Hopefully the last change there.
L16 Snigg vs cds (+21)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - Italians
1 armour moved from Western Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
1 armour moved from Ukraine to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - Italians
1 armour moved from Western Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
1 armour moved from Ukraine to Eastern PolandCombat - Italians
Battle in Eastern Poland
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 3 armour and 1 mech_infantry in Eastern Poland, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 3 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 fighters moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs totalTerritory Summary for Italians :
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters and 1 harbour
Eastern Poland : 1 flag, 3 armour
Bessarabia : 1 flag
Ukraine : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag -
Test summary from TripleA, engine version: 1.8.0.9, time: 16:25:34
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 8 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
2 fighters moved from Northern Territory to India
1 fighter moved from New South Wales to Northern TerritoryPlace Units - ANZAC
1 fighter, 1 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 22 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
India : 3 fighters
Queensland : 1 airfield and 1 harbour
Northern Territory : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
New Guinea : 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
26 Sea Zone : 1 cruiser
Alexandria : 2 infantryProduction/PUs Summary :
Germans : 47 / 61
Russians : 30 / 41
Japanese : 49 / 61
Americans : 56 / 76
Chinese : 12 / 18
British : 31 / 36
UK_Pacific : 7 / 5
Italians : 15 / 15
ANZAC : 14 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
99 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 47 / 61
Russians : 30 / 41
Japanese : 49 / 61
Americans : 56 / 76
Chinese : 12 / 18
British : 31 / 36
UK_Pacific : 7 / 5
Italians : 15 / 15
ANZAC : 14 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 5 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
2 armour and 4 mech_infantrys moved from Germany to Baltic States
1 fighter moved from Karelia to Baltic States
1 mech_infantry moved from Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Rostov to Volgograd
2 mech_infantrys moved from Rostov to Volgograd
1 armour moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
1 bomber moved from Norway to Baltic States
1 bomber moved from Western Germany to Baltic States
1 mech_infantry moved from Rostov to Volgograd
5 armour and 10 mech_infantrys moved from Rostov to Caucasus
Germans take Caucasus from Russians -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 5 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
2 armour and 4 mech_infantrys moved from Germany to Baltic States
1 fighter moved from Karelia to Baltic States
1 mech_infantry moved from Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Rostov to Volgograd
2 mech_infantrys moved from Rostov to Volgograd
1 armour moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
1 bomber moved from Norway to Baltic States
1 bomber moved from Western Germany to Baltic States
1 mech_infantry moved from Rostov to Volgograd
5 armour and 10 mech_infantrys moved from Rostov to Caucasus
Germans take Caucasus from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 5 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
2 armour and 4 mech_infantrys moved from Germany to Baltic States
1 fighter moved from Karelia to Baltic States
1 mech_infantry moved from Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Rostov to Volgograd
2 mech_infantrys moved from Rostov to Volgograd
1 armour moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
1 bomber moved from Norway to Baltic States
1 bomber moved from Western Germany to Baltic States
1 mech_infantry moved from Rostov to Volgograd
5 armour and 10 mech_infantrys moved from Rostov to Caucasus
Germans take Caucasus from RussiansCombat - Germans
Battle in Baltic States
Germans attack with 2 armour, 2 bombers, 1 fighter and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 2 bombers, 1 fighter and 4 mech_infantrys in Baltic States, round 2 : 2/9 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour, 2 bombers, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 armour and 4 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 2 armour and 4 mech_infantrys in Volgograd, round 2 : 0/6 hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 2/3 hits
2 mech_infantrys owned by the Germans lost in Volgograd
Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 3 : 1/4 hits
Russians roll dice for 3 infantry in Volgograd, round 3 : 0/3 hits
1 infantry owned by the Russians lost in Volgograd
Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 4 : 1/4 hits
Russians roll dice for 2 infantry in Volgograd, round 4 : 0/2 hits
1 infantry owned by the Russians lost in Volgograd
Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 5 : 0/4 hits
Russians roll dice for 1 infantry in Volgograd, round 5 : 1/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 2 armour and 1 mech_infantry in Volgograd, round 6 : 0/3 hits
Russians roll dice for 1 infantry in Volgograd, round 6 : 0/1 hits
Germans roll dice for 2 armour and 1 mech_infantry in Volgograd, round 7 : 3/3 hits
Russians roll dice for 1 infantry in Volgograd, round 7 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 tactical_bomber moved from Ukraine to Western Ukraine
1 fighter moved from Baltic States to Western Ukraine
2 tactical_bombers moved from Norway to Southern Italy
1 bomber moved from Northern Italy to Western Ukraine
2 bombers moved from Baltic States to Western Ukraine
1 armour and 3 mech_infantrys moved from Western Germany to Yugoslavia
3 armour and 5 mech_infantrys moved from Poland to Western Ukraine
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from France to Northern ItalyPlace Units - Germans
3 submarines placed in 110 Sea Zone
3 infantry placed in France
2 infantry placed in Western Germany
2 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Germany : 2 armour, 1 factory_major and 4 mech_infantrys
Northern Italy : 2 aaGuns, 3 artilleries and 4 infantry
Southern Italy : 1 aaGun, 2 artilleries, 3 infantry and 2 tactical_bombers
Belarus : 1 flag, 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag, 2 armour and 3 mech_infantrys
Rostov : 1 flag
Vyborg : 1 flag
Western Ukraine : 3 aaGuns, 6 armour, 3 artilleries, 3 bombers, 1 fighter, 14 infantry, 11 mech_infantrys and 1 tactical_bomber
Volgograd : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Caucasus : 1 flag, 5 armour and 10 mech_infantrys
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 armour and 3 mech_infantrys
Finland : 1 flag
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarinesProduction/PUs Summary :
Germans : 53 / 68
Russians : 24 / 41
Japanese : 49 / 61
Americans : 56 / 76
Chinese : 12 / 18
British : 31 / 36
UK_Pacific : 7 / 5
Italians : 15 / 15
ANZAC : 14 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
3 artilleries and 3 infantry moved from Novgorod to Baltic States
1 artillery and 2 infantry moved from Bryansk to Belarus
2 artilleries and 4 infantry moved from Bryansk to Ukraine
6 infantry moved from Tambov to Volgograd
5 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
4 artilleries and 6 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Baltic States
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Belarus
1 armour moved from Alexandria to Libya
Russians take Tobruk from Italians
Russians take Libya from Italians
1 submarine moved from 91 Sea Zone to 93 Sea ZoneCombat - Russians
Battle in Baltic States
Russians attack with 3 artilleries, 3 infantry and 1 tactical_bomber
Germans defend with 2 armour and 3 mech_infantrys
Russians roll dice for 3 artilleries, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/7 hits
Germans roll dice for 2 armour and 3 mech_infantrys in Baltic States, round 2 : 2/5 hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Baltic States
Russians roll dice for 3 artilleries, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/5 hits
Germans roll dice for 2 armour and 1 mech_infantry in Baltic States, round 3 : 1/3 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Russians roll dice for 3 artilleries and 1 tactical_bomber in Baltic States, round 4 : 3/4 hits
Germans roll dice for 2 armour in Baltic States, round 4 : 0/2 hits
2 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 3 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 2 armour and 3 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Volgograd
Russians attack with 1 fighter and 6 infantry
Germans defend with 2 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 6 infantry in Volgograd, round 2 : 0/7 hits
Germans roll dice for 2 armour and 1 mech_infantry in Volgograd, round 2 : 3/3 hits
3 infantry owned by the Russians lost in Volgograd
Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 3 : 1/4 hits
Germans roll dice for 2 armour and 1 mech_infantry in Volgograd, round 3 : 2/3 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
1 infantry owned by the Russians retreated to Tambov
Germans win with 2 armour remaining. Battle score for attacker is -11
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 5 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 2 artilleries and 4 infantry
Italians defend with 2 aaGuns, 1 artillery, 1 factory_minor and 1 infantry
Russians roll dice for 2 artilleries and 4 infantry in Ukraine, round 2 : 2/6 hits
Italians roll dice for 2 aaGuns, 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 aaGuns owned by the Italians lost in Ukraine
Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 3 : 2/5 hits
Italians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 14
Casualties for Italians: 2 aaGuns, 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Volgograd to Russia
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Baltic States to BryanskPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 41 PUsTerritory Summary for Russians :
Syria : 1 flag
Tobruk : 1 flag
Libya : 1 flag, 1 armour
Belarus : 1 artillery and 1 infantry
Karelia : 1 infantry
Baltic States : 3 artilleries
Bryansk : 4 aaGuns, 13 artilleries, 17 infantry, 3 mech_infantrys and 1 tactical_bomber
Rostov : 5 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major, 2 fighters and 9 infantry
Tambov : 1 infantry
Ukraine : 2 artilleries, 1 factory_minor and 3 infantry
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
93 Sea Zone : 1 submarine
109 Sea Zone : 1 flag
Iraq : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 68
Russians : 32 / 41
Japanese : 49 / 61
Americans : 56 / 76
Chinese : 12 / 18
British : 31 / 36
UK_Pacific : 7 / 5
Italians : 12 / 15
ANZAC : 14 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
DICE :x :x :x
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Yeah, I got a bit of that feeling too Germany’s last turn. Usually I’m somewhat lucky, but Volgograd did not want to fall…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 infantry, 8 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
3 mech_infantrys moved from Kiangsu to Anhwe
2 mech_infantrys moved from Hunan to Kweichow
1 mech_infantry moved from Kwangsi to French Indo China
1 mech_infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 fighter moved from 36 Sea Zone to 42 Sea Zone
3 mech_infantrys moved from Kwangtung to Yunnan
Japanese take Yunnan from Chinese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
2 bombers moved from Kwangtung to Shan State
1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangtung to Shan State
2 tactical_bombers moved from Kiangsu to Kweichow
1 tactical_bomber moved from 36 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 45 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 infantry, 8 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
3 mech_infantrys moved from Kiangsu to Anhwe
2 mech_infantrys moved from Hunan to Kweichow
1 mech_infantry moved from Kwangsi to French Indo China
1 mech_infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 fighter moved from 36 Sea Zone to 42 Sea Zone
3 mech_infantrys moved from Kwangtung to Yunnan
Japanese take Yunnan from Chinese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
2 bombers moved from Kwangtung to Shan State
1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangtung to Shan State
2 tactical_bombers moved from Kiangsu to Kweichow
1 tactical_bomber moved from 36 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 45 Sea ZoneCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 5 fighters in 16 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Dutch New Guinea
Battle in Kweichow
Japanese attack with 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Dutch New Guinea from ANZAC, taking Kweichow from Chinese with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Shan State, round 3 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 3 : 0/2 hits
2 infantry owned by the British lost in Shan State
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 3 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Jehol
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Jehol, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
2 tactical_bombers moved from Kweichow to Kiangsu
1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from Shan State to French Indo China
2 bombers moved from Shan State to French Indo China
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
3 fighters moved from 16 Sea Zone to Japan
2 fighters moved from 16 Sea Zone to 6 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kiangsu: 1 artillery and 1 infantry
EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 artilleries, 2 infantry and 2 transports
EDIT: Adding units owned by Japanese to 19 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in French Indo China
1 infantry placed in Japan
1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Jehol : 1 flag, 2 artilleries and 1 infantry
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 3 mech_infantrys
Kweichow : 1 flag, 2 mech_infantrys
Hunan : 1 flag
Anhwe : 1 flag, 3 mech_infantrys
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 fighter, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag, 1 artillery and 1 infantry
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 armour, 2 bombers, 1 factory_minor, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Celebes : 1 flag
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag, 1 artillery
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
45 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag
39 Sea Zone : 2 submarines
19 Sea Zone : 3 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 battleships, 1 carrier, 2 destroyers, 2 fighters and 3 submarinesProduction/PUs Summary :
Germans : 48 / 68
Russians : 29 / 41
Japanese : 60 / 65
Americans : 56 / 76
Chinese : 8 / 18
British : 31 / 36
UK_Pacific : 7 / 5
Italians : 12 / 15
ANZAC : 10 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry about the edit, spaced it, and moved all transports as a batch, but meant to hold one for non-combat and screwed it up.
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Sorry Snigg, clearly wasnt awake at the moment. I didnt calculate the flightpath well enough, edited it the combat out of the game, hope you dont mind. Combat wasnt the issue, just the NCM after it. Calculated I could land somewhere save, apparently I need new glasses.
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Please forget about this turn! Ill make a new turn soon!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 factory_minor, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 infantry moved from Greece to Albania
Americans take Albania from Italians
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 infantry moved from Crete to 99 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
1 infantry and 2 transports moved from 99 Sea Zone to 92 Sea Zone
1 destroyer moved from 99 Sea Zone to 92 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to Morocco
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Bryansk to GermanyCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits
Bombing raid in Germany rolls: 4,6 and causes: 10 damage to unit: factory_major
Bombing raid in Germany causes 10 damage total.Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 bombers moved from Germany to Bryansk
2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
1 infantry moved from 92 Sea Zone to Algeria
1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from Central United States to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 factory_minor placed in Greece
1 destroyer and 2 submarines placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 artillery and 2 infantry placed in Central United States
2 fighters placed in Western United States
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 0
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 4 infantry and 2 mech_infantrys
Midway : 1 airfield
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
10 Sea Zone : 1 destroyer and 2 submarines
16 Sea Zone : 1 submarine
Central United States : 3 aaGuns, 1 artillery, 1 factory_major and 2 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 armour and 1 infantry
Gibraltar : 1 artillery, 3 fighters and 1 infantry
Morocco : 1 flag, 1 airfield, 2 fighters, 1 infantry and 1 mech_infantry
Algeria : 1 flag, 1 infantry
Tunisia : 1 flag, 1 mech_infantry
Albania : 1 flag, 1 infantry
Bryansk : 2 bombers and 4 fighters
93 Sea Zone : 1 flag
Crete : 1 flag
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag, 2 artilleries, 1 factory_minor and 2 infantry
99 Sea Zone : 1 carrier, 1 cruiser and 2 transports
92 Sea Zone : 1 destroyer and 2 transports
101 Sea Zone : 1 aaGun, 1 destroyer, 1 submarine and 2 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 2 transportsProduction/PUs Summary :
Germans : 47 / 68
Russians : 29 / 41
Japanese : 60 / 65
Americans : 59 / 79
Chinese : 8 / 18
British : 31 / 36
UK_Pacific : 7 / 5
Italians : 10 / 15
ANZAC : 10 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Already mentioned that I wasnt satisfied with my play! Its too early after a long night :) Forgive me!
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Let me think about it, perhaps Ill continue like this, but I keep it open if thats oke with you.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Hopei to Kweichow
1 artillery and 2 infantry moved from Hopei to Anhwe
1 fighter moved from Hopei to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 3 mech_infantrys
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 1/4 hits
Japanese roll dice for 3 mech_infantrys in Anhwe, round 2 : 2/3 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
Chinese roll dice for 1 artillery and 1 fighter in Anhwe, round 3 : 0/2 hits
Japanese roll dice for 2 mech_infantrys in Anhwe, round 3 : 1/2 hits
1 artillery owned by the Chinese lost in Anhwe
retreated to Anhwe
Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -6
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 2 mech_infantrys in Kweichow, round 2 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 3/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Chinese
1 fighter moved from Anhwe to KansuPlace Units - Chinese
6 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Kweichow : 1 artillery and 2 infantry
Kansu : 1 fighter
Szechwan : 6 infantryProduction/PUs Summary :
Germans : 47 / 68
Russians : 29 / 41
Japanese : 59 / 65
Americans : 59 / 79
Chinese : 9 / 9
British : 31 / 36
UK_Pacific : 7 / 5
Italians : 10 / 15
ANZAC : 10 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0