TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 airfield, 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from Western Australia to 56 Sea Zone
1 armour, 4 artilleries, 6 infantry, 1 mech_infantry and 6 transports moved from 56 Sea Zone to 62 Sea Zone
1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from 62 Sea Zone to New South Wales
1 infantry moved from Victoria to New South Wales
2 bombers, 2 fighters and 4 tactical_bombers moved from Western Australia to New South Wales
4 fighters moved from 54 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 submarine moved from 54 Sea Zone to 49 Sea Zone
Combat - Japanese
Battle in Midway
Battle in 49 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking Midway from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in New South Wales
Japanese attack with 1 armour, 4 artilleries, 2 bombers, 6 fighters, 7 infantry, 1 mech_infantry and 4 tactical_bombers
ANZAC defend with 2 aaGuns, 5 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
Japanese captures 10PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 armour, 2 artilleries, 2 bombers, 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 50
Casualties for Japanese: 2 artilleries, 2 fighters and 7 infantry
Casualties for ANZAC: 2 aaGuns, 5 armour, 2 artilleries, 4 fighters, 1 infantry and 2 mech_infantrys
Non Combat Move - Japanese
1 battleship and 3 carriers moved from 54 Sea Zone to 62 Sea Zone
4 fighters moved from New South Wales to 62 Sea Zone
1 tactical_bomber moved from New South Wales to 62 Sea Zone
3 tactical_bombers moved from New South Wales to Victoria
2 bombers moved from New South Wales to Queensland
1 transport moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
3 fighters moved from Japan to French Indo China
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
4 mech_infantrys moved from Burma to India
1 mech_infantry moved from Yunnan to India
2 mech_infantrys moved from Hunan to Burma
3 mech_infantrys moved from French Indo China to Burma
2 mech_infantrys moved from Shantung to Hunan
3 infantry moved from Jehol to Anhwe
1 aaGun moved from Jehol to Anhwe
1 fighter moved from 62 Sea Zone to Victoria
1 tactical_bomber moved from Victoria to 62 Sea Zone
1 tactical_bomber moved from 49 Sea Zone to Queensland
1 fighter moved from 49 Sea Zone to 62 Sea Zone
Place Units - Japanese
3 fighters placed in India
2 fighters and 1 tactical_bomber placed in French Indo China
1 infantry and 1 mech_infantry placed in Shantung
1 airfield placed in Victoria
Turn Complete - Japanese
Japanese collect 70 PUs; end with 80 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 90 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs