Yes, hard decisions in E Poland. Glad the game is underway!
L16 Snigg vs cds (+21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 71 PUs;
Japanese buy 2 destroyers, 9 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
1 artillery moved from Suiyuyan to Kansu
1 mech_infantry moved from Hopei to Kansu
2 mech_infantrys moved from Hopei to Shensi
1 artillery moved from Hopei to Shensi
1 infantry moved from Hopei to Shensi
1 artillery moved from Suiyuyan to Shensi
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yakut S.S.R. to Yenisey
1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
1 destroyer moved from 6 Sea Zone to 31 Sea Zone
1 destroyer moved from 6 Sea Zone to 32 Sea Zone
1 submarine moved from 33 Sea Zone to 48 Sea Zone
1 submarine moved from 33 Sea Zone to 47 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from Caroline Islands to 32 Sea Zone
1 fighter moved from Caroline Islands to 48 Sea Zone
1 fighter moved from 33 Sea Zone to 31 Sea Zone
1 fighter moved from Caroline Islands to 47 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
8 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
2 mech_infantrys moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
4 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 33 Sea Zone to 45 Sea Zone
1 battleship moved from 33 Sea Zone to 42 Sea Zone
2 carriers moved from 33 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 battleship and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake IslandCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 fighter in 46 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 fighter in 46 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 47 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 47 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 47 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 48 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 48 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 48 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 32 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 32 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 32 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 31 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 31 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Wake Island
Battle in Dutch New Guinea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese roll dice for 1 cruiser in Dutch New Guinea, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 0/4 hits
Americans roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 3 : 1/4 hits
Americans roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Dutch New Guinea
Japanese win, taking Wake Island from Americans, taking Dutch New Guinea from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 2 artilleries, 1 infantry and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Shensi, round 2 : 1/5 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese roll dice for 2 artilleries and 1 mech_infantry in Shensi, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Kansu
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kansu, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Kansu
Japanese roll dice for 1 artillery and 1 mech_infantry in Kansu, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
3 mech_infantrys moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
3 mech_infantrys moved from Kwangtung to Yunnan
1 fighter moved from 31 Sea Zone to Marshall Islands
1 fighter moved from 32 Sea Zone to Caroline Islands
1 fighter moved from 48 Sea Zone to Caroline Islands
1 fighter moved from 47 Sea Zone to 45 Sea Zone
1 fighter moved from 46 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea ZonePlace Units - Japanese
2 destroyers and 3 submarines placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 73 PUs; end with 74 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 3 fighters and 1 harbour
Marshall Islands : 1 fighter
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 aaGun, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 2 artilleries and 1 mech_infantry
Yunnan : 1 flag, 3 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 artillery and 1 mech_infantry
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 2 armour, 2 bombers, 4 fighters, 15 mech_infantrys and 3 tactical_bombers
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Philippines : 1 flag, 1 airfield, 1 harbour and 3 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield and 1 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 infantry
Yenisey : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 artillery and 1 infantry
Siberia : 1 flag
Kazakhstan : 1 flag, 2 mech_infantrys
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
Celebes : 1 flag
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship and 1 transport
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
45 Sea Zone : 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport
48 Sea Zone : 1 submarine
47 Sea Zone : 1 submarine
32 Sea Zone : 1 destroyer
31 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 2 submarines
35 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
39 Sea Zone : 1 flag
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 3 submarinesProduction/PUs Summary :
Germans : 38 / 38
Russians : 33 / 53
Japanese : 73 / 79
Americans : 57 / 84
Chinese : 1 / 5
British : 31 / 36
UK_Pacific : 5 / 7
Italians : 13 / 9
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 fighter and 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 33 / 38
Russians : 33 / 53
Japanese : 72 / 79
Americans : 64 / 84
Chinese : 2 / 4
British : 31 / 36
UK_Pacific : 5 / 7
Italians : 11 / 9
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 78 PUs;
Americans buy 1 artillery, 2 fighters, 7 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier and 3 destroyers moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to Novgorod
6 fighters moved from Norway to Novgorod
1 fighter moved from Bryansk to Novgorod
1 fighter moved from Russia to Novgorod
1 infantry moved from Greece to Albania
Americans take Albania from Italians
1 artillery moved from Greece to Bulgaria
Americans take Bulgaria from Italians
2 transports moved from 99 Sea Zone to 92 Sea Zone
1 carrier and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 mech_infantry moved from Egypt to Iraq
1 carrier, 3 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to 30 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 32 Sea Zone
1 fighter moved from Hawaiian Islands to 31 Sea Zone
1 submarine moved from 30 Sea Zone to 32 Sea Zone
2 fighters moved from 30 Sea Zone to Northern Territory
1 bomber moved from India to French Indo ChinaCombat - Americans
Battle in 31 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Battle in Normandy Bordeaux
Strategic bombing raid in French Indo China
AA fire in French Indo China : 1/1 hits
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.
Battle in 32 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 32 Sea Zone
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 32 Sea Zone to 30 Sea Zone
1 fighter moved from 31 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 aaGun moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
2 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in Western United States
2 infantry placed in Western United States
2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Greece
3 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Americans :
India : 1 fighter
Northern Territory : 2 fighters
Western United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Johnston Island : 1 artillery and 1 infantry
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
Midway : 1 airfield
30 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 7 submarines, 1 tactical_bomber and 1 transport
10 Sea Zone : 2 submarines and 1 transport
Central United States : 1 aaGun, 1 factory_major and 3 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 armour and 1 infantry
Gibraltar : 2 aaGuns, 2 artilleries and 4 infantry
Egypt : 1 mech_infantry
Morocco : 1 flag, 1 aaGun, 1 airfield, 1 artillery and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 flag
Tunisia : 1 flag
Holland Belgium : 1 flag, 1 infantry
Albania : 1 flag, 1 infantry
Russia : 1 fighter
Novgorod : 10 fighters
93 Sea Zone : 1 flag
Crete : 1 flag
Bulgaria : 1 flag, 1 artillery
Greece : 1 flag, 2 artilleries, 1 factory_minor and 2 infantry
Iraq : 1 mech_infantry
92 Sea Zone : 2 transports
101 Sea Zone : 2 transports
Brazil : 1 flag
98 Sea Zone : 1 carrier and 1 cruiser
91 Sea Zone : 2 transports
110 Sea Zone : 1 carrier, 3 destroyers and 2 transportsProduction/PUs Summary :
Germans : 33 / 38
Russians : 33 / 53
Japanese : 73 / 79
Americans : 64 / 84
Chinese : 1 / 5
British : 31 / 36
UK_Pacific : 5 / 7
Italians : 11 / 9
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
2 mech_infantrys moved from Egypt to Iraq
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to Persia
1 fighter moved from Persia to Kazakhstan
1 mech_infantry moved from Northwest Persia to Kazakhstan
2 mech_infantrys moved from Eastern Persia to Kazakhstan
2 mech_infantrys moved from Persia to Eastern Persia
2 infantry moved from Eastern Persia to West India
2 mech_infantrys moved from Eastern Persia to India
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 mech_infantry moved from Eastern Persia to IndiaCombat - British
Battle in Kazakhstan
British attack with 1 fighter and 4 mech_infantrys
Japanese defend with 2 mech_infantrys
British roll dice for 1 fighter and 4 mech_infantrys in Kazakhstan, round 2 : 3/5 hits
Japanese roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 0/2 hits
2 mech_infantrys owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrysNon Combat Move - British
1 fighter moved from Kazakhstan to BryanskPlace Units - British
1 fighter and 2 mech_infantrys placed in Persia
1 fighter and 2 mech_infantrys placed in EgyptTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 10 infantry, 7 mech_infantrys and 1 tactical_bomber
Kazakhstan : 4 mech_infantrys
Eastern United States : 1 artillery and 1 infantry
West India : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Ethiopia : 1 flag, 1 harbour
Bryansk : 1 fighter
80 Sea Zone : 1 destroyer
Eire : 1 flag
Iraq : 2 mech_infantrys
Eastern Persia : 1 flag, 2 mech_infantrys
81 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 1 airfield, 1 factory_minor, 2 fighters and 2 mech_infantrys
98 Sea Zone : 1 carrier, 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 33 / 38
Russians : 34 / 53
Japanese : 71 / 79
Americans : 64 / 84
Chinese : 2 / 4
British : 31 / 36
UK_Pacific : 5 / 6
Italians : 11 / 9
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
The dice and my gameplay doesnt make it easier for Allies :) Altough Germany is very weak financially, I have a feeling that its still not over.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Northern Italy to Bulgaria
2 armour and 1 mech_infantry moved from Yugoslavia to BulgariaCombat - Italians
Battle in Bulgaria
Italians attack with 2 armour and 2 mech_infantrys
Americans defend with 1 artillery
Italians roll dice for 2 armour and 2 mech_infantrys in Bulgaria, round 2 : 1/4 hits
Americans roll dice for 1 artillery in Bulgaria, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 artillery owned by the Americans lost in Bulgaria
Italians win, taking Bulgaria from Americans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 artilleryNon Combat Move - Italians
2 infantry moved from Southern France to Northern ItalyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
Italians collect 10 PUs (2 lost to blockades); end with 10 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Bulgaria : 1 flag, 2 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 33 / 38
Russians : 34 / 53
Japanese : 71 / 79
Americans : 63 / 84
Chinese : 2 / 4
British : 31 / 36
UK_Pacific : 5 / 6
Italians : 12 / 10
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun, 1 artillery and 5 infantry moved from South Australia to Northern Territory
1 aaGun moved from South Australia to New South Wales
4 mech_infantrys moved from New South Wales to Northern Territory
2 fighters moved from 30 Sea Zone to Northern Territory
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs totalTerritory Summary for ANZAC :
India : 6 fighters
Queensland : 1 airfield and 1 harbour
Northern Territory : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 5 infantry and 4 mech_infantrys
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
30 Sea Zone : 1 cruiser
Trans-Jordan : 2 infantryProduction/PUs Summary :
Germans : 33 / 38
Russians : 34 / 53
Japanese : 71 / 79
Americans : 63 / 84
Chinese : 2 / 4
British : 31 / 36
UK_Pacific : 5 / 6
Italians : 12 / 10
ANZAC : 10 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Iraq : 1 infantryProduction/PUs Summary :
Germans : 33 / 38
Russians : 34 / 53
Japanese : 71 / 79
Americans : 63 / 84
Chinese : 2 / 4
British : 31 / 36
UK_Pacific : 5 / 6
Italians : 12 / 10
ANZAC : 10 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
2 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to Western Ukraine
3 bombers, 1 fighter and 1 tactical_bomber moved from Ukraine to Russia -
Would you like to intercept in Russia? If so, which fighter would you like to lose first in case I get lucky? :-D
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Oke, no scramble. I just get lucky with AA and if you do a succesfull sbr run without hits, I wish my luck to go to normandy :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
2 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to Western Ukraine
3 bombers, 1 fighter and 1 tactical_bomber moved from Ukraine to RussiaCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/4 hits
1 tactical_bomber killed by AA
Bombing raid in Russia rolls: 5,5,4 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 4 : 0/3 hits
Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 5 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
3 bombers and 1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Rostov to Ukraine
1 tactical_bomber moved from Western Ukraine to Ukraine
3 artilleries and 2 infantry moved from Bessarabia to Ukraine
3 armour and 6 mech_infantrys moved from Baltic States to Romania
9 mech_infantrys moved from Germany to Romania
4 infantry moved from Western Germany to DenmarkPlace Units - Germans
2 infantry placed in France
1 artillery and 2 infantry placed in Ukraine
1 artillery and 6 infantry placed in Western Germany
Germans undo move 1.
1 infantry placed in France
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Germans collect 42 PUs; end with 42 PUs totalTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
Romania : 3 armour and 15 mech_infantrys
Germany : 1 factory_major
Denmark : 4 infantry
Holland Belgium : 1 artillery and 2 infantry
Northern Italy : 1 aaGun, 2 artilleries and 5 infantry
Baltic States : 1 flag
Rostov : 1 flag, 2 infantry
Vyborg : 1 flag
Ukraine : 1 flag, 3 aaGuns, 10 armour, 7 artilleries, 3 bombers, 1 factory_minor, 1 fighter, 9 infantry, 20 mech_infantrys and 2 tactical_bombers
Western Ukraine : 1 flag, 1 infantry
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 42 / 42
Russians : 30 / 53
Japanese : 71 / 79
Americans : 58 / 84
Chinese : 2 / 4
British : 31 / 36
UK_Pacific : 5 / 6
Italians : 12 / 10
ANZAC : 10 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
2 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to Western Ukraine
3 bombers, 1 fighter and 1 tactical_bomber moved from Ukraine to RussiaCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/4 hits
1 tactical_bomber killed by AA
Bombing raid in Russia rolls: 5,5,4 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 4 : 0/3 hits
Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 5 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
3 bombers and 1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Rostov to Ukraine
1 tactical_bomber moved from Western Ukraine to Ukraine
3 artilleries and 2 infantry moved from Bessarabia to Ukraine
3 armour and 6 mech_infantrys moved from Baltic States to Romania
9 mech_infantrys moved from Germany to Romania
4 infantry moved from Western Germany to DenmarkPlace Units - Germans
2 infantry placed in France
1 artillery and 2 infantry placed in Ukraine
1 artillery and 6 infantry placed in Western Germany
Germans undo move 1.
1 infantry placed in France
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Germans collect 42 PUs; end with 42 PUs totalTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
Romania : 3 armour and 15 mech_infantrys
Germany : 1 factory_major
Denmark : 4 infantry
Holland Belgium : 1 artillery and 2 infantry
Northern Italy : 1 aaGun, 2 artilleries and 5 infantry
Baltic States : 1 flag
Rostov : 1 flag, 2 infantry
Vyborg : 1 flag
Ukraine : 1 flag, 3 aaGuns, 10 armour, 7 artilleries, 3 bombers, 1 factory_minor, 1 fighter, 9 infantry, 20 mech_infantrys and 2 tactical_bombers
Western Ukraine : 1 flag, 1 infantry
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 42 / 42
Russians : 30 / 53
Japanese : 71 / 79
Americans : 58 / 84
Chinese : 2 / 4
British : 31 / 36
UK_Pacific : 5 / 6
Italians : 12 / 10
ANZAC : 10 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 14x factory_major; Remaining resources: 39 PUs;
Russians buy 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 artillery and 1 infantry moved from Novgorod to 127 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 127 Sea Zone to 111 Sea Zone
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
2 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Bryansk to Rostov
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 fighter moved from Tsinghai to Rostov
1 tactical_bomber moved from Bryansk to Rostov
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
2 infantry moved from Russia to Vologda
1 artillery and 6 infantry moved from Russia to BryanskCombat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 3/5 hits
Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
2 fighters moved from Western Ukraine to Russia
1 artillery and 1 infantry moved from 111 Sea Zone to ScotlandPlace Units - Russians
2 infantry and 1 mech_infantry placed in Novgorod
2 artilleries and 7 infantry placed in Russia
Russians undo move 1.
1 infantry and 1 mech_infantry placed in Novgorod
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 54 PUsTerritory Summary for Russians :
Scotland : 1 artillery and 1 infantry
Anglo Egyptian Sudan : 1 armour
Syria : 1 flag
Norway : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Baltic States : 1 infantry
Bryansk : 4 aaGuns, 3 armour, 19 artilleries, 1 fighter, 25 infantry and 1 tactical_bomber
Rostov : 3 infantry
Vyborg : 1 infantry
Eastern Poland : 1 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters and 8 infantry
Western Ukraine : 2 infantry
Vologda : 2 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
109 Sea Zone : 1 flag
97 Sea Zone : 1 submarine
Iraq : 1 flag
115 Sea Zone : 1 submarine
Finland : 1 flag
111 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 37 / 42
Russians : 36 / 54
Japanese : 71 / 79
Americans : 58 / 84
Chinese : 2 / 4
British : 31 / 36
UK_Pacific : 5 / 6
Italians : 11 / 10
ANZAC : 10 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 1 fighter, 5 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 infantry moved from Yenisey to Timguska
1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
1 artillery moved from Kansu to Tsinghai
1 mech_infantry moved from Kansu to Tsinghai
1 artillery moved from Shensi to Tsinghai
1 mech_infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Yunnan to Sikang
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
2 bombers moved from Burma to Sikang
1 artillery moved from Shensi to Tsinghai
1 mech_infantry moved from Yunnan to Sikang -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 1 fighter, 5 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 infantry moved from Yenisey to Timguska
1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
1 artillery moved from Kansu to Tsinghai
1 mech_infantry moved from Kansu to Tsinghai
1 artillery moved from Shensi to Tsinghai
1 mech_infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Yunnan to Sikang
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
2 bombers moved from Burma to Sikang
1 artillery moved from Shensi to Tsinghai
1 mech_infantry moved from Yunnan to SikangCombat - Japanese
Battle in Tsinghai
Japanese attack with 3 artilleries and 2 mech_infantrys
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 3 artilleries and 2 mech_infantrys in Tsinghai, round 2 : 5/5 hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits
1 fighter owned by the Chinese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 1 fighter and 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
Japanese attack with 2 bombers and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 mech_infantrys in Sikang, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 mech_infantry moved from Yunnan to Burma
3 mech_infantrys moved from French Indo China to Burma
2 bombers moved from Sikang to French Indo China
3 mech_infantrys moved from Kwangtung to Yunnan
1 fighter moved from Marshall Islands to Caroline Islands
1 submarine moved from 47 Sea Zone to 33 Sea Zone
1 submarine moved from 48 Sea Zone to 33 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
3 infantry moved from Philippines to 35 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 36 Sea Zone
2 submarines moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 battleship, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
2 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
1 fighter moved from Caroline Islands to 36 Sea Zone
3 mech_infantrys moved from Kiangsu to Kweichow
1 carrier, 2 destroyers, 2 fighters and 3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 5 infantry and 3 transports
EDIT: Adding units owned by Japanese to 36 Sea Zone: 3 transports
EDIT: Adding units owned by Japanese to French Indo China: 5 infantry
EDIT: Turning off Edit Mode
2 armour and 1 artillery placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 6 fighters and 2 tactical_bombers
EDIT: Adding units owned by Japanese to French Indo China: 6 fighters and 2 tactical_bombers
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 3 fighters and 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 aaGun, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 3 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag, 3 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 3 artilleries and 1 mech_infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 mech_infantry
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 2 armour, 4 fighters, 19 mech_infantrys and 3 tactical_bombers
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield and 1 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 artillery and 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 2 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 2 armour, 1 artillery, 2 bombers, 1 factory_minor, 6 fighters, 5 infantry and 2 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 2 submarines
37 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 5 submarines and 3 transports
39 Sea Zone : 1 flag
6 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 37 / 42
Russians : 35 / 54
Japanese : 74 / 79
Americans : 58 / 84
Chinese : 0 / 4
British : 31 / 36
UK_Pacific : 5 / 6
Italians : 11 / 10
ANZAC : 10 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Missed 2 NCM before until I was saving. This map should be good.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 2 fighters, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
2 transports moved from 110 Sea Zone to 92 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Albania to Yugoslavia
Americans take Yugoslavia from Germans
2 artilleries and 2 infantry moved from Greece to Bulgaria
4 fighters moved from Novgorod to Bulgaria
3 fighters moved from Novgorod to Bryansk
2 fighters moved from Novgorod to Russia
1 fighter moved from Novgorod to Bryansk
1 fighter moved from Russia to Persia
2 fighters moved from Northern Territory to India
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
3 fighters and 1 tactical_bomber moved from 30 Sea Zone to Northern Territory
1 battleship and 1 cruiser moved from 30 Sea Zone to 26 Sea Zone
1 carrier moved from 30 Sea Zone to 26 Sea Zone
2 destroyers moved from 30 Sea Zone to 26 Sea Zone
5 submarines moved from 30 Sea Zone to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier and 1 cruiser moved from 98 Sea Zone to 99 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 3 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 3/4 hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits
2 infantry owned by the Americans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Battle in Bulgaria
Americans attack with 2 artilleries, 4 fighters and 2 infantry
Italians defend with 2 armour and 1 mech_infantry
Americans roll dice for 2 artilleries, 4 fighters and 2 infantry in Bulgaria, round 2 : 1/8 hits
Italians roll dice for 2 armour and 1 mech_infantry in Bulgaria, round 2 : 1/3 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Bulgaria
Americans roll dice for 2 artilleries, 4 fighters and 1 infantry in Bulgaria, round 3 : 6/7 hits
Italians roll dice for 2 armour in Bulgaria, round 3 : 2/2 hits
1 artillery owned by the Americans, 1 infantry owned by the Americans and 2 armour owned by the Italians lost in Bulgaria
Americans win, taking Bulgaria from Italians with 1 artillery and 4 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 2 armour and 1 mech_infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in New Guinea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits
1 infantry owned by the Americans lost in New Guinea
Americans roll dice for 1 artillery in New Guinea, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from Morocco to 92 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
3 fighters moved from Bulgaria to Greece
1 fighter moved from Bulgaria to Greece
1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 submarines placed in 97 Sea Zone
1 airfield and 1 infantry placed in Greece
2 transports placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
4 infantry placed in Central United States
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUsTerritory Summary for Americans :
India : 3 fighters
Northern Territory : 3 fighters and 1 tactical_bomber
New Guinea : 1 artillery
Western United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 5 infantry and 2 mech_infantrys
Midway : 1 airfield
46 Sea Zone : 1 transport
30 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 submarines
26 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 7 submarines and 1 transport
10 Sea Zone : 1 destroyer
Central United States : 1 factory_major and 4 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 armour and 1 infantry
Gibraltar : 2 aaGuns, 1 artillery and 1 infantry
Morocco : 1 flag, 1 aaGun, 1 airfield and 3 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 flag
Tunisia : 1 flag
Albania : 1 flag
Bryansk : 4 fighters
Russia : 2 fighters
93 Sea Zone : 1 flag
Crete : 1 flag
Bulgaria : 1 flag, 1 artillery
Greece : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 4 fighters and 3 infantry
99 Sea Zone : 1 carrier, 1 cruiser and 2 transports
97 Sea Zone : 2 submarines
Iraq : 1 mech_infantry
92 Sea Zone : 2 transports
Eastern Persia : 1 mech_infantry
101 Sea Zone : 2 transports
Brazil : 1 flag
Persia : 1 fighter
Yugoslavia : 1 flag, 1 infantry
91 Sea Zone : 2 transports
110 Sea Zone : 1 carrier, 3 destroyers and 2 transportsProduction/PUs Summary :
Germans : 33 / 42
Russians : 35 / 54
Japanese : 74 / 79
Americans : 63 / 83
Chinese : 0 / 4
British : 31 / 36
UK_Pacific : 5 / 6
Italians : 10 / 10
ANZAC : 10 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 33 / 42
Russians : 35 / 54
Japanese : 74 / 79
Americans : 63 / 83
Chinese : 0 / 4
British : 31 / 36
UK_Pacific : 5 / 6
Italians : 10 / 10
ANZAC : 10 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Bryansk to Persia
2 fighters moved from Persia to India
1 mech_infantry moved from Kazakhstan to Kansu
Chinese take Kansu from Japanese
3 mech_infantrys moved from Kazakhstan to Eastern Persia
2 mech_infantrys moved from Eastern Persia to India
2 infantry moved from West India to India
2 mech_infantrys moved from Persia to Eastern Persia
2 mech_infantrys moved from Iraq to Eastern Persia
2 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Egypt to Persia
1 infantry moved from Trans-Jordan to Iraq
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
UK_Pacific take 39 Sea Zone from Japanese
1 destroyer moved from 98 Sea Zone to 76 Sea Zone
1 carrier and 1 cruiser moved from 98 Sea Zone to 99 Sea ZoneCombat - British
Non Combat Move - British
Place Units - British
1 fighter and 2 mech_infantrys placed in Persia
1 fighter and 2 mech_infantrys placed in EgyptTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Kansu : 1 mech_infantry
India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 5 fighters, 1 harbour, 14 infantry, 9 mech_infantrys and 1 tactical_bomber
39 Sea Zone : 1 flag, 1 destroyer
Eastern United States : 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Ethiopia : 1 flag, 1 harbour
76 Sea Zone : 1 destroyer and 1 transport
Eire : 1 flag
99 Sea Zone : 1 carrier and 1 cruiser
Iraq : 1 infantry and 2 mech_infantrys
Eastern Persia : 1 flag, 7 mech_infantrys
Northwest Persia : 1 flag
Persia : 1 flag, 1 airfield, 1 factory_minor, 3 fighters and 2 mech_infantrysProduction/PUs Summary :
Germans : 33 / 42
Russians : 35 / 54
Japanese : 73 / 79
Americans : 63 / 83
Chinese : 1 / 4
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 10 / 10
ANZAC : 10 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0