L16 Snigg vs cds (+21)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 1 factory_minor, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 infantry moved from Greece to Albania
                      Americans take Albania from Italians
                1 infantry moved from Greece to Bulgaria
                      Americans take Bulgaria from Germans
                1 infantry moved from Crete to 99 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
                1 infantry and 2 transports moved from 99 Sea Zone to 92 Sea Zone
                1 destroyer moved from 99 Sea Zone to 92 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 fighters moved from Eastern United States to Morocco
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 bombers moved from Bryansk to Germany

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/2 hits
                    Bombing raid in Germany rolls: 4,6 and causes: 10 damage to unit: factory_major
                    Bombing raid in Germany causes 10 damage total.

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 2 bombers moved from Germany to Bryansk
                2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
                1 infantry moved from 92 Sea Zone to Algeria
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 aaGun moved from Central United States to 101 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 factory_minor placed in Greece
                1 destroyer and 2 submarines placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 artillery and 2 infantry placed in Central United States
                2 fighters placed in Western United States
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 0
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 4 infantry and 2 mech_infantrys
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
        10 Sea Zone : 1 destroyer and 2 submarines
        16 Sea Zone : 1 submarine
        Central United States : 3 aaGuns, 1 artillery, 1 factory_major and 2 infantry
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Iceland : 1 armour and 1 infantry
        Gibraltar : 1 artillery, 3 fighters and 1 infantry
        Morocco : 1 flag, 1 airfield, 2 fighters, 1 infantry and 1 mech_infantry
        Algeria : 1 flag, 1 infantry
        Tunisia : 1 flag, 1 mech_infantry
        Albania : 1 flag, 1 infantry
        Bryansk : 2 bombers and 4 fighters
        93 Sea Zone : 1 flag
        Crete : 1 flag
        Bulgaria : 1 flag, 1 infantry
        Greece : 1 flag, 2 artilleries, 1 factory_minor and 2 infantry
        99 Sea Zone : 1 carrier, 1 cruiser and 2 transports
        92 Sea Zone : 1 destroyer and 2 transports
        101 Sea Zone : 1 aaGun, 1 destroyer, 1 submarine and 2 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 2 transports

    Production/PUs Summary :

    Germans : 47 / 68
        Russians : 29 / 41
        Japanese : 60 / 65
        Americans : 59 / 79
        Chinese : 8 / 18
        British : 31 / 36
        UK_Pacific : 7 / 5
        Italians : 10 / 15
        ANZAC : 10 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Already mentioned that I wasnt satisfied with my play! Its too early after a long night :) Forgive me!


  • Let me think about it, perhaps Ill continue like this, but I keep it open if thats oke with you.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 2 infantry moved from Hopei to Kweichow
                1 artillery and 2 infantry moved from Hopei to Anhwe
                1 fighter moved from Hopei to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 3 mech_infantrys
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 :  1/4 hits
                        Japanese roll dice for 3 mech_infantrys in Anhwe, round 2 :  2/3 hits
                        2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
                        Chinese roll dice for 1 artillery and 1 fighter in Anhwe, round 3 :  0/2 hits
                        Japanese roll dice for 2 mech_infantrys in Anhwe, round 3 :  1/2 hits
                        1 artillery owned by the Chinese lost in Anhwe
                    retreated to Anhwe
                    Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -6
                    Casualties for Chinese: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kweichow
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 2 mech_infantrys
                        Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 :  1/3 hits
                        Japanese roll dice for 2 mech_infantrys in Kweichow, round 2 :  0/2 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                        Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 :  3/3 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Kansu

    Place Units - Chinese
                6 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total

    Territory Summary for Chinese :

    Kweichow : 1 artillery and 2 infantry
        Kansu : 1 fighter
        Szechwan : 6 infantry

    Production/PUs Summary :

    Germans : 47 / 68
        Russians : 29 / 41
        Japanese : 59 / 65
        Americans : 59 / 79
        Chinese : 9 / 9
        British : 31 / 36
        UK_Pacific : 7 / 5
        Italians : 10 / 15
        ANZAC : 10 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • This game the DICE suck, it doesnt matter if I defend or attack I seem too loose anyway.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 airfield, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 fighter moved from Persia to Greece
                3 fighters moved from Morocco to Greece
                3 fighters and 1 tactical_bomber moved from Bryansk to Greece
                1 infantry moved from Iraq to Northwest Persia
                1 artillery moved from Iraq to Persia
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Kenya to Egypt
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 armour moved from Kenya to 72 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone

    Non Combat Move - British
                1 armour and 1 infantry moved from 80 Sea Zone to Persia

    Place Units - British
                1 airfield placed in Persia
                3 mech_infantrys placed in Egypt
                3 infantry placed in Persia

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3,3,5
                UK_Pacific collect 4 PUs (3 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for British and UK_Pacific :

    India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 6 infantry
        Eastern United States : 1 artillery and 1 infantry
        West India : 4 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 4 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Cyprus : 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        80 Sea Zone : 1 destroyer and 1 transport
        Eire : 1 flag
        Greece : 7 fighters and 1 tactical_bomber
        99 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer
        Iraq : 1 artillery and 1 infantry
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 1 airfield, 3 armour, 1 artillery, 1 factory_minor and 4 infantry

    Production/PUs Summary :

    Germans : 47 / 68
        Russians : 29 / 41
        Japanese : 59 / 65
        Americans : 59 / 79
        Chinese : 9 / 9
        British : 31 / 36
        UK_Pacific : 7 / 6
        Italians : 10 / 15
        ANZAC : 10 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Sorry for all the mess and messages :) I am clearly fucking up too much.

  • '22 '21 '20 '17 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 armour moved from Eastern Poland to Bulgaria
                2 fighters moved from Southern Italy to Albania

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 armour moved from Eastern Poland to Bulgaria
                2 fighters moved from Southern Italy to Albania

    Combat - Italians
                Battle in Albania
                    Italians attack with 2 fighters
                    Americans defend with 1 infantry
                        Italians roll dice for 2 fighters in Albania, round 2 :  0/2 hits
                        Americans roll dice for 1 infantry in Albania, round 2 :  0/1 hits
                        Italians roll dice for 2 fighters in Albania, round 3 :  2/2 hits
                        Americans roll dice for 1 infantry in Albania, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Albania
                    Italians win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Bulgaria
                    Italians attack with 3 armour
                    Americans defend with 1 infantry
                        Italians roll dice for 3 armour in Bulgaria, round 2 :  0/3 hits
                        Americans roll dice for 1 infantry in Bulgaria, round 2 :  0/1 hits
                        Italians roll dice for 3 armour in Bulgaria, round 3 :  3/3 hits
                        Americans roll dice for 1 infantry in Bulgaria, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 armour owned by the Italians lost in Bulgaria
                    Italians win, taking Bulgaria from Americans with 2 armour remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 armour
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Albania to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total

    Territory Summary for Italians :

    Northern Italy : 1 factory_major and 2 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        Bulgaria : 1 flag, 2 armour

    Production/PUs Summary :

    Germans : 47 / 68
        Russians : 29 / 41
        Japanese : 59 / 65
        Americans : 58 / 79
        Chinese : 9 / 9
        British : 31 / 36
        UK_Pacific : 7 / 6
        Italians : 11 / 11
        ANZAC : 10 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 11 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from Northern Territory to India
                1 fighter and 1 mech_infantry moved from New South Wales to Northern Territory

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to Persia: 2 fighters
                EDIT: Removing units owned by ANZAC from India: 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 21 PUs total

    Territory Summary for ANZAC :

    India : 3 fighters
        Queensland : 1 airfield and 1 harbour
        Northern Territory : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        New Guinea : 1 infantry
        26 Sea Zone : 1 cruiser
        Alexandria : 2 infantry
        Persia : 2 fighters

    Production/PUs Summary :

    Germans : 47 / 68
        Russians : 29 / 41
        Japanese : 59 / 65
        Americans : 58 / 79
        Chinese : 9 / 9
        British : 31 / 36
        UK_Pacific : 7 / 6
        Italians : 11 / 11
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 destroyer moved from 99 Sea Zone to 92 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        92 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 68
        Russians : 29 / 41
        Japanese : 59 / 65
        Americans : 58 / 79
        Chinese : 9 / 9
        British : 31 / 36
        UK_Pacific : 7 / 6
        Italians : 11 / 11
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '21 '20 '17 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour moved from Volgograd to Northwest Persia
                5 armour and 10 mech_infantrys moved from Caucasus to Northwest Persia
                4 infantry moved from Western Ukraine to Ukraine
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
                1 armour and 1 mech_infantry moved from Yugoslavia to Albania
                      Italians take Albania from Americans
                1 armour and 1 mech_infantry moved from Albania to Bulgaria
                2 mech_infantrys moved from Yugoslavia to Bulgaria
                2 armour and 4 mech_infantrys moved from Germany to Baltic States
                2 bombers moved from Western Ukraine to Ukraine
                1 bomber moved from Western Ukraine to Baltic States

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour moved from Volgograd to Northwest Persia
                5 armour and 10 mech_infantrys moved from Caucasus to Northwest Persia
                4 infantry moved from Western Ukraine to Ukraine
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
                1 armour and 1 mech_infantry moved from Yugoslavia to Albania
                      Italians take Albania from Americans
                1 armour and 1 mech_infantry moved from Albania to Bulgaria
                2 mech_infantrys moved from Yugoslavia to Bulgaria
                2 armour and 4 mech_infantrys moved from Germany to Baltic States
                2 bombers moved from Western Ukraine to Ukraine
                1 bomber moved from Western Ukraine to Baltic States

    Combat - Germans
                Battle in Northwest Persia
                    Germans attack with 7 armour and 10 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 7 armour and 10 mech_infantrys in Northwest Persia, round 2 :  5/17 hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 7 armour and 10 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Ukraine
                    Germans attack with 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
                    Russians defend with 2 artilleries, 1 factory_minor and 3 infantry
                        Germans roll dice for 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Ukraine, round 2 :  2/8 hits
                        Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 :  2/5 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 :  2/6 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 3 :  1/3 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 4 :  3/5 hits
                        Russians roll dice for 1 artillery in Ukraine, round 4 :  1/1 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 2 artilleries and 3 infantry
                Battle in Baltic States
                    Germans attack with 2 armour, 1 bomber and 4 mech_infantrys
                    Russians defend with 3 artilleries
                        Germans roll dice for 2 armour, 1 bomber and 4 mech_infantrys in Baltic States, round 2 :  4/7 hits
                        Russians roll dice for 3 artilleries in Baltic States, round 2 :  0/3 hits
                        3 artilleries owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Russians: 3 artilleries

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Ukraine to Bulgaria
                2 tactical_bombers moved from Southern Italy to Bulgaria
                2 artilleries and 4 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                6 armour and 11 mech_infantrys moved from Western Ukraine to Romania
                2 infantry moved from Western Germany to Northern Italy
                3 infantry moved from France to Northern Italy
                3 aaGuns, 3 artilleries and 10 infantry moved from Western Ukraine to Bessarabia
                2 bombers moved from Ukraine to Bulgaria
                1 bomber moved from Baltic States to Bulgaria

    Place Units - Germans
                3 infantry placed in Volgograd
                3 infantry placed in France
                3 armour and 7 mech_infantrys placed in Germany
                Germans undo move 2.
                1 artillery and 2 infantry placed in France
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
                Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Western Germany : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Romania : 6 armour and 11 mech_infantrys
        Germany : 3 armour, 1 factory_major and 7 mech_infantrys
        Northern Italy : 2 aaGuns and 5 infantry
        Southern Italy : 1 aaGun, 2 artilleries and 3 infantry
        Baltic States : 1 flag, 2 armour and 4 mech_infantrys
        Vyborg : 1 flag
        Bessarabia : 3 aaGuns, 3 artilleries and 10 infantry
        Volgograd : 1 flag, 1 factory_minor and 3 infantry
        Caucasus : 1 flag
        Bulgaria : 1 armour, 3 bombers, 1 fighter, 3 mech_infantrys and 3 tactical_bombers
        Northwest Persia : 1 flag, 7 armour and 10 mech_infantrys
        Yugoslavia : 1 flag, 3 artilleries and 4 infantry
        Finland : 1 flag
        110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 28 / 41
        Japanese : 59 / 65
        Americans : 57 / 79
        Chinese : 9 / 9
        British : 31 / 36
        UK_Pacific : 7 / 6
        Italians : 12 / 11
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '21 '20 '17 '15

    Don’t know if I’m over extending or what, but things are going differently than I originally thought  :|

    Merry Christmas to you and yours.  It may be awhile before I can do Japan, as making dinner now and in-laws incoming.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 3 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Italians
                1 artillery and 2 infantry moved from Novgorod to Baltic States
                1 artillery moved from Belarus to Baltic States
                1 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                2 mech_infantrys moved from Bryansk to Baltic States
                1 tactical_bomber moved from Bryansk to Baltic States
                1 fighter moved from Russia to Baltic States
                1 mech_infantry moved from Bryansk to Baltic States
                1 infantry moved from Rostov to Caucasus
                      Russians take Caucasus from Germans
                4 infantry moved from Rostov to Volgograd
                1 infantry moved from Tambov to Volgograd
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 fighter moved from Russia to Volgograd
                1 artillery and 9 infantry moved from Russia to Bryansk
                10 infantry moved from Bryansk to Belarus
                4 artilleries moved from Bryansk to Belarus
                1 armour moved from Libya to Alexandria
                1 submarine moved from 93 Sea Zone to 97 Sea Zone

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 2 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 armour and 4 mech_infantrys
                        Russians roll dice for 2 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 :  1/9 hits
                        Germans roll dice for 2 armour and 4 mech_infantrys in Baltic States, round 2 :  2/6 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 2 artilleries, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Baltic States, round 3 :  1/7 hits
                        Germans roll dice for 2 armour and 3 mech_infantrys in Baltic States, round 3 :  3/5 hits
                        1 mech_infantry owned by the Germans and 3 mech_infantrys owned by the Russians lost in Baltic States
                        Russians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Baltic States, round 4 :  4/4 hits
                        Germans roll dice for 2 armour and 2 mech_infantrys in Baltic States, round 4 :  2/4 hits
                        2 mech_infantrys owned by the Germans, 2 artilleries owned by the Russians and 2 armour owned by the Germans lost in Baltic States
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 armour and 4 mech_infantrys
                    Casualties for Russians: 2 artilleries, 2 infantry and 3 mech_infantrys
                Battle in Volgograd
                    Russians attack with 1 fighter and 5 infantry
                    Germans defend with 1 factory_minor and 3 infantry
                        Russians roll dice for 1 fighter and 5 infantry in Volgograd, round 2 :  1/6 hits
                        Germans roll dice for 3 infantry in Volgograd, round 2 :  0/3 hits
                        1 infantry owned by the Germans lost in Volgograd
                        Russians roll dice for 1 fighter and 5 infantry in Volgograd, round 3 :  0/6 hits
                        Germans roll dice for 2 infantry in Volgograd, round 3 :  0/2 hits
                        Russians roll dice for 1 fighter and 5 infantry in Volgograd, round 4 :  0/6 hits
                        Germans roll dice for 2 infantry in Volgograd, round 4 :  0/2 hits
                        Russians roll dice for 1 fighter and 5 infantry in Volgograd, round 5 :  1/6 hits
                        Germans roll dice for 2 infantry in Volgograd, round 5 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                        Russians roll dice for 1 fighter and 4 infantry in Volgograd, round 6 :  1/5 hits
                        Germans roll dice for 1 infantry in Volgograd, round 6 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Volgograd to Russia
                1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
                2 aaGuns moved from Bryansk to Belarus

    Place Units - Russians
                3 infantry placed in Ukraine
                2 artilleries and 1 infantry placed in Novgorod
                1 artillery, 3 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 49 PUs

    Territory Summary for Russians :

    Alexandria : 1 armour
        Syria : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Belarus : 2 aaGuns, 4 artilleries and 10 infantry
        Bryansk : 2 aaGuns, 10 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber
        Eastern Poland : 1 infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 3 infantry and 2 mech_infantrys
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Novgorod : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Caucasus : 1 infantry
        109 Sea Zone : 1 flag
        97 Sea Zone : 1 submarine
        Iraq : 1 flag
        115 Sea Zone : 1 submarine
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 42 / 62
        Russians : 37 / 49
        Japanese : 59 / 65
        Americans : 57 / 79
        Chinese : 9 / 9
        British : 31 / 36
        UK_Pacific : 7 / 6
        Italians : 9 / 11
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Merry Christmas aswell, hope you have a fun time with your in laws. Yes, you are fighting on several fronts now. Difficult for both sides to handle, but I feel Russia is using this much needed break very well.

  • '22 '21 '20 '17 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters and 9 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Sakha to Buryatia
                1 artillery and 1 infantry moved from Siberia to Amur
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 fighters moved from Japan to 16 Sea Zone
                2 fighters moved from 6 Sea Zone to 16 Sea Zone
                2 artilleries and 1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 mech_infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 mech_infantry moved from Anhwe to Kweichow
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                2 tactical_bombers moved from Kiangsu to Kweichow
                3 mech_infantrys moved from Yunnan to Szechwan
                1 armour and 1 mech_infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour and 1 mech_infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 mech_infantry moved from French Indo China to Burma
                1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
                1 fighter and 1 tactical_bomber moved from Kwangtung to Szechwan
                1 artillery moved from Dutch New Guinea to New Guinea
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to New Guinea
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                2 bombers moved from French Indo China to Szechwan
                3 transports moved from 19 Sea Zone to 6 Sea Zone
                3 mech_infantrys moved from Kwangtung to Yunnan

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters and 9 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Sakha to Buryatia
                1 artillery and 1 infantry moved from Siberia to Amur
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 fighters moved from Japan to 16 Sea Zone
                2 fighters moved from 6 Sea Zone to 16 Sea Zone
                2 artilleries and 1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 mech_infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 mech_infantry moved from Anhwe to Kweichow
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                2 tactical_bombers moved from Kiangsu to Kweichow
                3 mech_infantrys moved from Yunnan to Szechwan
                1 armour and 1 mech_infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour and 1 mech_infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 mech_infantry moved from French Indo China to Burma
                1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
                1 fighter and 1 tactical_bomber moved from Kwangtung to Szechwan
                1 artillery moved from Dutch New Guinea to New Guinea
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to New Guinea
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                2 bombers moved from French Indo China to Szechwan
                3 transports moved from 19 Sea Zone to 6 Sea Zone
                3 mech_infantrys moved from Kwangtung to Yunnan

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 5 fighters
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 5 fighters in 16 Sea Zone, round 2 :  3/6 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in New Guinea
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in New Guinea, round 2 :  2/3 hits
                        ANZAC roll dice for 1 infantry in New Guinea, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in New Guinea
                    Japanese win, taking New Guinea from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Kweichow
                    Japanese attack with 4 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 1 artillery and 2 infantry
                        Japanese roll dice for 4 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 :  1/6 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 :  1/3 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 3 mech_infantrys and 2 tactical_bombers in Kweichow, round 3 :  2/5 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 :  1/2 hits
                        1 infantry owned by the Chinese, 1 artillery owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 artillery and 2 infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Szechwan
                    Japanese attack with 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 6 infantry
                        Japanese roll dice for 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Szechwan, round 2 :  3/9 hits
                        Chinese roll dice for 6 infantry in Szechwan, round 2 :  1/6 hits
                        3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
                        Japanese roll dice for 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Szechwan, round 3 :  5/8 hits
                        Chinese roll dice for 3 infantry in Szechwan, round 3 :  0/3 hits
                        3 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Chinese: 6 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                2 bombers moved from Szechwan to Yunnan
                2 tactical_bombers moved from Kweichow to Yunnan
                2 fighters and 2 tactical_bombers moved from Szechwan to Yunnan
                2 fighters moved from 16 Sea Zone to Kiangsu
                2 fighters moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from 16 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from New Guinea to 45 Sea Zone
                1 artillery moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                2 fighters placed in Japan
                1 destroyer placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 67 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 aaGun, 1 factory_minor, 2 fighters and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Yunnan : 1 flag, 2 bombers, 2 fighters, 3 mech_infantrys and 4 tactical_bombers
        Kweichow : 1 flag, 2 mech_infantrys
        Hunan : 1 flag
        Hopei : 1 flag, 1 mech_infantry
        Szechwan : 1 flag, 2 mech_infantrys
        Chahar : 1 flag, 2 artilleries and 1 infantry
        Anhwe : 1 flag, 1 artillery and 1 infantry
        Shan State : 1 flag
        Burma : 1 flag, 1 armour and 2 mech_infantrys
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        New Guinea : 1 flag, 1 artillery
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 artillery and 1 infantry
        Yakut S.S.R. : 1 flag, 1 infantry
        Siberia : 1 flag
        Buryatia : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 artillery, 1 factory_minor and 3 mech_infantrys
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        45 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        39 Sea Zone : 2 submarines
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 battleships, 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 3 transports

    Production/PUs Summary :

    Germans : 42 / 62
        Russians : 36 / 49
        Japanese : 66 / 72
        Americans : 57 / 79
        Chinese : 5 / 9
        British : 31 / 36
        UK_Pacific : 5 / 6
        Italians : 9 / 11
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Greece to 99 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 99 Sea Zone to 76 Sea Zone
                1 carrier and 1 cruiser moved from 99 Sea Zone to 76 Sea Zone
                1 mech_infantry moved from Tunisia to Tobruk
                1 mech_infantry moved from Morocco to Tunisia
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 105 Sea Zone
                1 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                4 fighters moved from Bryansk to Persia
                2 bombers moved from Bryansk to India
                1 fighter moved from Western United States to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Morocco
                1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in New Guinea
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in New Guinea, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in New Guinea
                    Americans win, taking Normandy Bordeaux from Germans, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Southern France

    Non Combat Move - Americans
                1 artillery moved from 91 Sea Zone to Morocco
                1 aaGun moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Gibraltar
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 aaGun moved from Central United States to 101 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                3 infantry placed in Central United States
                Americans undo move 2.
                1 artillery and 1 infantry placed in Western United States
                3 infantry placed in Central United States
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Americans :

    India : 2 bombers
        New Guinea : 1 artillery and 1 infantry
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
        Midway : 1 airfield
        46 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 submarines and 1 transport
        26 Sea Zone : 2 submarines
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 1 transport
        Central United States : 2 aaGuns, 1 factory_major and 3 infantry
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Iceland : 1 armour and 1 infantry
        Gibraltar : 1 aaGun, 1 artillery, 3 fighters and 2 infantry
        Morocco : 1 flag, 1 airfield, 1 artillery, 3 fighters and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Tunisia : 1 flag, 1 mech_infantry
        Tobruk : 1 mech_infantry
        76 Sea Zone : 2 artilleries, 1 carrier, 1 cruiser, 2 infantry and 2 transports
        93 Sea Zone : 1 flag, 1 transport
        Crete : 1 flag
        Greece : 1 flag, 1 factory_minor
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 1 aaGun and 2 transports
        Brazil : 1 flag
        Persia : 4 fighters
        91 Sea Zone : 1 carrier, 4 destroyers, 2 fighters, 3 submarines and 2 transports
        105 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 37 / 62
        Russians : 36 / 49
        Japanese : 66 / 72
        Americans : 62 / 82
        Chinese : 5 / 9
        British : 31 / 36
        UK_Pacific : 5 / 6
        Italians : 9 / 11
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Kansu
                Chinese undo move 1.
                1 infantry placed in Sikang
                1 infantry placed in Shensi
                Chinese undo move 2.
                Chinese undo move 1.
                3 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Kansu : 1 fighter and 3 infantry

    Production/PUs Summary :

    Germans : 37 / 62
        Russians : 36 / 49
        Japanese : 66 / 72
        Americans : 62 / 82
        Chinese : 5 / 5
        British : 31 / 36
        UK_Pacific : 5 / 6
        Italians : 9 / 11
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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