@sunkhareb no scram thanks
15L Playoff - Balladeer (axis) vs ArtofWar1947 (Allies +24)
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you’ll have to redo the edit, was allready busy with the old file.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour and 1 infantry moved from Dutch New Guinea to New Guinea
1 fighter and 2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 6 fighters, 1 harbour, 5 infantry and 4 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
New Guinea : 1 armour and 1 infantry
Hawaiian Islands : 1 fighter
Dutch New Guinea : 1 flag
26 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 44 / 60
Russians : 22 / 27
Japanese : 74 / 85
Americans : 57 / 77
Chinese : 0 / 6
British : 33 / 28
UK_Pacific : 0 / 0
Italians : 18 / 23
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 1 infantry
Norway : 2 infantry
Novgorod : 1 fighterProduction/PUs Summary :
Germans : 44 / 60
Russians : 22 / 27
Japanese : 74 / 85
Americans : 57 / 77
Chinese : 0 / 6
British : 33 / 28
UK_Pacific : 0 / 0
Italians : 18 / 23
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 57 PUs;
Germans buy 3 artilleries, 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Volgograd to Samara
2 mech_infantrys moved from Volgograd to Tambov
1 mech_infantry moved from Caucasus to Northwest Persia
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 bomber moved from Caucasus to Samara
2 fighters and 1 tactical_bomber moved from Caucasus to Tambov
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Poland to Baltic States
1 fighter moved from France to Baltic States
1 fighter moved from Germany to Baltic StatesCombat - Germans
Battle in Northwest Persia
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 mech_infantrys
Germans win, taking Northwest Persia from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Samara
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Tambov from Russians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters moved from Baltic States to Poland
6 armour and 17 mech_infantrys moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Rostov to Ukraine
3 armour and 3 mech_infantrys moved from Volgograd to Ukraine
1 armour and 5 mech_infantrys moved from Caucasus to Ukraine
2 fighters and 1 tactical_bomber moved from Tambov to Ukraine
1 fighter and 1 tactical_bomber moved from Northwest Persia to Ukraine
3 aaGuns moved from Caucasus to Volgograd
1 bomber moved from Samara to Ukraine
1 mech_infantry moved from Western Germany to Poland
4 mech_infantrys moved from Poland to Romania
3 aaGuns and 11 infantry moved from Germany to Poland
2 mech_infantrys moved from France to Germany
1 submarine moved from 103 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 101 Sea ZonePlace Units - Germans
3 infantry placed in Volgograd
2 mech_infantrys placed in France
3 artilleries, 1 fighter and 6 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3,4,1
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 artilleries, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Belarus to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
3 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Novgorod to Rostov
1 fighter moved from Russia to Rostov
3 artilleries, 4 infantry and 1 mech_infantry moved from Russia to Tambov
1 mech_infantry moved from Russia to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Timguska to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Novosibirsk to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
5 mech_infantrys moved from Bryansk to TambovCombat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits
Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tambov
Russians attack with 3 artilleries, 4 infantry and 6 mech_infantrys
Germans defend with 2 mech_infantrys
Russians roll dice for 3 artilleries, 4 infantry and 6 mech_infantrys in Tambov, round 2 : 2/13 hits
Germans roll dice for 2 mech_infantrys in Tambov, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 3 artilleries, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Eastern Poland to Russia
2 aaGuns, 2 armour, 15 artilleries, 19 infantry and 5 mech_infantrys moved from Belarus to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 aaGun moved from Russia to Tambov
6 infantry moved from Russia to BryanskPlace Units - Russians
4 mech_infantrys placed in Russia
2 artilleries and 1 infantry placed in NovgorodTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4
Russians collect 27 PUs (2 lost to blockades); end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUsTerritory Summary for Russians :
Kansu : 1 infantry
Tsinghai : 1 infantry
Sakha : 1 infantry
Evenkiyskiy : 1 infantry
Kazakhstan : 1 mech_infantry
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 5 aaGuns, 2 armour, 18 artilleries, 48 infantry and 11 mech_infantrys
Rostov : 2 infantry
Eastern Poland : 2 infantry
Russia : 1 airfield, 1 factory_major, 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Tambov : 1 aaGun, 3 artilleries, 2 infantry and 6 mech_infantrys
Western Ukraine : 1 infantry
Novgorod : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Iraq : 1 flag
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 41 / 55
Russians : 29 / 30
Japanese : 70 / 85
Americans : 57 / 77
Chinese : 2 / 6
British : 33 / 28
UK_Pacific : 0 / 0
Italians : 16 / 23
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
1 bomber moved from Japan to Soviet Far East
1 armour and 2 mech_infantrys moved from Siberia to Sakha
1 mech_infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Olgiy to Kansu
1 mech_infantry moved from Chahar to Kansu
2 fighters moved from Amur to Soviet Far East
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
4 fighters and 4 tactical_bombers moved from 33 Sea Zone to New Guinea
5 fighters and 3 tactical_bombers moved from 33 Sea Zone to New GuineaCombat - Japanese
Japanese creates battle in territory 80 Sea Zone
Battle in Soviet Far East
Japanese attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Soviet Far East from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in New Guinea
Japanese attack with 9 fighters, 2 infantry and 7 tactical_bombers
ANZAC defend with 1 armour and 1 infantry
Japanese win, taking New Guinea from ANZAC with 9 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 armour and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
1 armour owned by the Japanese retreated to Suiyuyan
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in Sakha
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Sakha from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Siberia to Manchuria
1 mech_infantry moved from Buryatia to Ulaanbaatar
1 armour and 1 mech_infantry moved from Ulaanbaatar to Suiyuyan
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
2 armour and 1 mech_infantry moved from India to Yunnan
1 armour moved from Olgiy to Suiyuyan
2 fighters moved from Soviet Far East to Amur
1 bomber moved from Soviet Far East to Japan
9 fighters and 7 tactical_bombers moved from New Guinea to 33 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 36 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
1 tactical_bomber moved from Jehol to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 battleship and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
2 artilleries and 1 infantry moved from Borneo to 43 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 43 Sea Zone to 35 Sea Zone
2 artilleries and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 45 Sea Zone to 33 Sea ZonePlace Units - Japanese
4 submarines placed in 6 Sea Zone
1 fighter and 2 infantry placed in Japan
1 armour and 2 mech_infantrys placed in Kiangsu
1 carrier, 1 destroyer and 1 submarine placed in 36 Sea ZoneTurn Complete - Japanese
Japanese collect 73 PUs; end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Norway to Germany
2 fighters moved from Norway to Germany
1 fighter moved from Novgorod to Germany
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
9 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea ZoneCombat - Americans
Air Battle in Germany
Americans attacks with 5 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits
Bombing raid in Germany rolls: 5,3 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 12 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 12 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 8/15 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 12 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in New Guinea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Marshall Islands
Cleaning up after air battlesNon Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
12 fighters moved from 25 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 aaGun moved from Eastern United States to Central United States
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
2 bombers and 3 fighters moved from Germany to Norway
1 artillery and 1 mech_infantry moved from Karelia to Novgorod
3 mech_infantrys moved from Finland to Novgorod
1 mech_infantry moved from Norway to Karelia
3 infantry moved from Norway to Finland
2 fighters moved from Bryansk to Novgorod
1 tactical_bomber moved from Russia to NovgorodPlace Units - Americans
2 infantry placed in Norway
3 infantry placed in Finland
2 fighters and 4 infantry placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,4
Americans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Marshall Islands : 1 flag, 2 infantry
Queensland : 2 mech_infantrys
New Guinea : 1 artillery and 1 infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield
46 Sea Zone : 1 transport
32 Sea Zone : 1 transport
26 Sea Zone : 1 battleship, 7 carriers, 2 cruisers, 9 destroyers, 12 fighters, 14 submarines, 2 tactical_bombers and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 2 transports
6 Sea Zone : 1 flag
Central United States : 1 aaGun and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun and 2 infantry
Norway : 1 flag, 2 bombers, 1 factory_minor, 3 fighters and 2 infantry
Karelia : 1 mech_infantry
Novgorod : 2 armour, 1 artillery, 2 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 1 submarine
97 Sea Zone : 1 submarine
Brazil : 1 flag
91 Sea Zone : 1 submarine
Finland : 1 flag, 1 factory_minor and 6 infantry
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 55
Russians : 26 / 30
Japanese : 73 / 84
Americans : 57 / 75
Chinese : 2 / 6
British : 33 / 28
UK_Pacific : 0 / 0
Italians : 16 / 23
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 armour, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Persia to India
1 armour and 2 mech_infantrys moved from Trans-Jordan to Northwest Persia
2 fighters moved from Egypt to Northwest Persia
4 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
1 tactical_bomber moved from Persia to Caucasus
4 fighters moved from Bryansk to CaucasusCombat - British
British creates battle in territory 80 Sea Zone
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in Northwest Persia
British attack with 1 armour, 6 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British roll dice for 1 armour, 6 fighters, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 5/10 hits
Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 2/2 hits
2 mech_infantrys owned by the British and 2 mech_infantrys owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 armour, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 mech_infantrys
Battle in Caucasus
British attack with 4 fighters and 1 tactical_bomber
Italians defend with 1 fighter
British roll dice for 4 fighters and 1 tactical_bomber in Caucasus, round 2 : 0/5 hits
Italians roll dice for 1 fighter in Caucasus, round 2 : 1/1 hits
1 fighter owned by the British lost in Caucasus
British roll dice for 3 fighters and 1 tactical_bomber in Caucasus, round 3 : 0/4 hits
Italians roll dice for 1 fighter in Caucasus, round 3 : 1/1 hits
1 fighter owned by the British lost in Caucasus
British roll dice for 2 fighters and 1 tactical_bomber in Caucasus, round 4 : 1/3 hits
Italians roll dice for 1 fighter in Caucasus, round 4 : 1/1 hits
1 fighter owned by the Italians and 1 fighter owned by the British lost in Caucasus
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -20
Casualties for British: 3 fighters
Casualties for Italians: 1 fighterNon Combat Move - British
6 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
1 fighter moved from Caucasus to Bryansk
1 fighter moved from Bryansk to Evenkiyskiy
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
3 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from Italian Somaliland to Anglo Egyptian Sudan
2 infantry moved from Karelia to Novgorod
1 tactical_bomber moved from Caucasus to Bryansk
1 bomber moved from India to PersiaPlace Units - British
2 infantry placed in Persia
1 destroyer placed in 80 Sea Zone
1 armour and 2 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,5,3,6,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,6
British collect 18 PUs (15 lost to blockades); end with 18 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 23 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Evenkiyskiy : 1 fighter
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Anglo Egyptian Sudan : 2 mech_infantrys
French Equatorial Africa : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Bryansk : 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Novgorod : 2 infantry
119 Sea Zone : 1 flag
80 Sea Zone : 1 destroyer and 1 submarine
Eire : 1 flag
Iraq : 3 infantry and 2 mech_infantrys
Northwest Persia : 1 flag, 1 armour
Persia : 1 flag, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 6 fighters, 2 infantry and 1 tactical_bomberProduction/PUs Summary :
Germans : 41 / 55
Russians : 26 / 30
Japanese : 73 / 84
Americans : 57 / 75
Chinese : 2 / 2
British : 33 / 23
UK_Pacific : 0 / 0
Italians : 16 / 23
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 armour, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Persia to India
1 armour and 2 mech_infantrys moved from Trans-Jordan to Northwest Persia
2 fighters moved from Egypt to Northwest Persia
4 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
1 tactical_bomber moved from Persia to Caucasus
4 fighters moved from Bryansk to CaucasusCombat - British
British creates battle in territory 80 Sea Zone
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in Northwest Persia
British attack with 1 armour, 6 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British roll dice for 1 armour, 6 fighters, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 5/10 hits
Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 2/2 hits
2 mech_infantrys owned by the British and 2 mech_infantrys owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 armour, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 mech_infantrys
Battle in Caucasus
British attack with 4 fighters and 1 tactical_bomber
Italians defend with 1 fighter
British roll dice for 4 fighters and 1 tactical_bomber in Caucasus, round 2 : 0/5 hits
Italians roll dice for 1 fighter in Caucasus, round 2 : 1/1 hits
1 fighter owned by the British lost in Caucasus
British roll dice for 3 fighters and 1 tactical_bomber in Caucasus, round 3 : 0/4 hits
Italians roll dice for 1 fighter in Caucasus, round 3 : 1/1 hits
1 fighter owned by the British lost in Caucasus
British roll dice for 2 fighters and 1 tactical_bomber in Caucasus, round 4 : 1/3 hits
Italians roll dice for 1 fighter in Caucasus, round 4 : 1/1 hits
1 fighter owned by the Italians and 1 fighter owned by the British lost in Caucasus
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -20
Casualties for British: 3 fighters
Casualties for Italians: 1 fighterNon Combat Move - British
6 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
1 fighter moved from Caucasus to Bryansk
1 fighter moved from Bryansk to Evenkiyskiy
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
3 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from Italian Somaliland to Anglo Egyptian Sudan
2 infantry moved from Karelia to Novgorod
1 tactical_bomber moved from Caucasus to Bryansk
1 bomber moved from India to PersiaPlace Units - British
2 infantry placed in Persia
1 destroyer placed in 80 Sea Zone
1 armour and 2 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,5,3,6,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,6
British collect 18 PUs (15 lost to blockades); end with 18 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 23 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by Americans to New South Wales: 2 mech_infantrys
EDIT: Removing units owned by Americans from Queensland: 2 mech_infantrys
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Evenkiyskiy : 1 fighter
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Anglo Egyptian Sudan : 2 mech_infantrys
French Equatorial Africa : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Bryansk : 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Novgorod : 2 infantry
119 Sea Zone : 1 flag
80 Sea Zone : 1 destroyer and 1 submarine
Eire : 1 flag
Iraq : 3 infantry and 2 mech_infantrys
Northwest Persia : 1 flag, 1 armour
Persia : 1 flag, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 6 fighters, 2 infantry and 1 tactical_bomberProduction/PUs Summary :
Germans : 41 / 55
Russians : 26 / 30
Japanese : 73 / 84
Americans : 57 / 75
Chinese : 2 / 2
British : 33 / 23
UK_Pacific : 0 / 0
Italians : 16 / 23
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I want to fight the air battle in Germany against US, mind if I roll that on the forum?
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3 attacking US F and 2 Bmers:
Rolls: 5@1; Total Hits: 05@1: (4, 3, 5, 6, 2)
3 defending German fighters:
Rolls: 3@1; Total Hits: 23@1: (2, 1, 1)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 armour, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Persia to India
1 armour and 2 mech_infantrys moved from Trans-Jordan to Northwest Persia
2 fighters moved from Egypt to Northwest Persia
4 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
1 tactical_bomber moved from Persia to Caucasus
4 fighters moved from Bryansk to CaucasusCombat - British
British creates battle in territory 80 Sea Zone
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in Northwest Persia
British attack with 1 armour, 6 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British roll dice for 1 armour, 6 fighters, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 5/10 hits
Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 2/2 hits
2 mech_infantrys owned by the British and 2 mech_infantrys owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 armour, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 mech_infantrys
Battle in Caucasus
British attack with 4 fighters and 1 tactical_bomber
Italians defend with 1 fighter
British roll dice for 4 fighters and 1 tactical_bomber in Caucasus, round 2 : 0/5 hits
Italians roll dice for 1 fighter in Caucasus, round 2 : 1/1 hits
1 fighter owned by the British lost in Caucasus
British roll dice for 3 fighters and 1 tactical_bomber in Caucasus, round 3 : 0/4 hits
Italians roll dice for 1 fighter in Caucasus, round 3 : 1/1 hits
1 fighter owned by the British lost in Caucasus
British roll dice for 2 fighters and 1 tactical_bomber in Caucasus, round 4 : 1/3 hits
Italians roll dice for 1 fighter in Caucasus, round 4 : 1/1 hits
1 fighter owned by the Italians and 1 fighter owned by the British lost in Caucasus
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -20
Casualties for British: 3 fighters
Casualties for Italians: 1 fighterNon Combat Move - British
6 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
1 fighter moved from Caucasus to Bryansk
1 fighter moved from Bryansk to Evenkiyskiy
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
3 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from Italian Somaliland to Anglo Egyptian Sudan
2 infantry moved from Karelia to Novgorod
1 tactical_bomber moved from Caucasus to Bryansk
1 bomber moved from India to PersiaPlace Units - British
2 infantry placed in Persia
1 destroyer placed in 80 Sea Zone
1 armour and 2 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,5,3,6,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,6
British collect 18 PUs (15 lost to blockades); end with 18 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 23 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by Americans to New South Wales: 2 mech_infantrys
EDIT: Removing units owned by Americans from Queensland: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 2 fighters
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Evenkiyskiy : 1 fighter
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Anglo Egyptian Sudan : 2 mech_infantrys
French Equatorial Africa : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Bryansk : 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Novgorod : 2 infantry
119 Sea Zone : 1 flag
80 Sea Zone : 1 destroyer and 1 submarine
Eire : 1 flag
Iraq : 3 infantry and 2 mech_infantrys
Northwest Persia : 1 flag, 1 armour
Persia : 1 flag, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 6 fighters, 2 infantry and 1 tactical_bomberProduction/PUs Summary :
Germans : 41 / 55
Russians : 26 / 30
Japanese : 73 / 84
Americans : 57 / 75
Chinese : 2 / 2
British : 33 / 23
UK_Pacific : 0 / 0
Italians : 16 / 23
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Wow, after the Caucasus debacle (7 @ 3 and 2 @ 4 missed in the first two rounds), I thought you’d luck had run dry. Apparently dice really do not remember improbable rolls.
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Wow, after the Caucasus debacle (7 @ 3 and 2 @ 4 missed in the first two rounds), I thought you’d luck had run dry. Apparently dice really do not remember improbable rolls.
Did you see the failed Italy attempt in north persia 2 turns back? That was also kinda harsh, since had it worked, Ger could’ve taken Iraq… And I still had some bad luck saved up from Ita/Ger turns 1/2/3 (don’t remember exactly), so it all evens out in the long run (but then again, that’s the really long run, no guarantee it will even out in this game) ;-)
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Wow, after the Caucasus debacle (7 @ 3 and 2 @ 4 missed in the first two rounds), I thought you’d luck had run dry. Apparently dice really do not remember improbable rolls.
Did you see the failed Italy attempt in north persia 2 turns back? That was also kinda harsh, since had it worked, Ger could’ve taken Iraq… And I still had some bad luck saved up from Ita/Ger turns 1/2/3 (don’t remember exactly), so it all evens out in the long run (but then again, that’s the really long run, no guarantee it will even out in this game) ;-)
Also, I need something to happen on the Western front, else I wouldn’t fight 3v5, so I’m glad it turns out this way, although I understand it’s harsh if it happens to you.
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Accidentaly rolled western UK once in my draft, but since it was all miss I’ll give you terurn fire:
Rolls: 1@2; Total Hits: 11@2: (2)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Yenisey to Timguska
Italians take Timguska from Russians
1 armour moved from Timguska to Olgiy
2 infantry moved from Bessarabia to Western Ukraine
1 fighter moved from Poland to Western Ukraine
1 infantry moved from Poland to Baltic States
Italians take Baltic States from Russians
1 artillery, 3 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
10 infantry moved from Slovakia Hungary to Eastern PolandCombat - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Ukraine: 1 infantry
EDIT: Turning off Edit Mode
Battle in Eastern Poland
Italians attack with 1 artillery, 13 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Italians win, taking Eastern Poland from Russians with 1 artillery, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Western Ukraine to Poland
1 fighter moved from Poland to Southern Italy
3 mech_infantrys moved from Slovakia Hungary to Baltic States
2 infantry moved from Greater Southern Germany to Slovakia Hungary
6 mech_infantrys moved from Northern Italy to Slovakia HungaryPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry placed in Ukraine
3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
Italians collect 17 PUs (2 lost to blockades); end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 46 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 fighter; Americans loiter and taunt
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to New South Wales
2 fighters moved from Queensland to Hawaiian Islands
2 aaGuns, 1 armour, 1 artillery, 3 fighters, 5 infantry and 4 mech_infantrys moved from Queensland to New South WalesPlace Units - ANZAC
2 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 4 armour, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour, 7 infantry and 4 mech_infantrys
Hawaiian Islands : 3 fighters
Dutch New Guinea : 1 flag
26 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 41 / 55
Russians : 23 / 30
Japanese : 73 / 84
Americans : 57 / 75
Chinese : 2 / 2
British : 33 / 23
UK_Pacific : 0 / 0
Italians : 19 / 22
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Non Combat Move - French
1 fighter moved from Novgorod to NorwayTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 1 infantry
Norway : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 41 / 55
Russians : 23 / 30
Japanese : 73 / 84
Americans : 57 / 75
Chinese : 2 / 2
British : 33 / 23
UK_Pacific : 0 / 0
Italians : 19 / 22
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major; Remaining resources: 47 PUs;
Germans buy 2 armour, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Ukraine to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
2 mech_infantrys moved from Ukraine to Rostov
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
2 infantry moved from Volgograd to Kazakhstan
1 bomber moved from Ukraine to Kazakhstan
2 tactical_bombers moved from Ukraine to RostovCombat - Germans
Germans creates battle in territory 106 Sea Zone
Battle in Rostov
Germans attack with 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking 106 Sea Zone from Americans, taking Rostov from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Germans win, taking Kazakhstan from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Kazakhstan to Yunnan
2 tactical_bombers moved from Rostov to Eastern Poland
2 fighters moved from Ukraine to Baltic States
1 fighter moved from Ukraine to Germany
1 fighter moved from Poland to Southern Italy
1 fighter moved from Poland to Germany
4 aaGuns, 10 artilleries and 14 infantry moved from Poland to Baltic States
3 artilleries and 6 infantry moved from Germany to Poland
2 mech_infantrys moved from Germany to Baltic States
2 mech_infantrys moved from France to Germany
4 mech_infantrys moved from Romania to Baltic States
1 mech_infantry moved from Ukraine to Western Ukraine
9 armour and 25 mech_infantrys moved from Ukraine to Eastern PolandPlace Units - Germans
2 armour and 8 mech_infantrys placed in Germany
1 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 3 aaGuns
EDIT: Adding units owned by Germans to Kazakhstan: 3 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs