                    Japanese win, taking Korea from Russians with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Korea to Japan
                2 fighters moved from Korea to 6 Sea Zone
                1 tactical_bomber moved from Anhwe to 6 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 bomber moved from 25 Sea Zone to Japan
                1 tactical_bomber moved from Kiangsi to Kiangsu
                1 fighter moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from Kiangsu to 6 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 destroyer placed in 6 Sea Zone
                1 artillery and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 25 PUs; end with 25 PUs total

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.050
            Median : 2.000
            Variance : 1.158
            Standard Deviation : 1.076
            Total rolls : 20

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.077
            Median : 2.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    French Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                2 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 2 infantry moved from 112 Sea Zone to Norway
                1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 bombers moved from United Kingdom to Norway
                1 armour moved from 112 Sea Zone to Norway
                1 bomber and 1 fighter moved from United Kingdom to 91 Sea Zone
                2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                5 submarines moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to Korea
                3 fighters moved from Western United States to 6 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                3 infantry and 1 mech_infantry moved from Guam to 21 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 21 Sea Zone to 6 Sea Zone
                2 fighters moved from Guam to 6 Sea Zone
                1 battleship, 3 cruisers, 2 destroyers and 1 submarine moved from 21 Sea Zone to 6 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                5 carriers and 5 fighters moved from 21 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 110 Sea Zone to 91 Sea Zone


  • Scramble and Kami orders in SZ 6


  • KAMI one on each CV and one on the BB
    Scramble all 3 planes
    OOL
    tip 3 CV’s, BB’s
    ss ,dd CV’s Tact’s Fighters then BB’s


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 2 infantry moved from 112 Sea Zone to Norway
                1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 bombers moved from United Kingdom to Norway
                1 armour moved from 112 Sea Zone to Norway
                1 bomber and 1 fighter moved from United Kingdom to 91 Sea Zone
                2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                5 submarines moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to Korea
                3 fighters moved from Western United States to 6 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                3 infantry and 1 mech_infantry moved from Guam to 21 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 21 Sea Zone to 6 Sea Zone
                2 fighters moved from Guam to 6 Sea Zone
                1 battleship, 3 cruisers, 2 destroyers and 1 submarine moved from 21 Sea Zone to 6 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                5 carriers and 5 fighters moved from 21 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 110 Sea Zone to 91 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 1
                    Units damaged: 1 battleship owned by the Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1
                    Units damaged: 1 carrier owned by the Americans
                Battle in Norway
                    Americans attack with 1 armour, 1 artillery, 2 bombers and 2 infantry
                    Germans defend with 2 infantry
                    Americans win, taking Norway from Germans with 1 armour, 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 10 fighters, 1 submarine, 2 tactical_bombers and 3 transports
                    Japanese defend with 2 battleships, 3 carriers, 1 destroyer, 4 fighters, 2 submarines, 5 tactical_bombers and 2 transports
                    Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 carrier, 3 cruisers, 2 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 51
                    Casualties for Japanese: 2 battleships, 3 carriers, 1 destroyer, 4 fighters, 2 submarines, 5 tactical_bombers and 2 transports
                    Casualties for Americans: 4 carriers, 2 destroyers, 8 fighters and 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 6 submarines
                    Japanese defend with 1 destroyer
                    Americans win with 5 submarines remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Korea
                    Americans attack with 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery and 2 infantry
                    Americans win, taking Korea from Japanese with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Holland Belgium
                    Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 91 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 1 fighter and 3 submarines
                    Germans defend with 1 submarine; Italians defend with 1 submarine
                    Americans win with 1 bomber, 1 destroyer, 1 fighter and 3 submarines remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 submarine
                    Casualties for Italians: 1 submarine
                Battle in 110 Sea Zone
                    British loiter and taunt; Americans attack with 1 carrier, 1 destroyer, 1 fighter and 2 transports
                    Germans defend with 1 submarine
                    Americans win with 1 carrier, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from Holland Belgium to 112 Sea Zone
                1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from 91 Sea Zone to Normandy Bordeaux
                2 bombers moved from Norway to Normandy Bordeaux
                1 fighter moved from 91 Sea Zone to Gibraltar
                4 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
                1 bomber moved from Korea to Manchuria

    Place Units - Americans
                1 armour and 2 infantry placed in Normandy Bordeaux
                3 bombers placed in Western United States
                2 fighters and 2 tactical_bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 72 PUs; end with 73 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag
        Korea : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
        Manchuria : 1 bomber, 1 fighter and 1 tactical_bomber
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield and 1 harbour
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        26 Sea Zone : 1 destroyer and 5 submarines
        19 Sea Zone : 1 flag
        17 Sea Zone : 1 flag
        16 Sea Zone : 5 submarines
        6 Sea Zone : 1 flag, 1 battleship, 1 carrier, 3 cruisers, 1 fighter, 4 submarines, 1 tactical_bomber and 3 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 mech_infantry and 2 tactical_bombers
        Gibraltar : 1 fighter
        Normandy Bordeaux : 1 flag, 1 armour, 3 bombers, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
        Algeria : 1 flag
        Tunisia : 1 flag
        Norway : 1 flag, 1 armour, 1 artillery and 1 infantry
        Holland Belgium : 1 flag, 1 infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 2 transports
        92 Sea Zone : 1 destroyer and 1 submarine
        Brazil : 1 flag
        91 Sea Zone : 1 destroyer and 3 submarines
        110 Sea Zone : 1 carrier, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 33 / 56
        Russians : 42 / 60
        Japanese : 22 / 25
        Americans : 72 / 98
        Chinese : 15 / 13
        British : 29 / 36
        UK_Pacific : 17 / 26
        Italians : 12 / 17
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Kwangsi to Kiangsi
                1 infantry moved from Hunan to Kiangsi
                1 infantry moved from Shensi to Hopei

    Place Units - Chinese
                1 artillery and 3 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs

    Territory Summary for Chinese :

    Kiangsi : 3 infantry
        Hopei : 1 artillery and 4 infantry

    Production/PUs Summary :

    Germans : 33 / 56
        Russians : 42 / 60
        Japanese : 22 / 25
        Americans : 72 / 98
        Chinese : 15 / 21
        British : 29 / 36
        UK_Pacific : 17 / 26
        Italians : 12 / 17
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British repair damage of 3x factory_major; Remaining resources: 33 PUs;
                British buy 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                1 tactical_bomber moved from Kwangsi to Kiangsu
                1 tactical_bomber moved from Shensi to Kiangsu
                1 armour moved from Yunnan to Kwangtung
                1 mech_infantry moved from Yunnan to Anhwe
                1 armour and 3 mech_infantrys moved from Yunnan to Kwangtung
                2 armour, 1 artillery and 1 mech_infantry moved from Kweichow to Anhwe
                1 armour and 1 mech_infantry moved from Kansu to Chahar
                      Chinese take Chahar from Japanese
                1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
                1 battleship, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
                3 fighters moved from Philippines to Kiangsu

    Combat - British
                Battle in Kiangsu
                    British attack with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Japanese defend with 1 aaGun, 1 armour, 1 factory_minor and 2 mech_infantrys
                    British win, taking Kiangsu from Japanese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 aaGun, 1 armour and 2 mech_infantrys
                    Casualties for British: 1 fighter and 1 infantry
                Battle in Anhwe
                    British attack with 2 armour, 1 artillery and 2 mech_infantrys
                    Japanese defend with 1 armour
                    British win, taking Anhwe from Japanese with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Kwangtung
                    British attack with 2 armour and 3 mech_infantrys
                    Japanese defend with 1 artillery, 1 harbour and 1 infantry
                    British win, taking Kwangtung from Japanese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - British
                2 fighters and 2 tactical_bombers moved from Kiangsu to Kiangsi
                1 armour and 2 mech_infantrys moved from India to Yunnan
                3 aaGuns moved from Kwangsi to Kiangsi
                2 artilleries and 2 infantry moved from Northwest Persia to Caucasus
                3 fighters, 5 mech_infantrys and 1 tactical_bomber moved from Ukraine to Romania
                1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                2 transports placed in 110 Sea Zone
                1 fighter and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Place Units - UK_Pacific
                4 infantry placed in India
                2 transports placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3,1
                UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Units Change Ownership
                    Some Units in India change ownership: 4 infantry
                    Some Units in 39 Sea Zone change ownership: 2 transports

    Territory Summary for British and UK_Pacific :

    Kiangsu : 1 mech_infantry
        Kiangsi : 3 aaGuns, 2 fighters and 2 tactical_bombers
        Siam : 1 flag
        Yunnan : 1 armour and 2 mech_infantrys
        Chahar : 1 armour and 1 mech_infantry
        Anhwe : 2 armour, 1 artillery and 2 mech_infantrys
        India : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Malaya : 1 airfield and 1 harbour
        Kwangtung : 2 armour, 1 harbour and 3 mech_infantrys
        French Indo China : 1 flag
        39 Sea Zone : 2 transports
        19 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 8 infantry
        Normandy Bordeaux : 1 armour, 2 artilleries, 1 bomber, 4 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Romania : 3 fighters, 5 mech_infantrys and 1 tactical_bomber
        Ethiopia : 1 flag
        Caucasus : 2 artilleries and 2 infantry
        112 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer
        106 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        110 Sea Zone : 4 transports

    Production/PUs Summary :

    Germans : 33 / 56
        Russians : 42 / 60
        Japanese : 14 / 25
        Americans : 72 / 98
        Chinese : 20 / 21
        British : 29 / 34
        UK_Pacific : 20 / 22
        Italians : 12 / 17
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 4 infantry moved from Yugoslavia to Romania
                2 fighters moved from Poland to Romania


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 4 infantry moved from Yugoslavia to Romania
                2 fighters moved from Poland to Romania

    Combat - Italians
                Battle in Romania
                    Italians attack with 1 armour, 1 artillery, 2 fighters and 4 infantry
                    British defend with 3 fighters, 5 mech_infantrys and 1 tactical_bomber; Russians defend with 8 armour and 3 mech_infantrys
                        Italians roll dice for 1 armour, 1 artillery, 2 fighters and 4 infantry in Romania, round 2 :  0/8 hits
                        Russians roll dice for 8 armour, 3 fighters, 8 mech_infantrys and 1 tactical_bomber in Romania, round 2 :  11/20 hits
                        2 fighters owned by the Italians, 1 artillery owned by the Italians, 1 armour owned by the Italians and 4 infantry owned by the Italians lost in Romania
                    Russians win with 8 armour, 3 fighters, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -42
                    Casualties for Italians: 1 armour, 1 artillery, 2 fighters and 4 infantry

    Non Combat Move - Italians
                1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Southern Italy to Northern Italy
                1 submarine moved from 95 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 armour, 1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 13 PUs total

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 3.786
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 28

    Russians Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 1 times
                6 was rolled 6 times
            Average roll : 3.450
            Median : 3.000
            Variance : 1.684
            Standard Deviation : 1.298
            Total rolls : 20

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.625
            Median : 5.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8


  • Dang, looks grim for the Axis

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