@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantry
80 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 50 / 61
Russians : 28 / 30
Japanese : 54 / 65
Americans : 52 / 75
Chinese : 5 / 7
British : 33 / 36
UK_Pacific : 11 / 11
Italians : 17 / 32
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Persia to Bryansk
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 infantry moved from South Australia to Queensland
1 artillery moved from South Australia to Queensland
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
1 infantry moved from Queensland to Northern Territory
Place Units - ANZAC
1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 4 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Northern Territory : 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
South Australia : 1 infantry
26 Sea Zone : 1 cruiser
Egypt : 1 fighter and 2 infantry
Bryansk : 1 fighter
Production/PUs Summary :
Germans : 50 / 61
Russians : 28 / 30
Japanese : 54 / 65
Americans : 52 / 75
Chinese : 5 / 7
British : 33 / 36
UK_Pacific : 11 / 11
Italians : 17 / 32
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
4 bombers moved from Western Germany to Belarus
2 bombers moved from Northern Italy to Belarus
10 infantry moved from Eastern Poland to Belarus
1 infantry moved from Baltic States to Belarus
Combat - Germans
Battle in Malta
Battle in Belarus
Germans attack with 6 bombers and 11 infantry
British defend with 2 fighters; Russians defend with 10 infantry
Germans win, taking Malta from British, taking Belarus from Russians with 6 bombers and 7 infantry remaining. Battle score for attacker is 38
Casualties for Germans: 4 infantry
Casualties for British: 2 fighters
Casualties for Russians: 10 infantry
Non Combat Move - Germans
1 aaGun moved from Eastern Poland to Belarus
1 mech_infantry moved from Germany to Baltic States
9 infantry moved from Karelia to Finland
2 artilleries moved from Karelia to Finland
1 mech_infantry moved from Western Germany to 113 Sea Zone
1 mech_infantry moved from 113 Sea Zone to Norway
6 bombers moved from Belarus to Ukraine
2 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
2 armour moved from Eastern Poland to Ukraine
8 mech_infantrys moved from Eastern Poland to Ukraine
13 artilleries moved from Eastern Poland to Western Ukraine
3 aaGuns moved from Eastern Poland to Western Ukraine
11 infantry moved from Eastern Poland to Western Ukraine
4 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
1 fighter moved from Western Germany to Gibraltar
1 carrier moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from Alexandria to Ukraine
1 tactical_bomber moved from Southern Italy to Gibraltar
3 fighters moved from Alexandria to Southern Italy
1 tactical_bomber moved from Southern Italy to Gibraltar
3 tactical_bombers moved from Southern Italy to Western Germany
1 infantry moved from Southern France to France
Place Units - Germans
3 artilleries placed in Ukraine
10 mech_infantrys placed in Germany
3 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Wow, that were brutal dice for the Allies 3 times in a row, hard to swallow.
It seems to be an upload issue again. R6 map PMed.
Round: 6
Purchase Units - Russians
Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour, 11 artilleries and 11 infantry moved from Novgorod to Belarus
1 armour, 6 artilleries, 5 infantry and 3 mech_infantrys moved from Bryansk to Rostov
1 fighter moved from Russia to Rostov
Combat - Russians
Battle in Belarus
Russians attack with 2 armour, 11 artilleries and 11 infantry
Germans defend with 1 aaGun and 7 infantry
Russians win, taking Belarus from Germans with 2 armour, 11 artilleries and 9 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 1 aaGun and 7 infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Russians attack with 1 armour, 6 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys
Italians defend with 1 armour
Russians win, taking Rostov from Italians with 1 armour, 6 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 aaGun moved from Bryansk to Rostov
4 armour moved from Russia to Rostov
2 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
4 mech_infantrys moved from Novgorod to Bryansk
2 armour moved from Novgorod to Bryansk
1 armour moved from Novgorod to Bryansk
1 artillery moved from Russia to Bryansk
1 fighter moved from Rostov to Russia
2 aaGuns moved from Novgorod to Belarus
Place Units - Russians
3 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kansu: 2 infantry
EDIT: Adding units owned by Russians to Tsinghai: 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Malaya to Shan State
3 mech_infantrys moved from Malaya to Shan State
1 mech_infantry moved from Kweichow to Sikang
1 mech_infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Chahar to Shensi
2 tactical_bombers moved from Anhwe to Shensi
2 fighters moved from Anhwe to Shensi
1 tactical_bomber moved from Anhwe to Shensi
1 fighter moved from Anhwe to Shensi
1 fighter moved from Kweichow to Kansu
1 tactical_bomber moved from Kweichow to Kansu
1 fighter and 1 tactical_bomber moved from French Indo China to Sikang
1 fighter moved from French Indo China to 43 Sea Zone
1 fighter moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 artillery, 1 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 42 Sea Zone to Borneo
1 tactical_bomber moved from 42 Sea Zone to Borneo
2 fighters moved from French Indo China to Shan State
Combat - Japanese
Battle in Shensi
Japanese attack with 3 fighters, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kansu
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
retreated to Kansu
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 4 fighters and 3 mech_infantrys
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 4 fighters and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 2 transports
British defend with 1 transport
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 transports moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 45 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to French Indo China
4 fighters moved from Shan State to French Indo China
2 fighters moved from Borneo to 35 Sea Zone
1 tactical_bomber moved from Borneo to 35 Sea Zone
2 fighters moved from Japan to French Indo China
3 fighters moved from Shensi to Anhwe
3 tactical_bombers moved from Shensi to Anhwe
1 mech_infantry moved from Kiangsu to Jehol
2 mech_infantrys moved from Kiangsu to Kweichow
1 tactical_bomber moved from Sikang to Kweichow
1 fighter moved from Sikang to Kweichow
1 fighter moved from Kansu to Kweichow
1 tactical_bomber moved from Kansu to Kweichow
1 mech_infantry moved from Jehol to Suiyuyan
1 submarine moved from 45 Sea Zone to 56 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
1 battleship, 5 carriers and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 infantry placed in Malaya
3 artilleries placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 tactical_bombers
EDIT: Adding units owned by Japanese to French Indo China: 2 tactical_bombers
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Malaya to Shan State
3 mech_infantrys moved from Malaya to Shan State
1 mech_infantry moved from Kweichow to Sikang
1 mech_infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Chahar to Shensi
2 tactical_bombers moved from Anhwe to Shensi
2 fighters moved from Anhwe to Shensi
1 tactical_bomber moved from Anhwe to Shensi
1 fighter moved from Anhwe to Shensi
1 fighter moved from Kweichow to Kansu
1 tactical_bomber moved from Kweichow to Kansu
1 fighter and 1 tactical_bomber moved from French Indo China to Sikang
1 fighter moved from French Indo China to 43 Sea Zone
1 fighter moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 artillery, 1 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 42 Sea Zone to Borneo
1 tactical_bomber moved from 42 Sea Zone to Borneo
2 fighters moved from French Indo China to Shan State
Combat - Japanese
Battle in Shensi
Japanese attack with 3 fighters, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kansu
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
retreated to Kansu
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 4 fighters and 3 mech_infantrys
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 4 fighters and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 2 transports
British defend with 1 transport
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 transports moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 45 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to French Indo China
4 fighters moved from Shan State to French Indo China
2 fighters moved from Borneo to 35 Sea Zone
1 tactical_bomber moved from Borneo to 35 Sea Zone
2 fighters moved from Japan to French Indo China
3 fighters moved from Shensi to Anhwe
3 tactical_bombers moved from Shensi to Anhwe
1 mech_infantry moved from Kiangsu to Jehol
2 mech_infantrys moved from Kiangsu to Kweichow
1 tactical_bomber moved from Sikang to Kweichow
1 fighter moved from Sikang to Kweichow
1 fighter moved from Kansu to Kweichow
1 tactical_bomber moved from Kansu to Kweichow
1 mech_infantry moved from Jehol to Suiyuyan
1 submarine moved from 45 Sea Zone to 56 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
1 battleship, 5 carriers and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 infantry placed in Malaya
3 artilleries placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 tactical_bombers
EDIT: Adding units owned by Japanese to French Indo China: 2 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Japanese to Szechwan: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Szechwan: 1 fighter
EDIT: Adding units owned by Japanese to Kweichow: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 fighters, 2 infantry and 2 transports; Remaining resources: 5 PUs;
Combat Move - Americans
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Holland Belgium
Battle in Normandy Bordeaux
Non Combat Move - Americans
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 artillery moved from British Guiana to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 aaGun moved from Central United States to Western United States
1 mech_infantry moved from Western United States to Central United States
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
2 fighters moved from 26 Sea Zone to Queensland
1 battleship, 4 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 26 Sea Zone to 63 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to 30 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to United Kingdom
3 submarines moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to United Kingdom
2 fighters moved from 91 Sea Zone to United Kingdom
2 fighters moved from Western United States to 91 Sea Zone
1 bomber moved from French West Africa to Egypt
Place Units - Americans
1 artillery and 2 infantry placed in Central United States
2 transports placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
3 fighters placed in Western United States
Americans undo move 4.
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Territory Summary for Americans :
Queensland : 4 fighters
New Zealand : 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
30 Sea Zone : 1 carrier and 2 fighters
26 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier
63 Sea Zone : 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 1 infantry, 2 submarines and 2 transports
Central United States : 1 aaGun, 1 artillery, 1 factory_major, 2 infantry and 1 mech_infantry
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Egypt : 1 bomber
United Kingdom : 3 fighters and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
French West Africa : 1 tactical_bomber
Holland Belgium : 1 flag, 1 infantry
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 3 infantry, 2 mech_infantrys, 4 submarines and 3 transports
110 Sea Zone : 1 armour, 1 carrier, 1 mech_infantry, 3 submarines and 2 transports
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 45 / 53
Russians : 30 / 30
Japanese : 60 / 67
Americans : 57 / 82
Chinese : 4 / 7
British : 33 / 36
UK_Pacific : 6 / 11
Italians : 15 / 32
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Territory Summary for Chinese :
Shensi : 2 infantry
Tsinghai : 1 fighter and 3 infantry
Production/PUs Summary :
Germans : 45 / 53
Russians : 30 / 30
Japanese : 59 / 67
Americans : 57 / 82
Chinese : 5 / 6
British : 33 / 36
UK_Pacific : 6 / 11
Italians : 15 / 32
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
Combat - British
Battle in Alexandria
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from French West Africa to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from French West Africa to Egypt
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Persia to Bryansk
1 fighter moved from Egypt to Rostov
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 79 Sea Zone
Place Units - British
1 fighter and 1 infantry placed in Egypt
1 carrier and 1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 artilleries and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 2 fighters
EDIT: Adding units owned by Americans to 110 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Territory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 harbour and 17 infantry
Western United States : 1 infantry
Eastern United States : 1 artillery
West India : 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 artillery
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 4 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
Ethiopia : 1 flag
Bryansk : 1 fighter
Rostov : 1 fighter
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 flag, 1 mech_infantry
Eastern Persia : 1 flag
79 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 airfield
91 Sea Zone : 1 battleship and 1 cruiser
110 Sea Zone : 1 carrier, 2 fighters and 1 transport
Production/PUs Summary :
Germans : 45 / 53
Russians : 30 / 30
Japanese : 59 / 67
Americans : 57 / 82
Chinese : 5 / 6
British : 33 / 33
UK_Pacific : 6 / 6
Italians : 15 / 32
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Accidentally moved 2 US firs one space up to London - must be on the carrier. Edited later. Hope you are ok with that. Let me know, if not.
Thanks.
Of course Sir, no problem. UK carrier can carry them, this is NCM to me. Good move again.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 fighters; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery
British win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Italians
1 mech_infantry moved from Libya to 96 Sea Zone
1 mech_infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 mech_infantry moved from Libya to Algeria
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 mech_infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
1 mech_infantry moved from Western Ukraine to Baltic States
3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
2 aaGuns moved from Western Ukraine to Eastern Poland
6 mech_infantrys moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
2 fighters moved from Ukraine to Southern Italy
1 bomber moved from Ukraine to Gibraltar
4 infantry moved from Northern Italy to France
4 infantry moved from Northern Italy to Western Germany
Place Units - Italians
3 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Northern Territory to South Australia
3 infantry moved from Queensland to South Australia
1 artillery moved from Queensland to South Australia
1 mech_infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to 63 Sea Zone
4 fighters moved from Queensland to 63 Sea Zone
1 infantry moved from New South Wales to South Australia
1 fighter moved from Bryansk to Rostov
1 fighter moved from Egypt to Rostov
1 cruiser moved from 26 Sea Zone to 63 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 2 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 3 infantry
South Australia : 1 artillery and 6 infantry
63 Sea Zone : 1 cruiser and 5 fighters
Egypt : 2 infantry
Rostov : 2 fighters
Production/PUs Summary :
Germans : 45 / 53
Russians : 30 / 30
Japanese : 59 / 67
Americans : 57 / 82
Chinese : 5 / 6
British : 33 / 33
UK_Pacific : 6 / 6
Italians : 15 / 27
ANZAC : 10 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantry
79 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 45 / 53
Russians : 30 / 30
Japanese : 59 / 67
Americans : 57 / 82
Chinese : 5 / 6
British : 33 / 33
UK_Pacific : 6 / 6
Italians : 15 / 27
ANZAC : 10 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour, 3 artilleries, 6 bombers, 1 fighter, 3 infantry and 8 mech_infantrys moved from Ukraine to Rostov
3 fighters moved from Southern Italy to Rostov
13 artilleries moved from Western Ukraine to Bryansk
11 infantry moved from Western Ukraine to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
2 infantry moved from France to Normandy Bordeaux
2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
retreated to Holland Belgium
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Rostov
Germans attack with 2 armour, 3 artilleries, 6 bombers, 4 fighters, 3 infantry and 8 mech_infantrys
ANZAC defend with 2 fighters; British defend with 1 fighter; Russians defend with 1 aaGun, 5 armour, 6 artilleries, 5 infantry and 3 mech_infantrys
retreated to Rostov
Russians win with 4 armour and 3 fighters remaining. Battle score for attacker is -13
Casualties for Germans: 2 armour, 3 artilleries, 1 fighter, 3 infantry and 8 mech_infantrys
Casualties for Russians: 1 aaGun, 1 armour, 6 artilleries, 5 infantry and 3 mech_infantrys
Battle in Bryansk
Germans attack with 13 artilleries, 11 infantry and 4 mech_infantrys
British defend with 1 fighter; Russians defend with 1 aaGun, 3 armour, 2 artilleries, 2 infantry and 4 mech_infantrys
7 infantry owned by the Germans, 4 mech_infantrys owned by the Germans and 13 artilleries owned by the Germans retreated to Western Ukraine
Russians win with 1 armour and 1 fighter remaining. Battle score for attacker is 35
Casualties for Germans: 4 infantry
Casualties for Russians: 1 aaGun, 2 armour, 2 artilleries, 2 infantry and 4 mech_infantrys
Non Combat Move - Germans
3 fighters moved from Rostov to Ukraine
3 aaGuns moved from Western Ukraine to Ukraine
1 bomber moved from Rostov to Szechwan
5 bombers moved from Rostov to Western Germany
2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Holland Belgium to Gibraltar
1 infantry moved from Malta to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tobruk
1 aaGun moved from Baltic States to Novgorod
1 mech_infantry moved from Baltic States to Eastern Poland
1 mech_infantry moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
2 artilleries moved from Finland to Karelia
5 infantry moved from Finland to Karelia
1 mech_infantry moved from Norway to Karelia
Place Units - Germans
3 infantry placed in France
8 mech_infantrys placed in Germany
3 artilleries placed in Ukraine
Germans undo move 1.
2 infantry placed in Western Germany
1 infantry placed in France
Germans undo move 1.
2 mech_infantrys placed in Western Germany
6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 armour moved from Belarus to Rostov
1 armour moved from Bryansk to Rostov
1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to Rostov
2 aaGuns, 11 artilleries and 9 infantry moved from Belarus to Smolensk
1 infantry moved from Russia to Smolensk
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - Russians
1 armour, 3 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Territory Summary for Russians :
Tsinghai : 3 infantry
Buryatia : 2 aaGuns and 15 infantry
Rostov : 7 armour, 1 fighter and 1 tactical_bomber
Russia : 1 airfield, 1 armour, 7 artilleries, 1 factory_major and 9 infantry
Volgograd : 1 factory_minor
Smolensk : 2 aaGuns, 11 artilleries and 10 infantry
115 Sea Zone : 1 cruiser and 1 submarine
110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 49 / 57
Russians : 28 / 28
Japanese : 59 / 67
Americans : 55 / 82
Chinese : 5 / 6
British : 33 / 33
UK_Pacific : 6 / 6
Italians : 15 / 27
ANZAC : 10 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 carriers, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 mech_infantrys moved from Kweichow to Shensi
2 tactical_bombers moved from Szechwan to Shensi
1 fighter moved from Szechwan to Shensi
1 fighter moved from Kweichow to Shensi
3 tactical_bombers moved from Anhwe to Shensi
3 fighters moved from Anhwe to Shensi
Combat - Japanese
Battle in Guam
Battle in Shensi
Japanese attack with 5 fighters, 2 mech_infantrys and 5 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Guam from Americans with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Shensi to Shan State
3 mech_infantrys moved from Shan State to Szechwan
3 fighters moved from Shensi to Anhwe
3 tactical_bombers moved from Shensi to Anhwe
3 fighters moved from Japan to Anhwe
1 mech_infantry moved from Kiangsu to Jehol
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Jehol to Hopei
3 infantry moved from Malaya to 37 Sea Zone
1 destroyer, 3 infantry and 3 transports moved from 37 Sea Zone to 54 Sea Zone
2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 56 Sea Zone to 54 Sea Zone
1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
2 fighters moved from French Indo China to Sumatra
2 fighters moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to 54 Sea Zone
1 artillery moved from French Indo China to Yunnan
Place Units - Japanese
3 mech_infantrys placed in Malaya
1 infantry and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 carriers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 5 fighters and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Holland Belgium to Normandy Bordeaux
4 fighters moved from 91 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 7 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 92 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - Americans
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 infantry, 2 mech_infantrys, 2 submarines and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from 110 Sea Zone to Holland Belgium
7 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Egypt to Holland Belgium
2 submarines moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 28 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 28 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
4 carriers, 2 cruisers, 3 destroyers, 5 fighters and 2 submarines moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from 30 Sea Zone to 62 Sea Zone
1 fighter moved from Queensland to 62 Sea Zone
3 fighters moved from Queensland to New South Wales
1 battleship moved from 63 Sea Zone to 62 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 12 Sea Zone
1 destroyer moved from 12 Sea Zone to 10 Sea Zone
1 carrier moved from 10 Sea Zone to 28 Sea Zone
1 carrier moved from 30 Sea Zone to 28 Sea Zone
1 artillery moved from Central United States to Western United States
1 aaGun moved from Eastern United States to Central United States
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
5 fighters placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Territory Summary for Americans :
New South Wales : 3 fighters and 1 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 5 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 3 fighters and 1 harbour
Midway : 1 airfield
28 Sea Zone : 1 aaGun, 2 carriers, 4 infantry, 1 mech_infantry and 3 transports
10 Sea Zone : 1 carrier, 2 destroyers and 1 transport
62 Sea Zone : 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 transport
Central United States : 1 aaGun and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
French West Africa : 1 tactical_bomber
Holland Belgium : 1 flag, 1 armour, 1 artillery, 1 bomber, 7 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
125 Sea Zone : 2 submarines
92 Sea Zone : 1 submarine
Brazil : 1 flag
110 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 4 submarines and 5 transports
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 47 / 57
Russians : 28 / 28
Japanese : 62 / 67
Americans : 57 / 78
Chinese : 3 / 6
British : 33 / 33
UK_Pacific : 5 / 6
Italians : 15 / 27
ANZAC : 10 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
Territory Summary for Chinese :
Tsinghai : 1 fighter and 4 infantry
Production/PUs Summary :
Germans : 47 / 57
Russians : 28 / 28
Japanese : 62 / 67
Americans : 57 / 78
Chinese : 3 / 3
British : 33 / 33
UK_Pacific : 5 / 6
Italians : 15 / 27
ANZAC : 10 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0