Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsL16 G40 Surprise Attack (Axis) vs Rubioton (Allies +12)
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 bombers, 1 destroyer, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
1 bomber moved from Eastern United States to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
7 submarines moved from 25 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
7 submarines moved from 17 Sea Zone to 6 Sea Zone
3 fighters moved from 25 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Midway to 6 Sea Zone
1 submarine moved from 15 Sea Zone to 7 Sea Zone
4 submarines moved from 10 Sea Zone to 7 Sea Zone
2 submarines moved from 10 Sea Zone to 25 Sea Zone
3 carriers, 1 cruiser and 1 destroyer moved from 25 Sea Zone to 24 Sea Zone
3 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 25 Sea Zone to 17 Sea Zone
3 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
3 fighters moved from 37 Sea Zone to Borneo
1 tactical_bomber moved from Malaya to Borneo
1 fighter moved from 37 Sea Zone to 6 Sea Zone
1 bomber moved from Malaya to 6 Sea Zone -
Scramble SZ6?
-
Send up 3 fighters
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 bombers, 1 destroyer, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
1 bomber moved from Eastern United States to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
7 submarines moved from 25 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
7 submarines moved from 17 Sea Zone to 6 Sea Zone
3 fighters moved from 25 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Midway to 6 Sea Zone
1 submarine moved from 15 Sea Zone to 7 Sea Zone
4 submarines moved from 10 Sea Zone to 7 Sea Zone
2 submarines moved from 10 Sea Zone to 25 Sea Zone
3 carriers, 1 cruiser and 1 destroyer moved from 25 Sea Zone to 24 Sea Zone
3 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 25 Sea Zone to 17 Sea Zone
3 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
3 fighters moved from 37 Sea Zone to Borneo
1 tactical_bomber moved from Malaya to Borneo
1 fighter moved from 37 Sea Zone to 6 Sea Zone
1 bomber moved from Malaya to 6 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Borneo
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win, taking Borneo from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iwo Jima
Battle in 6 Sea Zone
Americans attack with 1 bomber, 6 fighters, 7 submarines and 1 tactical_bomber
Japanese defend with 1 carrier, 2 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Units damaged: 1 carrier owned by the Japanese
Americans win, taking Iwo Jima from Japanese, taking 6 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Japanese: 1 carrier, 2 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Casualties for Americans: 1 bomber, 2 fighters and 6 submarines
Battle in 7 Sea Zone
Americans attack with 5 submarines
Japanese defend with 1 cruiser
Americans win with 5 submarines remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 submarine
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 110 Sea Zone
Americans attack with 1 bomber and 2 fighters
Germans defend with 1 destroyer
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 104 Sea Zone
Americans attack with 1 fighter and 2 submarines
Germans defend with 1 destroyer
Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 91 Sea Zone
British loiter and taunt; Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 3 transports
Germans defend with 1 submarine
Units damaged: 1 carrier owned by the Americans
Americans win with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 fighter moved from 110 Sea Zone to United Kingdom
1 bomber moved from 110 Sea Zone to United Kingdom
1 transport moved from 101 Sea Zone to 91 Sea Zone
3 carriers, 1 cruiser and 1 destroyer moved from 24 Sea Zone to 17 Sea Zone
4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
3 fighters and 1 tactical_bomber moved from Borneo to 43 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Western United States to Eastern United StatesPlace Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
3 bombers and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 3 infantry and 1 mech_infantry
Borneo : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 harbour
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
43 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag
25 Sea Zone : 1 destroyer and 2 submarines
10 Sea Zone : 3 submarines
17 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 2 transports
7 Sea Zone : 5 submarines
6 Sea Zone : 1 flag, 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Gibraltar : 1 fighter
United Kingdom : 1 bomber and 1 fighter
Morocco : 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Algeria : 1 flag
Tunisia : 1 flag
104 Sea Zone : 2 submarines
92 Sea Zone : 1 destroyer
101 Sea Zone : 1 destroyer and 1 submarine
Brazil : 1 flag
91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 4 transportsProduction/PUs Summary :
Germans : 46 / 60
Russians : 35 / 48
Japanese : 41 / 46
Americans : 59 / 79
Chinese : 4 / 4
British : 29 / 31
UK_Pacific : 15 / 12
Italians : 13 / 18
ANZAC : 17 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Yunnan : 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 46 / 60
Russians : 35 / 48
Japanese : 40 / 46
Americans : 59 / 79
Chinese : 5 / 6
British : 29 / 31
UK_Pacific : 15 / 12
Italians : 13 / 18
ANZAC : 17 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 bomber, 7 fighters and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
2 armour and 2 mech_infantrys moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
2 armour and 2 mech_infantrys moved from Szechwan to Shensi
1 infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Yunnan to French Indo China
2 infantry moved from Yunnan to Kwangsi
2 mech_infantrys moved from Yunnan to Hunan
2 mech_infantrys moved from Yunnan to Kweichow
1 fighter moved from Burma to Kweichow
1 fighter moved from Burma to Hunan
1 tactical_bomber moved from Malaya to Kwangsi
1 tactical_bomber moved from Burma to French Indo China
1 fighter moved from Malaya to Kwangsi
3 mech_infantrys moved from Yunnan to Kwangsi -
Scramble SZ112?
-
Send up 3 Fighters
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 airfield and 1 fighter; Remaining resources: 6 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 bomber, 7 fighters and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
2 armour and 2 mech_infantrys moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
2 armour and 2 mech_infantrys moved from Szechwan to Shensi
1 infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Yunnan to French Indo China
2 infantry moved from Yunnan to Kwangsi
2 mech_infantrys moved from Yunnan to Hunan
2 mech_infantrys moved from Yunnan to Kweichow
1 fighter moved from Burma to Kweichow
1 fighter moved from Burma to Hunan
1 tactical_bomber moved from Malaya to Kwangsi
1 tactical_bomber moved from Burma to French Indo China
1 fighter moved from Malaya to Kwangsi
3 mech_infantrys moved from Yunnan to KwangsiCombat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
British attack with 1 bomber, 1 cruiser, 7 fighters and 1 tactical_bomber
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 2 transports
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 38
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 2 transports
Casualties for British: 1 cruiser and 5 fighters
Battle in French Indo China
British attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
British attack with 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery and 2 infantry
British win, taking Kwangsi from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
Casualties for British: 2 infantry and 1 mech_infantry
Battle in Kweichow
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 mech_infantry
British win, taking Kweichow from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Hunan
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 mech_infantry
British win, taking Hunan from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
British attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 armour and 1 mech_infantry
British win, taking Shensi from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantryNon Combat Move - British
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from Hunan to Yunnan
1 fighter moved from Kweichow to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 mech_infantry moved from Malaya to 37 Sea Zone
1 mech_infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from Kwangsi to Yunnan
2 armour and 1 mech_infantry moved from Eastern Persia to India
3 mech_infantrys moved from Caucasus to Ukraine
1 fighter moved from Iraq to Ukraine
2 fighters moved from Libya to Gibraltar
1 fighter moved from Libya to Ukraine
1 bomber, 2 fighters and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
2 mech_infantrys moved from Iraq to Caucasus
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Egypt to Ukraine
1 aaGun moved from Burma to Yunnan
2 aaGuns moved from Yunnan to French Indo ChinaPlace Units - British
1 airfield placed in Gibraltar
1 fighter placed in United Kingdom
British undo move 2.
1 fighter placed in EgyptTurn Complete - British
British collect 29 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,1,2,6,2,3,3,5,1,5,3,2,6,3
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
Some Units in India change ownership: 3 mech_infantrysTerritory Summary for British and UK_Pacific :
Kwangsi : 2 mech_infantrys
Siam : 1 flag
Shensi : 2 armour and 2 mech_infantrys
Yunnan : 1 aaGun, 1 armour, 1 artillery, 3 fighters and 2 tactical_bombers
Kweichow : 1 mech_infantry
Hunan : 2 mech_infantrys
India : 1 airfield, 2 armour, 1 factory_major, 1 harbour and 4 mech_infantrys
Malaya : 1 airfield and 1 harbour
Borneo : 1 mech_infantry
French Indo China : 1 flag, 2 aaGuns, 1 infantry and 1 mech_infantry
43 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 fighter and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Ethiopia : 1 flag
Ukraine : 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Caucasus : 2 mech_infantrys
106 Sea Zone : 1 flag
Iraq : 2 artilleries and 2 infantry
Eastern Persia : 1 flag
91 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 46 / 60
Russians : 35 / 48
Japanese : 33 / 46
Americans : 59 / 79
Chinese : 10 / 6
British : 29 / 40
UK_Pacific : 17 / 15
Italians : 13 / 18
ANZAC : 17 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 submarines moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Romania to Bessarabia
1 armour, 2 artilleries and 4 infantry moved from Yugoslavia to Romania
2 fighters moved from Southern France to Southern Italy -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 submarines moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Romania to Bessarabia
1 armour, 2 artilleries and 4 infantry moved from Yugoslavia to Romania
2 fighters moved from Southern France to Southern ItalyCombat - Italians
Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Italians attack with 2 submarines
British defend with 2 fighters; Americans defend with 1 destroyer and 1 fighter
Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 2/4 hits
1 destroyer owned by the Americans and 2 submarines owned by the Italians lost in 92 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is -4
Casualties for Italians: 2 submarines
Casualties for Americans: 1 destroyer
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: GibraltarNon Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 armour and 1 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.833
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Italians Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
2 fighters and 1 submarine moved from 37 Sea Zone to 44 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New GuineaCombat - ANZAC
Battle in New Guinea
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 submarine
ANZAC win, taking New Guinea from Japanese with 2 fighters remaining. Battle score for attacker is -8
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 submarineNon Combat Move - ANZAC
2 fighters moved from 44 Sea Zone to 43 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from Yunnan to Malaya
1 fighter moved from Burma to Malaya
1 aaGun moved from Burma to YunnanPlace Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Yunnan : 1 aaGun
Malaya : 2 fighters
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 2 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
43 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 submarine
46 Sea Zone : 1 transport
45 Sea Zone : 1 submarine
54 Sea Zone : 1 transport
62 Sea Zone : 2 submarines and 1 transport
Libya : 2 infantryProduction/PUs Summary :
Germans : 46 / 60
Russians : 35 / 48
Japanese : 33 / 46
Americans : 59 / 79
Chinese : 10 / 6
British : 29 / 40
UK_Pacific : 17 / 15
Italians : 13 / 18
ANZAC : 17 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from United Kingdom to GibraltarTurn Complete - French
Territory Summary for French :
43 Sea Zone : 1 destroyer
Gibraltar : 1 fighter
United Kingdom : 2 infantry
Libya : 4 infantryProduction/PUs Summary :
Germans : 46 / 60
Russians : 35 / 48
Japanese : 33 / 46
Americans : 59 / 79
Chinese : 10 / 6
British : 29 / 40
UK_Pacific : 17 / 15
Italians : 13 / 18
ANZAC : 17 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 8 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 2 infantry moved from Novgorod to Belarus
1 armour moved from Karelia to Belarus
5 armour, 2 artilleries and 4 infantry moved from Eastern Poland to Belarus
1 bomber and 3 tactical_bombers moved from Western Germany to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 8 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 2 infantry moved from Novgorod to Belarus
1 armour moved from Karelia to Belarus
5 armour, 2 artilleries and 4 infantry moved from Eastern Poland to Belarus
1 bomber and 3 tactical_bombers moved from Western Germany to BelarusCombat - Germans
Battle in Belarus
Germans attack with 6 armour, 4 artilleries, 1 bomber, 6 infantry and 3 tactical_bombers
Russians defend with 4 aaGuns, 7 armour, 7 artilleries, 7 infantry and 2 mech_infantrys
AA fire in Belarus : 1/4 hits
1 bomber owned by the Germans lost in Belarus
Germans roll dice for 6 armour, 4 artilleries, 6 infantry and 3 tactical_bombers in Belarus, round 2 : 10/19 hits
Russians roll dice for 4 aaGuns, 7 armour, 7 artilleries, 7 infantry and 2 mech_infantrys in Belarus, round 2 : 9/23 hits
6 infantry owned by the Russians, 6 infantry owned by the Germans, 3 artilleries owned by the Germans and 4 aaGuns owned by the Russians lost in Belarus
Germans roll dice for 6 armour, 1 artillery and 3 tactical_bombers in Belarus, round 3 : 3/10 hits
Russians roll dice for 7 armour, 7 artilleries, 1 infantry and 2 mech_infantrys in Belarus, round 3 : 7/17 hits
1 infantry owned by the Russians, 6 armour owned by the Germans, 2 mech_infantrys owned by the Russians and 1 artillery owned by the Germans lost in Belarus
retreated to Belarus
Russians win with 7 armour and 7 artilleries remaining. Battle score for attacker is -33
Casualties for Germans: 6 armour, 4 artilleries, 1 bomber and 6 infantry
Casualties for Russians: 4 aaGuns, 7 infantry and 2 mech_infantrysNon Combat Move - Germans
3 tactical_bombers moved from Belarus to Novgorod
1 artillery and 3 infantry moved from Karelia to Novgorod
3 infantry moved from Finland to Karelia
2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 4 infantry moved from Germany to Poland
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from Western Germany to France
1 artillery and 1 infantry moved from Western Germany to Denmark
4 infantry moved from Norway to FinlandPlace Units - Germans
3 infantry placed in Novgorod
1 artillery, 1 fighter and 4 infantry placed in Western Germany
1 artillery and 1 infantry placed in Germany
1 submarine placed in 112 Sea Zone
1 submarine placed in 110 Sea Zone
1 submarine placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsDice Statistics:
Total
1 was rolled 13 times
2 was rolled 15 times
3 was rolled 5 times
4 was rolled 15 times
5 was rolled 12 times
6 was rolled 13 times
Average roll : 3.507
Median : 4.000
Variance : 0.958
Standard Deviation : 0.979
Total rolls : 73Germans Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.690
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 29Russians Combat
1 was rolled 6 times
2 was rolled 11 times
3 was rolled 4 times
4 was rolled 11 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.386
Median : 4.000
Variance : 1.070
Standard Deviation : 1.034
Total rolls : 44 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 bomber, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Siberia to Amur
1 infantry moved from Sakha to Amur
5 infantry moved from Buryatia to Amur
2 armour and 1 mech_infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Eastern Poland
6 armour and 7 artilleries moved from Belarus to Eastern Poland
2 fighters and 1 tactical_bomber moved from Russia to Eastern PolandCombat - Russians
Battle in Amur
Russians attack with 7 infantry
Japanese defend with 4 infantry
Russians win, taking Amur from Japanese with 5 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 4 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Russians attack with 9 armour, 7 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 7 infantry
Russians win, taking Eastern Poland from Italians with 9 armour, 6 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 2 artilleries and 7 infantry
Casualties for Russians: 1 artillery and 1 mech_infantryNon Combat Move - Russians
1 infantry moved from Rostov to Ukraine
2 fighters and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 armour and 7 mech_infantrys moved from Russia to Western Ukraine
1 mech_infantry moved from Novosibirsk to Russia
2 mech_infantrys moved from Nenetsia to Russia
2 infantry moved from Archangel to Vologda
1 infantry moved from Kazakhstan to Volgograd
1 mech_infantry moved from Trans-Jordan to Northwest Persia
2 aaGuns moved from Buryatia to AmurPlace Units - Russians
2 infantry and 1 mech_infantry placed in Ukraine
1 armour, 1 bomber and 5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 50 PUsTerritory Summary for Russians :
Amur : 2 aaGuns and 5 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Alexandria : 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Eastern Poland : 9 armour and 6 artilleries
Russia : 1 airfield, 1 armour, 1 bomber, 1 factory_major and 8 mech_infantrys
Ukraine : 2 artilleries, 1 factory_minor, 4 infantry and 1 mech_infantry
Western Ukraine : 1 armour, 2 fighters, 7 mech_infantrys and 1 tactical_bomber
Vologda : 2 infantry
Volgograd : 1 factory_minor and 1 infantry
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 1 mech_infantry
Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 45 / 56
Russians : 38 / 50
Japanese : 32 / 46
Americans : 59 / 79
Chinese : 10 / 6
British : 29 / 40
UK_Pacific : 17 / 15
Italians : 12 / 18
ANZAC : 17 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
1 armour moved from Hopei to Kansu
Japanese take Suiyuyan from Chinese
Japanese take Kansu from Chinese
1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Kweichow
1 tactical_bomber moved from Anhwe to Kweichow
1 tactical_bomber moved from Anhwe to Kwangsi
2 battleships, 3 carriers, 4 fighters, 2 tactical_bombers and 3 transports moved from 36 Sea Zone to 6 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
1 armour moved from Hopei to Kansu
Japanese take Suiyuyan from Chinese
Japanese take Kansu from Chinese
1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Kweichow
1 tactical_bomber moved from Anhwe to Kweichow
1 tactical_bomber moved from Anhwe to Kwangsi
2 battleships, 3 carriers, 4 fighters, 2 tactical_bombers and 3 transports moved from 36 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 destroyer, 4 fighters, 1 submarine, 2 tactical_bombers and 3 transports
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 3 carriers, 1 destroyer, 4 fighters, 2 tactical_bombers and 3 transports in 6 Sea Zone, round 2 : 6/9 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 3 carriers, 1 destroyer, 4 fighters, 1 submarine, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits
ANZAC roll dice for 2 infantry in New Guinea, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in New Guinea
Japanese roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits
ANZAC roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in New Guinea, round 4 : 0/1 hits
ANZAC roll dice for 1 infantry in New Guinea, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in New Guinea, round 5 : 0/1 hits
ANZAC roll dice for 1 infantry in New Guinea, round 5 : 1/1 hits
1 artillery owned by the Japanese lost in New Guinea
ANZAC win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Kweichow
Japanese attack with 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 0/2 hits
Chinese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Kweichow, round 3 : 2/2 hits
Chinese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangsi
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
British defend with 2 mech_infantrys
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits
Chinese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 2/2 hits
1 armour owned by the Japanese, 2 mech_infantrys owned by the British and 1 mech_infantry owned by the Japanese lost in Kwangsi
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for British: 2 mech_infantrysNon Combat Move - Japanese
1 tactical_bomber moved from Kwangsi to Kiangsu
1 tactical_bomber moved from Kweichow to Kiangsu
1 bomber moved from Kiangsu to JapanPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
4 infantry placed in Japan
1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs totalDice Statistics:
Total
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.188
Median : 3.000
Variance : 0.323
Standard Deviation : 0.568
Total rolls : 32Japanese Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.045
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 22ANZAC Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Chinese Combat
1 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Americans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 destroyers, 3 fighters and 5 submarines; Remaining resources: 3 PUs;Combat Move - Americans
1 unit repaired.
1 submarine moved from 104 Sea Zone to 110 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to 91 Sea Zone
1 bomber moved from Eastern United States to 110 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 4 transports
Germans defend with 1 submarine
Americans win with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantry
Battle in Philippines
Battle in 91 Sea Zone
British loiter and taunt; Americans attack with 1 bomber, 1 destroyer, 1 fighter and 3 submarines
Germans defend with 1 submarine
Americans win, taking Philippines from Japanese with 1 bomber, 1 destroyer, 1 fighter and 3 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 bomber moved from 91 Sea Zone to United Kingdom
1 fighter moved from 91 Sea Zone to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 bomber moved from 110 Sea Zone to United Kingdom
1 bomber moved from Eastern United States to Hawaiian Islands
2 submarines moved from 25 Sea Zone to 26 Sea Zone
5 submarines moved from 7 Sea Zone to 25 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
3 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 17 Sea Zone to 21 Sea Zone
3 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
2 fighters moved from 21 Sea Zone to Guam
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 43 Sea Zone to 21 Sea ZonePlace Units - Americans
1 destroyer placed in 101 Sea Zone
1 destroyer and 5 submarines placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield, 2 fighters, 3 infantry and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 1 bomber and 1 harbour
Midway : 1 airfield and 1 harbour
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 transport
26 Sea Zone : 5 submarines
25 Sea Zone : 1 destroyer and 5 submarines
21 Sea Zone : 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 submarine, 2 tactical_bombers and 2 transports
10 Sea Zone : 1 destroyer and 5 submarines
17 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
United Kingdom : 3 bombers and 1 fighter
Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Algeria : 1 flag
Tunisia : 1 flag
101 Sea Zone : 1 destroyer
Brazil : 1 flag
91 Sea Zone : 1 destroyer and 3 submarines
110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 4 transportsProduction/PUs Summary :
Germans : 43 / 56
Russians : 38 / 50
Japanese : 33 / 35
Americans : 63 / 91
Chinese : 7 / 6
British : 29 / 40
UK_Pacific : 17 / 15
Italians : 12 / 18
ANZAC : 17 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 infantry moved from Yunnan to HunanPlace Units - Chinese
2 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsTerritory Summary for Chinese :
Kwangsi : 2 infantry
Shensi : 1 infantry
Hunan : 1 infantryProduction/PUs Summary :
Germans : 43 / 56
Russians : 38 / 50
Japanese : 33 / 35
Americans : 63 / 91
Chinese : 7 / 13
British : 29 / 40
UK_Pacific : 17 / 15
Italians : 12 / 18
ANZAC : 17 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0