@Avner Still need your email to put into the game to get dice rolls
15L Playoff - Balladeer (axis) vs ArtofWar1947 (Allies +24)
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I need to repost the US combat move; the war ships and fighters should stay in SZ 110. Only the transports should be in SZ 126.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 126 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 126 Sea Zone to Norway
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 5 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 bomber moved from Caroline Islands to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East -
No scramble. Neat move in taking Finland like this, didn’t think of that.
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Thanks. Although I hate sacrificing the transports, I had to do something to breech the otherwise impenetrable Atlantic Wall.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 126 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 126 Sea Zone to Norway
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 5 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 bomber moved from Caroline Islands to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far EastCombat - Americans
Battle in Soviet Far East
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Korea
Battle in NorwayNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Iceland to United Kingdom
1 submarine moved from 123 Sea Zone to 106 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
3 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to 91 Sea Zone
4 fighters moved from 110 Sea Zone to United Kingdom
2 carriers, 1 cruiser, 3 destroyers and 2 submarines moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 6 destroyers and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
1 destroyer and 3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
2 submarines moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 6 Sea Zone to MidwayPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
3 fighters placed in Western United States
2 submarines and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
New South Wales : 2 mech_infantrys
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 bomber
Soviet Far East : 1 artillery and 1 infantry
26 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
18 Sea Zone : 1 destroyer
7 Sea Zone : 2 submarines
3 Sea Zone : 1 transport
6 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 8 destroyers, 6 fighters, 5 submarines, 2 tactical_bombers and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun, 3 fighters and 2 infantry
United Kingdom : 2 bombers, 5 fighters and 1 tactical_bomber
Norway : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
106 Sea Zone : 1 flag, 1 submarine
97 Sea Zone : 1 submarine
101 Sea Zone : 2 submarines and 1 transport
Brazil : 1 flag
126 Sea Zone : 4 transports
91 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 1 fighter and 5 submarinesProduction/PUs Summary :
Germans : 52 / 74
Russians : 20 / 28
Japanese : 67 / 81
Americans : 58 / 79
Chinese : 2 / 7
British : 32 / 35
UK_Pacific : 0 / 0
Italians : 17 / 14
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
2 fighters moved from Tsinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 2 fighters and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 fighters and 1 infantry in Sikang, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
2 fighters moved from Sikang to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Tsinghai : 2 fighters and 3 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 52 / 74
Russians : 20 / 28
Japanese : 66 / 81
Americans : 58 / 79
Chinese : 3 / 4
British : 32 / 35
UK_Pacific : 0 / 0
Italians : 17 / 14
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 fighter and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
6 fighters moved from Russia to 127 Sea Zone
6 fighters, 1 infantry and 1 tactical_bomber moved from Northwest Persia to Caucasus
3 infantry moved from Eastern Persia to West India
1 bomber, 1 fighter and 1 tactical_bomber moved from Persia to West India -
Scramble orders for attack on SZ 127?
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 fighter and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
6 fighters moved from Russia to 127 Sea Zone
6 fighters, 1 infantry and 1 tactical_bomber moved from Northwest Persia to Caucasus
3 infantry moved from Eastern Persia to West India
1 bomber, 1 fighter and 1 tactical_bomber moved from Persia to West IndiaCombat - British
Battle in 127 Sea Zone
British attack with 6 fighters
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
British win with 6 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Caucasus
British attack with 6 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/8 hits
Italians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Caucasus
British win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in West India
British attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in West India, round 2 : 4/6 hits
Japanese roll dice for 3 infantry in West India, round 2 : 0/3 hits
3 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantryNon Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from West India to Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
3 aaGuns and 9 infantry moved from Persia to Northwest Persia
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 fighter moved from Caucasus to Russia
5 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
4 fighters moved from 127 Sea Zone to Archangel
2 fighters moved from 127 Sea Zone to Norway
2 fighters moved from United Kingdom to Norway
2 fighters moved from 110 Sea Zone to Norway
1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 126 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 126 Sea Zone to Norway
1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 92 Sea ZonePlace Units - British
1 fighter placed in United Kingdom
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
British collect 30 PUs (2 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
West India : 3 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
French Equatorial Africa : 1 flag
Norway : 1 armour, 6 fighters, 2 infantry and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Archangel : 4 fighters
Russia : 1 fighter
119 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 1 submarine
92 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer
Eastern Persia : 1 flag, 1 artillery and 2 infantry
Northwest Persia : 3 aaGuns, 6 armour, 5 fighters, 13 infantry, 7 mech_infantrys and 1 tactical_bomber
Persia : 1 flag, 1 bomber, 1 factory_minor, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
126 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 52 / 74
Russians : 20 / 28
Japanese : 64 / 81
Americans : 58 / 79
Chinese : 3 / 4
British : 32 / 36
UK_Pacific : 2 / 0
Italians : 17 / 14
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Bump.
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Even with christmas in between?
:-(
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Smolensk to Belarus
2 fighters moved from Novgorod to Belarus
1 bomber moved from Ukraine to Russia -
Air battle in Russia?
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Intercept bomber with UK fighter.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Smolensk to Belarus
2 fighters moved from Novgorod to Belarus
1 bomber moved from Ukraine to RussiaCombat - Italians
Air Battle in Russia
Italians attacks with 1 units heading to Russia
Russians launches 1 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Belarus
Italians attack with 1 artillery and 2 fighters
Russians defend with 2 infantry
retreated to Belarus
Russians win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Italians
2 fighters moved from Belarus to Novgorod
1 mech_infantry moved from Western Germany to Poland
6 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Ukraine to Rostov
2 armour and 4 infantry moved from Rostov to CaucasusPlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,4,5,3
Italians collect 12 PUs (5 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
2 aaGuns, 1 armour, 3 fighters, 2 infantry and 3 mech_infantrys moved from New South Wales to Queensland
1 submarine moved from 33 Sea Zone to 63 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from Caroline Islands to KoreaPlace Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Korea : 2 fighters
Queensland : 2 aaGuns, 1 airfield, 1 armour, 3 fighters, 1 harbour, 2 infantry and 3 mech_infantrys
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
19 Sea Zone : 1 destroyer
6 Sea Zone : 1 cruiser
63 Sea Zone : 1 submarine
62 Sea Zone : 1 flag
Northwest Persia : 2 infantryProduction/PUs Summary :
Germans : 52 / 74
Russians : 20 / 28
Japanese : 60 / 81
Americans : 58 / 79
Chinese : 3 / 4
British : 32 / 36
UK_Pacific : 2 / 0
Italians : 17 / 12
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 fighter moved from Iceland to Norway
2 infantry moved from 126 Sea Zone to Norway
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Iraq to Northwest PersiaTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 1 infantry
Norway : 1 fighter and 2 infantry
Northwest Persia : 2 infantry
91 Sea Zone : 1 cruiser
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 52 / 74
Russians : 20 / 28
Japanese : 60 / 81
Americans : 58 / 79
Chinese : 3 / 4
British : 32 / 36
UK_Pacific : 2 / 0
Italians : 17 / 12
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber, 1 destroyer and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
6 bombers moved from Western Germany to 92 Sea Zone
1 fighter moved from 112 Sea Zone to 126 Sea Zone
2 infantry moved from Rostov to Bryansk
2 bombers moved from Western Germany to Bryansk
1 infantry and 2 tactical_bombers moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Novosibirsk
Germans take Novosibirsk from RussiansCombat - Germans
Battle in 126 Sea Zone
Germans attack with 1 fighter
British defend with 2 transports; Americans defend with 4 transports
Germans win with 1 fighter remaining. Battle score for attacker is 42
Casualties for British: 2 transports
Casualties for Americans: 4 transports
Battle in 92 Sea Zone
Germans attack with 6 bombers
British defend with 1 carrier, 1 cruiser and 1 destroyer
Germans win with 4 bombers remaining. Battle score for attacker is 12
Casualties for Germans: 2 bombers
Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
Battle in Belarus
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Samara
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans win, taking Samara from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 infantry moved from Rostov to Tambov
2 bombers moved from Bryansk to Caucasus
1 aaGun, 9 armour, 2 artilleries and 18 mech_infantrys moved from Volgograd to Caucasus
2 aaGuns, 1 armour, 3 artilleries, 10 infantry and 6 mech_infantrys moved from Rostov to Caucasus
5 mech_infantrys moved from Eastern Poland to Novgorod
2 tactical_bombers moved from Belarus to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
4 mech_infantrys moved from Germany to Eastern Poland
1 aaGun and 2 infantry moved from Germany to Western Germany
3 fighters moved from Western Germany to Southern Italy
4 artilleries moved from France to Western Germany
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 fighter moved from 126 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Western Germany
4 bombers moved from 92 Sea Zone to Southern ItalyPlace Units - Germans
1 bomber placed in Western Germany
3 artilleries placed in Novgorod
3 mech_infantrys placed in Volgograd
1 armour and 6 mech_infantrys placed in Germany
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,3,5,3
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter, 1 infantry and 1 tactical_bomber moved from Archangel to Belarus
1 infantry moved from Russia to Samara
1 fighter moved from Archangel to Samara
1 armour moved from Archangel to Smolensk
Russians take Smolensk from Italians
1 armour moved from Smolensk to Archangel
1 submarine moved from 97 Sea Zone to 99 Sea ZoneCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits
Germans roll dice for 1 artillery in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Samara
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Archangel
1 fighter moved from Samara to Archangel
2 mech_infantrys moved from Russia to Archangel
1 aaGun, 15 artilleries and 24 infantry moved from Russia to Vologda
2 armour and 1 mech_infantry moved from Northwest Persia to PersiaPlace Units - Russians
8 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6
Russians collect 17 PUs; end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 26 PUsTerritory Summary for Russians :
Italian Somaliland : 1 flag, 1 mech_infantry
Ethiopia : 1 flag
Archangel : 2 aaGuns, 2 armour, 2 fighters, 11 infantry, 13 mech_infantrys and 1 tactical_bomber
Russia : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 16 infantry and 1 mech_infantry
Vologda : 1 aaGun, 15 artilleries and 24 infantry
99 Sea Zone : 1 submarine
97 Sea Zone : 1 flag
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
Persia : 2 armour and 1 mech_infantry
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 56 / 69
Russians : 17 / 26
Japanese : 60 / 81
Americans : 58 / 79
Chinese : 3 / 4
British : 32 / 36
UK_Pacific : 2 / 0
Italians : 16 / 12
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0