16L G40 Giallo (Allies +23) vs Shin Ji (Axis)

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Romania to Ukraine
                3 armour and 6 mech_infantrys moved from Poland to Western Ukraine

    Non Combat Move - Italians

    Place Units - Italians
                1 bomber placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Western Germany: 1 fighter
                EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,2,1,3,3,5,5,2,5
                Italians collect 4 PUs (10 lost to blockades); end with 4 PUs total

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 carrier moved from 29 Sea Zone to 26 Sea Zone
                1 infantry moved from Caucasus to Kazakhstan

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,4
                ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs total

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Persia to Northwest Persia

    Non Combat Move - French

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 fighters and 7 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 infantry moved from Tambov to Rostov
                1 infantry moved from Samara to Kazakhstan
                1 infantry moved from Samara to Kazakhstan
                3 armour, 32 artilleries, 30 infantry and 3 mech_infantrys moved from Samara to Volgograd
                1 armour and 3 mech_infantrys moved from Russia to Volgograd
                2 bombers moved from Russia to 113 Sea Zone
                5 bombers moved from Western Germany to 113 Sea Zone
                1 fighter moved from Russia to Kazakhstan
                1 fighter moved from Russia to Rostov
                1 mech_infantry moved from Ukraine to Rostov
                7 armour and 7 mech_infantrys moved from Karelia to Finland

    Combat - Germans
                Battle in 113 Sea Zone
                    Germans attack with 7 bombers
                    Americans defend with 2 carriers and 1 destroyer; Russians defend with 1 cruiser and 1 submarine
                    1 submarine owned by the Russians Submerged
                    Units damaged: 2 carriers owned by the Americans
                    Germans win with 3 bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 4 bombers
                    Casualties for Americans: 2 carriers and 1 destroyer
                    Casualties for Russians: 1 cruiser
                Battle in Kazakhstan
                    Germans attack with 1 fighter and 2 infantry
                    ANZAC defend with 1 infantry
                    Germans win, taking Kazakhstan from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Rostov
                    Germans attack with 1 fighter, 2 infantry and 1 mech_infantry
                    Russians defend with 1 armour
                    Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Volgograd
                    Germans attack with 4 armour, 32 artilleries, 30 infantry and 6 mech_infantrys
                    Russians defend with 1 artillery, 1 factory_minor and 3 infantry
                    Germans win, taking Volgograd from Russians with 4 armour, 32 artilleries, 29 infantry and 6 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Finland
                    Germans attack with 7 armour and 7 mech_infantrys
                    British defend with 1 infantry and 1 mech_infantry; Americans defend with 2 artilleries and 1 mech_infantry
                    Germans win, taking Finland from British with 7 armour and 5 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Americans: 2 artilleries and 1 mech_infantry

    Non Combat Move - Germans
                1 mech_infantry moved from Nenetsia to Samara
                1 mech_infantry moved from Urals to Samara
                2 mech_infantrys moved from Ukraine to Volgograd
                1 fighter moved from Rostov to Russia
                1 fighter moved from Kazakhstan to Russia
                5 aaGuns moved from Samara to Volgograd
                5 mech_infantrys moved from Novgorod to Bryansk
                10 mech_infantrys moved from Baltic States to Bryansk
                4 armour and 12 mech_infantrys moved from Karelia to Belarus
                3 mech_infantrys moved from Western Germany to Poland
                3 bombers moved from 113 Sea Zone to Western Germany

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Ukraine
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Novgorod
                3 fighters placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,1,2,1,3,5,2,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
                Germans collect 60 PUs (2 lost to blockades); end with 61 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - Russians
                1 infantry moved from Tsinghai to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                3 fighters and 1 tactical_bomber moved from Caucasus to Kazakhstan
                2 infantry moved from Sikang to Kazakhstan

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Kazakhstan from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Kazakhstan to Tsinghai
                2 aaGuns, 1 armour, 10 artilleries and 37 infantry moved from Sikang to Tsinghai

    Turn Complete - Russians

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 infantry, 4 mech_infantrys and 7 submarines; Remaining resources: 1 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 20 Sea Zone to 16 Sea Zone
                2 fighters moved from Japan to 16 Sea Zone
                1 bomber moved from Japan to 16 Sea Zone
                1 submarine moved from 54 Sea Zone to 62 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                1 artillery moved from Kweichow to Szechwan
                1 mech_infantry moved from Kweichow to Szechwan
                1 artillery moved from Kweichow to Shensi
                1 mech_infantry moved from Kweichow to Shensi

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                    Japanese win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Szechwan
                    Japanese attack with 1 artillery and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                6 armour and 11 mech_infantrys moved from Kweichow to Burma
                1 aaGun, 17 artilleries and 11 infantry moved from Burma to India
                3 artilleries moved from Kweichow to Yunnan
                2 armour moved from Suiyuyan to Kweichow
                1 armour moved from Jehol to Kweichow
                3 armour moved from Shantung to Kweichow
                3 armour moved from Kwangtung to Yunnan
                9 bombers moved from Kwangsi to Caroline Islands
                2 fighters moved from 16 Sea Zone to 33 Sea Zone
                1 bomber moved from 16 Sea Zone to Caroline Islands
                4 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
                4 artilleries, 2 battleships, 7 carriers, 4 destroyers, 2 fighters, 4 infantry, 2 tactical_bombers and 4 transports moved from 35 Sea Zone to 33 Sea Zone
                5 fighters and 5 tactical_bombers moved from Philippines to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 33 Sea Zone to Caroline Islands

    Place Units - Japanese
                7 submarines placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Shantung
                1 armour and 2 mech_infantrys placed in Kwangtung
                3 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 74 PUs; end with 74 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 4 artilleries, 3 fighters, 1 harbour and 4 infantry; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                10 fighters moved from 26 Sea Zone to 16 Sea Zone
                3 armour and 3 infantry moved from Gibraltar to 91 Sea Zone
                3 armour, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 91 Sea Zone to 64 Sea Zone
                4 transports moved from 106 Sea Zone to 101 Sea Zone
                1 artillery moved from Egypt to Trans-Jordan

    Combat - Americans
                Battle in Soviet Far East
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 10 fighters
                    Japanese defend with 1 destroyer
                    Americans win, taking Soviet Far East from Japanese with 1 destroyer and 10 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 64 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 109 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                10 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 26 Sea Zone to 31 Sea Zone
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                4 bombers moved from Eastern United States to United Kingdom
                3 armour and 3 infantry moved from 64 Sea Zone to Central America

    Place Units - Americans
                1 harbour placed in Central America
                4 artilleries and 4 infantry placed in Eastern United States
                2 fighters placed in Eastern United States
                1 fighter placed in Western United States
                Americans undo move 4.
                Americans undo move 2.
                4 artilleries and 4 infantry placed in Central United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 64 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

  • '21 '20 '19 '18 '17 '16

    forgot to move the russian aa i made an edit there

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British repair damage of 5x factory_major; Remaining resources: 35 PUs;
                British buy 2 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - British
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Caucasus: 1 aaGun
                EDIT: Adding units owned by Russians to Northwest Persia: 1 aaGun
                EDIT: Turning off Edit Mode

    Combat Move - British
                1 bomber moved from Persia to India
                1 infantry moved from West India to Eastern Persia
                14 artilleries and 28 infantry moved from Turkmenistan to Eastern Persia
                6 artilleries moved from Persia to Eastern Persia
                3 artilleries moved from Iraq to Persia
                2 mech_infantrys moved from Iraq to Persia
                5 armour and 11 mech_infantrys moved from Eastern Persia to Persia
                2 armour and 1 mech_infantry moved from Egypt to Iraq
                2 mech_infantrys moved from Caucasus to Tsinghai
                2 mech_infantrys moved from Caucasus to Persia
                1 fighter and 1 tactical_bomber moved from Persia to Egypt
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar

    Combat - British
                Strategic bombing raid in India
                    Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in India causes 3 damage total.

    Non Combat Move - British
                1 bomber moved from India to Persia

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                3 infantry placed in Iraq
                2 armour and 1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Turn Complete - UK_Pacific

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Ukraine to Caucasus
                3 armour and 6 mech_infantrys moved from Western Ukraine to Rostov
                1 bomber moved from Southern Italy to Iraq
                1 fighter moved from Southern Italy to Caucasus

    Combat - Italians
                Strategic bombing raid in Iraq
                    1 bomber killed by AA
                    Bombing raid in Iraq causes 0 damage total.
                Battle in Caucasus
                    Italians attack with 1 armour, 1 fighter and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Caucasus from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Caucasus to Rostov

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,3,6,5,1,4,4,4
                Italians collect 4 PUs (12 lost to blockades); end with 8 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Western Germany: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Italians to Poland: 1 armour and 1 mech_infantry
                EDIT: Removing units owned by Italians from Western Germany: 3 fighters
                EDIT: Adding units owned by Italians to Southern Italy: 3 fighters
                EDIT: Turning off Edit Mode

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                1 armour, 1 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,4
                ANZAC collect 10 PUs; end with 10 PUs total

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French
                1 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from Persia to Caucasus
                1 infantry moved from Trans-Jordan to Iraq

    Combat - French
                Battle in Caucasus
                    French attack with 1 fighter and 1 infantry
                    Italians defend with 1 armour and 1 mech_infantry
                    retreated to Caucasus
                    Italians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French
                1 fighter moved from Caucasus to Persia

    Turn Complete - French

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 bombers and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Rostov to Northwest Persia
                1 fighter moved from Russia to Novosibirsk
                2 mech_infantrys moved from Russia to Novosibirsk
                1 mech_infantry moved from Russia to Kazakhstan
                1 mech_infantry moved from Samara to Kazakhstan
                1 mech_infantry moved from Samara to Kazakhstan
                1 fighter moved from Russia to Kazakhstan
                1 mech_infantry moved from Finland to Norway
                      Germans take Norway from Americans
                2 bombers and 3 fighters moved from Western Germany to United Kingdom

  • '15

    Would you like to intercept in London?

  • '21 '20 '19 '18 '17 '16

    No

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 bombers and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Rostov to Northwest Persia
                1 fighter moved from Russia to Novosibirsk
                2 mech_infantrys moved from Russia to Novosibirsk
                1 mech_infantry moved from Russia to Kazakhstan
                1 mech_infantry moved from Samara to Kazakhstan
                1 mech_infantry moved from Samara to Kazakhstan
                1 fighter moved from Russia to Kazakhstan
                1 mech_infantry moved from Finland to Norway
                      Germans take Norway from Americans
                2 bombers and 3 fighters moved from Western Germany to United Kingdom

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 5 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 8,6 and causes: 11 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 11 damage total.
                Battle in Kazakhstan
                    Germans attack with 1 fighter and 3 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Kazakhstan from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Northwest Persia
                    Germans attack with 1 mech_infantry
                    Russians defend with 1 aaGun
                    Germans win, taking Northwest Persia from French with 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in Novosibirsk
                    Germans attack with 1 fighter and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Novosibirsk from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                15 mech_infantrys moved from Bryansk to Caucasus
                1 infantry moved from Rostov to Caucasus
                2 armour and 1 mech_infantry moved from Ukraine to Caucasus
                5 aaGuns, 4 armour, 32 artilleries, 29 infantry and 8 mech_infantrys moved from Volgograd to Caucasus
                1 fighter moved from Kazakhstan to Caucasus
                1 fighter moved from Novosibirsk to Caucasus
                4 armour and 12 mech_infantrys moved from Belarus to Rostov
                3 mech_infantrys moved from Novgorod to Bryansk
                7 armour and 4 mech_infantrys moved from Finland to Novgorod
                3 mech_infantrys moved from Poland to Western Ukraine
                3 fighters moved from United Kingdom to Holland Belgium
                1 aaGun moved from Western Germany to Holland Belgium
                2 bombers moved from United Kingdom to Western Germany
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                3 artilleries moved from France to Holland Belgium

    Place Units - Germans
                2 bombers placed in Western Germany
                2 armour and 1 mech_infantry placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,4,2,4,3,6,1,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
                Germans collect 62 PUs (4 lost to blockades); end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - Russians
                2 infantry moved from Tsinghai to Kazakhstan
                14 artilleries and 30 infantry moved from Tsinghai to Novosibirsk
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 fighter and 1 tactical_bomber moved from Tsinghai to Kazakhstan
                2 infantry moved from Tsinghai to Shensi
                2 fighters moved from Tsinghai to Shensi
                1 armour moved from Tsinghai to Novosibirsk
                12 infantry moved from Tsinghai to Novosibirsk

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 1 armour, 14 artilleries and 42 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Novosibirsk from Germans with 1 armour, 14 artilleries and 42 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Kazakhstan
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Shensi
                    Russians attack with 2 fighters and 2 infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                    Russians win, taking Shensi from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery and 1 mech_infantry

    Non Combat Move - Russians
                2 fighters moved from Shensi to Kansu
                1 aaGun moved from Tsinghai to Novosibirsk
                1 aaGun moved from Tsinghai to Kansu
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Kansu

    Turn Complete - Russians

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese repair damage of 3x factory_minor; Remaining resources: 1 SuicideAttackTokens; 81 PUs;
                Japanese buy 6 bombers and 3 infantry; Remaining resources: 1 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 31 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 33 Sea Zone to 25 Sea Zone
                1 infantry moved from 25 Sea Zone to Midway
                1 destroyer moved from 33 Sea Zone to 30 Sea Zone
                5 bombers moved from Caroline Islands to 31 Sea Zone
                5 bombers moved from Caroline Islands to 16 Sea Zone
                2 fighters moved from Caroline Islands to Japan
                3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 16 Sea Zone
                1 mech_infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 armour and 2 mech_infantrys moved from Shantung to Chahar
                3 armour moved from Kweichow to Chahar
                3 armour moved from Kweichow to Shensi
                3 armour moved from Yunnan to Shensi
                1 artillery moved from Szechwan to Shensi
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to India
                6 armour and 11 mech_infantrys moved from Burma to India
                3 artilleries moved from Yunnan to Burma
                1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 5 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 5 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 31 Sea Zone
                    Japanese attack with 5 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 5 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 30 Sea Zone
                    Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shensi
                    Japanese attack with 6 armour and 1 artillery
                    Russians defend with 2 infantry
                    Japanese win, taking Shensi from Chinese with 6 armour and 1 artillery remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Midway

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
                5 bombers moved from 16 Sea Zone to Japan
                5 bombers moved from 31 Sea Zone to Japan
                2 battleships, 7 carriers and 3 destroyers moved from 33 Sea Zone to 25 Sea Zone
                5 fighters and 5 tactical_bombers moved from 30 Sea Zone to 25 Sea Zone
                5 submarines moved from 6 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                6 bombers placed in Japan
                3 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 75 PUs; end with 75 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese repair damage of 3x factory_minor; Remaining resources: 1 SuicideAttackTokens; 81 PUs;
                Japanese buy 6 bombers and 3 infantry; Remaining resources: 1 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 31 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 33 Sea Zone to 25 Sea Zone
                1 infantry moved from 25 Sea Zone to Midway
                1 destroyer moved from 33 Sea Zone to 30 Sea Zone
                5 bombers moved from Caroline Islands to 31 Sea Zone
                5 bombers moved from Caroline Islands to 16 Sea Zone
                2 fighters moved from Caroline Islands to Japan
                3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 16 Sea Zone
                1 mech_infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 armour and 2 mech_infantrys moved from Shantung to Chahar
                3 armour moved from Kweichow to Chahar
                3 armour moved from Kweichow to Shensi
                3 armour moved from Yunnan to Shensi
                1 artillery moved from Szechwan to Shensi
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to India
                6 armour and 11 mech_infantrys moved from Burma to India
                3 artilleries moved from Yunnan to Burma
                1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 5 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 5 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 31 Sea Zone
                    Japanese attack with 5 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 5 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 30 Sea Zone
                    Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shensi
                    Japanese attack with 6 armour and 1 artillery
                    Russians defend with 2 infantry
                    Japanese win, taking Shensi from Chinese with 6 armour and 1 artillery remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Midway

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
                5 bombers moved from 16 Sea Zone to Japan
                5 bombers moved from 31 Sea Zone to Japan
                2 battleships, 7 carriers and 3 destroyers moved from 33 Sea Zone to 25 Sea Zone
                5 fighters and 5 tactical_bombers moved from 30 Sea Zone to 25 Sea Zone
                5 submarines moved from 6 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                6 bombers placed in Japan
                3 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 75 PUs; end with 75 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from 3 Sea Zone: 2 transports
                EDIT: Adding units owned by Japanese to 3 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

Suggested Topics

  • 26
  • 16
  • 56
  • 170
  • 364
  • 260
  • 236
  • 1.9k
Axis & Allies Boardgaming Custom Painted Miniatures

34

Online

17.8k

Users

40.4k

Topics

1.8m

Posts