16L G40 AeV (Axis) vs Dawgoneit (Allies +20)

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    France is up.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 2 destroyers, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Ukraine to Rostov
                1 bomber and 1 tactical_bomber moved from Western Ukraine to Rostov
                1 fighter moved from 97 Sea Zone to Rostov
                19 artilleries, 15 infantry and 5 mech_infantrys moved from Western Ukraine to Bryansk
                3 armour and 5 mech_infantrys moved from Ukraine to Bryansk
                8 mech_infantrys moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Belarus to Bryansk
                1 armour and 3 mech_infantrys moved from Novgorod to Bryansk
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 mech_infantry moved from Archangel to Karelia

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 4 armour, 19 artilleries, 15 infantry and 22 mech_infantrys
                    Russians defend with 1 artillery and 3 infantry
                        Germans roll dice for 4 armour, 19 artilleries, 15 infantry and 22 mech_infantrys in Bryansk, round 2 :  13/60 hits
                        Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 :  1/4 hits
                        3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 4 armour, 19 artilleries, 14 infantry and 22 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Rostov
                    Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 armour and 1 mech_infantry
                        Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 :  4/5 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 :  1/2 hits
                        1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 armour owned by the British lost in Rostov
                    Germans win, taking Rostov from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour and 1 mech_infantry

    Non Combat Move - Germans
                1 bomber moved from Rostov to Novgorod
                1 fighter moved from Rostov to Ukraine
                1 tactical_bomber moved from Rostov to Ukraine
                4 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from Western Germany to 97 Sea Zone
                1 mech_infantry moved from Southern France to Northern Italy
                1 artillery and 2 infantry moved from Western Germany to France

    Place Units - Germans
                1 fighter and 2 mech_infantrys placed in Ukraine
                1 bomber and 2 infantry placed in Novgorod
                Germans undo move 2.
                Germans undo move 1.
                1 fighter, 1 infantry and 1 mech_infantry placed in Novgorod
                1 bomber, 1 infantry and 1 mech_infantry placed in Ukraine
                1 destroyer placed in 97 Sea Zone
                1 destroyer placed in 110 Sea Zone
                Germans undo move 1.
                Germans undo move 1.
                3 infantry placed in Novgorod
                1 bomber and 2 mech_infantrys placed in Ukraine
                1 fighter and 1 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 1 bomber
                EDIT: Adding units owned by Germans to Ukraine: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Urals to Vologda

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Samara to Tambov
                1 infantry moved from Russia to Smolensk
                2 aaGuns and 15 infantry moved from Samara to Russia

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 1 destroyer, 1 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Sumatra to 41 Sea Zone
                1 mech_infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from 37 Sea Zone to Malaya
                1 armour moved from Siam to Malaya
                      Japanese take Shan State from UK_Pacific
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
                1 submarine moved from 42 Sea Zone to 55 Sea Zone
                1 carrier moved from 41 Sea Zone to 55 Sea Zone
                1 artillery, 2 bombers, 3 fighters and 2 infantry moved from French Indo China to Yunnan
                2 mech_infantrys moved from Kwangtung to Yunnan
                1 armour, 2 artilleries, 6 infantry and 4 mech_infantrys moved from Kweichow to Yunnan
                2 infantry moved from Chahar to Suiyuyan
                2 fighters and 1 tactical_bomber moved from Hopei to Yunnan
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Malaya
                    Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Malaya, round 2 :  0/3 hits
                        UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Malaya, round 3 :  2/3 hits
                        UK_Pacific roll dice for 1 mech_infantry in Malaya, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 25 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 2 fighters in 25 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                        Japanese roll dice for 2 fighters in 25 Sea Zone, round 4 :  0/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 :  1/1 hits
                        1 fighter owned by the Japanese lost in 25 Sea Zone
                    retreated to 25 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is -16
                    Casualties for Japanese: 1 fighter and 1 submarine
                Battle in 55 Sea Zone
                    Japanese attack with 1 carrier, 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
                        ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 1 carrier owned by the ANZAC
                        ANZAC roll dice for 1 carrier, 1 destroyer and 2 fighters in 55 Sea Zone, round 2 :  3/4 hits
                        1 submarine owned by the Japanese, 1 destroyer owned by the ANZAC and 1 carrier owned by the Japanese lost in 55 Sea Zone
                    1 submarine owned by the ANZAC Submerged
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 3 :  2/4 hits
                        ANZAC roll dice for 1 carrier and 2 fighters in 55 Sea Zone, round 3 :  2/3 hits
                        1 fighter owned by the Japanese, 1 carrier owned by the ANZAC, 1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in 55 Sea Zone
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 4 :  2/2 hits
                        ANZAC roll dice for 1 fighter in 55 Sea Zone, round 4 :  1/1 hits
                        1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -9
                    Casualties for ANZAC: 1 carrier, 1 destroyer and 2 fighters
                    Casualties for Japanese: 1 carrier, 2 fighters, 1 submarine and 1 tactical_bomber
                Battle in Yunnan
                    Japanese attack with 1 armour, 3 artilleries, 2 bombers, 5 fighters, 8 infantry, 6 mech_infantrys and 1 tactical_bomber
                    British defend with 2 armour, 1 infantry and 2 mech_infantrys; Chinese defend with 18 infantry
                        Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 5 fighters, 8 infantry, 6 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 :  10/26 hits
                        Chinese roll dice for 2 armour, 19 infantry and 2 mech_infantrys in Yunnan, round 2 :  11/23 hits
                        8 infantry owned by the Japanese, 10 infantry owned by the Chinese and 3 mech_infantrys owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 5 fighters, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 :  10/15 hits
                        Chinese roll dice for 2 armour, 9 infantry and 2 mech_infantrys in Yunnan, round 3 :  7/13 hits
                        3 artilleries owned by the Japanese, 1 mech_infantry owned by the British, 8 infantry owned by the Chinese, 3 mech_infantrys owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                        Japanese roll dice for 1 armour, 2 bombers and 5 fighters in Yunnan, round 4 :  6/8 hits
                        Chinese roll dice for 2 armour and 1 mech_infantry in Yunnan, round 4 :  2/3 hits
                        1 mech_infantry owned by the British, 2 fighters owned by the Japanese and 2 armour owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is -14
                    Casualties for British: 2 armour, 1 infantry and 2 mech_infantrys
                    Casualties for Chinese: 18 infantry
                    Casualties for Japanese: 3 artilleries, 2 fighters, 8 infantry, 6 mech_infantrys and 1 tactical_bomber
                Battle in Suiyuyan
                    Japanese attack with 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 infantry in Suiyuyan, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 bombers and 3 fighters moved from Yunnan to French Indo China
                1 tactical_bomber moved from 55 Sea Zone to Java
                2 fighters moved from French Indo China to 37 Sea Zone
                1 destroyer moved from 20 Sea Zone to 37 Sea Zone
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                1 battleship and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from New Guinea to Dutch New Guinea

    Place Units - Japanese
                1 armour and 1 infantry placed in French Indo China
                1 destroyer placed in 36 Sea Zone
                2 transports placed in 6 Sea Zone
                2 artilleries placed in Japan
                1 armour and 2 mech_infantrys placed in Kwangtung
                2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

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    If you keep getting those good dice rolls, I might as well have more then just a bad time winnng this game  :-(.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 2 cruisers, 1 destroyer, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 46 Sea Zone
                1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
                1 carrier, 2 destroyers and 2 fighters moved from 30 Sea Zone to 46 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 mech_infantry moved from Morocco to Algeria
                2 infantry moved from Morocco to 91 Sea Zone
                1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Norway to Finland
                      Americans take Finland from Germans

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 submarine and 2 transports
                    Germans defend with 1 destroyer
                    Americans win with 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                Battle in New Guinea

    Non Combat Move - Americans
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 cruiser and 1 submarine placed in 10 Sea Zone
                1 cruiser, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Shensi
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 destroyers, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer and 1 submarine moved from 98 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from Trans-Jordan to 92 Sea Zone
                2 infantry and 5 mech_infantrys moved from Iraq to Northwest Persia
                2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                3 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from India to Burma

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 destroyer
                    British win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                1 tactical_bomber moved from 92 Sea Zone to Algeria

    Place Units - British
                2 destroyers placed in 98 Sea Zone
                1 transport placed in 110 Sea Zone
                3 infantry placed in Iraq
                1 infantry placed in Egypt

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

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    Frohe Weihnachten,
    Merry Christmas!

    I wish you a wonderful time in peace and Love!

    Kevin

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 96 Sea Zone to 92 Sea Zone
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 bomber moved from Southern Italy to 92 Sea Zone
                2 fighters moved from Southern Italy to Normandy Bordeaux
                1 mech_infantry moved from Northern Italy to Normandy Bordeaux
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Libya to Alexandria

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber and 2 submarines
                    British defend with 1 destroyer and 1 submarine

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    Hey Dawgoneit.
    Submerge your Sub in sz92?

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    yupper

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 96 Sea Zone to 92 Sea Zone
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 bomber moved from Southern Italy to 92 Sea Zone
                2 fighters moved from Southern Italy to Normandy Bordeaux
                1 mech_infantry moved from Northern Italy to Normandy Bordeaux
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Libya to Alexandria

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber and 2 submarines
                    British defend with 1 destroyer and 1 submarine
                    1 submarine owned by the British Submerged
                        Italians roll dice for 2 submarines in 92 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 bomber in 92 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 92 Sea Zone
                    Italians win with 1 bomber and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Normandy Bordeaux
                    Italians attack with 2 fighters and 1 mech_infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Italians win with 2 fighters remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from 92 Sea Zone to Southern Italy
                1 aaGun moved from Tobruk to Alexandria
                1 aaGun, 1 artillery and 1 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Ukraine to Bryansk
                2 fighters moved from Normandy Bordeaux to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 submarine moved from 55 Sea Zone to 41 Sea Zone
                1 destroyer moved from 45 Sea Zone to 43 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 submarine moved from 62 Sea Zone to 45 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - ANZAC
                Battle in Dutch New Guinea
                    ANZAC attack with 2 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Dutch New Guinea from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                2 infantry moved from Iraq to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 7 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Karelia to Finland
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from Americans
                1 infantry moved from France to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Finland
                1 fighter moved from Southern Italy to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
                2 bombers moved from Ukraine to Archangel
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 fighter and 2 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 :  1/3 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Finland
                    Germans attack with 1 fighter and 1 mech_infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 1 fighter and 1 mech_infantry in Finland, round 2 :  1/2 hits
                        Americans roll dice for 1 infantry in Finland, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Finland
                    Germans win, taking Finland from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 92 Sea Zone
                    Germans attack with 1 destroyer; Italians loiter and taunt
                    British defend with 1 submarine
                        Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 92 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 submarine in 92 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 destroyer in 92 Sea Zone, round 4 :  1/1 hits
                        British roll dice for 1 submarine in 92 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the British and 1 destroyer owned by the Germans lost in 92 Sea Zone
                    British win with no units remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 submarine
                Battle in Archangel
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 :  1/4 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
                2 bombers moved from Archangel to Ukraine
                1 fighter moved from Finland to Novgorod
                4 armour, 19 artilleries, 13 infantry and 22 mech_infantrys moved from Bryansk to Ukraine
                4 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Ukraine to Western Ukraine
                1 fighter moved from Holland Belgium to Western Germany
                1 mech_infantry moved from Northern Italy to Germany
                1 fighter moved from Western Germany to Germany
                1 aaGun moved from Western Germany to Germany

    Place Units - Germans
                2 submarines placed in 97 Sea Zone
                1 armour and 2 mech_infantrys placed in Novgorod
                2 infantry and 1 mech_infantry placed in Ukraine
                2 infantry placed in Germany
                2 infantry placed in Western Germany
                1 infantry placed in Germany
                1 mech_infantry placed in Western Germany
                1 mech_infantry placed in France
                Germans undo move 8.
                Germans undo move 7.
                Germans undo move 6.
                Germans undo move 5.
                Germans undo move 4.
                1 infantry placed in Germany
                2 infantry placed in France
                2 infantry and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Smolensk to Belarus
                1 mech_infantry moved from Russia to Archangel
                1 mech_infantry moved from Russia to Belarus
                5 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Archangel
                1 fighter moved from Russia to Belarus
                1 armour and 1 mech_infantry moved from Russia to Volgograd
                1 tactical_bomber moved from Russia to Volgograd
                3 fighters moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in Archangel
                    Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Volgograd from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery, 3 fighters and 5 infantry
                    Italians defend with 1 aaGun, 1 artillery and 3 infantry
                    Russians win, taking Bryansk from Germans with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 aaGun, 1 artillery and 3 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                3 fighters moved from Bryansk to Russia
                1 tactical_bomber moved from Volgograd to Russia
                1 fighter moved from Belarus to Russia
                1 fighter moved from Archangel to Russia
                20 infantry moved from Russia to Smolensk
                2 aaGuns moved from Russia to Smolensk
                3 artilleries moved from Russia to Smolensk
                3 armour moved from Russia to Smolensk

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 26 PUs total

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 fighters, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Szechwan to Yunnan
                2 infantry moved from Suiyuyan to Shensi
                2 mech_infantrys moved from Kiangsu to Kweichow
                1 bomber moved from French Indo China to Shensi
                1 bomber moved from French Indo China to Kweichow
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                      Japanese take 35 Sea Zone from ANZAC
                1 fighter moved from 37 Sea Zone to 41 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 fighter moved from French Indo China to 45 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from 1 Sea Zone to British Columbia

    Combat - Japanese
                Battle in British Columbia
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 fighter in 43 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in 43 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter in 43 Sea Zone, round 4 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking British Columbia from British with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 1 tactical_bomber in 42 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    retreated to 42 Sea Zone
                    ANZAC win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 submarine and 1 transport
                        Japanese roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 45 Sea Zone
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 submarine and 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                Battle in Kweichow
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Kweichow, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Shensi, round 2 :  0/3 hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese lost in Shensi
                        Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 3 :  2/2 hits
                        Chinese roll dice for 2 infantry in Shensi, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 infantry
                Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans

    Non Combat Move - Japanese
                1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
                1 armour, 1 artillery and 1 mech_infantry moved from Malaya to Shan State
                1 aaGun, 1 armour and 1 infantry moved from French Indo China to Shan State
                1 bomber moved from Kweichow to Shan State
                1 bomber moved from Shensi to Shan State
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 carrier moved from 37 Sea Zone to 35 Sea Zone
                1 battleship and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 43 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 41 Sea Zone to 35 Sea Zone
                2 transports moved from 37 Sea Zone to 35 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 45 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 submarine placed in 6 Sea Zone
                2 fighters and 1 mech_infantry placed in French Indo China
                3 mech_infantrys placed in Kwangtung
                2 mech_infantrys placed in Kiangsu
                1 fighter and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 armour, 3 artilleries, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 1 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 mech_infantry moved from Norway to Finland
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Germans
                1 artillery moved from Algeria to Tunisia
                1 infantry and 1 mech_infantry moved from New Guinea to 46 Sea Zone
                1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
                1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                2 fighters moved from 54 Sea Zone to 45 Sea Zone
                2 fighters moved from 42 Sea Zone to Java
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 carrier and 1 cruiser moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 cruiser moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 1 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Denmark
                Battle in 92 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Italians defend with 2 submarines
                    Americans win, taking Denmark from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Italians: 2 submarines
                Battle in Finland
                    Americans attack with 1 mech_infantry
                    Germans defend with 1 mech_infantry
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 mech_infantry
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Java
                    Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Java from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Java to 42 Sea Zone
                2 fighters moved from 45 Sea Zone to 42 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 92 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 armour, 2 artilleries and 2 infantry placed in Western United States
                2 armour, 1 artillery, 1 fighter and 1 infantry placed in Central United States
                Americans undo move 1.
                1 armour, 2 artilleries and 2 infantry placed in Western United States
                Americans undo move 1.
                2 armour and 1 fighter placed in Western United States
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                Americans undo move 1.
                1 armour, 1 artillery and 1 infantry placed in Central United States
                1 artillery and 1 infantry placed in Western United States
                1 cruiser and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
                Americans collect 62 PUs (2 lost to blockades); end with 62 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

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