L16 Snigg vs cds (+21)

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 71 PUs;
                Japanese buy 2 destroyers, 9 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                1 artillery moved from Suiyuyan to Kansu
                1 mech_infantry moved from Hopei to Kansu
                2 mech_infantrys moved from Hopei to Shensi
                1 artillery moved from Hopei to Shensi
                1 infantry moved from Hopei to Shensi
                1 artillery moved from Suiyuyan to Shensi
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
                1 destroyer moved from 6 Sea Zone to 31 Sea Zone
                1 destroyer moved from 6 Sea Zone to 32 Sea Zone
                1 submarine moved from 33 Sea Zone to 48 Sea Zone
                1 submarine moved from 33 Sea Zone to 47 Sea Zone
                1 submarine moved from 33 Sea Zone to 46 Sea Zone
                1 fighter moved from Caroline Islands to 32 Sea Zone
                1 fighter moved from Caroline Islands to 48 Sea Zone
                1 fighter moved from 33 Sea Zone to 31 Sea Zone
                1 fighter moved from Caroline Islands to 47 Sea Zone
                1 fighter moved from 33 Sea Zone to 46 Sea Zone
                8 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
                2 mech_infantrys moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                4 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 infantry moved from 42 Sea Zone to Java
                1 cruiser moved from 33 Sea Zone to 45 Sea Zone
                1 battleship moved from 33 Sea Zone to 42 Sea Zone
                2 carriers moved from 33 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Dutch New Guinea
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                1 carrier moved from 33 Sea Zone to 35 Sea Zone
                1 battleship and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
                1 infantry moved from 31 Sea Zone to Wake Island

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 2 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter in 46 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 fighter in 46 Sea Zone, round 4 :  1/1 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 47 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in 47 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 47 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 47 Sea Zone
                    Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 48 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 48 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in 48 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 48 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 48 Sea Zone
                    Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 32 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 1 fighter in 32 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 32 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 31 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 transport
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 31 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 31 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Wake Island
                Battle in Dutch New Guinea
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery
                        Japanese roll dice for 1 cruiser in Dutch New Guinea, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 :  0/4 hits
                        Americans roll dice for 1 artillery in Dutch New Guinea, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 3 :  1/4 hits
                        Americans roll dice for 1 artillery in Dutch New Guinea, round 3 :  0/1 hits
                        1 artillery owned by the Americans lost in Dutch New Guinea
                    Japanese win, taking Wake Island from Americans, taking Dutch New Guinea from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 2 transports
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 battleship, 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Philippines
                    Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 1 infantry
                        Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Philippines, round 2 :  2/6 hits
                        Americans roll dice for 1 infantry in Philippines, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Japanese attack with 2 artilleries, 1 infantry and 2 mech_infantrys
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Shensi, round 2 :  1/5 hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
                        Japanese roll dice for 2 artilleries and 1 mech_infantry in Shensi, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in Kansu
                    Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kansu, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Kansu, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                3 mech_infantrys moved from Yunnan to Burma
                1 armour and 2 mech_infantrys moved from French Indo China to Burma
                3 mech_infantrys moved from Kwangtung to Yunnan
                1 fighter moved from 31 Sea Zone to Marshall Islands
                1 fighter moved from 32 Sea Zone to Caroline Islands
                1 fighter moved from 48 Sea Zone to Caroline Islands
                1 fighter moved from 47 Sea Zone to 45 Sea Zone
                1 fighter moved from 46 Sea Zone to Caroline Islands
                1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone

    Place Units - Japanese
                2 destroyers and 3 submarines placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 73 PUs; end with 74 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 3 fighters and 1 harbour
        Marshall Islands : 1 fighter
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 aaGun, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag, 2 artilleries and 1 mech_infantry
        Yunnan : 1 flag, 3 mech_infantrys
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 artillery and 1 mech_infantry
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 2 armour, 2 bombers, 4 fighters, 15 mech_infantrys and 3 tactical_bombers
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Philippines : 1 flag, 1 airfield, 1 harbour and 3 infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield and 1 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag, 1 infantry
        Yenisey : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 artillery and 1 infantry
        Siberia : 1 flag
        Kazakhstan : 1 flag, 2 mech_infantrys
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
        Celebes : 1 flag
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 battleship and 1 transport
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        45 Sea Zone : 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport
        48 Sea Zone : 1 submarine
        47 Sea Zone : 1 submarine
        32 Sea Zone : 1 destroyer
        31 Sea Zone : 1 transport
        37 Sea Zone : 1 flag, 2 submarines
        35 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        39 Sea Zone : 1 flag
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 3 submarines

    Production/PUs Summary :

    Germans : 38 / 38
        Russians : 33 / 53
        Japanese : 73 / 79
        Americans : 57 / 84
        Chinese : 1 / 5
        British : 31 / 36
        UK_Pacific : 5 / 7
        Italians : 13 / 9
        ANZAC : 10 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Tsinghai : 1 fighter and 1 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 33 / 38
        Russians : 33 / 53
        Japanese : 72 / 79
        Americans : 64 / 84
        Chinese : 2 / 4
        British : 31 / 36
        UK_Pacific : 5 / 7
        Italians : 11 / 9
        ANZAC : 10 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans repair damage of 6x factory_minor; Remaining resources: 78 PUs;
                Americans buy 1 artillery, 2 fighters, 7 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 carrier and 3 destroyers moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from 112 Sea Zone to Novgorod
                6 fighters moved from Norway to Novgorod
                1 fighter moved from Bryansk to Novgorod
                1 fighter moved from Russia to Novgorod
                1 infantry moved from Greece to Albania
                      Americans take Albania from Italians
                1 artillery moved from Greece to Bulgaria
                      Americans take Bulgaria from Italians
                2 transports moved from 99 Sea Zone to 92 Sea Zone
                1 carrier and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Tobruk to Egypt
                1 mech_infantry moved from Egypt to Iraq
                1 carrier, 3 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
                2 fighters moved from Western United States to 30 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 32 Sea Zone
                1 fighter moved from Hawaiian Islands to 31 Sea Zone
                1 submarine moved from 30 Sea Zone to 32 Sea Zone
                2 fighters moved from 30 Sea Zone to Northern Territory
                1 bomber moved from India to French Indo China

    Combat - Americans
                Battle in 31 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 31 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                Strategic bombing raid in French Indo China
                        AA fire in French Indo China :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in French Indo China causes 0 damage total.
                Battle in 32 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 32 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 32 Sea Zone
                    Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 32 Sea Zone to 30 Sea Zone
                1 fighter moved from 31 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
                1 aaGun moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                2 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in Western United States
                2 infantry placed in Western United States
                2 transports placed in 101 Sea Zone
                1 artillery and 2 infantry placed in Greece
                3 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Territory Summary for Americans :

    India : 1 fighter
        Northern Territory : 2 fighters
        Western United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Johnston Island : 1 artillery and 1 infantry
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
        Midway : 1 airfield
        30 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 7 submarines, 1 tactical_bomber and 1 transport
        10 Sea Zone : 2 submarines and 1 transport
        Central United States : 1 aaGun, 1 factory_major and 3 infantry
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Iceland : 1 armour and 1 infantry
        Gibraltar : 2 aaGuns, 2 artilleries and 4 infantry
        Egypt : 1 mech_infantry
        Morocco : 1 flag, 1 aaGun, 1 airfield, 1 artillery and 2 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Holland Belgium : 1 flag, 1 infantry
        Albania : 1 flag, 1 infantry
        Russia : 1 fighter
        Novgorod : 10 fighters
        93 Sea Zone : 1 flag
        Crete : 1 flag
        Bulgaria : 1 flag, 1 artillery
        Greece : 1 flag, 2 artilleries, 1 factory_minor and 2 infantry
        Iraq : 1 mech_infantry
        92 Sea Zone : 2 transports
        101 Sea Zone : 2 transports
        Brazil : 1 flag
        98 Sea Zone : 1 carrier and 1 cruiser
        91 Sea Zone : 2 transports
        110 Sea Zone : 1 carrier, 3 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 33 / 38
        Russians : 33 / 53
        Japanese : 73 / 79
        Americans : 64 / 84
        Chinese : 1 / 5
        British : 31 / 36
        UK_Pacific : 5 / 7
        Italians : 11 / 9
        ANZAC : 10 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                2 mech_infantrys moved from Egypt to Iraq
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone
                1 fighter moved from Egypt to Persia
                1 fighter moved from Persia to Kazakhstan
                1 mech_infantry moved from Northwest Persia to Kazakhstan
                2 mech_infantrys moved from Eastern Persia to Kazakhstan
                2 mech_infantrys moved from Persia to Eastern Persia
                2 infantry moved from Eastern Persia to West India
                2 mech_infantrys moved from Eastern Persia to India
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 mech_infantry moved from Eastern Persia to India

    Combat - British
                Battle in Kazakhstan
                    British attack with 1 fighter and 4 mech_infantrys
                    Japanese defend with 2 mech_infantrys
                        British roll dice for 1 fighter and 4 mech_infantrys in Kazakhstan, round 2 :  3/5 hits
                        Japanese roll dice for 2 mech_infantrys in Kazakhstan, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Japanese lost in Kazakhstan
                    British win, taking Kazakhstan from Japanese with 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - British
                1 fighter moved from Kazakhstan to Bryansk

    Place Units - British
                1 fighter and 2 mech_infantrys placed in Persia
                1 fighter and 2 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 10 infantry, 7 mech_infantrys and 1 tactical_bomber
        Kazakhstan : 4 mech_infantrys
        Eastern United States : 1 artillery and 1 infantry
        West India : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Cyprus : 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
        Ethiopia : 1 flag, 1 harbour
        Bryansk : 1 fighter
        80 Sea Zone : 1 destroyer
        Eire : 1 flag
        Iraq : 2 mech_infantrys
        Eastern Persia : 1 flag, 2 mech_infantrys
        81 Sea Zone : 1 transport
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 airfield, 1 factory_minor, 2 fighters and 2 mech_infantrys
        98 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 33 / 38
        Russians : 34 / 53
        Japanese : 71 / 79
        Americans : 64 / 84
        Chinese : 2 / 4
        British : 31 / 36
        UK_Pacific : 5 / 6
        Italians : 11 / 9
        ANZAC : 10 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • The dice and my gameplay doesnt make it easier for Allies :) Altough Germany is very weak financially, I have a feeling that its still not over.

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Northern Italy to Bulgaria
                2 armour and 1 mech_infantry moved from Yugoslavia to Bulgaria

    Combat - Italians
                Battle in Bulgaria
                    Italians attack with 2 armour and 2 mech_infantrys
                    Americans defend with 1 artillery
                        Italians roll dice for 2 armour and 2 mech_infantrys in Bulgaria, round 2 :  1/4 hits
                        Americans roll dice for 1 artillery in Bulgaria, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 artillery owned by the Americans lost in Bulgaria
                    Italians win, taking Bulgaria from Americans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 artillery

    Non Combat Move - Italians
                2 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
                Italians collect 10 PUs (2 lost to blockades); end with 10 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 1 factory_major and 2 infantry
        Southern Italy : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Bulgaria : 1 flag, 2 armour and 1 mech_infantry

    Production/PUs Summary :

    Germans : 33 / 38
        Russians : 34 / 53
        Japanese : 71 / 79
        Americans : 63 / 84
        Chinese : 2 / 4
        British : 31 / 36
        UK_Pacific : 5 / 6
        Italians : 12 / 10
        ANZAC : 10 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun, 1 artillery and 5 infantry moved from South Australia to Northern Territory
                1 aaGun moved from South Australia to New South Wales
                4 mech_infantrys moved from New South Wales to Northern Territory
                2 fighters moved from 30 Sea Zone to Northern Territory
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 artillery, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total

    Territory Summary for ANZAC :

    India : 6 fighters
        Queensland : 1 airfield and 1 harbour
        Northern Territory : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 5 infantry and 4 mech_infantrys
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        30 Sea Zone : 1 cruiser
        Trans-Jordan : 2 infantry

    Production/PUs Summary :

    Germans : 33 / 38
        Russians : 34 / 53
        Japanese : 71 / 79
        Americans : 63 / 84
        Chinese : 2 / 4
        British : 31 / 36
        UK_Pacific : 5 / 6
        Italians : 12 / 10
        ANZAC : 10 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Iraq : 1 infantry

    Production/PUs Summary :

    Germans : 33 / 38
        Russians : 34 / 53
        Japanese : 71 / 79
        Americans : 63 / 84
        Chinese : 2 / 4
        British : 31 / 36
        UK_Pacific : 5 / 6
        Italians : 12 / 10
        ANZAC : 10 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '21 '20 '17 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                2 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                2 infantry moved from Bessarabia to Western Ukraine
                2 infantry moved from Ukraine to Rostov
                1 tactical_bomber moved from Ukraine to Rostov
                1 tactical_bomber moved from Ukraine to Western Ukraine
                3 bombers, 1 fighter and 1 tactical_bomber moved from Ukraine to Russia

  • '22 '21 '20 '17 '15

    Would you like to intercept in Russia?  If so, which fighter would you like to lose first in case I get lucky?  :-D


  • Oke, no scramble. I just get lucky with AA and if you do a succesfull sbr run without hits, I wish my luck to go to normandy  :-D

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                2 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                2 infantry moved from Bessarabia to Western Ukraine
                2 infantry moved from Ukraine to Rostov
                1 tactical_bomber moved from Ukraine to Rostov
                1 tactical_bomber moved from Ukraine to Western Ukraine
                3 bombers, 1 fighter and 1 tactical_bomber moved from Ukraine to Russia

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/4 hits
                    1 tactical_bomber killed by AA
                    Bombing raid in Russia rolls: 5,5,4 and causes: 14 damage to unit: factory_major
                    Bombing raid in Russia causes 14 damage total.
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 :  2/3 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 3 :  0/1 hits
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 4 :  0/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 4 :  0/1 hits
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 5 :  1/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 5 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                3 bombers and 1 fighter moved from Russia to Ukraine
                1 tactical_bomber moved from Rostov to Ukraine
                1 tactical_bomber moved from Western Ukraine to Ukraine
                3 artilleries and 2 infantry moved from Bessarabia to Ukraine
                3 armour and 6 mech_infantrys moved from Baltic States to Romania
                9 mech_infantrys moved from Germany to Romania
                4 infantry moved from Western Germany to Denmark

    Place Units - Germans
                2 infantry placed in France
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 6 infantry placed in Western Germany
                Germans undo move 1.
                1 infantry placed in France
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
                Germans collect 42 PUs; end with 42 PUs total

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
        Romania : 3 armour and 15 mech_infantrys
        Germany : 1 factory_major
        Denmark : 4 infantry
        Holland Belgium : 1 artillery and 2 infantry
        Northern Italy : 1 aaGun, 2 artilleries and 5 infantry
        Baltic States : 1 flag
        Rostov : 1 flag, 2 infantry
        Vyborg : 1 flag
        Ukraine : 1 flag, 3 aaGuns, 10 armour, 7 artilleries, 3 bombers, 1 factory_minor, 1 fighter, 9 infantry, 20 mech_infantrys and 2 tactical_bombers
        Western Ukraine : 1 flag, 1 infantry
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 42 / 42
        Russians : 30 / 53
        Japanese : 71 / 79
        Americans : 58 / 84
        Chinese : 2 / 4
        British : 31 / 36
        UK_Pacific : 5 / 6
        Italians : 12 / 10
        ANZAC : 10 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                2 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                2 infantry moved from Bessarabia to Western Ukraine
                2 infantry moved from Ukraine to Rostov
                1 tactical_bomber moved from Ukraine to Rostov
                1 tactical_bomber moved from Ukraine to Western Ukraine
                3 bombers, 1 fighter and 1 tactical_bomber moved from Ukraine to Russia

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/4 hits
                    1 tactical_bomber killed by AA
                    Bombing raid in Russia rolls: 5,5,4 and causes: 14 damage to unit: factory_major
                    Bombing raid in Russia causes 14 damage total.
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 :  2/3 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 3 :  0/1 hits
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 4 :  0/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 4 :  0/1 hits
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 5 :  1/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 5 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                3 bombers and 1 fighter moved from Russia to Ukraine
                1 tactical_bomber moved from Rostov to Ukraine
                1 tactical_bomber moved from Western Ukraine to Ukraine
                3 artilleries and 2 infantry moved from Bessarabia to Ukraine
                3 armour and 6 mech_infantrys moved from Baltic States to Romania
                9 mech_infantrys moved from Germany to Romania
                4 infantry moved from Western Germany to Denmark

    Place Units - Germans
                2 infantry placed in France
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 6 infantry placed in Western Germany
                Germans undo move 1.
                1 infantry placed in France
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
                Germans collect 42 PUs; end with 42 PUs total

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
        Romania : 3 armour and 15 mech_infantrys
        Germany : 1 factory_major
        Denmark : 4 infantry
        Holland Belgium : 1 artillery and 2 infantry
        Northern Italy : 1 aaGun, 2 artilleries and 5 infantry
        Baltic States : 1 flag
        Rostov : 1 flag, 2 infantry
        Vyborg : 1 flag
        Ukraine : 1 flag, 3 aaGuns, 10 armour, 7 artilleries, 3 bombers, 1 factory_minor, 1 fighter, 9 infantry, 20 mech_infantrys and 2 tactical_bombers
        Western Ukraine : 1 flag, 1 infantry
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 42 / 42
        Russians : 30 / 53
        Japanese : 71 / 79
        Americans : 58 / 84
        Chinese : 2 / 4
        British : 31 / 36
        UK_Pacific : 5 / 6
        Italians : 12 / 10
        ANZAC : 10 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians repair damage of 14x factory_major; Remaining resources: 39 PUs;
                Russians buy 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Finland to Vyborg
                      Russians take Vyborg from Germans
                1 infantry moved from Novgorod to Baltic States
                      Russians take Baltic States from Germans
                1 artillery and 1 infantry moved from Novgorod to 127 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 127 Sea Zone to 111 Sea Zone
                1 infantry moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Italians
                2 infantry moved from Bryansk to Western Ukraine
                3 infantry moved from Bryansk to Rostov
                1 fighter moved from Russia to Western Ukraine
                1 fighter moved from Bryansk to Western Ukraine
                1 fighter moved from Tsinghai to Rostov
                1 tactical_bomber moved from Bryansk to Rostov
                1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
                2 infantry moved from Russia to Vologda
                1 artillery and 6 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 :  3/5 hits
                        Germans roll dice for 2 infantry in Rostov, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
                2 fighters moved from Western Ukraine to Russia
                1 artillery and 1 infantry moved from 111 Sea Zone to Scotland

    Place Units - Russians
                2 infantry and 1 mech_infantry placed in Novgorod
                2 artilleries and 7 infantry placed in Russia
                Russians undo move 1.
                1 infantry and 1 mech_infantry placed in Novgorod
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 54 PUs

    Territory Summary for Russians :

    Scotland : 1 artillery and 1 infantry
        Anglo Egyptian Sudan : 1 armour
        Syria : 1 flag
        Norway : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Baltic States : 1 infantry
        Bryansk : 4 aaGuns, 3 armour, 19 artilleries, 1 fighter, 25 infantry and 1 tactical_bomber
        Rostov : 3 infantry
        Vyborg : 1 infantry
        Eastern Poland : 1 infantry
        Russia : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters and 8 infantry
        Western Ukraine : 2 infantry
        Vologda : 2 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        109 Sea Zone : 1 flag
        97 Sea Zone : 1 submarine
        Iraq : 1 flag
        115 Sea Zone : 1 submarine
        Finland : 1 flag
        111 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 37 / 42
        Russians : 36 / 54
        Japanese : 71 / 79
        Americans : 58 / 84
        Chinese : 2 / 4
        British : 31 / 36
        UK_Pacific : 5 / 6
        Italians : 11 / 10
        ANZAC : 10 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '21 '20 '17 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 3 armour, 3 artilleries, 1 fighter, 5 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Evenkiyskiy to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Yenisey to Timguska
                1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
                1 artillery moved from Kansu to Tsinghai
                1 mech_infantry moved from Kansu to Tsinghai
                1 artillery moved from Shensi to Tsinghai
                1 mech_infantry moved from Shensi to Tsinghai
                1 mech_infantry moved from Yunnan to Sikang
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                2 bombers moved from Burma to Sikang
                1 artillery moved from Shensi to Tsinghai
                1 mech_infantry moved from Yunnan to Sikang

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 3 armour, 3 artilleries, 1 fighter, 5 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Evenkiyskiy to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Yenisey to Timguska
                1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
                1 artillery moved from Kansu to Tsinghai
                1 mech_infantry moved from Kansu to Tsinghai
                1 artillery moved from Shensi to Tsinghai
                1 mech_infantry moved from Shensi to Tsinghai
                1 mech_infantry moved from Yunnan to Sikang
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                2 bombers moved from Burma to Sikang
                1 artillery moved from Shensi to Tsinghai
                1 mech_infantry moved from Yunnan to Sikang

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 3 artilleries and 2 mech_infantrys
                    Chinese defend with 1 fighter and 1 infantry
                        Japanese roll dice for 3 artilleries and 2 mech_infantrys in Tsinghai, round 2 :  5/5 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 :  1/2 hits
                        1 fighter owned by the Chinese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Chinese: 1 fighter and 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Sikang
                    Japanese attack with 2 bombers and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 2 mech_infantrys in Sikang, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Yunnan to Burma
                3 mech_infantrys moved from French Indo China to Burma
                2 bombers moved from Sikang to French Indo China
                3 mech_infantrys moved from Kwangtung to Yunnan
                1 fighter moved from Marshall Islands to Caroline Islands
                1 submarine moved from 47 Sea Zone to 33 Sea Zone
                1 submarine moved from 48 Sea Zone to 33 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                3 infantry moved from Philippines to 35 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 36 Sea Zone
                2 submarines moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 battleship, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                2 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
                1 fighter moved from Caroline Islands to 36 Sea Zone
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 carrier, 2 destroyers, 2 fighters and 3 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 5 infantry and 3 transports
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 3 transports
                EDIT: Adding units owned by Japanese to French Indo China: 5 infantry
                EDIT: Turning off Edit Mode
                2 armour and 1 artillery placed in French Indo China
                1 armour and 2 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 74 PUs; end with 74 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 6 fighters and 2 tactical_bombers
                EDIT: Adding units owned by Japanese to French Indo China: 6 fighters and 2 tactical_bombers
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 3 fighters and 1 harbour
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 aaGun, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 3 mech_infantrys
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 3 mech_infantrys
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 3 artilleries and 1 mech_infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 mech_infantry
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 2 armour, 4 fighters, 19 mech_infantrys and 3 tactical_bombers
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        New Guinea : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield and 1 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag, 1 artillery and 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 2 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 2 armour, 1 artillery, 2 bombers, 1 factory_minor, 6 fighters, 5 infantry and 2 tactical_bombers
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        33 Sea Zone : 2 submarines
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 5 submarines and 3 transports
        39 Sea Zone : 1 flag
        6 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 37 / 42
        Russians : 35 / 54
        Japanese : 74 / 79
        Americans : 58 / 84
        Chinese : 0 / 4
        British : 31 / 36
        UK_Pacific : 5 / 6
        Italians : 11 / 10
        ANZAC : 10 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '21 '20 '17 '15

    Missed 2 NCM before until I was saving.  This map should be good.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 airfield, 1 destroyer, 2 fighters, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
                2 transports moved from 110 Sea Zone to 92 Sea Zone
                3 infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Albania to Yugoslavia
                      Americans take Yugoslavia from Germans
                2 artilleries and 2 infantry moved from Greece to Bulgaria
                4 fighters moved from Novgorod to Bulgaria
                3 fighters moved from Novgorod to Bryansk
                2 fighters moved from Novgorod to Russia
                1 fighter moved from Novgorod to Bryansk
                1 fighter moved from Russia to Persia
                2 fighters moved from Northern Territory to India
                1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Iraq to Eastern Persia
                1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                3 fighters and 1 tactical_bomber moved from 30 Sea Zone to Northern Territory
                1 battleship and 1 cruiser moved from 30 Sea Zone to 26 Sea Zone
                1 carrier moved from 30 Sea Zone to 26 Sea Zone
                2 destroyers moved from 30 Sea Zone to 26 Sea Zone
                5 submarines moved from 30 Sea Zone to 26 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 30 Sea Zone
                1 fighter moved from Hawaiian Islands to 30 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 carrier and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery and 3 infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 :  3/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  2/2 hits
                        2 infantry owned by the Americans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Bulgaria
                    Americans attack with 2 artilleries, 4 fighters and 2 infantry
                    Italians defend with 2 armour and 1 mech_infantry
                        Americans roll dice for 2 artilleries, 4 fighters and 2 infantry in Bulgaria, round 2 :  1/8 hits
                        Italians roll dice for 2 armour and 1 mech_infantry in Bulgaria, round 2 :  1/3 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Bulgaria
                        Americans roll dice for 2 artilleries, 4 fighters and 1 infantry in Bulgaria, round 3 :  6/7 hits
                        Italians roll dice for 2 armour in Bulgaria, round 3 :  2/2 hits
                        1 artillery owned by the Americans, 1 infantry owned by the Americans and 2 armour owned by the Italians lost in Bulgaria
                    Americans win, taking Bulgaria from Italians with 1 artillery and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 armour and 1 mech_infantry
                    Casualties for Americans: 1 artillery and 2 infantry
                Battle in New Guinea
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in New Guinea
                        Americans roll dice for 1 artillery in New Guinea, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in New Guinea
                    Americans win, taking New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 aaGun moved from Central United States to 101 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun moved from Morocco to 92 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
                3 fighters moved from Bulgaria to Greece
                1 fighter moved from Bulgaria to Greece
                1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 submarines placed in 97 Sea Zone
                1 airfield and 1 infantry placed in Greece
                2 transports placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone
                4 infantry placed in Central United States
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    Territory Summary for Americans :

    India : 3 fighters
        Northern Territory : 3 fighters and 1 tactical_bomber
        New Guinea : 1 artillery
        Western United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour, 5 infantry and 2 mech_infantrys
        Midway : 1 airfield
        46 Sea Zone : 1 transport
        30 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 submarines
        26 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 7 submarines and 1 transport
        10 Sea Zone : 1 destroyer
        Central United States : 1 factory_major and 4 infantry
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Iceland : 1 armour and 1 infantry
        Gibraltar : 2 aaGuns, 1 artillery and 1 infantry
        Morocco : 1 flag, 1 aaGun, 1 airfield and 3 infantry
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Albania : 1 flag
        Bryansk : 4 fighters
        Russia : 2 fighters
        93 Sea Zone : 1 flag
        Crete : 1 flag
        Bulgaria : 1 flag, 1 artillery
        Greece : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 4 fighters and 3 infantry
        99 Sea Zone : 1 carrier, 1 cruiser and 2 transports
        97 Sea Zone : 2 submarines
        Iraq : 1 mech_infantry
        92 Sea Zone : 2 transports
        Eastern Persia : 1 mech_infantry
        101 Sea Zone : 2 transports
        Brazil : 1 flag
        Persia : 1 fighter
        Yugoslavia : 1 flag, 1 infantry
        91 Sea Zone : 2 transports
        110 Sea Zone : 1 carrier, 3 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 33 / 42
        Russians : 35 / 54
        Japanese : 74 / 79
        Americans : 63 / 83
        Chinese : 0 / 4
        British : 31 / 36
        UK_Pacific : 5 / 6
        Italians : 10 / 10
        ANZAC : 10 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 4 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 33 / 42
        Russians : 35 / 54
        Japanese : 74 / 79
        Americans : 63 / 83
        Chinese : 0 / 4
        British : 31 / 36
        UK_Pacific : 5 / 6
        Italians : 10 / 10
        ANZAC : 10 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Bryansk to Persia
                2 fighters moved from Persia to India
                1 mech_infantry moved from Kazakhstan to Kansu
                      Chinese take Kansu from Japanese
                3 mech_infantrys moved from Kazakhstan to Eastern Persia
                2 mech_infantrys moved from Eastern Persia to India
                2 infantry moved from West India to India
                2 mech_infantrys moved from Persia to Eastern Persia
                2 mech_infantrys moved from Iraq to Eastern Persia
                2 mech_infantrys moved from Egypt to Iraq
                1 fighter moved from Egypt to Persia
                1 infantry moved from Trans-Jordan to Iraq
                1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                      UK_Pacific take 39 Sea Zone from Japanese
                1 destroyer moved from 98 Sea Zone to 76 Sea Zone
                1 carrier and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone

    Combat - British

    Non Combat Move - British

    Place Units - British
                1 fighter and 2 mech_infantrys placed in Persia
                1 fighter and 2 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    Kansu : 1 mech_infantry
        India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 5 fighters, 1 harbour, 14 infantry, 9 mech_infantrys and 1 tactical_bomber
        39 Sea Zone : 1 flag, 1 destroyer
        Eastern United States : 1 artillery and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Cyprus : 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
        Ethiopia : 1 flag, 1 harbour
        76 Sea Zone : 1 destroyer and 1 transport
        Eire : 1 flag
        99 Sea Zone : 1 carrier and 1 cruiser
        Iraq : 1 infantry and 2 mech_infantrys
        Eastern Persia : 1 flag, 7 mech_infantrys
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 airfield, 1 factory_minor, 3 fighters and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 33 / 42
        Russians : 35 / 54
        Japanese : 73 / 79
        Americans : 63 / 83
        Chinese : 1 / 4
        British : 31 / 36
        UK_Pacific : 5 / 5
        Italians : 10 / 10
        ANZAC : 10 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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