15L Playoff - Balladeer (axis) vs ArtofWar1947 (Allies +24)

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 63 PUs;
                Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                3 armour and 1 mech_infantry moved from Tsinghai to Sikang
                      Japanese take Sikang from Chinese
                3 armour and 1 mech_infantry moved from Sikang to Szechwan
                1 infantry moved from Shensi to Szechwan
                1 bomber moved from Kweichow to Szechwan
                1 infantry moved from Jehol to 19 Sea Zone
                2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 armour and 4 mech_infantrys moved from Shantung to Manchuria
                3 fighters and 4 tactical_bombers moved from 19 Sea Zone to 18 Sea Zone
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                2 fighters moved from Japan to Manchuria

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 18 Sea Zone
                    Japanese attack with 3 fighters and 4 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Korea
                Battle in Guam
                Battle in Ceylon
                Battle in Szechwan
                    Japanese attack with 3 armour, 1 bomber, 1 infantry and 1 mech_infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Korea from Americans, taking Guam from Americans, taking Ceylon from UK_Pacific, taking Szechwan from Chinese with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Manchuria
                    Japanese attack with 1 armour, 2 fighters and 4 mech_infantrys
                    Americans defend with 1 infantry
                    Japanese win, taking Manchuria from Chinese with 1 armour, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                3 fighters and 4 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
                2 fighters moved from Manchuria to 6 Sea Zone
                1 tactical_bomber moved from Japan to 6 Sea Zone
                1 battleship, 6 carriers, 1 cruiser, 7 destroyers and 7 submarines moved from 19 Sea Zone to 6 Sea Zone
                1 bomber moved from Szechwan to Philippines
                1 battleship, 1 destroyer and 2 transports moved from 42 Sea Zone to 39 Sea Zone
                1 armour moved from Tsinghai to Timguska
                2 destroyers moved from 42 Sea Zone to 36 Sea Zone
                1 submarine moved from 36 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to French Indo China
                1 fighter moved from Japan to French Indo China

    Place Units - Japanese
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                1 artillery and 2 infantry placed in India
                1 armour and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 72 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Norway to Novgorod
                1 bomber moved from Norway to Normandy Bordeaux
                1 infantry moved from Norway to Finland
                2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 4 submarines and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
                5 fighters and 1 tactical_bomber moved from Norway to Finland

    Combat - Americans
                Strategic bombing raid in Novgorod
                        AA fire in Novgorod :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Novgorod causes 0 damage total.
                Strategic bombing raid in Normandy Bordeaux
                        AA fire in Normandy Bordeaux :  0/1 hits
                    Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 6 damage total.
                Battle in Finland
                    Americans attack with 5 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Finland, round 2 :  3/7 hits
                        Germans roll dice for 1 mech_infantry in Finland, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Finland
                    Americans win, taking Finland from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in 110 Sea Zone
                    Americans attack with 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 5 submarines, 1 tactical_bomber and 1 transport
                    Germans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 5 submarines in 110 Sea Zone, round 2 :  0/5 hits
                        Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 :  2/9 hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
                    Americans win with 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 4 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                3 fighters moved from 110 Sea Zone to United Kingdom
                2 fighters moved from Finland to 110 Sea Zone
                3 fighters and 1 tactical_bomber moved from Finland to Norway
                1 bomber moved from Normandy Bordeaux to Norway
                1 fighter moved from 91 Sea Zone to Malta
                3 submarines moved from 93 Sea Zone to 91 Sea Zone
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 battleship, 5 carriers, 2 cruisers, 8 destroyers, 8 fighters, 8 submarines, 2 tactical_bombers and 2 transports moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from Midway to Hawaiian Islands
                1 artillery and 1 infantry moved from Amur to Sakha
                1 artillery and 1 infantry moved from Siberia to Sakha
                1 transport moved from 1 Sea Zone to 10 Sea Zone

    Place Units - Americans
                1 armour, 1 bomber and 1 fighter placed in Norway
                1 submarine placed in 101 Sea Zone
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 2 mech_infantrys
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
        Midway : 1 airfield
        Sakha : 2 artilleries, 2 infantry and 1 mech_infantry
        26 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 8 fighters, 11 submarines, 2 tactical_bombers and 3 transports
        10 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 2 transports
        6 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 aaGun and 2 infantry
        Malta : 1 fighter
        United Kingdom : 3 fighters
        Norway : 1 flag, 2 armour, 1 artillery, 2 bombers, 1 factory_minor, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        106 Sea Zone : 1 flag
        97 Sea Zone : 1 submarine
        101 Sea Zone : 1 submarine
        Brazil : 1 flag
        91 Sea Zone : 4 submarines
        Finland : 1 flag, 1 infantry
        110 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 4 submarines, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 55 / 73
        Russians : 18 / 25
        Japanese : 70 / 82
        Americans : 57 / 77
        Chinese : 0 / 6
        British : 32 / 35
        UK_Pacific : 0 / 0
        Italians : 16 / 21
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Persia to India
                2 fighters moved from Egypt to Northwest Persia
                5 fighters, 4 infantry and 1 tactical_bomber moved from Persia to Northwest Persia

    Combat - British
                Battle in Northwest Persia
                    British attack with 7 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 4 infantry
                        British roll dice for 7 fighters, 4 infantry and 1 tactical_bomber in Northwest Persia, round 2 :  2/12 hits
                        Germans roll dice for 4 infantry in Northwest Persia, round 2 :  2/4 hits
                        2 infantry owned by the British and 2 infantry owned by the Germans lost in Northwest Persia
                        British roll dice for 7 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 3 :  6/10 hits
                        Germans roll dice for 2 infantry in Northwest Persia, round 3 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Germans lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 4 infantry
                    Casualties for British: 3 infantry
                Strategic bombing raid in India
                        AA fire in India :  0/1 hits
                    Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in India causes 4 damage total.

    Non Combat Move - British
                1 bomber moved from India to Persia
                1 fighter moved from Persia to Russia
                2 fighters moved from Archangel to Russia
                1 fighter moved from Norway to Archangel
                1 submarine moved from 99 Sea Zone to 81 Sea Zone
                3 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
                1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
                1 infantry moved from Trans-Jordan to Iraq
                3 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
                4 fighters moved from Northwest Persia to Iraq
                1 aaGun, 3 armour, 2 infantry and 5 mech_infantrys moved from Persia to Iraq

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in Persia
                1 armour and 2 mech_infantrys placed in Egypt
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,2
                British collect 28 PUs (4 lost to blockades); end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
        Anglo Egyptian Sudan : 4 mech_infantrys
        French Equatorial Africa : 1 flag
        Norway : 1 armour, 2 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Archangel : 5 fighters
        Russia : 8 fighters
        119 Sea Zone : 1 flag
        Eire : 1 flag
        Iraq : 1 aaGun, 3 armour, 4 fighters, 3 infantry and 5 mech_infantrys
        Eastern Persia : 1 flag, 3 infantry
        81 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 1 aaGun, 4 armour, 5 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 9 infantry, 5 mech_infantrys and 2 tactical_bombers
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 55 / 73
        Russians : 18 / 25
        Japanese : 70 / 82
        Americans : 57 / 77
        Chinese : 0 / 6
        British : 32 / 33
        UK_Pacific : 0 / 0
        Italians : 16 / 21
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Persia to India
                2 fighters moved from Egypt to Northwest Persia
                5 fighters, 4 infantry and 1 tactical_bomber moved from Persia to Northwest Persia

    Combat - British
                Battle in Northwest Persia
                    British attack with 7 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 4 infantry
                        British roll dice for 7 fighters, 4 infantry and 1 tactical_bomber in Northwest Persia, round 2 :  2/12 hits
                        Germans roll dice for 4 infantry in Northwest Persia, round 2 :  2/4 hits
                        2 infantry owned by the British and 2 infantry owned by the Germans lost in Northwest Persia
                        British roll dice for 7 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 3 :  6/10 hits
                        Germans roll dice for 2 infantry in Northwest Persia, round 3 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Germans lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 4 infantry
                    Casualties for British: 3 infantry
                Strategic bombing raid in India
                        AA fire in India :  0/1 hits
                    Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in India causes 4 damage total.

    Non Combat Move - British
                1 bomber moved from India to Persia
                1 fighter moved from Persia to Russia
                2 fighters moved from Archangel to Russia
                1 fighter moved from Norway to Archangel
                1 submarine moved from 99 Sea Zone to 81 Sea Zone
                3 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
                1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
                1 infantry moved from Trans-Jordan to Iraq
                3 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
                4 fighters moved from Northwest Persia to Iraq
                1 aaGun, 3 armour, 2 infantry and 5 mech_infantrys moved from Persia to Iraq

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in Persia
                1 armour and 2 mech_infantrys placed in Egypt
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,2
                British collect 28 PUs (4 lost to blockades); end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from Eastern Persia: 3 infantry
                EDIT: Adding units owned by British to Persia: 3 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
        Anglo Egyptian Sudan : 4 mech_infantrys
        French Equatorial Africa : 1 flag
        Norway : 1 armour, 2 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Archangel : 5 fighters
        Russia : 8 fighters
        119 Sea Zone : 1 flag
        Eire : 1 flag
        Iraq : 1 aaGun, 3 armour, 4 fighters, 3 infantry and 5 mech_infantrys
        Eastern Persia : 1 flag
        81 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 1 aaGun, 4 armour, 5 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 12 infantry, 5 mech_infantrys and 2 tactical_bombers
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 55 / 73
        Russians : 18 / 25
        Japanese : 70 / 82
        Americans : 57 / 77
        Chinese : 0 / 6
        British : 32 / 33
        UK_Pacific : 0 / 0
        Italians : 16 / 21
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                1 mech_infantry moved from Novgorod to Poland
                1 artillery and 4 infantry moved from France to Western Germany
                14 infantry moved from Southern Italy to Northern Italy
                2 fighters moved from Rostov to Southern Italy
                2 infantry moved from Rostov to Caucasus
                1 infantry moved from Volgograd to Samara
                2 armour moved from Tsinghai to Timguska
                6 infantry moved from Volgograd to Rostov

    Place Units - Italians
                3 mech_infantrys placed in Northern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
                Italians collect 15 PUs (1 lost to blockades); end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from Midway to Hawaiian Islands
                1 cruiser moved from 25 Sea Zone to 26 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 2 armour, 4 fighters, 1 harbour, 4 infantry and 3 mech_infantrys
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 2 fighters
        Dutch New Guinea : 1 flag
        26 Sea Zone : 1 cruiser
        54 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        62 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Germans : 55 / 73
        Russians : 18 / 25
        Japanese : 70 / 82
        Americans : 57 / 77
        Chinese : 0 / 6
        British : 32 / 33
        UK_Pacific : 0 / 0
        Italians : 16 / 21
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Norway to Archangel

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Morocco : 1 infantry
        Norway : 2 infantry
        Archangel : 1 fighter
        91 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 55 / 73
        Russians : 18 / 25
        Japanese : 70 / 82
        Americans : 57 / 77
        Chinese : 0 / 6
        British : 32 / 33
        UK_Pacific : 0 / 0
        Italians : 16 / 21
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Norway to Archangel

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from 91 Sea Zone: 1 cruiser
                EDIT: Adding units owned by French to 110 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode

    Territory Summary for French :

    United Kingdom : 2 infantry
        Morocco : 1 infantry
        Norway : 2 infantry
        Archangel : 1 fighter
        110 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 55 / 73
        Russians : 18 / 25
        Japanese : 70 / 82
        Americans : 57 / 77
        Chinese : 0 / 6
        British : 32 / 33
        UK_Pacific : 0 / 0
        Italians : 16 / 21
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 10x factory_major; Remaining resources: 63 PUs;
                Germans buy 3 armour, 1 fighter, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 carriers, 1 cruiser, 5 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                2 tactical_bombers moved from Novgorod to 110 Sea Zone
                2 fighters moved from Southern Italy to 110 Sea Zone
                1 infantry moved from Belarus to Smolensk
                2 bombers moved from Volgograd to Smolensk
                2 bombers and 2 mech_infantrys moved from Volgograd to Northwest Persia
                1 bomber moved from Volgograd to Smolensk
                1 mech_infantry moved from Timguska to Vologda
                      Germans take Vologda from Russians

  • '18 '16 '15

    Scramble Sz 110?


  • Scramble 3 fighters

    OOL: tip CVs, SS, sink CVs, DDs (UK first), CAs (FR first), Tac, F.

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 10x factory_major; Remaining resources: 63 PUs;
                Germans buy 3 armour, 1 fighter, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 carriers, 1 cruiser, 5 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                2 tactical_bombers moved from Novgorod to 110 Sea Zone
                2 fighters moved from Southern Italy to 110 Sea Zone
                1 infantry moved from Belarus to Smolensk
                2 bombers moved from Volgograd to Smolensk
                2 bombers and 2 mech_infantrys moved from Volgograd to Northwest Persia
                1 bomber moved from Volgograd to Smolensk
                1 mech_infantry moved from Timguska to Vologda
                      Germans take Vologda from Russians

    Combat - Germans
                Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in Smolensk
                    Germans attack with 3 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 2 carriers, 1 cruiser, 5 destroyers, 5 fighters, 5 submarines and 4 tactical_bombers
                    British defend with 1 destroyer; French defend with 1 cruiser; Americans defend with 2 carriers, 1 cruiser, 3 destroyers, 6 fighters, 4 submarines, 1 tactical_bomber and 1 transport
                    Units damaged: 2 carriers owned by the Americans
                    Germans win with 1 bomber, 5 fighters, 4 submarines and 2 tactical_bombers remaining. Battle score for attacker is 78
                    Casualties for Germans: 2 carriers, 1 cruiser, 5 destroyers, 1 submarine and 2 tactical_bombers
                    Casualties for British: 1 destroyer
                    Casualties for French: 1 cruiser
                    Casualties for Americans: 2 carriers, 1 cruiser, 3 destroyers, 6 fighters, 4 submarines, 1 tactical_bomber and 1 transport
                Battle in Northwest Persia
                    Germans attack with 2 bombers and 2 mech_infantrys
                    British defend with 1 infantry
                    Germans win, taking Northwest Persia from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                9 armour and 21 mech_infantrys moved from Tambov to Caucasus
                2 bombers moved from Northwest Persia to Caucasus
                3 bombers moved from Smolensk to Caucasus
                1 aaGun, 2 artilleries and 4 infantry moved from Rostov to Caucasus
                1 aaGun, 6 artilleries and 1 mech_infantry moved from Volgograd to Caucasus
                1 infantry moved from Novgorod to Belarus
                1 aaGun and 6 artilleries moved from Novgorod to Baltic States
                1 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
                3 mech_infantrys moved from Poland to Western Ukraine
                5 armour and 13 mech_infantrys moved from Novgorod to Eastern Poland
                1 aaGun moved from Volgograd to Caucasus
                1 fighter moved from Ukraine to Caucasus
                4 artilleries and 2 infantry moved from Western Germany to Germany
                1 bomber moved from 110 Sea Zone to Eastern Poland
                3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 armour and 4 mech_infantrys moved from Western Germany to Poland
                1 armour moved from Tsinghai to Caucasus
                3 fighters moved from Western Germany to Germany
                2 tactical_bombers moved from Western Germany to Germany

    Place Units - Germans
                1 fighter and 3 infantry placed in Germany
                3 armour placed in Volgograd
                1 infantry and 4 mech_infantrys placed in Western Germany
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
                Germans collect 55 PUs (2 lost to blockades); end with 56 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Archangel to Novgorod
                      Russians take Novgorod from Germans
                2 infantry moved from Archangel to Belarus
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Germans
                1 artillery and 2 infantry moved from Russia to Samara
                2 artilleries and 2 infantry moved from Russia to Vologda
                1 artillery moved from Russia to Smolensk
                1 fighter moved from Archangel to Smolensk
                1 fighter and 1 tactical_bomber moved from Archangel to Belarus
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                1 armour moved from Persia to Northwest Persia

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 :  3/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 artilleries and 2 infantry in Vologda, round 2 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Samara
                    Russians attack with 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Samara
                    Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Northwest Persia
                    Russians attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 :  0/1 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 3 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 :  0/1 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 4 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Northwest Persia, round 4 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Northwest Persia
                    Russians win, taking Northwest Persia from Germans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                1 fighter and 1 tactical_bomber moved from Belarus to Russia
                2 aaGuns, 2 armour, 15 artilleries, 21 infantry and 14 mech_infantrys moved from Archangel to Novgorod
                1 cruiser moved from 113 Sea Zone to 115 Sea Zone

    Place Units - Russians
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4
                Russians collect 23 PUs; end with 23 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 32 PUs

    Territory Summary for Russians :

    Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Belarus : 2 infantry
        Bryansk : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 33 infantry, 2 mech_infantrys and 1 tactical_bomber
        Vologda : 2 artilleries and 2 infantry
        Novgorod : 2 aaGuns, 1 airfield, 2 armour, 15 artilleries, 1 factory_minor, 1 harbour, 22 infantry and 14 mech_infantrys
        Smolensk : 1 artillery
        Samara : 1 artillery and 2 infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag, 1 armour
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 50 / 73
        Russians : 23 / 32
        Japanese : 70 / 82
        Americans : 57 / 77
        Chinese : 0 / 6
        British : 32 / 33
        UK_Pacific : 0 / 0
        Italians : 16 / 21
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese repair damage of 4x factory_minor; Remaining resources: 6 SuicideAttackTokens; 78 PUs;
                Japanese buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 armour and 3 mech_infantrys moved from Manchuria to Amur
                      Japanese take Amur from Russians
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                1 armour moved from Timguska to Urals
                      Japanese take Urals from Russians
                1 armour moved from Urals to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British
                1 infantry moved from India to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                2 infantry and 2 transports moved from 39 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Italian Somaliland
                1 infantry moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Guam to 21 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Japanese
                Battle in Italian Somaliland
                Battle in Siberia
                Battle in Dutch New Guinea
                Battle in Caroline Islands
                Battle in Ethiopia
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
                1 armour and 1 mech_infantry moved from Szechwan to Kansu
                1 armour moved from Szechwan to Kansu
                1 armour moved from Szechwan to Suiyuyan
                1 infantry moved from Korea to Amur
                1 battleship, 7 carriers, 1 cruiser, 8 destroyers, 7 fighters, 9 submarines and 7 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from French Indo China to Java
                1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from French Indo China to Celebes
                2 fighters moved from Japan to Philippines
                2 fighters moved from Japan to Chahar
                1 submarine moved from 72 Sea Zone to 71 Sea Zone
                1 destroyer moved from 36 Sea Zone to 33 Sea Zone
                1 submarine moved from 36 Sea Zone to 39 Sea Zone

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 37 Sea Zone
                1 carrier, 1 submarine and 1 transport placed in 36 Sea Zone
                1 transport placed in 39 Sea Zone
                2 infantry placed in India
                3 mech_infantrys placed in Kiangsu
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 74 PUs; end with 74 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Chahar: 2 fighters
                EDIT: Adding units owned by Japanese to Manchuria: 2 fighters
                EDIT: Turning off Edit Mode

  • '18 '16 '15

    I realize these American/British turns might not be the easiest for you, but just to be sure that you’re aware it’s your turn: friendly bump :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                2 bombers moved from Norway to Western Germany
                1 infantry moved from Finland to Vyborg
                      Russians take Vyborg from Germans
                1 armour moved from Norway to Karelia
                      Russians take Karelia from Germans
                2 artilleries, 2 infantry and 1 mech_infantry moved from Sakha to Siberia

    Combat - Americans
                Americans creates battle in territory 97 Sea Zone
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/2 hits
                    Bombing raid in Western Germany rolls: 8,6 and causes: 14 damage to unit: factory_major
                    Bombing raid in Western Germany causes 14 damage total.
                Battle in 97 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 97 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 destroyer in 97 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 97 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 destroyer in 97 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 submarine in 97 Sea Zone, round 5 :  0/1 hits
                        Italians roll dice for 1 destroyer in 97 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 submarine in 97 Sea Zone, round 6 :  0/1 hits
                        Italians roll dice for 1 destroyer in 97 Sea Zone, round 6 :  0/1 hits
                        Americans roll dice for 1 submarine in 97 Sea Zone, round 7 :  1/1 hits
                        Italians roll dice for 1 destroyer in 97 Sea Zone, round 7 :  0/1 hits
                        1 destroyer owned by the Italians lost in 97 Sea Zone
                    Americans win, taking 97 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Siberia
                    Americans attack with 2 artilleries, 2 infantry and 1 mech_infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Siberia, round 2 :  1/5 hits
                        Japanese roll dice for 2 infantry in Siberia, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
                        Americans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Siberia, round 3 :  2/4 hits
                        Japanese roll dice for 1 infantry in Siberia, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Siberia
                    Americans win, taking Siberia from Japanese with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                3 transports moved from 26 Sea Zone to 10 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 mech_infantry moved from Norway to Karelia
                1 artillery moved from Norway to Finland
                2 fighters and 1 tactical_bomber moved from Norway to Novgorod
                2 bombers moved from Western Germany to Norway
                3 submarines moved from 91 Sea Zone to 105 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 fighter moved from Malta to Egypt

    Place Units - Americans
                1 bomber, 1 fighter and 1 mech_infantry placed in Norway
                1 factory_minor placed in Finland
                1 artillery, 2 fighters and 3 infantry placed in Western United States
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 97 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 94 Sea Zone: 1 submarine
                EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Territory Summary for Americans :

    Queensland : 2 mech_infantrys
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
        Midway : 1 airfield
        Soviet Far East : 1 artillery and 1 infantry
        Siberia : 2 artilleries, 1 infantry and 1 mech_infantry
        26 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 10 destroyers, 8 fighters, 12 submarines and 2 tactical_bombers
        10 Sea Zone : 1 submarine and 4 transports
        3 Sea Zone : 1 transport
        6 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 aaGun and 2 infantry
        Egypt : 1 fighter
        Norway : 1 flag, 3 bombers, 1 factory_minor, 3 fighters, 2 infantry and 1 mech_infantry
        Karelia : 2 armour and 1 mech_infantry
        Vyborg : 1 infantry
        Novgorod : 2 fighters and 1 tactical_bomber
        106 Sea Zone : 1 flag
        94 Sea Zone : 1 submarine
        93 Sea Zone : 1 submarine
        97 Sea Zone : 1 flag
        Brazil : 1 flag
        91 Sea Zone : 1 submarine
        Finland : 1 flag, 1 artillery and 1 factory_minor
        105 Sea Zone : 3 submarines

    Production/PUs Summary :

    Germans : 49 / 73
        Russians : 20 / 32
        Japanese : 73 / 84
        Americans : 57 / 77
        Chinese : 0 / 6
        British : 32 / 33
        UK_Pacific : 0 / 0
        Italians : 17 / 21
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 airfield and 6 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 bomber moved from Persia to India
                4 mech_infantrys moved from Anglo Egyptian Sudan to Ethiopia
                1 tactical_bomber moved from Persia to 76 Sea Zone
                1 fighter and 1 tactical_bomber moved from Persia to Ethiopia

    Combat - British
                Battle in Ethiopia
                    British attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Ethiopia, round 2 :  3/6 hits
                        Italians roll dice for 1 infantry in Ethiopia, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 76 Sea Zone
                    British attack with 1 tactical_bomber
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 76 Sea Zone
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Strategic bombing raid in India
                        AA fire in India :  0/1 hits
                    Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in India causes 3 damage total.

    Non Combat Move - British
                1 aaGun, 4 armour, 5 artilleries, 2 fighters, 12 infantry and 5 mech_infantrys moved from Persia to Northwest Persia
                1 aaGun, 3 armour, 1 fighter, 3 infantry and 5 mech_infantrys moved from Iraq to Northwest Persia
                3 fighters moved from Iraq to Persia
                1 submarine moved from 81 Sea Zone to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan
                1 tactical_bomber moved from 76 Sea Zone to Persia
                8 fighters moved from Russia to Northwest Persia
                2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from India to Persia
                5 fighters moved from Archangel to Russia
                1 armour moved from Norway to Karelia
                1 mech_infantry moved from Norway to Karelia
                2 infantry moved from Norway to Finland

    Place Units - British
                1 airfield and 3 infantry placed in Persia
                3 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,4
                British collect 31 PUs (2 lost to blockades); end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from Northwest Persia: 2 mech_infantrys
                EDIT: Adding units owned by British to Persia: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
        Anglo Egyptian Sudan : 1 fighter, 2 mech_infantrys and 1 tactical_bomber
        French Equatorial Africa : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag, 4 mech_infantrys
        Karelia : 1 armour and 1 mech_infantry
        Russia : 5 fighters
        119 Sea Zone : 1 flag
        80 Sea Zone : 1 submarine
        Eire : 1 flag
        Northwest Persia : 2 aaGuns, 7 armour, 5 artilleries, 11 fighters, 15 infantry and 8 mech_infantrys
        Persia : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
        Finland : 2 infantry

    Production/PUs Summary :

    Germans : 49 / 73
        Russians : 20 / 32
        Japanese : 73 / 84
        Americans : 57 / 77
        Chinese : 0 / 6
        British : 33 / 36
        UK_Pacific : 0 / 0
        Italians : 16 / 21
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from Rostov to Bryansk
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                      Italians take 97 Sea Zone from Americans
                2 armour moved from Timguska to Yakut S.S.R.
                      Italians take Yenisey from Russians
                      Italians take Yakut S.S.R. from Russians

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 3 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Bryansk from Russians with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                    Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                2 fighters moved from 93 Sea Zone to Southern Italy
                1 fighter moved from Southern Italy to Ukraine
                3 infantry moved from Rostov to Caucasus
                1 mech_infantry moved from Poland to Baltic States
                1 artillery and 4 infantry moved from Western Germany to Germany
                3 mech_infantrys moved from Northern Italy to Slovakia Hungary
                10 infantry moved from Northern Italy to Greater Southern Germany

    Place Units - Italians
                3 infantry placed in Ukraine
                3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 armour moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 submarine moved from 54 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 45 Sea Zone
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                    ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Dutch New Guinea
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Dutch New Guinea
                    ANZAC win, taking Dutch New Guinea from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Borneo

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to Queensland

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery and 1 mech_infantry
                EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Borneo : 1 flag, 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 5 fighters, 1 harbour, 3 infantry and 4 mech_infantrys
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Hawaiian Islands : 1 fighter
        Dutch New Guinea : 1 flag, 1 armour and 1 infantry
        43 Sea Zone : 1 transport
        45 Sea Zone : 1 submarine and 1 transport
        26 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 49 / 73
        Russians : 17 / 32
        Japanese : 69 / 84
        Americans : 57 / 77
        Chinese : 0 / 6
        British : 33 / 36
        UK_Pacific : 0 / 0
        Italians : 19 / 24
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Archangel to Novgorod

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Morocco : 1 infantry
        Norway : 2 infantry
        Novgorod : 1 fighter

    Production/PUs Summary :

    Germans : 49 / 73
        Russians : 17 / 32
        Japanese : 69 / 84
        Americans : 57 / 77
        Chinese : 0 / 6
        British : 33 / 36
        UK_Pacific : 0 / 0
        Italians : 19 / 24
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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