@simon33
ae454930-9e1d-4547-ad58-b71974eda861-image.png
16L G40 Giallo(Allies+21) vs CdnRanger(Axis)
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hang on gotta edit Japan sub
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 110 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
1 armour moved from Nenetsia to Urals
Italians take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 bomber moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Caucasus
Italians take Caucasus from RussiansCombat - Italians
Battle in Libya
Battle in 110 Sea Zone
Italians attack with 1 fighter
Americans defend with 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 6 transports
Units damaged: 1 carrier owned by the Americans
Americans win, taking Libya from British with 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 6 transports remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighter
Battle in Bryansk
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 infantry
Italians win, taking Bryansk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
1 fighter owned by the Americans forced to land in United KingdomNon Combat Move - Italians
1 bomber moved from Bryansk to Southern Italy
1 aaGun moved from Ukraine to Rostov
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Romania to Bessarabia
1 infantry moved from Yugoslavia to Romania
2 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
2 mech_infantrys placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 fighter moved from Egypt to 96 Sea Zone
1 infantry moved from Morocco to AlgeriaCombat - French
Battle in 96 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 fighter moved from 96 Sea Zone to EgyptTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 64 PUs;
Germans buy 2 armour, 5 artilleries, 1 carrier, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 fighters moved from Western Germany to 110 Sea Zone
1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
2 tactical_bombers moved from 95 Sea Zone to 110 Sea Zone
1 bomber moved from Southern Italy to 110 Sea Zone
1 bomber moved from Yugoslavia to 110 Sea Zone
1 bomber moved from Eastern Poland to 110 Sea Zone
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from British
1 mech_infantry moved from Rostov to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 artillery and 3 infantry moved from Rostov to Tambov
1 artillery and 1 infantry moved from Archangel to Smolensk
1 mech_infantry moved from Western Ukraine to Smolensk -
Scramble the fighter to 110?
Thanks -
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yes
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Thx for the reply
I’ll assigned the first hit from sub if it happens to an undamaged carrier and then ask OOLs from then on, unless I really whiff then I can change the first hit to something else…
Well, here goes, since its a dice game and I think we’re equally skilled…
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yikes, only five hits in 110 - OOL plz thx
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 64 PUs;
Germans buy 2 armour, 5 artilleries, 1 carrier, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 fighters moved from Western Germany to 110 Sea Zone
1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
2 tactical_bombers moved from 95 Sea Zone to 110 Sea Zone
1 bomber moved from Southern Italy to 110 Sea Zone
1 bomber moved from Yugoslavia to 110 Sea Zone
1 bomber moved from Eastern Poland to 110 Sea Zone
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from British
1 mech_infantry moved from Rostov to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 artillery and 3 infantry moved from Rostov to Tambov
1 artillery and 1 infantry moved from Archangel to Smolensk
1 mech_infantry moved from Western Ukraine to SmolenskCombat - Germans
Americans scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 3 bombers, 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 6 transports -
yikes, only five hits in 110 - OOL plz thx
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carriers
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only 3 defensive hits - I got 5 more hits so I’ll give you max defence
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 64 PUs;
Germans buy 2 armour, 5 artilleries, 1 carrier, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 fighters moved from Western Germany to 110 Sea Zone
1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
2 tactical_bombers moved from 95 Sea Zone to 110 Sea Zone
1 bomber moved from Southern Italy to 110 Sea Zone
1 bomber moved from Yugoslavia to 110 Sea Zone
1 bomber moved from Eastern Poland to 110 Sea Zone
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from British
1 mech_infantry moved from Rostov to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 artillery and 3 infantry moved from Rostov to Tambov
1 artillery and 1 infantry moved from Archangel to Smolensk
1 mech_infantry moved from Western Ukraine to SmolenskCombat - Germans
Americans scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 3 bombers, 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 6 transports
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 bombers, 1 destroyer, 5 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/11 hits
Americans roll dice for 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 6 transports in 110 Sea Zone, round 2 : 3/10 hits
3 carriers owned by the Americans, 2 fighters owned by the Germans and 1 destroyer owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 3 bombers, 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 4/8 hits
Americans roll dice for 1 cruiser, 1 destroyer, 5 fighters and 6 transports in 110 Sea Zone, round 3 : 4/7 hits
2 tactical_bombers owned by the Germans, 1 submarine owned by the Germans, 1 fighter owned by the Germans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 3 fighters owned by the Americans lost in 110 Sea Zone
Germans roll dice for 3 bombers and 2 fighters in 110 Sea Zone, round 4 : 1/5 hits
Americans roll dice for 2 fighters and 6 transports in 110 Sea Zone, round 4 : 1/2 hits
1 fighter owned by the Germans and 1 fighter owned by the Americans lost in 110 Sea Zone
Germans roll dice for 3 bombers and 1 fighter in 110 Sea Zone, round 5 : 3/4 hits
Americans roll dice for 1 fighter and 6 transports in 110 Sea Zone, round 5 : 1/1 hits
1 fighter owned by the Germans, 2 transports owned by the Americans and 1 fighter owned by the Americans lost in 110 Sea Zone
4 transports owned by the Americans lost in 110 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 74
Casualties for Germans: 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers
Casualties for Americans: 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 6 transports
Battle in Smolensk
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery and 1 mech_infantry in Smolensk, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 4 : 2/3 hits
Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 infantry moved from Archangel to Vologda
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Belarus
1 aaGun moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 armour, 5 artilleries, 6 infantry and 1 mech_infantry moved from Ukraine to Rostov
1 aaGun and 6 infantry moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Bessarabia to Rostov
1 infantry moved from Eastern Poland to Belarus
4 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 9 infantry moved from Poland to Eastern Poland
2 bombers moved from 110 Sea Zone to Western Germany
7 infantry moved from Germany to Poland
5 infantry moved from Western Germany to Germany
1 bomber moved from 110 Sea Zone to Normandy Bordeaux
5 artilleries and 6 infantry moved from France to Normandy Bordeaux
2 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Yugoslavia to BessarabiaPlace Units - Germans
1 carrier placed in 115 Sea Zone
3 artilleries placed in Ukraine
1 infantry and 1 mech_infantry placed in Novgorod
2 armour and 1 infantry placed in Yugoslavia
2 artilleries and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag, 1 mech_infantry
Normandy Bordeaux : 1 flag, 5 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 6 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour and 4 infantry
Romania : 2 infantry
Poland : 7 infantry
Germany : 1 factory_major and 5 infantry
Belarus : 1 artillery and 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 aaGun and 1 infantry
Rostov : 1 flag, 2 aaGuns, 12 armour, 18 artilleries, 27 infantry and 13 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 1 aaGun, 1 artillery and 1 infantry
Eastern Poland : 1 artillery and 9 infantry
Bessarabia : 1 mech_infantry
Tambov : 1 flag, 1 artillery and 2 infantry
Ukraine : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor and 6 infantry
Western Ukraine : 1 flag, 4 infantry
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Smolensk : 1 flag, 1 artillery
95 Sea Zone : 1 carrier
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Northwest Persia : 1 flag, 1 mech_infantry
115 Sea Zone : 1 carrier and 1 transport
Yugoslavia : 1 flag, 2 armour, 1 factory_minor and 1 infantry
98 Sea Zone : 1 submarine
Finland : 1 flag, 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 60 / 82
Russians : 6 / 16
Japanese : 70 / 76
Americans : 50 / 70
Chinese : 2 / 8
British : 35 / 36
UK_Pacific : 6 / 6
Italians : 18 / 23
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
2 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Kazakhstan
1 fighter moved from Russia to Kazakhstan
1 infantry moved from Samara to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
2 infantry moved from Samara to Tambov
2 fighters and 1 tactical_bomber moved from Russia to Tambov
1 armour and 2 mech_infantrys moved from Samara to Urals
Russians take Urals from Italians
1 mech_infantry moved from Samara to UralsCombat - Russians
Battle in Tambov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Russians attack with 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Kazakhstan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
2 fighters and 1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Kazakhstan to Russia
2 fighters moved from Russia to SamaraPlace Units - Russians
1 artillery and 4 infantry placed in Russia
Russians undo move 1.
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 tactical_bomber
EDIT: Adding units owned by Russians to Samara: 1 tactical_bomber
EDIT: Removing units owned by Russians from Samara: 1 fighter
EDIT: Adding units owned by Russians to Russia: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 4 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries and 4 infantry moved from Shan State to Burma
12 artilleries and 7 infantry moved from Yunnan to Burma
2 mech_infantrys moved from French Indo China to Burma
1 armour moved from French Indo China to Burma
4 mech_infantrys moved from Kweichow to Burma
4 armour moved from Kweichow to Burma
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 infantry moved from Tsagaan Olom to Kansu
1 artillery moved from Suiyuyan to Kansu
1 artillery moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Sikang to Kazakhstan
1 bomber moved from Kweichow to Kazakhstan
1 fighter moved from Kweichow to Kansu
1 bomber moved from French Indo China to KazakhstanCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 5 armour, 14 artilleries, 11 infantry and 6 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 5 armour, 14 artilleries, 11 infantry and 6 mech_infantrys in Burma, round 2 : 16/36 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 5 armour, 14 artilleries, 10 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Kazakhstan, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
Japanese roll dice for 2 bombers and 1 infantry in Kazakhstan, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakhstan
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kansu, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter could not land in 6 Sea Zone and was removed
2 bombers moved from Kazakhstan to Rostov
2 aaGuns moved from Yunnan to Burma
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Manchuria to Jehol
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Kweichow
1 armour moved from Kweichow to Burma
1 mech_infantry moved from Sikang to Kweichow
1 fighter moved from Kansu to Kweichow
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Kweichow
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to Philippines
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
1 destroyer and 1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
3 mech_infantrys placed in Malaya
1 artillery and 2 mech_infantrys placed in French Indo China
Japanese undo move 3.
1 infantry and 2 mech_infantrys placed in Malaya
3 mech_infantrys placed in Kwangtung
Japanese undo move 3.
3 mech_infantrys placed in French Indo China
Japanese undo move 3.
1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
1 artillery, 3 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Jehol : 1 flag, 1 artillery and 1 infantry
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 artillery and 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Hunan : 1 flag
Kansu : 1 flag, 1 artillery
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 artillery
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery and 2 infantry
Burma : 1 flag, 2 aaGuns, 6 armour, 14 artilleries, 12 infantry and 6 mech_infantrys
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 3 infantry
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 aaGun
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 1 transport
35 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 2 transports
Dzavhan : 1 flag
38 Sea Zone : 1 transport
25 Sea Zone : 1 submarine
19 Sea Zone : 1 transport
Central Mongolia : 1 flag
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Rostov : 2 bombersProduction/PUs Summary :
Germans : 56 / 82
Russians : 10 / 11
Japanese : 74 / 79
Americans : 50 / 70
Chinese : 0 / 8
British : 35 / 36
UK_Pacific : 5 / 6
Italians : 17 / 23
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Had to add a fighter back to Japan after I moved a fighter off of Japan in non-combat (it didn’t take part in any combat) thinking I had bought a carrier for it to land on and turns out I didn’t so it flew into the ocean by accident :|
Hence the edit to add it back in -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 destroyers, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
5 fighters moved from 26 Sea Zone to 25 Sea Zone
3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
5 carriers, 2 fighters and 10 submarines moved from 26 Sea Zone to 33 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 destroyer moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 3,4 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 3 tactical_bombers
Japanese defend with 1 submarine
Americans win with 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in New Guinea
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans win, taking New Guinea from Japanese, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantryNon Combat Move - Americans
5 fighters and 3 tactical_bombers moved from 25 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
3 destroyers moved from 10 Sea Zone to 30 Sea Zone
2 bombers moved from Western Germany to United Kingdom
3 bombers moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to GibraltarPlace Units - Americans
4 destroyers, 4 submarines and 2 transports placed in 10 Sea Zone
Americans undo move 1.
4 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 91 Sea Zone to 102 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 bomber moved from India to Northwest Persia
1 fighter moved from India to 38 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 armour and 2 mech_infantrys moved from Eastern Persia to India
2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
2 armour and 1 mech_infantry moved from Persia to Eastern Persia
3 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
3 infantry moved from Egypt to Trans-JordanCombat - British
Battle in 38 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Northwest Persia
British attack with 1 bomber and 3 infantry
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Northwest Persia to Persia
1 fighter moved from 38 Sea Zone to IndiaPlace Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
1 fighter and 2 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
British collect 33 PUs (2 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry -
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