@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
you’ll have to redo the edit, was allready busy with the old file.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour and 1 infantry moved from Dutch New Guinea to New Guinea
1 fighter and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 6 fighters, 1 harbour, 5 infantry and 4 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
New Guinea : 1 armour and 1 infantry
Hawaiian Islands : 1 fighter
Dutch New Guinea : 1 flag
26 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 44 / 60
Russians : 22 / 27
Japanese : 74 / 85
Americans : 57 / 77
Chinese : 0 / 6
British : 33 / 28
UK_Pacific : 0 / 0
Italians : 18 / 23
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 1 infantry
Norway : 2 infantry
Novgorod : 1 fighter
Production/PUs Summary :
Germans : 44 / 60
Russians : 22 / 27
Japanese : 74 / 85
Americans : 57 / 77
Chinese : 0 / 6
British : 33 / 28
UK_Pacific : 0 / 0
Italians : 18 / 23
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 57 PUs;
Germans buy 3 artilleries, 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Volgograd to Samara
2 mech_infantrys moved from Volgograd to Tambov
1 mech_infantry moved from Caucasus to Northwest Persia
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 bomber moved from Caucasus to Samara
2 fighters and 1 tactical_bomber moved from Caucasus to Tambov
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Poland to Baltic States
1 fighter moved from France to Baltic States
1 fighter moved from Germany to Baltic States
Combat - Germans
Battle in Northwest Persia
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 mech_infantrys
Germans win, taking Northwest Persia from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Samara
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Tambov from Russians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Baltic States to Poland
6 armour and 17 mech_infantrys moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Rostov to Ukraine
3 armour and 3 mech_infantrys moved from Volgograd to Ukraine
1 armour and 5 mech_infantrys moved from Caucasus to Ukraine
2 fighters and 1 tactical_bomber moved from Tambov to Ukraine
1 fighter and 1 tactical_bomber moved from Northwest Persia to Ukraine
3 aaGuns moved from Caucasus to Volgograd
1 bomber moved from Samara to Ukraine
1 mech_infantry moved from Western Germany to Poland
4 mech_infantrys moved from Poland to Romania
3 aaGuns and 11 infantry moved from Germany to Poland
2 mech_infantrys moved from France to Germany
1 submarine moved from 103 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 101 Sea Zone
Place Units - Germans
3 infantry placed in Volgograd
2 mech_infantrys placed in France
3 artilleries, 1 fighter and 6 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3,4,1
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 artilleries, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Belarus to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
3 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Novgorod to Rostov
1 fighter moved from Russia to Rostov
3 artilleries, 4 infantry and 1 mech_infantry moved from Russia to Tambov
1 mech_infantry moved from Russia to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Timguska to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Novosibirsk to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
5 mech_infantrys moved from Bryansk to Tambov
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits
Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tambov
Russians attack with 3 artilleries, 4 infantry and 6 mech_infantrys
Germans defend with 2 mech_infantrys
Russians roll dice for 3 artilleries, 4 infantry and 6 mech_infantrys in Tambov, round 2 : 2/13 hits
Germans roll dice for 2 mech_infantrys in Tambov, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 3 artilleries, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Eastern Poland to Russia
2 aaGuns, 2 armour, 15 artilleries, 19 infantry and 5 mech_infantrys moved from Belarus to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 aaGun moved from Russia to Tambov
6 infantry moved from Russia to Bryansk
Place Units - Russians
4 mech_infantrys placed in Russia
2 artilleries and 1 infantry placed in Novgorod
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4
Russians collect 27 PUs (2 lost to blockades); end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Territory Summary for Russians :
Kansu : 1 infantry
Tsinghai : 1 infantry
Sakha : 1 infantry
Evenkiyskiy : 1 infantry
Kazakhstan : 1 mech_infantry
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 5 aaGuns, 2 armour, 18 artilleries, 48 infantry and 11 mech_infantrys
Rostov : 2 infantry
Eastern Poland : 2 infantry
Russia : 1 airfield, 1 factory_major, 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Tambov : 1 aaGun, 3 artilleries, 2 infantry and 6 mech_infantrys
Western Ukraine : 1 infantry
Novgorod : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Iraq : 1 flag
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 41 / 55
Russians : 29 / 30
Japanese : 70 / 85
Americans : 57 / 77
Chinese : 2 / 6
British : 33 / 28
UK_Pacific : 0 / 0
Italians : 16 / 23
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
1 bomber moved from Japan to Soviet Far East
1 armour and 2 mech_infantrys moved from Siberia to Sakha
1 mech_infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Olgiy to Kansu
1 mech_infantry moved from Chahar to Kansu
2 fighters moved from Amur to Soviet Far East
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
4 fighters and 4 tactical_bombers moved from 33 Sea Zone to New Guinea
5 fighters and 3 tactical_bombers moved from 33 Sea Zone to New Guinea
Combat - Japanese
Japanese creates battle in territory 80 Sea Zone
Battle in Soviet Far East
Japanese attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Soviet Far East from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in New Guinea
Japanese attack with 9 fighters, 2 infantry and 7 tactical_bombers
ANZAC defend with 1 armour and 1 infantry
Japanese win, taking New Guinea from ANZAC with 9 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 armour and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
1 armour owned by the Japanese retreated to Suiyuyan
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in Sakha
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Sakha from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Siberia to Manchuria
1 mech_infantry moved from Buryatia to Ulaanbaatar
1 armour and 1 mech_infantry moved from Ulaanbaatar to Suiyuyan
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
2 armour and 1 mech_infantry moved from India to Yunnan
1 armour moved from Olgiy to Suiyuyan
2 fighters moved from Soviet Far East to Amur
1 bomber moved from Soviet Far East to Japan
9 fighters and 7 tactical_bombers moved from New Guinea to 33 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 36 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
1 tactical_bomber moved from Jehol to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 battleship and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
2 artilleries and 1 infantry moved from Borneo to 43 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 43 Sea Zone to 35 Sea Zone
2 artilleries and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 45 Sea Zone to 33 Sea Zone
Place Units - Japanese
4 submarines placed in 6 Sea Zone
1 fighter and 2 infantry placed in Japan
1 armour and 2 mech_infantrys placed in Kiangsu
1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone
Turn Complete - Japanese
Japanese collect 73 PUs; end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 9 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Norway to Germany
2 fighters moved from Norway to Germany
1 fighter moved from Novgorod to Germany
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
9 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
Combat - Americans
Air Battle in Germany
Americans attacks with 5 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits
Bombing raid in Germany rolls: 5,3 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 12 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 12 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 8/15 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 12 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in New Guinea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Marshall Islands
Cleaning up after air battles
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
12 fighters moved from 25 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 aaGun moved from Eastern United States to Central United States
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
2 bombers and 3 fighters moved from Germany to Norway
1 artillery and 1 mech_infantry moved from Karelia to Novgorod
3 mech_infantrys moved from Finland to Novgorod
1 mech_infantry moved from Norway to Karelia
3 infantry moved from Norway to Finland
2 fighters moved from Bryansk to Novgorod
1 tactical_bomber moved from Russia to Novgorod
Place Units - Americans
2 infantry placed in Norway
3 infantry placed in Finland
2 fighters and 4 infantry placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,4
Americans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Territory Summary for Americans :
Marshall Islands : 1 flag, 2 infantry
Queensland : 2 mech_infantrys
New Guinea : 1 artillery and 1 infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield
46 Sea Zone : 1 transport
32 Sea Zone : 1 transport
26 Sea Zone : 1 battleship, 7 carriers, 2 cruisers, 9 destroyers, 12 fighters, 14 submarines, 2 tactical_bombers and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 2 transports
6 Sea Zone : 1 flag
Central United States : 1 aaGun and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun and 2 infantry
Norway : 1 flag, 2 bombers, 1 factory_minor, 3 fighters and 2 infantry
Karelia : 1 mech_infantry
Novgorod : 2 armour, 1 artillery, 2 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 1 submarine
97 Sea Zone : 1 submarine
Brazil : 1 flag
91 Sea Zone : 1 submarine
Finland : 1 flag, 1 factory_minor and 6 infantry
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 41 / 55
Russians : 26 / 30
Japanese : 73 / 84
Americans : 57 / 75
Chinese : 2 / 6
British : 33 / 28
UK_Pacific : 0 / 0
Italians : 16 / 23
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 armour, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Persia to India
1 armour and 2 mech_infantrys moved from Trans-Jordan to Northwest Persia
2 fighters moved from Egypt to Northwest Persia
4 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
1 tactical_bomber moved from Persia to Caucasus
4 fighters moved from Bryansk to Caucasus
Combat - British
British creates battle in territory 80 Sea Zone
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in Northwest Persia
British attack with 1 armour, 6 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British roll dice for 1 armour, 6 fighters, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 5/10 hits
Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 2/2 hits
2 mech_infantrys owned by the British and 2 mech_infantrys owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 armour, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 mech_infantrys
Battle in Caucasus
British attack with 4 fighters and 1 tactical_bomber
Italians defend with 1 fighter
British roll dice for 4 fighters and 1 tactical_bomber in Caucasus, round 2 : 0/5 hits
Italians roll dice for 1 fighter in Caucasus, round 2 : 1/1 hits
1 fighter owned by the British lost in Caucasus
British roll dice for 3 fighters and 1 tactical_bomber in Caucasus, round 3 : 0/4 hits
Italians roll dice for 1 fighter in Caucasus, round 3 : 1/1 hits
1 fighter owned by the British lost in Caucasus
British roll dice for 2 fighters and 1 tactical_bomber in Caucasus, round 4 : 1/3 hits
Italians roll dice for 1 fighter in Caucasus, round 4 : 1/1 hits
1 fighter owned by the Italians and 1 fighter owned by the British lost in Caucasus
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -20
Casualties for British: 3 fighters
Casualties for Italians: 1 fighter
Non Combat Move - British
6 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
1 fighter moved from Caucasus to Bryansk
1 fighter moved from Bryansk to Evenkiyskiy
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
3 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from Italian Somaliland to Anglo Egyptian Sudan
2 infantry moved from Karelia to Novgorod
1 tactical_bomber moved from Caucasus to Bryansk
1 bomber moved from India to Persia
Place Units - British
2 infantry placed in Persia
1 destroyer placed in 80 Sea Zone
1 armour and 2 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,5,3,6,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,6
British collect 18 PUs (15 lost to blockades); end with 18 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 23 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Evenkiyskiy : 1 fighter
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Anglo Egyptian Sudan : 2 mech_infantrys
French Equatorial Africa : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Bryansk : 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Novgorod : 2 infantry
119 Sea Zone : 1 flag
80 Sea Zone : 1 destroyer and 1 submarine
Eire : 1 flag
Iraq : 3 infantry and 2 mech_infantrys
Northwest Persia : 1 flag, 1 armour
Persia : 1 flag, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 6 fighters, 2 infantry and 1 tactical_bomber
Production/PUs Summary :
Germans : 41 / 55
Russians : 26 / 30
Japanese : 73 / 84
Americans : 57 / 75
Chinese : 2 / 2
British : 33 / 23
UK_Pacific : 0 / 0
Italians : 16 / 23
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 armour, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Persia to India
1 armour and 2 mech_infantrys moved from Trans-Jordan to Northwest Persia
2 fighters moved from Egypt to Northwest Persia
4 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
1 tactical_bomber moved from Persia to Caucasus
4 fighters moved from Bryansk to Caucasus
Combat - British
British creates battle in territory 80 Sea Zone
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in Northwest Persia
British attack with 1 armour, 6 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British roll dice for 1 armour, 6 fighters, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 5/10 hits
Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 2/2 hits
2 mech_infantrys owned by the British and 2 mech_infantrys owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 armour, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 mech_infantrys
Battle in Caucasus
British attack with 4 fighters and 1 tactical_bomber
Italians defend with 1 fighter
British roll dice for 4 fighters and 1 tactical_bomber in Caucasus, round 2 : 0/5 hits
Italians roll dice for 1 fighter in Caucasus, round 2 : 1/1 hits
1 fighter owned by the British lost in Caucasus
British roll dice for 3 fighters and 1 tactical_bomber in Caucasus, round 3 : 0/4 hits
Italians roll dice for 1 fighter in Caucasus, round 3 : 1/1 hits
1 fighter owned by the British lost in Caucasus
British roll dice for 2 fighters and 1 tactical_bomber in Caucasus, round 4 : 1/3 hits
Italians roll dice for 1 fighter in Caucasus, round 4 : 1/1 hits
1 fighter owned by the Italians and 1 fighter owned by the British lost in Caucasus
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -20
Casualties for British: 3 fighters
Casualties for Italians: 1 fighter
Non Combat Move - British
6 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
1 fighter moved from Caucasus to Bryansk
1 fighter moved from Bryansk to Evenkiyskiy
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
3 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from Italian Somaliland to Anglo Egyptian Sudan
2 infantry moved from Karelia to Novgorod
1 tactical_bomber moved from Caucasus to Bryansk
1 bomber moved from India to Persia
Place Units - British
2 infantry placed in Persia
1 destroyer placed in 80 Sea Zone
1 armour and 2 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,5,3,6,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,6
British collect 18 PUs (15 lost to blockades); end with 18 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 23 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by Americans to New South Wales: 2 mech_infantrys
EDIT: Removing units owned by Americans from Queensland: 2 mech_infantrys
EDIT: Turning off Edit Mode
Territory Summary for British and UK_Pacific :
Evenkiyskiy : 1 fighter
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Anglo Egyptian Sudan : 2 mech_infantrys
French Equatorial Africa : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Bryansk : 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Novgorod : 2 infantry
119 Sea Zone : 1 flag
80 Sea Zone : 1 destroyer and 1 submarine
Eire : 1 flag
Iraq : 3 infantry and 2 mech_infantrys
Northwest Persia : 1 flag, 1 armour
Persia : 1 flag, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 6 fighters, 2 infantry and 1 tactical_bomber
Production/PUs Summary :
Germans : 41 / 55
Russians : 26 / 30
Japanese : 73 / 84
Americans : 57 / 75
Chinese : 2 / 2
British : 33 / 23
UK_Pacific : 0 / 0
Italians : 16 / 23
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I want to fight the air battle in Germany against US, mind if I roll that on the forum?
3 attacking US F and 2 Bmers:
Rolls: 5@1; Total Hits: 05@1: (4, 3, 5, 6, 2)
3 defending German fighters:
Rolls: 3@1; Total Hits: 23@1: (2, 1, 1)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 armour, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Persia to India
1 armour and 2 mech_infantrys moved from Trans-Jordan to Northwest Persia
2 fighters moved from Egypt to Northwest Persia
4 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
1 tactical_bomber moved from Persia to Caucasus
4 fighters moved from Bryansk to Caucasus
Combat - British
British creates battle in territory 80 Sea Zone
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in Northwest Persia
British attack with 1 armour, 6 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British roll dice for 1 armour, 6 fighters, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 5/10 hits
Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 2/2 hits
2 mech_infantrys owned by the British and 2 mech_infantrys owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 armour, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 mech_infantrys
Battle in Caucasus
British attack with 4 fighters and 1 tactical_bomber
Italians defend with 1 fighter
British roll dice for 4 fighters and 1 tactical_bomber in Caucasus, round 2 : 0/5 hits
Italians roll dice for 1 fighter in Caucasus, round 2 : 1/1 hits
1 fighter owned by the British lost in Caucasus
British roll dice for 3 fighters and 1 tactical_bomber in Caucasus, round 3 : 0/4 hits
Italians roll dice for 1 fighter in Caucasus, round 3 : 1/1 hits
1 fighter owned by the British lost in Caucasus
British roll dice for 2 fighters and 1 tactical_bomber in Caucasus, round 4 : 1/3 hits
Italians roll dice for 1 fighter in Caucasus, round 4 : 1/1 hits
1 fighter owned by the Italians and 1 fighter owned by the British lost in Caucasus
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -20
Casualties for British: 3 fighters
Casualties for Italians: 1 fighter
Non Combat Move - British
6 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
1 fighter moved from Caucasus to Bryansk
1 fighter moved from Bryansk to Evenkiyskiy
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
3 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from Italian Somaliland to Anglo Egyptian Sudan
2 infantry moved from Karelia to Novgorod
1 tactical_bomber moved from Caucasus to Bryansk
1 bomber moved from India to Persia
Place Units - British
2 infantry placed in Persia
1 destroyer placed in 80 Sea Zone
1 armour and 2 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,5,3,6,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,6
British collect 18 PUs (15 lost to blockades); end with 18 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 23 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by Americans to New South Wales: 2 mech_infantrys
EDIT: Removing units owned by Americans from Queensland: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 2 fighters
EDIT: Turning off Edit Mode
Territory Summary for British and UK_Pacific :
Evenkiyskiy : 1 fighter
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Anglo Egyptian Sudan : 2 mech_infantrys
French Equatorial Africa : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Bryansk : 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Novgorod : 2 infantry
119 Sea Zone : 1 flag
80 Sea Zone : 1 destroyer and 1 submarine
Eire : 1 flag
Iraq : 3 infantry and 2 mech_infantrys
Northwest Persia : 1 flag, 1 armour
Persia : 1 flag, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 6 fighters, 2 infantry and 1 tactical_bomber
Production/PUs Summary :
Germans : 41 / 55
Russians : 26 / 30
Japanese : 73 / 84
Americans : 57 / 75
Chinese : 2 / 2
British : 33 / 23
UK_Pacific : 0 / 0
Italians : 16 / 23
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Wow, after the Caucasus debacle (7 @ 3 and 2 @ 4 missed in the first two rounds), I thought you’d luck had run dry. Apparently dice really do not remember improbable rolls.
Wow, after the Caucasus debacle (7 @ 3 and 2 @ 4 missed in the first two rounds), I thought you’d luck had run dry. Apparently dice really do not remember improbable rolls.
Did you see the failed Italy attempt in north persia 2 turns back? That was also kinda harsh, since had it worked, Ger could’ve taken Iraq… And I still had some bad luck saved up from Ita/Ger turns 1/2/3 (don’t remember exactly), so it all evens out in the long run (but then again, that’s the really long run, no guarantee it will even out in this game) ;-)
Wow, after the Caucasus debacle (7 @ 3 and 2 @ 4 missed in the first two rounds), I thought you’d luck had run dry. Apparently dice really do not remember improbable rolls.
Did you see the failed Italy attempt in north persia 2 turns back? That was also kinda harsh, since had it worked, Ger could’ve taken Iraq… And I still had some bad luck saved up from Ita/Ger turns 1/2/3 (don’t remember exactly), so it all evens out in the long run (but then again, that’s the really long run, no guarantee it will even out in this game) ;-)
Also, I need something to happen on the Western front, else I wouldn’t fight 3v5, so I’m glad it turns out this way, although I understand it’s harsh if it happens to you.
Accidentaly rolled western UK once in my draft, but since it was all miss I’ll give you terurn fire:
Rolls: 1@2; Total Hits: 11@2: (2)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Yenisey to Timguska
Italians take Timguska from Russians
1 armour moved from Timguska to Olgiy
2 infantry moved from Bessarabia to Western Ukraine
1 fighter moved from Poland to Western Ukraine
1 infantry moved from Poland to Baltic States
Italians take Baltic States from Russians
1 artillery, 3 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
10 infantry moved from Slovakia Hungary to Eastern Poland
Combat - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Ukraine: 1 infantry
EDIT: Turning off Edit Mode
Battle in Eastern Poland
Italians attack with 1 artillery, 13 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Italians win, taking Eastern Poland from Russians with 1 artillery, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Western Ukraine to Poland
1 fighter moved from Poland to Southern Italy
3 mech_infantrys moved from Slovakia Hungary to Baltic States
2 infantry moved from Greater Southern Germany to Slovakia Hungary
6 mech_infantrys moved from Northern Italy to Slovakia Hungary
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry placed in Ukraine
3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
Italians collect 17 PUs (2 lost to blockades); end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 46 Sea Zone
Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 fighter; Americans loiter and taunt
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to New South Wales
2 fighters moved from Queensland to Hawaiian Islands
2 aaGuns, 1 armour, 1 artillery, 3 fighters, 5 infantry and 4 mech_infantrys moved from Queensland to New South Wales
Place Units - ANZAC
2 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 4 armour, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour, 7 infantry and 4 mech_infantrys
Hawaiian Islands : 3 fighters
Dutch New Guinea : 1 flag
26 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 41 / 55
Russians : 23 / 30
Japanese : 73 / 84
Americans : 57 / 75
Chinese : 2 / 2
British : 33 / 23
UK_Pacific : 0 / 0
Italians : 19 / 22
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Non Combat Move - French
1 fighter moved from Novgorod to Norway
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 1 infantry
Norway : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 41 / 55
Russians : 23 / 30
Japanese : 73 / 84
Americans : 57 / 75
Chinese : 2 / 2
British : 33 / 23
UK_Pacific : 0 / 0
Italians : 19 / 22
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major; Remaining resources: 47 PUs;
Germans buy 2 armour, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Ukraine to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
2 mech_infantrys moved from Ukraine to Rostov
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
2 infantry moved from Volgograd to Kazakhstan
1 bomber moved from Ukraine to Kazakhstan
2 tactical_bombers moved from Ukraine to Rostov
Combat - Germans
Germans creates battle in territory 106 Sea Zone
Battle in Rostov
Germans attack with 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking 106 Sea Zone from Americans, taking Rostov from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Germans win, taking Kazakhstan from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Kazakhstan to Yunnan
2 tactical_bombers moved from Rostov to Eastern Poland
2 fighters moved from Ukraine to Baltic States
1 fighter moved from Ukraine to Germany
1 fighter moved from Poland to Southern Italy
1 fighter moved from Poland to Germany
4 aaGuns, 10 artilleries and 14 infantry moved from Poland to Baltic States
3 artilleries and 6 infantry moved from Germany to Poland
2 mech_infantrys moved from Germany to Baltic States
2 mech_infantrys moved from France to Germany
4 mech_infantrys moved from Romania to Baltic States
1 mech_infantry moved from Ukraine to Western Ukraine
9 armour and 25 mech_infantrys moved from Ukraine to Eastern Poland
Place Units - Germans
2 armour and 8 mech_infantrys placed in Germany
1 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 3 aaGuns
EDIT: Adding units owned by Germans to Kazakhstan: 3 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs