@Daaras Ok sounds good.
16L G40 Giallo (Allies +23) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
3 armour and 6 mech_infantrys moved from Rostov to Northwest Persia
3 fighters moved from Southern Italy to 92 Sea Zone
1 fighter moved from Rostov to Southern ItalyCombat - Italians
Battle in Northwest Persia
Italians attack with 4 armour and 7 mech_infantrys
British defend with 1 infantry
Italians win, taking Northwest Persia from British with 4 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 92 Sea Zone
Italians attack with 3 fighters
French defend with 1 destroyer
Italians win with 3 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
3 fighters moved from 92 Sea Zone to Southern FrancePlace Units - Italians
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,3,4,2,4,6,2,1
Italians collect 6 PUs (10 lost to blockades); end with 6 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
3 armour and 6 mech_infantrys moved from Rostov to Northwest Persia
3 fighters moved from Southern Italy to 92 Sea Zone
1 fighter moved from Rostov to Southern ItalyCombat - Italians
Battle in Northwest Persia
Italians attack with 4 armour and 7 mech_infantrys
British defend with 1 infantry
Italians win, taking Northwest Persia from British with 4 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 92 Sea Zone
Italians attack with 3 fighters
French defend with 1 destroyer
Italians win with 3 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
3 fighters moved from 92 Sea Zone to Southern FrancePlace Units - Italians
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,3,4,2,4,6,2,1
Italians collect 6 PUs (10 lost to blockades); end with 6 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
6 fighters moved from New South Wales to Queensland
1 carrier, 4 submarines and 1 transport moved from 26 Sea Zone to 10 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6
ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour, 1 destroyer, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from Caucasus to Iraq
1 mech_infantry moved from Caucasus to Iraq
1 mech_infantry moved from Caucasus to Iraq
5 bombers moved from Western Germany to Iraq
1 mech_infantry moved from Caucasus to Iraq
1 mech_infantry moved from Volgograd to Turkmenistan
Germans take Turkmenistan from Russians
3 fighters moved from Holland Belgium to NorwayCombat - Germans
Battle in Iraq
Germans attack with 5 bombers, 2 fighters and 3 mech_infantrys
British defend with 3 artilleries and 1 factory_minor; French defend with 1 infantry; Americans defend with 1 artillery
Germans win, taking Iraq from British with 5 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 mech_infantrys
Casualties for British: 3 artilleries
Casualties for French: 1 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Germans
2 fighters moved from Iraq to Northwest Persia
5 bombers moved from Iraq to Northwest Persia
5 aaGuns, 32 artilleries and 30 infantry moved from Caucasus to Northwest Persia
6 armour and 6 mech_infantrys moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Russia to Volgograd
3 mech_infantrys moved from Western Ukraine to Rostov
7 armour and 4 mech_infantrys moved from Novgorod to Bryansk
1 aaGun, 3 artilleries and 2 infantry moved from Holland Belgium to Western Germany
3 mech_infantrys moved from Western Germany to Poland
3 mech_infantrys moved from Bryansk to Rostov
3 mech_infantrys moved from Ukraine to Rostov
2 armour moved from Volgograd to Rostov
13 mech_infantrys moved from Caucasus to RostovPlace Units - Germans
1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone
1 armour and 2 mech_infantrys placed in Novgorod
3 armour placed in Ukraine
3 armour placed in Volgograd
3 armour placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,3,6,2,6,5,5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
Germans collect 63 PUs (4 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Germans
1 infantry moved from Novosibirsk to Vologda
Russians take Vologda from Germans
1 infantry moved from Novosibirsk to Samara
Russians take Samara from Germans
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
14 artilleries and 35 infantry moved from Novosibirsk to Vologda
3 fighters and 1 tactical_bomber moved from Kansu to Novosibirsk
1 submarine moved from 105 Sea Zone to 91 Sea ZoneCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Kansu to NovosibirskTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Germans
1 infantry moved from Novosibirsk to Vologda
Russians take Vologda from Germans
1 infantry moved from Novosibirsk to Samara
Russians take Samara from Germans
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
14 artilleries and 35 infantry moved from Novosibirsk to Vologda
3 fighters and 1 tactical_bomber moved from Kansu to Novosibirsk
1 submarine moved from 105 Sea Zone to 91 Sea ZoneCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Kansu to NovosibirskTurn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novosibirsk: 1 infantry
EDIT: Adding units owned by Russians to Tsinghai: 1 infantry
EDIT: Removing units owned by Russians from Vologda: 2 infantry
EDIT: Adding units owned by Russians to Novosibirsk: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Germans
1 infantry moved from Novosibirsk to Vologda
Russians take Vologda from Germans
1 infantry moved from Novosibirsk to Samara
Russians take Samara from Germans
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
14 artilleries and 35 infantry moved from Novosibirsk to Vologda
3 fighters and 1 tactical_bomber moved from Kansu to Novosibirsk
1 submarine moved from 105 Sea Zone to 91 Sea ZoneCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Kansu to NovosibirskTurn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novosibirsk: 1 infantry
EDIT: Adding units owned by Russians to Tsinghai: 1 infantry
EDIT: Removing units owned by Russians from Vologda: 2 infantry
EDIT: Adding units owned by Russians to Novosibirsk: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 3 destroyers, 1 fighter, 1 harbour, 2 infantry and 2 transports; Remaining resources: 1 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 25 Sea Zone to 14 Sea Zone
1 destroyer moved from 25 Sea Zone to 13 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
7 fighters and 7 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
16 bombers and 2 fighters moved from Japan to 26 Sea Zone
1 mech_infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
6 armour moved from Shensi to Tsinghai
6 armour and 1 mech_infantry moved from Tsinghai to Novosibirsk
1 artillery moved from Shensi to Suiyuyan
1 mech_infantry moved from Chahar to Suiyuyan
4 armour and 1 mech_infantry moved from Chahar to Manchuria
1 armour and 2 mech_infantrys moved from Yunnan to Shensi
9 armour, 17 artilleries, 17 infantry and 11 mech_infantrys moved from India to West India
3 artilleries moved from Burma to India
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea ZoneCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 16 bombers, 1 destroyer, 9 fighters, 1 submarine and 7 tactical_bombers
Americans defend with 1 destroyer and 3 transports
Japanese win, taking 26 Sea Zone from Neutral with 16 bombers, 1 destroyer, 9 fighters and 7 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Americans: 1 destroyer and 3 transports
Casualties for Japanese: 1 submarine
Battle in Novosibirsk
Japanese attack with 6 armour and 1 mech_infantry
British defend with 1 mech_infantry; Russians defend with 2 aaGuns, 1 armour, 3 fighters, 3 infantry and 1 tactical_bomber
Russians win with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -17
Casualties for British: 1 mech_infantry
Casualties for Russians: 2 aaGuns and 3 infantry
Casualties for Japanese: 6 armour and 1 mech_infantry
Battle in West India
Japanese attack with 9 armour, 17 artilleries, 17 infantry and 11 mech_infantrys
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 9 armour, 17 artilleries, 17 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 aaGun moved from India to West India
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
9 fighters and 7 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 25 Sea Zone to Midway
1 fighter moved from 25 Sea Zone to Midway
16 bombers moved from 26 Sea Zone to Midway
4 artilleries and 3 infantry moved from 25 Sea Zone to Midway
1 fighter moved from 25 Sea Zone to MidwayPlace Units - Japanese
1 harbour placed in Midway
3 destroyers and 2 transports placed in 6 Sea Zone
1 artillery, 1 bomber, 1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs -
I went with the usual casualties for the Russians. Feel free to edit them differently if you’d like.
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you used the wrong save
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Oh? Oh, I see. The other saves were on another page. OK, let me reevaluate.
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OK, I’m gonna have to reroll, because that changes quite a bit. Sorry for not seeing the extra page before!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 3 destroyers, 1 fighter, 1 harbour, 2 infantry and 2 transports; Remaining resources: 1 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 armour and 1 mech_infantry moved from Chahar to Manchuria
1 mech_infantry moved from Sikang to Tsinghai
1 artillery moved from Shensi to Kansu
1 mech_infantry moved from Chahar to Suiyuyan
1 armour moved from Shensi to Tsinghai
1 armour moved from Shensi to Tsinghai
1 armour moved from Shensi to Kansu
1 armour moved from Shensi to Kansu
1 armour moved from Chahar to Suiyuyan
1 armour moved from Chahar to Suiyuyan
2 armour moved from Shensi to Kansu
9 armour, 17 artilleries, 17 infantry and 11 mech_infantrys moved from India to West India
16 bombers and 2 fighters moved from Japan to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 14 Sea Zone
1 destroyer moved from 25 Sea Zone to 13 Sea Zone
7 fighters and 7 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea ZoneCombat - Japanese
Japanese creates battle in territory 62 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 16 bombers, 1 destroyer, 9 fighters, 1 submarine and 7 tactical_bombers
Americans defend with 1 destroyer and 3 transports
Japanese win, taking 26 Sea Zone from Neutral with 16 bombers, 1 destroyer, 9 fighters and 7 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Americans: 1 destroyer and 3 transports
Casualties for Japanese: 1 submarine
Battle in Tsinghai
Japanese attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in West India
Japanese attack with 9 armour, 17 artilleries, 17 infantry and 11 mech_infantrys
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 9 armour, 17 artilleries, 17 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kansu
Japanese attack with 4 armour and 1 artillery
Chinese defend with 3 infantry
Japanese win, taking Kansu from Chinese with 4 armour remaining. Battle score for attacker is 5
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Japanese
1 mech_infantry moved from Yunnan to Sikang
1 armour and 1 mech_infantry moved from Yunnan to Shensi
1 aaGun moved from India to West India
3 artilleries moved from Burma to India
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
16 bombers and 1 fighter moved from 26 Sea Zone to Midway
1 fighter moved from 26 Sea Zone to Midway
1 fighter moved from 26 Sea Zone to Midway
6 fighters and 7 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
4 artilleries and 3 infantry moved from 25 Sea Zone to MidwayPlace Units - Japanese
1 artillery, 1 bomber, 1 fighter and 2 infantry placed in Japan
3 destroyers and 2 transports placed in 6 Sea Zone
1 harbour placed in MidwayTurn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs -
And the two battles that were the same worked out the same! Ah, that’s a relief.
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great!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 destroyers and 5 fighters; Remaining resources: 5 PUs;Combat Move - Americans
5 bombers moved from Western United States to 14 Sea Zone
1 submarine moved from 10 Sea Zone to 14 Sea Zone
7 fighters moved from 10 Sea Zone to 13 Sea Zone
3 fighters moved from Western United States to 13 Sea Zone
10 fighters moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Sakha to Yakut S.S.R.
Americans take Buryatia from Japanese
Americans take Yakut S.S.R. from Japanese
1 armour moved from Amur to Buryatia
1 armour moved from Buryatia to Yakut S.S.R.
1 infantry moved from Siberia to Amur
1 infantry moved from Siberia to SakhaCombat - Americans
Battle in 14 Sea Zone
Americans attack with 5 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 5 bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 26 Sea Zone
Americans attack with 10 fighters
Japanese defend with 1 destroyer
Americans win with 10 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 13 Sea Zone
Americans attack with 10 fighters
Japanese defend with 1 destroyer
Americans win with 10 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
10 fighters moved from 26 Sea Zone to Hawaiian Islands
10 fighters moved from 13 Sea Zone to Hawaiian Islands
5 bombers moved from 14 Sea Zone to Western United States
4 artilleries and 4 infantry moved from Southeast Mexico to 64 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 64 Sea Zone to 26 Sea Zone
4 artilleries and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 9 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea ZonePlace Units - Americans
3 destroyers placed in 10 Sea Zone
3 fighters placed in Western United States
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 66 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 armour, 1 artillery, 2 fighters and 2 infantry; Remaining resources: 2 PUs;Combat Move - British
2 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Persia to Iraq
1 bomber moved from Persia to Iraq
2 transports moved from 72 Sea Zone to 71 Sea Zone
1 transport moved from 72 Sea Zone to 70 Sea Zone
4 submarines moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 armour and 1 mech_infantry moved from Persia to Turkmenistan
1 mech_infantry moved from Timguska to Evenkiyskiy
UK_Pacific take Evenkiyskiy from Japanese
1 mech_infantry moved from Novosibirsk to Yenisey
UK_Pacific take Yenisey from Japanese
1 armour and 1 mech_infantry moved from Persia to Turkmenistan
3 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 cruiser moved from 81 Sea Zone to 98 Sea ZoneCombat - British
Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 95 Sea Zone
British attack with 4 submarines
Italians defend with 1 destroyer and 1 fighter
2 submarines owned by the British Submerged
Italians win with 1 fighter remaining. Battle score for attacker is -4
Casualties for British: 2 submarines
Casualties for Italians: 1 destroyer
Battle in Iraq
British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
British win, taking Iraq from Germans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Turkmenistan
British attack with 2 armour and 2 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Turkmenistan from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to Egypt
2 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
4 aaGuns, 5 armour, 31 artilleries, 31 infantry and 14 mech_infantrys moved from Persia to Eastern PersiaPlace Units - British
1 armour and 2 fighters placed in Egypt
1 artillery and 2 infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 5 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Poland to Western Ukraine
3 fighters moved from Southern France to Southern Italy
1 armour and 1 mech_infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Persia
1 armour and 2 mech_infantrys moved from Northwest Persia to IraqCombat - Italians
Battle in Iraq
Italians attack with 1 armour and 2 mech_infantrys
British defend with 1 factory_minor and 1 infantry
Italians win, taking Iraq from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Persia
Italians attack with 1 armour and 2 mech_infantrys
British defend with 1 factory_minor; French defend with 1 fighter
Italians win, taking Persia from British with 1 armour remaining. Battle score for attacker is 2
Casualties for Italians: 2 mech_infantrys
Casualties for French: 1 fighterNon Combat Move - Italians
2 armour and 3 mech_infantrys moved from Northwest Persia to IraqPlace Units - Italians
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Italians collect 18 PUs (2 lost to blockades); end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
6 fighters moved from Queensland to Hawaiian IslandsCombat - ANZAC
ANZAC creates battle in territory 62 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6
ANZAC collect 7 PUs (3 lost to blockades); end with 8 PUs total