I need to read up on this Vichy thing. Might swap out the art for a mech in France, but should not after R1.
L16 Snigg vs cds (+21)
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Please forget about this turn! Ill make a new turn soon!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 factory_minor, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 infantry moved from Greece to Albania
Americans take Albania from Italians
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 infantry moved from Crete to 99 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
1 infantry and 2 transports moved from 99 Sea Zone to 92 Sea Zone
1 destroyer moved from 99 Sea Zone to 92 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to Morocco
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Bryansk to GermanyCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits
Bombing raid in Germany rolls: 4,6 and causes: 10 damage to unit: factory_major
Bombing raid in Germany causes 10 damage total.Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 bombers moved from Germany to Bryansk
2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
1 infantry moved from 92 Sea Zone to Algeria
1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from Central United States to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 factory_minor placed in Greece
1 destroyer and 2 submarines placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 artillery and 2 infantry placed in Central United States
2 fighters placed in Western United States
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 0
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 4 infantry and 2 mech_infantrys
Midway : 1 airfield
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
10 Sea Zone : 1 destroyer and 2 submarines
16 Sea Zone : 1 submarine
Central United States : 3 aaGuns, 1 artillery, 1 factory_major and 2 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 armour and 1 infantry
Gibraltar : 1 artillery, 3 fighters and 1 infantry
Morocco : 1 flag, 1 airfield, 2 fighters, 1 infantry and 1 mech_infantry
Algeria : 1 flag, 1 infantry
Tunisia : 1 flag, 1 mech_infantry
Albania : 1 flag, 1 infantry
Bryansk : 2 bombers and 4 fighters
93 Sea Zone : 1 flag
Crete : 1 flag
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag, 2 artilleries, 1 factory_minor and 2 infantry
99 Sea Zone : 1 carrier, 1 cruiser and 2 transports
92 Sea Zone : 1 destroyer and 2 transports
101 Sea Zone : 1 aaGun, 1 destroyer, 1 submarine and 2 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 2 transportsProduction/PUs Summary :
Germans : 47 / 68
Russians : 29 / 41
Japanese : 60 / 65
Americans : 59 / 79
Chinese : 8 / 18
British : 31 / 36
UK_Pacific : 7 / 5
Italians : 10 / 15
ANZAC : 10 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Already mentioned that I wasnt satisfied with my play! Its too early after a long night :) Forgive me!
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Let me think about it, perhaps Ill continue like this, but I keep it open if thats oke with you.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Hopei to Kweichow
1 artillery and 2 infantry moved from Hopei to Anhwe
1 fighter moved from Hopei to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 3 mech_infantrys
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 1/4 hits
Japanese roll dice for 3 mech_infantrys in Anhwe, round 2 : 2/3 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
Chinese roll dice for 1 artillery and 1 fighter in Anhwe, round 3 : 0/2 hits
Japanese roll dice for 2 mech_infantrys in Anhwe, round 3 : 1/2 hits
1 artillery owned by the Chinese lost in Anhwe
retreated to Anhwe
Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -6
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 2 mech_infantrys in Kweichow, round 2 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 3/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Chinese
1 fighter moved from Anhwe to KansuPlace Units - Chinese
6 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Kweichow : 1 artillery and 2 infantry
Kansu : 1 fighter
Szechwan : 6 infantryProduction/PUs Summary :
Germans : 47 / 68
Russians : 29 / 41
Japanese : 59 / 65
Americans : 59 / 79
Chinese : 9 / 9
British : 31 / 36
UK_Pacific : 7 / 5
Italians : 10 / 15
ANZAC : 10 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
This game the DICE suck, it doesnt matter if I defend or attack I seem too loose anyway.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 airfield, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 fighter moved from Persia to Greece
3 fighters moved from Morocco to Greece
3 fighters and 1 tactical_bomber moved from Bryansk to Greece
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Kenya to Egypt
1 infantry moved from Union of South Africa to 71 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 armour moved from Kenya to 72 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea ZoneNon Combat Move - British
1 armour and 1 infantry moved from 80 Sea Zone to PersiaPlace Units - British
1 airfield placed in Persia
3 mech_infantrys placed in Egypt
3 infantry placed in PersiaTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3,3,5
UK_Pacific collect 4 PUs (3 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantryTerritory Summary for British and UK_Pacific :
India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 6 infantry
Eastern United States : 1 artillery and 1 infantry
West India : 4 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 4 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Ethiopia : 1 flag
80 Sea Zone : 1 destroyer and 1 transport
Eire : 1 flag
Greece : 7 fighters and 1 tactical_bomber
99 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer
Iraq : 1 artillery and 1 infantry
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 airfield, 3 armour, 1 artillery, 1 factory_minor and 4 infantryProduction/PUs Summary :
Germans : 47 / 68
Russians : 29 / 41
Japanese : 59 / 65
Americans : 59 / 79
Chinese : 9 / 9
British : 31 / 36
UK_Pacific : 7 / 6
Italians : 10 / 15
ANZAC : 10 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry for all the mess and messages :) I am clearly fucking up too much.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 armour moved from Eastern Poland to Bulgaria
2 fighters moved from Southern Italy to Albania -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 armour moved from Eastern Poland to Bulgaria
2 fighters moved from Southern Italy to AlbaniaCombat - Italians
Battle in Albania
Italians attack with 2 fighters
Americans defend with 1 infantry
Italians roll dice for 2 fighters in Albania, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits
Italians roll dice for 2 fighters in Albania, round 3 : 2/2 hits
Americans roll dice for 1 infantry in Albania, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Albania
Italians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bulgaria
Italians attack with 3 armour
Americans defend with 1 infantry
Italians roll dice for 3 armour in Bulgaria, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits
Italians roll dice for 3 armour in Bulgaria, round 3 : 3/3 hits
Americans roll dice for 1 infantry in Bulgaria, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Bulgaria
Italians win, taking Bulgaria from Americans with 2 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Albania to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs totalTerritory Summary for Italians :
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
Bulgaria : 1 flag, 2 armourProduction/PUs Summary :
Germans : 47 / 68
Russians : 29 / 41
Japanese : 59 / 65
Americans : 58 / 79
Chinese : 9 / 9
British : 31 / 36
UK_Pacific : 7 / 6
Italians : 11 / 11
ANZAC : 10 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 11 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Northern Territory to India
1 fighter and 1 mech_infantry moved from New South Wales to Northern TerritoryPlace Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Persia: 2 fighters
EDIT: Removing units owned by ANZAC from India: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 21 PUs totalTerritory Summary for ANZAC :
India : 3 fighters
Queensland : 1 airfield and 1 harbour
Northern Territory : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
New Guinea : 1 infantry
26 Sea Zone : 1 cruiser
Alexandria : 2 infantry
Persia : 2 fightersProduction/PUs Summary :
Germans : 47 / 68
Russians : 29 / 41
Japanese : 59 / 65
Americans : 58 / 79
Chinese : 9 / 9
British : 31 / 36
UK_Pacific : 7 / 6
Italians : 11 / 11
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 destroyer moved from 99 Sea Zone to 92 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
92 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 47 / 68
Russians : 29 / 41
Japanese : 59 / 65
Americans : 58 / 79
Chinese : 9 / 9
British : 31 / 36
UK_Pacific : 7 / 6
Italians : 11 / 11
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Volgograd to Northwest Persia
5 armour and 10 mech_infantrys moved from Caucasus to Northwest Persia
4 infantry moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Yugoslavia to Albania
Italians take Albania from Americans
1 armour and 1 mech_infantry moved from Albania to Bulgaria
2 mech_infantrys moved from Yugoslavia to Bulgaria
2 armour and 4 mech_infantrys moved from Germany to Baltic States
2 bombers moved from Western Ukraine to Ukraine
1 bomber moved from Western Ukraine to Baltic States -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Volgograd to Northwest Persia
5 armour and 10 mech_infantrys moved from Caucasus to Northwest Persia
4 infantry moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Yugoslavia to Albania
Italians take Albania from Americans
1 armour and 1 mech_infantry moved from Albania to Bulgaria
2 mech_infantrys moved from Yugoslavia to Bulgaria
2 armour and 4 mech_infantrys moved from Germany to Baltic States
2 bombers moved from Western Ukraine to Ukraine
1 bomber moved from Western Ukraine to Baltic StatesCombat - Germans
Battle in Northwest Persia
Germans attack with 7 armour and 10 mech_infantrys
British defend with 1 infantry
Germans roll dice for 7 armour and 10 mech_infantrys in Northwest Persia, round 2 : 5/17 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 7 armour and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ukraine
Germans attack with 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 2 artilleries, 1 factory_minor and 3 infantry
Germans roll dice for 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/8 hits
Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 : 2/5 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/6 hits
Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 3 : 1/3 hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 4 : 3/5 hits
Russians roll dice for 1 artillery in Ukraine, round 4 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 4 infantry
Casualties for Russians: 2 artilleries and 3 infantry
Battle in Baltic States
Germans attack with 2 armour, 1 bomber and 4 mech_infantrys
Russians defend with 3 artilleries
Germans roll dice for 2 armour, 1 bomber and 4 mech_infantrys in Baltic States, round 2 : 4/7 hits
Russians roll dice for 3 artilleries in Baltic States, round 2 : 0/3 hits
3 artilleries owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Russians: 3 artilleriesNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Ukraine to Bulgaria
2 tactical_bombers moved from Southern Italy to Bulgaria
2 artilleries and 4 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
6 armour and 11 mech_infantrys moved from Western Ukraine to Romania
2 infantry moved from Western Germany to Northern Italy
3 infantry moved from France to Northern Italy
3 aaGuns, 3 artilleries and 10 infantry moved from Western Ukraine to Bessarabia
2 bombers moved from Ukraine to Bulgaria
1 bomber moved from Baltic States to BulgariaPlace Units - Germans
3 infantry placed in Volgograd
3 infantry placed in France
3 armour and 7 mech_infantrys placed in Germany
Germans undo move 2.
1 artillery and 2 infantry placed in France
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Romania : 6 armour and 11 mech_infantrys
Germany : 3 armour, 1 factory_major and 7 mech_infantrys
Northern Italy : 2 aaGuns and 5 infantry
Southern Italy : 1 aaGun, 2 artilleries and 3 infantry
Baltic States : 1 flag, 2 armour and 4 mech_infantrys
Vyborg : 1 flag
Bessarabia : 3 aaGuns, 3 artilleries and 10 infantry
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Caucasus : 1 flag
Bulgaria : 1 armour, 3 bombers, 1 fighter, 3 mech_infantrys and 3 tactical_bombers
Northwest Persia : 1 flag, 7 armour and 10 mech_infantrys
Yugoslavia : 1 flag, 3 artilleries and 4 infantry
Finland : 1 flag
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarinesProduction/PUs Summary :
Germans : 48 / 62
Russians : 28 / 41
Japanese : 59 / 65
Americans : 57 / 79
Chinese : 9 / 9
British : 31 / 36
UK_Pacific : 7 / 6
Italians : 12 / 11
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Don’t know if I’m over extending or what, but things are going differently than I originally thought :|
Merry Christmas to you and yours. It may be awhile before I can do Japan, as making dinner now and in-laws incoming.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 artillery moved from Belarus to Baltic States
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
2 mech_infantrys moved from Bryansk to Baltic States
1 tactical_bomber moved from Bryansk to Baltic States
1 fighter moved from Russia to Baltic States
1 mech_infantry moved from Bryansk to Baltic States
1 infantry moved from Rostov to Caucasus
Russians take Caucasus from Germans
4 infantry moved from Rostov to Volgograd
1 infantry moved from Tambov to Volgograd
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 fighter moved from Russia to Volgograd
1 artillery and 9 infantry moved from Russia to Bryansk
10 infantry moved from Bryansk to Belarus
4 artilleries moved from Bryansk to Belarus
1 armour moved from Libya to Alexandria
1 submarine moved from 93 Sea Zone to 97 Sea ZoneCombat - Russians
Battle in Baltic States
Russians attack with 2 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour and 4 mech_infantrys
Russians roll dice for 2 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 1/9 hits
Germans roll dice for 2 armour and 4 mech_infantrys in Baltic States, round 2 : 2/6 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Russians roll dice for 2 artilleries, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Baltic States, round 3 : 1/7 hits
Germans roll dice for 2 armour and 3 mech_infantrys in Baltic States, round 3 : 3/5 hits
1 mech_infantry owned by the Germans and 3 mech_infantrys owned by the Russians lost in Baltic States
Russians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Baltic States, round 4 : 4/4 hits
Germans roll dice for 2 armour and 2 mech_infantrys in Baltic States, round 4 : 2/4 hits
2 mech_infantrys owned by the Germans, 2 artilleries owned by the Russians and 2 armour owned by the Germans lost in Baltic States
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 armour and 4 mech_infantrys
Casualties for Russians: 2 artilleries, 2 infantry and 3 mech_infantrys
Battle in Volgograd
Russians attack with 1 fighter and 5 infantry
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 1 fighter and 5 infantry in Volgograd, round 2 : 1/6 hits
Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits
1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 fighter and 5 infantry in Volgograd, round 3 : 0/6 hits
Germans roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits
Russians roll dice for 1 fighter and 5 infantry in Volgograd, round 4 : 0/6 hits
Germans roll dice for 2 infantry in Volgograd, round 4 : 0/2 hits
Russians roll dice for 1 fighter and 5 infantry in Volgograd, round 5 : 1/6 hits
Germans roll dice for 2 infantry in Volgograd, round 5 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 fighter and 4 infantry in Volgograd, round 6 : 1/5 hits
Germans roll dice for 1 infantry in Volgograd, round 6 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
2 aaGuns moved from Bryansk to BelarusPlace Units - Russians
3 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
1 artillery, 3 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 49 PUsTerritory Summary for Russians :
Alexandria : 1 armour
Syria : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Belarus : 2 aaGuns, 4 artilleries and 10 infantry
Bryansk : 2 aaGuns, 10 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber
Eastern Poland : 1 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 3 infantry and 2 mech_infantrys
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor and 3 infantry
Novgorod : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Caucasus : 1 infantry
109 Sea Zone : 1 flag
97 Sea Zone : 1 submarine
Iraq : 1 flag
115 Sea Zone : 1 submarine
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 42 / 62
Russians : 37 / 49
Japanese : 59 / 65
Americans : 57 / 79
Chinese : 9 / 9
British : 31 / 36
UK_Pacific : 7 / 6
Italians : 9 / 11
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Merry Christmas aswell, hope you have a fun time with your in laws. Yes, you are fighting on several fronts now. Difficult for both sides to handle, but I feel Russia is using this much needed break very well.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 9 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Sakha to Buryatia
1 artillery and 1 infantry moved from Siberia to Amur
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
2 artilleries and 1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
1 artillery and 1 infantry moved from Kiangsu to Anhwe
2 tactical_bombers moved from Kiangsu to Kweichow
3 mech_infantrys moved from Yunnan to Szechwan
1 armour and 1 mech_infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour and 1 mech_infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangtung to Szechwan
1 artillery moved from Dutch New Guinea to New Guinea
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to New Guinea
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 36 Sea Zone
2 bombers moved from French Indo China to Szechwan
3 transports moved from 19 Sea Zone to 6 Sea Zone
3 mech_infantrys moved from Kwangtung to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 9 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Sakha to Buryatia
1 artillery and 1 infantry moved from Siberia to Amur
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
2 artilleries and 1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
1 artillery and 1 infantry moved from Kiangsu to Anhwe
2 tactical_bombers moved from Kiangsu to Kweichow
3 mech_infantrys moved from Yunnan to Szechwan
1 armour and 1 mech_infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour and 1 mech_infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangtung to Szechwan
1 artillery moved from Dutch New Guinea to New Guinea
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to New Guinea
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 36 Sea Zone
2 bombers moved from French Indo China to Szechwan
3 transports moved from 19 Sea Zone to 6 Sea Zone
3 mech_infantrys moved from Kwangtung to YunnanCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 5 fighters in 16 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in New Guinea
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in New Guinea, round 2 : 2/3 hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kweichow
Japanese attack with 4 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 4 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 : 1/6 hits
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 3 mech_infantrys and 2 tactical_bombers in Kweichow, round 3 : 2/5 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits
1 infantry owned by the Chinese, 1 artillery owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Szechwan
Japanese attack with 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Chinese defend with 6 infantry
Japanese roll dice for 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Szechwan, round 2 : 3/9 hits
Chinese roll dice for 6 infantry in Szechwan, round 2 : 1/6 hits
3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Szechwan, round 3 : 5/8 hits
Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits
3 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Chinese: 6 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
2 bombers moved from Szechwan to Yunnan
2 tactical_bombers moved from Kweichow to Yunnan
2 fighters and 2 tactical_bombers moved from Szechwan to Yunnan
2 fighters moved from 16 Sea Zone to Kiangsu
2 fighters moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 16 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from New Guinea to 45 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
2 fighters placed in Japan
1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 66 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 aaGun, 1 factory_minor, 2 fighters and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 2 bombers, 2 fighters, 3 mech_infantrys and 4 tactical_bombers
Kweichow : 1 flag, 2 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag, 1 mech_infantry
Szechwan : 1 flag, 2 mech_infantrys
Chahar : 1 flag, 2 artilleries and 1 infantry
Anhwe : 1 flag, 1 artillery and 1 infantry
Shan State : 1 flag
Burma : 1 flag, 1 armour and 2 mech_infantrys
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
New Guinea : 1 flag, 1 artillery
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 artillery and 1 infantry
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 3 mech_infantrys
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
45 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag
36 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
39 Sea Zone : 2 submarines
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 battleships, 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 3 transportsProduction/PUs Summary :
Germans : 42 / 62
Russians : 36 / 49
Japanese : 66 / 72
Americans : 57 / 79
Chinese : 5 / 9
British : 31 / 36
UK_Pacific : 5 / 6
Italians : 9 / 11
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Greece to 99 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 99 Sea Zone to 76 Sea Zone
1 carrier and 1 cruiser moved from 99 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
4 fighters moved from Bryansk to Persia
2 bombers moved from Bryansk to India
1 fighter moved from Western United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Morocco
1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New GuineaCombat - Americans
Battle in Normandy Bordeaux
Battle in New Guinea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in New Guinea
Americans win, taking Normandy Bordeaux from Germans, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Southern FranceNon Combat Move - Americans
1 artillery moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
3 infantry placed in Central United States
Americans undo move 2.
1 artillery and 1 infantry placed in Western United States
3 infantry placed in Central United States
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
India : 2 bombers
New Guinea : 1 artillery and 1 infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Midway : 1 airfield
46 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 submarines and 1 transport
26 Sea Zone : 2 submarines
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 1 transport
Central United States : 2 aaGuns, 1 factory_major and 3 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 armour and 1 infantry
Gibraltar : 1 aaGun, 1 artillery, 3 fighters and 2 infantry
Morocco : 1 flag, 1 airfield, 1 artillery, 3 fighters and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag, 1 mech_infantry
Tobruk : 1 mech_infantry
76 Sea Zone : 2 artilleries, 1 carrier, 1 cruiser, 2 infantry and 2 transports
93 Sea Zone : 1 flag, 1 transport
Crete : 1 flag
Greece : 1 flag, 1 factory_minor
92 Sea Zone : 1 destroyer
101 Sea Zone : 1 aaGun and 2 transports
Brazil : 1 flag
Persia : 4 fighters
91 Sea Zone : 1 carrier, 4 destroyers, 2 fighters, 3 submarines and 2 transports
105 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 37 / 62
Russians : 36 / 49
Japanese : 66 / 72
Americans : 62 / 82
Chinese : 5 / 9
British : 31 / 36
UK_Pacific : 5 / 6
Italians : 9 / 11
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0