15L G40 Playoff Rd1 ME1945 (Allies+26) vs JuanSpain (Axis)

  • '21 '20 '18 '17 '16 '15 '14 '13

    Retreat

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 infantry; Remaining resources: 7 PUs;

    Politics - ANZAC
                ANZAC takes Political Action: Political Action Allies To War With TrueNeutrals
                    ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - ANZAC
                5 fighters moved from India to Afghanistan

    Combat - ANZAC
                Battle in Afghanistan
                    ANZAC attack with 5 fighters
                    Neutral_True defend with 4 infantry
                    ANZAC win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 fighter
                    Casualties for Neutral_True: 4 infantry

    Non Combat Move - ANZAC
                3 fighters moved from Afghanistan to Russia
                1 fighter moved from Afghanistan to Rostov
                1 cruiser moved from 60 Sea Zone to 41 Sea Zone
                1 destroyer moved from 62 Sea Zone to 50 Sea Zone

    Place Units - ANZAC
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 17 PUs total
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to Russia: 1 fighter
                EDIT: Adding units owned by Neutral_Axis to Afghanistan: 2 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour, 9 infantry and 2 mech_infantrys
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 1 infantry
        41 Sea Zone : 1 cruiser
        50 Sea Zone : 1 destroyer
        Egypt : 2 infantry
        Rostov : 1 fighter
        Russia : 4 fighters

    Production/PUs Summary :

    Germans : 43 / 63
        Russians : 24 / 24
        Japanese : 61 / 67
        Americans : 60 / 80
        Chinese : 3 / 4
        British : 33 / 36
        UK_Pacific : 6 / 6
        Italians : 20 / 33
        ANZAC : 10 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from 126 Sea Zone to Russia
                1 infantry moved from 110 Sea Zone to Holland Belgium

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        Holland Belgium : 2 infantry
        Russia : 1 fighter

    Production/PUs Summary :

    Germans : 43 / 63
        Russians : 24 / 24
        Japanese : 61 / 67
        Americans : 60 / 80
        Chinese : 3 / 4
        British : 33 / 36
        UK_Pacific : 6 / 6
        Italians : 20 / 33
        ANZAC : 10 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 6 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Germans
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Vologda to Smolensk
                      Germans take Smolensk from Russians
                3 fighters moved from Bryansk to Rostov
                6 infantry moved from Finland to Norway
                2 artilleries moved from Finland to Norway
                5 bombers moved from Novgorod to 110 Sea Zone

    Combat - Germans
                Battle in Norway
                    Germans attack with 2 artilleries and 6 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Norway from Americans with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 5 bombers
                    British defend with 1 carrier, 1 cruiser and 1 transport; Americans defend with 2 fighters and 1 transport
                    Germans win with 2 bombers remaining. Battle score for attacker is 26
                    Casualties for Germans: 3 bombers
                    Casualties for British: 1 carrier, 1 cruiser and 1 transport
                    Casualties for Americans: 2 fighters and 1 transport
                Battle in Rostov
                    Germans attack with 3 fighters and 1 infantry
                    ANZAC defend with 1 fighter
                    Germans win with 3 fighters remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 fighter
                    Casualties for Germans: 1 infantry

    Non Combat Move - Germans
                3 fighters moved from Rostov to Yugoslavia
                2 infantry moved from Tobruk to Alexandria
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Turkey
                      Germans take Turkey from Neutral_True
                1 aaGun moved from Vologda to Smolensk
                3 armour moved from Ukraine to Bryansk
                1 infantry moved from Finland to Sweden
                      Germans take Sweden from Neutral_True
                1 mech_infantry moved from Finland to Novgorod
                3 fighters moved from Novgorod to Western Germany
                5 tactical_bombers moved from Novgorod to Western Germany
                3 infantry moved from Denmark to Western Germany
                16 infantry moved from Western Germany to France
                2 bombers moved from 110 Sea Zone to Western Germany
                1 infantry moved from Gibraltar to Spain
                      Germans take Spain from Neutral_True
                1 mech_infantry moved from Gibraltar to Portugal
                      Germans take Portugal from Neutral_True
                1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                1 carrier moved from 96 Sea Zone to 98 Sea Zone
                4 mech_infantrys moved from Denmark to France
                2 mech_infantrys moved from Denmark to France
                5 mech_infantrys moved from Denmark to Western Germany
                1 mech_infantry moved from Denmark to Western Germany

    Place Units - Germans
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                3 artilleries placed in France
                8 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1,4,4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6,4,2
                Germans collect 50 PUs (5 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 6 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Germans
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Vologda to Smolensk
                      Germans take Smolensk from Russians
                3 fighters moved from Bryansk to Rostov
                6 infantry moved from Finland to Norway
                2 artilleries moved from Finland to Norway
                5 bombers moved from Novgorod to 110 Sea Zone

    Combat - Germans
                Battle in Norway
                    Germans attack with 2 artilleries and 6 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Norway from Americans with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 5 bombers
                    British defend with 1 carrier, 1 cruiser and 1 transport; Americans defend with 2 fighters and 1 transport
                    Germans win with 2 bombers remaining. Battle score for attacker is 26
                    Casualties for Germans: 3 bombers
                    Casualties for British: 1 carrier, 1 cruiser and 1 transport
                    Casualties for Americans: 2 fighters and 1 transport
                Battle in Rostov
                    Germans attack with 3 fighters and 1 infantry
                    ANZAC defend with 1 fighter
                    Germans win with 3 fighters remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 fighter
                    Casualties for Germans: 1 infantry

    Non Combat Move - Germans
                3 fighters moved from Rostov to Yugoslavia
                2 infantry moved from Tobruk to Alexandria
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Turkey
                      Germans take Turkey from Neutral_True
                1 aaGun moved from Vologda to Smolensk
                3 armour moved from Ukraine to Bryansk
                1 infantry moved from Finland to Sweden
                      Germans take Sweden from Neutral_True
                1 mech_infantry moved from Finland to Novgorod
                3 fighters moved from Novgorod to Western Germany
                5 tactical_bombers moved from Novgorod to Western Germany
                3 infantry moved from Denmark to Western Germany
                16 infantry moved from Western Germany to France
                2 bombers moved from 110 Sea Zone to Western Germany
                1 infantry moved from Gibraltar to Spain
                      Germans take Spain from Neutral_True
                1 mech_infantry moved from Gibraltar to Portugal
                      Germans take Portugal from Neutral_True
                1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                1 carrier moved from 96 Sea Zone to 98 Sea Zone
                4 mech_infantrys moved from Denmark to France
                2 mech_infantrys moved from Denmark to France
                5 mech_infantrys moved from Denmark to Western Germany
                1 mech_infantry moved from Denmark to Western Germany

    Place Units - Germans
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                3 artilleries placed in France
                8 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1,4,4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6,4,2
                Germans collect 50 PUs (5 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Yugoslavia: 1 fighter
                EDIT: Adding units owned by Germans to Bryansk: 1 fighter
                EDIT: Removing units owned by Germans from Yugoslavia: 1 fighter
                EDIT: Adding units owned by Germans to Bryansk: 1 fighter
                EDIT: Turning off Edit Mode

  • '21 '20 '18 '17 '16 '15 '14 '13

    Juan,
    Are you getting the dice results to your e-mail?

  • '19 '18 '17 '16 '15

    Ahh, now I understand what you meant yesterday, I don´t ussually look email, I did now and no, I don´t have the e-mails from days 30/01 and 31/01.

    I can assure you I only launched dice once during all game including G10 of course. There should be a way to check it with the server admins I guess. The anzac fighters attack in afganistan dice is not relevant but 110 one is very important and result was on average in both rounds (3 hits vs 2 in round 1 and 2 hits vs 1 in round 2). If you are lucky on a reroll in 110 and transports survive that changes the course of war dramatically.

  • '21 '20 '18 '17 '16 '15 '14 '13

    No worries about G10. I take it as posted. Would you agree with rolling the dice in the thread until the issue is fixed?

  • '19 '18 '17 '16 '15

    Ok Sir. For me it is ok using forum dice. Thank you very much for accepting G10. Juan


  • @Me1945:

    Juan,
    Are you getting the dice results to your e-mail?

    Hi Sir’s

    I’m still getting the e-mails from Marti in the games I’m having. Check your game data.

    Great game.

    Cheers

  • '21 '20 '18 '17 '16 '15 '14 '13

    Looks like the dice emails do not go to hotmail accounts, we both use here by the way. It works with a gmail. I just created one, registered @ http://dice.tripleawarclub.org and tested. I suggest you to do the same. Please PM me your new email when ready.

  • '12

    @Me1945:

    Looks like the dice emails do not go to hotmail accounts, we both use here by the way. It works with a gmail. I just created one, registered @ http://dice.tripleawarclub.org and tested. I suggest you to do the same. Please PM me your new email when ready.

    Always worked with my Hotmail - a recent change apparently?

  • '15 '14

    Gents, I am curious.

    Is it legal to walk in with an Inf into Spain and then “blitzing” with a mech into Portugal? According to my understanding, all NCM is theoretically happening simultaneously, however this would be a sequential order of moves.

  • '19 '18 '17 '16 '15

    Good point JDOW.

    I moved the inf first, however, I don´t think the mech did a blitz, because the territory is not enemy, in fact it is allied (or similar), so even not moving the inf first, the mech might be able to cross as it crosses one allied territory (I have not tried if the engine allows that).

    I am happy to change my NCM in the area if ME knows about the rule on this better than me (I have not searched in the rulebook for this), honestly I am not sure and Russia has not moved yet so it would be an NCM edit (agreed by us).

    If ME don´t ask for the change he can continue with Russia straight away.

    Juan

  • '12

    Activating a friendly neutral stops movement, no question about it.  You can make the edit Juan.

  • '19 '18 '17 '16 '15

    Thx Bold. What you want do ME? For me is ok continuing or editing Spain.

  • '21 '20 '18 '17 '16 '15 '14 '13

    I let you make a decision.

  • '19 '18 '17 '16 '15

    This would be my map in case of an edit, I don´t mind what map is used, if you don´t mind too, use this with the edit, as I think Bold and JDOW are right about the rules. I am ok with both maps in any case.

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 6 artilleries; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                1 armour moved from Russia to Vologda
                      Russians take Vologda from Germans
                1 armour moved from Vologda to Russia
                1 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 aaGun and 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  1/2 hits
                        Germans roll dice for 1 aaGun and 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 aaGun owned by the Germans lost in Smolensk
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                7 armour and 1 mech_infantry moved from Russia to Volgograd
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Place Units - Russians
                1 artillery placed in Volgograd
                5 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total

    Territory Summary for Russians :

    Amur : 2 aaGuns and 15 infantry
        Russia : 2 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 14 infantry and 1 tactical_bomber
        Volgograd : 7 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
        Smolensk : 1 artillery
        114 Sea Zone : 1 submarine
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 60
        Russians : 25 / 25
        Japanese : 61 / 67
        Americans : 57 / 80
        Chinese : 3 / 4
        British : 33 / 36
        UK_Pacific : 6 / 6
        Italians : 20 / 33
        ANZAC : 10 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Japanese
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 fighter moved from Sumatra to 41 Sea Zone
                3 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone
                6 fighters moved from 42 Sea Zone to 41 Sea Zone
                2 mech_infantrys moved from Malaya to Burma
                1 fighter moved from French Indo China to Sikang
                1 tactical_bomber moved from French Indo China to Sikang
                3 mech_infantrys moved from French Indo China to Burma
                1 mech_infantry moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                1 mech_infantry moved from Shensi to Sikang
                1 mech_infantry moved from Shensi to Tsinghai
                1 mech_infantry moved from Kweichow to Tsinghai
                2 fighters moved from Kweichow to Tsinghai
                2 tactical_bombers moved from Kweichow to Tsinghai
                2 tactical_bombers moved from French Indo China to Burma
                9 fighters moved from French Indo China to Burma
                3 mech_infantrys moved from Yunnan to Burma

    Combat - Japanese
                Japanese creates battle in territory 42 Sea Zone
                Battle in Sikang
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Sikang from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 1 fighter and 1 infantry
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Chinese: 1 fighter and 1 infantry
                Battle in Burma
                    Japanese attack with 9 fighters, 8 mech_infantrys and 2 tactical_bombers
                    British defend with 1 artillery and 3 infantry
                    Japanese win, taking Burma from UK_Pacific with 9 fighters, 7 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 artillery and 3 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer, 7 fighters and 3 tactical_bombers
                    ANZAC defend with 1 cruiser; Americans defend with 1 submarine
                    Japanese win, taking 41 Sea Zone from Americans with 1 destroyer, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for ANZAC: 1 cruiser
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 fighter moved from 41 Sea Zone to Sumatra
                4 carriers moved from 42 Sea Zone to 35 Sea Zone
                3 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone
                3 fighters moved from 41 Sea Zone to 42 Sea Zone
                3 fighters moved from 41 Sea Zone to French Indo China
                1 mech_infantry moved from Yunnan to Burma
                1 mech_infantry moved from Yunnan to Kweichow
                2 fighters moved from Tsinghai to Kweichow
                2 tactical_bombers moved from Tsinghai to Kweichow
                1 fighter moved from Sikang to Yunnan
                1 tactical_bomber moved from Sikang to Yunnan
                1 infantry moved from Korea to Manchuria
                2 infantry moved from Japan to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to French Indo China
                9 fighters moved from Burma to French Indo China
                2 tactical_bombers moved from Burma to French Indo China
                3 fighters moved from Japan to French Indo China
                4 carriers, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - Japanese
                2 fighters placed in Japan
                2 mech_infantrys placed in Kiangsu
                3 tactical_bombers placed in French Indo China
                2 infantry placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1
                Japanese collect 63 PUs (1 lost to blockades); end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

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