@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
scramble to Shan State?
no scramble. thanks!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 47 PUs;
Germans buy 5 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Belarus to Ukraine
1 armour moved from Belarus to Ukraine
1 armour moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Belarus to Ukraine
1 tactical_bomber moved from Belarus to Novgorod
2 infantry moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
5 armour, 14 artilleries, 23 infantry and 6 mech_infantrys moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Baltic States to Bryansk
5 mech_infantrys moved from Germany to Eastern Poland
2 armour and 4 mech_infantrys moved from Western Germany to Germany
3 infantry moved from Germany to Western Germany
3 fighters and 2 tactical_bombers moved from Alexandria to Southern Italy
Combat - Germans
Battle in Novgorod
Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Ukraine
Germans attack with 2 armour, 1 bomber and 3 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Ukraine from Russians with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 aaGun moved from Baltic States to Novgorod
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Novgorod to Bryansk
1 bomber moved from Ukraine to Southern Italy
Place Units - Germans
5 artilleries and 5 infantry placed in Western Germany
4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,6
Germans collect 41 PUs; end with 41 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 artilleries and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from Germans
1 artillery moved from Vologda to Russia
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Rostov
1 mech_infantry moved from Volgograd to Rostov
1 infantry moved from Amur to Siberia
3 infantry moved from Sakha to Siberia
Combat - Russians
Battle in Siberia
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians win, taking Siberia from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 mech_infantry
retreated to Rostov
Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
2 armour moved from Caucasus to Samara
1 armour and 4 mech_infantrys moved from Volgograd to Samara
1 aaGun and 12 infantry moved from Novosibirsk to Samara
1 aaGun and 1 infantry moved from Finland to Norway
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Sakha: 1 aaGun
EDIT: Adding units owned by Russians to Siberia: 1 aaGun
EDIT: Turning off Edit Mode
10 artilleries placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2
Russians collect 26 PUs (2 lost to blockades); end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 bomber, 1 carrier, 2 fighters, 5 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers moved from Yunnan to India
5 armour, 7 artilleries, 15 infantry and 3 mech_infantrys moved from Burma to India
1 submarine moved from 80 Sea Zone to 79 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 battleship, 1 cruiser and 2 transports moved from 38 Sea Zone to 37 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
3 mech_infantrys moved from French Indo China to Burma
3 mech_infantrys moved from Kwangtung to Yunnan
2 infantry moved from Yunnan to Burma
2 bombers moved from French Indo China to Shensi
1 fighter and 2 tactical_bombers moved from Kweichow to Shensi
1 infantry moved from Suiyuyan to Shensi
2 infantry moved from Suiyuyan to Hopei
1 mech_infantry moved from Kweichow to Burma
3 transports moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 12 Sea Zone
4 fighters moved from 26 Sea Zone to 12 Sea Zone
4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 9 Sea Zone
3 transports moved from 25 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in Shensi
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 6 armour, 8 artilleries, 1 fighter, 15 infantry, 5 mech_infantrys and 2 tactical_bombers
British defend with 1 airfield, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 6 armour, 8 artilleries, 1 fighter, 15 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 12 Sea Zone
Japanese attack with 4 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 9 Sea Zone
Japanese attack with 4 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 79 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Japanese
4 fighters and 1 tactical_bomber moved from 12 Sea Zone to 26 Sea Zone
4 fighters and 1 tactical_bomber moved from 9 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 2 tactical_bombers moved from India to Burma
2 bombers, 1 fighter and 2 tactical_bombers moved from Shensi to Burma
1 aaGun moved from Burma to India
Place Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
1 bomber and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
2 fighters placed in 6 Sea Zone
Japanese undo move 4.
1 fighter placed in Japan
1 fighter placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 67 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier and 7 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 fighter moved from Eastern United States to 110 Sea Zone
1 bomber moved from United Kingdom to Western Germany
Combat - Americans
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Non Combat Move - Americans
1 bomber moved from Western Germany to Normandy Bordeaux
Place Units - Americans
1 carrier and 7 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
3 artilleries, 1 fighter, 18 infantry and 1 tactical_bomber moved from West India to India
1 bomber, 4 fighters and 1 tactical_bomber moved from Eastern Persia to India
2 bombers moved from Persia to India
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Holland Belgium to Normandy Bordeaux
Combat - British
Battle in India
British attack with 3 artilleries, 3 bombers, 5 fighters, 18 infantry and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 airfield, 6 armour, 8 artilleries, 1 factory_minor, 1 harbour, 15 infantry and 5 mech_infantrys
British win, taking India from Japanese with 3 artilleries, 3 bombers, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 84
Casualties for British: 18 infantry
Casualties for Japanese: 1 aaGun, 6 armour, 8 artilleries, 15 infantry and 5 mech_infantrys
Non Combat Move - British
1 artillery and 1 infantry moved from Eastern Persia to West India
1 artillery moved from Persia to Eastern Persia
2 tactical_bombers moved from India to West India
3 bombers and 5 fighters moved from India to West India
2 fighters moved from Egypt to West India
1 armour moved from Egypt to Iraq
1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from Normandy Bordeaux to Gibraltar
Place Units - British
1 fighter and 2 infantry placed in Persia
2 transports placed in 81 Sea Zone
1 infantry placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
I tried to prepare for you beating the odds and getting the 15%, but to win with 13 units left is beyond the pale. This is the kind of thing that makes people turn against dice.
I still believe you will take the win, but those were some insane dice…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 bomber and 1 fighter moved from Southern Italy to Southern France
2 armour moved from Bryansk to Caucasus
Italians take Caucasus from Russians
1 mech_infantry moved from Western Ukraine to Rostov
1 mech_infantry moved from Western Ukraine to Smolensk
Italians take Smolensk from Russians
1 artillery and 1 infantry moved from Romania to Bulgaria
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 artillery and 1 infantry moved from Western Germany to Germany
3 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
2 fighters moved from Southern Italy to Rostov
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
Italians take Libya from French
Combat - Italians
Battle in Southern France
Italians attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Western Germany
1 bomber moved from Southern France to Southern Italy
1 aaGun moved from Northern Italy to Western Germany
8 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,5,3
Italians collect 17 PUs (5 lost to blockades); end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from Tunisia to Algeria
2 infantry moved from United Kingdom to 110 Sea Zone
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from Tunisia to Algeria
2 infantry moved from United Kingdom to 110 Sea Zone
According to the map, you’re still in French combat move. Any additional moves for France?
Also please state which tpt those french inf are on.
Strange, getting many errors lately. France is done, 2 inf are in ons US tpt
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 1 artillery, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from British
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 bomber moved from Southern Italy to Volgograd
1 mech_infantry moved from Bryansk to Vologda
Germans take Vologda from Russians
1 artillery and 1 infantry moved from Novgorod to Archangel
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Finland
Germans take Finland from Russians
2 mech_infantrys moved from Eastern Poland to Archangel
Combat - Germans
Battle in Volgograd
Germans attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Novgorod to Archangel
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Western Ukraine to Ukraine
7 armour and 6 mech_infantrys moved from Bryansk to Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 bomber and 1 tactical_bomber moved from Volgograd to Caucasus
3 fighters and 2 tactical_bombers moved from Southern Italy to Caucasus
5 artilleries and 22 infantry moved from Western Germany to France
4 infantry moved from Germany to Western Germany
1 armour and 3 mech_infantrys moved from Germany to Western Germany
2 aaGuns moved from Western Germany to Germany
3 mech_infantrys moved from Eastern Poland to Ukraine
14 artilleries moved from Bryansk to Rostov
11 infantry moved from Bryansk to Rostov
10 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
Place Units - Germans
3 mech_infantrys placed in Ukraine
1 artillery placed in France
7 infantry placed in Western Germany
3 infantry placed in Novgorod
Germans undo move 2.
1 artillery placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,1
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 7 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Tambov to Volgograd
1 armour moved from Samara to Volgograd
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 fighter moved from Russia to Finland
1 infantry moved from Norway to Finland
1 tactical_bomber moved from Russia to Finland
1 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Vologda
Combat - Russians
Battle in Finland
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Finland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Volgograd
Russians attack with 1 armour and 2 infantry
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 mech_infantry
Russians win, taking Smolensk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Vologda
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Finland to Norway
1 infantry moved from Samara to Vologda
1 aaGun, 2 armour, 8 infantry and 4 mech_infantrys moved from Samara to Russia
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Tambov
1 aaGun and 2 infantry moved from Siberia to Amur
Place Units - Russians
7 artilleries, 1 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 4 fighters, 2 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Hopei to Anhwe
1 transport moved from 6 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 mech_infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 mech_infantry moved from 21 Sea Zone to Guam
1 fighter moved from Japan to French Indo China
1 bomber moved from French Indo China to India
2 bombers, 2 fighters and 4 tactical_bombers moved from Burma to India
3 mech_infantrys moved from Yunnan to India
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 79 Sea Zone to 41 Sea Zone
1 carrier, 1 fighter and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
2 mech_infantrys moved from French Indo China to Burma
2 mech_infantrys moved from Kwangtung to Yunnan
Combat - Japanese
Battle in Guam
Battle in India
Japanese attack with 3 bombers, 2 fighters, 3 mech_infantrys and 4 tactical_bombers
British defend with 3 artilleries; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking Guam from Americans, taking India from UK_Pacific with 3 bombers, 2 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 mech_infantry
Casualties for British: 3 artilleries
Non Combat Move - Japanese
3 bombers, 2 fighters and 4 tactical_bombers moved from India to Burma
2 aaGuns moved from Japan to 6 Sea Zone
2 aaGuns and 2 transports moved from 6 Sea Zone to 26 Sea Zone
2 aaGuns moved from 26 Sea Zone to Hawaiian Islands
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
3 fighters and 2 infantry placed in Japan
3 mech_infantrys placed in Kwangtung
Japanese undo move 4.
Japanese undo move 3.
1 infantry and 2 mech_infantrys placed in Kwangtung
1 infantry and 1 mech_infantry placed in Japan
3 mech_infantrys placed in French Indo China
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers and 7 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Normandy Bordeaux to Eastern United States
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
3 infantry moved from Norway to Finland
Combat - Americans
Battle in Southern France
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Southern France from Italians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
3 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 4 infantry, 1 tactical_bomber and 6 transports moved from 110 Sea Zone to 125 Sea Zone
3 artilleries and 2 infantry moved from 125 Sea Zone to Norway
1 fighter moved from 10 Sea Zone to Western United States
1 destroyer moved from 10 Sea Zone to 9 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 10 Sea Zone to 11 Sea Zone
1 tactical_bomber moved from 125 Sea Zone to Norway
Place Units - Americans
2 artilleries placed in Norway
3 destroyers and 7 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
9 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 fighter moved from Kansu to Suiyuyan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total