No rush, but let us know when you’ve decided how you want to split powers. I’m going to be travelling for most of the next 6 days and likely won’t be able to post until next Wednesday evening.
16L G40 Giallo (Allies +23) vs Shin Ji (Axis)
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bid will be a factory in Egypt fig in scotland 1 pu uk pac 1 pu russia
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 3 armour and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
3 armour and 4 mech_infantrys moved from Iraq to Egypt
1 fighter moved from Southern Italy to EgyptCombat - Italians
Battle in Egypt
Italians attack with 3 armour, 1 fighter and 4 mech_infantrys
British defend with 1 airfield, 7 armour, 1 artillery, 1 factory_minor, 6 fighters, 1 harbour, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
British win with 7 armour, 1 artillery, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -26
Casualties for Italians: 3 armour, 1 fighter and 4 mech_infantrys
Casualties for British: 2 infantry and 3 mech_infantrysNon Combat Move - Italians
Place Units - Italians
3 armour placed in Iraq
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 26 PUs -
did you already set the new one up?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - ANZAC
6 fighters moved from Hawaiian Islands to New Zealand
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 15 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 62 Sea Zone to 57 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 4 armour, 7 artilleries, 4 infantry and 3 mech_infantrys moved from New South Wales to South AustraliaPlace Units - ANZAC
2 artilleries placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,3
ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Turn Complete - French
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No. I thought we’d finish this first. Unless you’re OK with stopping here.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 bombers and 11 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
6 armour and 8 mech_infantrys moved from Trans-Jordan to Egypt
5 bombers moved from Iraq to Egypt
2 bombers moved from Western Germany to Egypt
1 mech_infantry moved from Novgorod to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 fighter moved from Russia to Vologda
4 fighters moved from Russia to Samara
1 armour and 2 mech_infantrys moved from Bryansk to Samara
2 mech_infantrys moved from Russia to Samara
1 destroyer, 1 submarine and 1 transport moved from 126 Sea Zone to 113 Sea ZoneCombat - Germans
Battle in 113 Sea Zone
Germans attack with 1 destroyer, 1 submarine and 1 transport
Russians defend with 1 submarine
Germans win with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Vologda
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 armour, 4 fighters and 4 mech_infantrys
Russians defend with 2 artilleries and 4 infantry
Germans win, taking Samara from Russians with 1 armour, 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 artilleries and 4 infantry
Battle in Egypt
Germans attack with 6 armour, 7 bombers and 8 mech_infantrys
British defend with 1 airfield, 7 armour, 1 artillery, 1 factory_minor, 6 fighters, 1 harbour and 1 tactical_bomber
Germans win, taking Egypt from British with 2 armour and 7 bombers remaining. Battle score for attacker is 61
Casualties for Germans: 4 armour and 8 mech_infantrys
Casualties for British: 7 armour, 1 artillery, 6 fighters and 1 tactical_bomberNon Combat Move - Germans
5 aaGuns, 32 artilleries and 30 infantry moved from Iraq to Northwest Persia
4 fighters moved from Samara to Russia
1 fighter moved from Vologda to Russia
3 armour moved from Volgograd to Russia
2 mech_infantrys moved from Kazakhstan to Tambov
3 armour moved from Ukraine to Russia
3 mech_infantrys moved from Western Ukraine to Russia
1 mech_infantry moved from Novgorod to Smolensk
1 mech_infantry moved from Karelia to Belarus
6 armour and 7 mech_infantrys moved from Northwest Persia to Trans-Jordan
5 bombers moved from Egypt to Northwest Persia
2 bombers moved from Egypt to Trans-JordanPlace Units - Germans
3 bombers placed in Western Germany
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Germans from Russia: 1 mech_infantry
EDIT: Adding units owned by Germans to Kazakhstan: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 67 PUs; end with 68 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - Russians
3 infantry moved from Novosibirsk to Kazakhstan
2 infantry moved from Novosibirsk to Kansu
2 artilleries moved from Novosibirsk to Kansu
1 artillery and 2 infantry moved from Novosibirsk to Samara
1 armour moved from Novosibirsk to Tsinghai
Chinese take Tsinghai from Japanese
1 armour moved from Tsinghai to Kazakhstan
1 infantry moved from Novosibirsk to Vologda
1 fighter moved from Novosibirsk to Vologda
1 fighter and 1 tactical_bomber moved from Novosibirsk to Samara
1 fighter moved from Novosibirsk to Kansu
9 artilleries and 19 infantry moved from Novosibirsk to Kazakhstan
1 submarine moved from 91 Sea Zone to 93 Sea ZoneCombat - Russians
Battle in Kansu
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 2 armour
Russians win, taking Kansu from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 armour
Battle in Kazakhstan
Russians attack with 1 armour, 9 artilleries and 22 infantry
Germans defend with 1 mech_infantry
Russians win, taking Kazakhstan from Germans with 1 armour, 9 artilleries and 21 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 2 mech_infantrys
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Turkmenistan
1 fighter moved from Kansu to Turkmenistan
1 fighter and 1 tactical_bomber moved from Samara to Turkmenistan
2 aaGuns moved from Novosibirsk to KazakhstanTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 2 fighters and 3 transports; Remaining resources: 1 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 63 Sea Zone
1 submarine moved from 33 Sea Zone to 31 Sea Zone
17 bombers moved from Caroline Islands to 31 Sea Zone
7 artilleries, 2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters, 7 infantry, 7 tactical_bombers and 7 transports moved from 33 Sea Zone to 6 Sea Zone
3 mech_infantrys moved from Shantung to Manchuria
1 mech_infantry moved from Kweichow to Tsinghai
Japanese take Tsinghai from Chinese
3 armour and 1 mech_infantry moved from Kweichow to Kansu
9 armour, 20 artilleries, 20 infantry and 11 mech_infantrys moved from India to West India
3 mech_infantrys moved from Kwangtung to YunnanCombat - Japanese
Battle in 31 Sea Zone
Japanese attack with 17 bombers and 1 submarine
Americans defend with 1 destroyer
Japanese win with 17 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in West India
Japanese attack with 9 armour, 20 artilleries, 20 infantry and 11 mech_infantrys
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 9 armour, 20 artilleries, 20 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kansu
Japanese attack with 3 armour and 1 mech_infantry
Russians defend with 2 artilleries
Japanese win, taking Kansu from Chinese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleriesNon Combat Move - Japanese
7 artilleries and 7 infantry moved from 6 Sea Zone to Korea
1 aaGun moved from India to West India
17 bombers moved from 31 Sea Zone to Japan
2 fighters moved from Marshall Islands to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from Caroline Islands to JapanPlace Units - Japanese
2 carriers, 1 destroyer, 2 fighters and 3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4
Japanese collect 70 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs -
Ill play US tomorrow, after that ill took a look if i surrender
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Ill also think about my bid for our new game, i might reconsider
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No problem to both!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 2 fighters, 1 infantry, 7 submarines and 1 transport; Remaining resources: 5 PUs;Combat Move - Americans
1 destroyer moved from 7 Sea Zone to 16 Sea Zone
1 destroyer moved from 30 Sea Zone to 63 Sea Zone
1 bomber moved from New Zealand to 63 Sea Zone
20 fighters moved from New Zealand to 63 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
Americans take 26 Sea Zone from Japanese
5 fighters moved from Hawaiian Islands to 31 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
3 artilleries and 3 infantry moved from South Australia to New South Wales
4 bombers moved from Siberia to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to MidwayCombat - Americans
Battle in 63 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 20 fighters
Japanese defend with 1 submarine
Americans win, taking 63 Sea Zone from Neutral with 1 bomber, 1 destroyer and 20 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 31 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 submarine
Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in MidwayNon Combat Move - Americans
20 fighters moved from 63 Sea Zone to Hawaiian Islands
1 bomber moved from 63 Sea Zone to Queensland
5 fighters moved from 31 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to Hawaiian Islands
9 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Amur to Yakut S.S.R.Place Units - Americans
1 artillery, 1 fighter and 1 infantry placed in Western United States
6 submarines and 1 transport placed in 10 Sea Zone
1 fighter placed in Eastern United States
Americans undo move 1.
1 artillery and 1 infantry placed in Western United States
1 submarine placed in 10 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 66 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 27 PUs;
British buy 3 artilleries, 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 mech_infantry moved from Turkmenistan to Persia
British take Persia from Italians
4 mech_infantrys moved from Turkmenistan to Volgograd
1 armour and 1 mech_infantry moved from Turkmenistan to Volgograd
1 mech_infantry moved from Turkmenistan to Sikang
Chinese take Sikang from Japanese
1 bomber moved from Turkmenistan to Volgograd
1 mech_infantry moved from Turkmenistan to Caucasus
British take Caucasus from Italians
1 mech_infantry moved from Novosibirsk to Timguska
1 mech_infantry moved from Novosibirsk to Sikang
1 mech_infantry moved from Turkmenistan to Volgograd
5 armour and 5 mech_infantrys moved from Turkmenistan to Tsinghai
1 armour and 1 mech_infantry moved from Turkmenistan to Volgograd
31 artilleries and 29 infantry moved from Turkmenistan to Kazakhstan
2 transports moved from 81 Sea Zone to 72 Sea Zone
1 transport moved from 71 Sea Zone to 83 Sea Zone
1 cruiser and 2 destroyers moved from 95 Sea Zone to 92 Sea ZoneCombat - British
Battle in Tsinghai
British attack with 5 armour and 5 mech_infantrys
Japanese defend with 1 mech_infantry
British win, taking Tsinghai from Japanese with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Volgograd
British attack with 2 armour, 1 bomber and 7 mech_infantrys
Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
British win, taking Volgograd from Germans with 2 armour, 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for British: 2 mech_infantrysNon Combat Move - British
1 bomber moved from Volgograd to Kazakhstan
2 aaGuns moved from Turkmenistan to KazakhstanPlace Units - British
1 fighter and 1 infantry placed in United Kingdom
3 artilleries placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 72 Sea Zone: 1 transport
EDIT: Adding units owned by British to 77 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - British
British collect 32 PUs; end with 34 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
3 armour moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Rostov to CaucasusCombat - Italians
Battle in Persia
Italians attack with 3 armour
British defend with 1 factory_minor and 1 mech_infantry
Italians win, taking Persia from British with 2 armour remaining. Battle score for attacker is -2
Casualties for Italians: 1 armour
Casualties for British: 1 mech_infantry
Battle in Caucasus
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 mech_infantry
Italians win, taking Caucasus from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
Place Units - Italians
1 submarine placed in 97 Sea Zone
2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Italians collect 19 PUs (1 lost to blockades); end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 7 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from New Zealand to Queensland
2 aaGuns, 4 armour, 7 artilleries, 4 infantry and 3 mech_infantrys moved from South Australia to Queensland
2 artilleries moved from New South Wales to Queensland
1 submarine moved from 15 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 8 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,6
ANZAC collect 9 PUs (1 lost to blockades); end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Turn Complete - French
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K I surrender, won’t be able to hold a VC for a longer time…
GG well played, ill post it
bid for new game is
ss in 91 and 98 fig in scotland 1 pu for uk and 1 pu for uk pac
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 12 armour and 2 bombers; Remaining resources: 2 PUs;Combat Move - Germans
5 fighters moved from Russia to Turkmenistan
2 mech_infantrys moved from Tambov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
32 artilleries and 30 infantry moved from Northwest Persia to Caucasus
1 armour moved from Egypt to Tobruk
Germans take Alexandria from British
Italians take Tobruk from Americans
1 armour moved from Egypt to Belgian Congo
Germans take Anglo Egyptian Sudan from British
Germans take Belgian Congo from British
1 bomber moved from Northwest Persia to 77 Sea Zone
1 bomber moved from Trans-Jordan to 72 Sea Zone
1 bomber moved from Trans-Jordan to Turkmenistan
4 bombers moved from Northwest Persia to Turkmenistan
2 armour and 6 mech_infantrys moved from Russia to Volgograd
23 armour and 27 mech_infantrys moved from Russia to Volgograd
3 bombers moved from Western Germany to VolgogradCombat - Germans
Battle in 77 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 72 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Turkmenistan
Germans attack with 5 bombers and 5 fighters
British defend with 2 aaGuns; Russians defend with 3 fighters and 1 tactical_bomber
Germans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 4 bombers
Casualties for British: 2 aaGuns
Casualties for Russians: 3 fighters and 1 tactical_bomber
Battle in Volgograd
Germans attack with 25 armour, 3 bombers and 33 mech_infantrys
British defend with 2 armour, 1 factory_minor and 5 mech_infantrys
Germans win, taking Volgograd from British with 25 armour, 3 bombers and 32 mech_infantrys remaining. Battle score for attacker is 28
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 armour and 5 mech_infantrysNon Combat Move - Germans
3 bombers moved from Volgograd to Caucasus
1 bomber and 5 fighters moved from Turkmenistan to Caucasus
5 aaGuns moved from Northwest Persia to Caucasus
1 armour and 3 mech_infantrys moved from Trans-Jordan to Alexandria
5 armour and 4 mech_infantrys moved from Trans-Jordan to Anglo Egyptian Sudan
1 mech_infantry moved from Belarus to Rostov
1 mech_infantry moved from Smolensk to Rostov
3 mech_infantrys moved from Novgorod to Bryansk
1 bomber moved from 72 Sea Zone to Egypt
1 bomber moved from 77 Sea Zone to EgyptPlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Egypt
3 armour placed in Russia
3 armour placed in Novgorod
2 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 68 PUs; end with 70 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 100 PUs -
K I surrender, won’t be able to hold a VC for a longer time…
GG well played, ill post it
bid for new game is
ss in 91 and 98 fig in scotland 1 pu for uk and 1 pu for uk pac
Excellent! Thanks for the great game. I’ll have the rematch set up in just a bit.