Everyone. I am looking to see if there is an available tournament schedule for any version of the game. Would love to meet new people and compete a little bit pushing plastic.
S03 - rmorel (Axis) vs JEB (Allies + 20)
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
Russians take Buryatia S.S.R. from Japanese
5 infantry moved from West Russia to Caucasus
6 armour moved from West Russia to Caucasus
1 infantry moved from Russia to Archangel
1 artillery moved from Russia to Archangel
1 infantry moved from Russia to Archangel
1 fighter moved from West Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 2 : 0/4 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 3 : 1/3 hits
Germans roll dice for 2 infantry in Archangel, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 4 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Russians attack with 6 armour and 5 infantry
Germans defend with 1 factory and 3 infantry
Russians roll dice for 6 armour and 5 infantry in Caucasus, round 2 : 3/11 hits
Germans roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 6 armour and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from West Russia to Caucasus
1 fighter moved from Archangel to Yakut S.S.R.
1 infantry moved from Kazakh S.S.R. to Caucasus
5 infantry moved from West Russia to RussiaPlace Units - Russians
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs totalTerritory Summary for Russians :
Archangel : 1 artillery
Buryatia S.S.R. : 1 infantry
Caucasus : 2 aaGuns, 6 armour, 1 factory and 5 infantry
Russia : 6 artilleries, 1 factory and 10 infantry
West Russia : 1 flag, 1 infantry
Yakut S.S.R. : 1 fighter and 3 infantryProduction/PUs Summary :
Russians : 23 / 23
Germans : 43 / 49
British : 28 / 28
Japanese : 36 / 37
Americans : 38 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans buy 2 armour, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 bomber moved from French Indo-China Thailand to India
1 infantry moved from Belorussia to West Russia
1 infantry moved from Karelia S.S.R. to Archangel
1 fighter moved from Karelia S.S.R. to Archangel
1 fighter moved from Karelia S.S.R. to West Russia
1 fighter moved from Germany to West Russia
8 infantry moved from Karelia S.S.R. to Archangel
8 armour moved from Karelia S.S.R. to Archangel
1 infantry moved from Libya to EgyptCombat - Germans
Strategic bombing raid in India
Bombing raid in India rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in India causes 1 damage total.
Battle in Trans-Jordan
Germans attack with 1 artillery and 4 infantry
British defend with 1 infantry
Germans win, taking Trans-Jordan from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in West Russia
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 8 armour, 1 fighter and 9 infantry
Russians defend with 1 artillery
Germans win, taking Archangel from Russians with 8 armour, 1 fighter and 8 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 fighter moved from Archangel to Ukraine S.S.R.
2 fighters moved from West Russia to Ukraine S.S.R.
2 infantry moved from Baltic States to Karelia S.S.R.
1 aaGun moved from Karelia S.S.R. to Archangel
1 artillery moved from Baltic States to Karelia S.S.R.
2 infantry moved from Poland to Ukraine S.S.R.
2 armour moved from Poland to Ukraine S.S.R.
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 artillery moved from Bulgaria Romania to Ukraine S.S.R.
2 infantry moved from Germany to Baltic States
1 aaGun moved from Germany to Baltic States
1 fighter moved from Italy to France
1 transport moved from 17 Sea Zone to 15 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 artillery moved from Italy to 15 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
1 artillery moved from 16 Sea Zone to Ukraine S.S.R.
1 infantry moved from 16 Sea Zone to Ukraine S.S.R.
1 battleship moved from 17 Sea Zone to 16 Sea Zone
1 bomber moved from India to Karelia S.S.R.Place Units - Germans
2 armour placed in Karelia S.S.R.
1 fighter and 6 infantry placed in Germany
3 infantry placed in ItalyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British repair damage of 1x factory; Remaining resources: 27 PUs;
British buy 1 armour and 2 fighters; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from India to Kiangsu
1 armour, 1 artillery and 4 infantry moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from French West Africa to EgyptCombat - British
Battle in Egypt
British attack with 1 armour, 1 artillery, 1 fighter and 4 infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Egypt, round 2 : 0/7 hits
Germans roll dice for 1 infantry in Egypt, round 2 : 1/1 hits
1 infantry owned by the British lost in Egypt
British roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Egypt, round 3 : 2/6 hits
Germans roll dice for 1 infantry in Egypt, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Egypt
British win, taking Egypt from Germans with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Kiangsu
British attack with 1 bomber
Japanese defend with 1 bomber
British roll dice for 1 bomber in Kiangsu, round 2 : 1/1 hits
Japanese roll dice for 1 bomber in Kiangsu, round 2 : 0/1 hits
1 bomber owned by the Japanese lost in Kiangsu
British win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomberNon Combat Move - British
1 bomber moved from Kiangsu to Buryatia S.S.R.
1 fighter moved from Russia to India
1 fighter moved from Iceland to Russia
1 fighter moved from United Kingdom to Iceland
1 armour moved from French West Africa to Anglo-Egyptian Sudan
1 transport moved from 23 Sea Zone to 10 Sea Zone
1 destroyer moved from 9 Sea Zone to 10 Sea Zone
1 fighter moved from Egypt to Anglo-Egyptian Sudan
1 transport moved from 27 Sea Zone to 23 Sea Zone
1 infantry moved from Alaska to Western CanadaPlace Units - British
1 armour and 2 fighters placed in IndiaTurn Complete - British
British collect 29 PUs; end with 30 PUs totalTerritory Summary for British :
10 Sea Zone : 1 destroyer and 1 transport
23 Sea Zone : 1 transport
Anglo-Egyptian Sudan : 1 armour and 1 fighter
Buryatia S.S.R. : 1 bomber
Egypt : 1 armour, 1 artillery and 3 infantry
Iceland : 1 fighter
India : 1 aaGun, 2 armour, 1 artillery, 1 factory, 5 fighters and 8 infantry
New Zealand : 1 infantry
Russia : 1 fighter
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
Western Australia : 3 infantry
Western Canada : 1 infantryProduction/PUs Summary :
Russians : 22 / 23
Germans : 43 / 45
British : 29 / 30
Japanese : 36 / 37
Americans : 38 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British repair damage of 1x factory; Remaining resources: 27 PUs;
British buy 1 armour and 2 fighters; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from India to Kiangsu
1 armour, 1 artillery and 4 infantry moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from French West Africa to EgyptCombat - British
Battle in Egypt
British attack with 1 armour, 1 artillery, 1 fighter and 4 infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Egypt, round 2 : 0/7 hits
Germans roll dice for 1 infantry in Egypt, round 2 : 1/1 hits
1 infantry owned by the British lost in Egypt
British roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Egypt, round 3 : 2/6 hits
Germans roll dice for 1 infantry in Egypt, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Egypt
British win, taking Egypt from Germans with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Kiangsu
British attack with 1 bomber
Japanese defend with 1 bomber
British roll dice for 1 bomber in Kiangsu, round 2 : 1/1 hits
Japanese roll dice for 1 bomber in Kiangsu, round 2 : 0/1 hits
1 bomber owned by the Japanese lost in Kiangsu
British win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomberNon Combat Move - British
1 bomber moved from Kiangsu to Buryatia S.S.R.
1 fighter moved from Russia to India
1 fighter moved from Iceland to Russia
1 fighter moved from United Kingdom to Iceland
1 armour moved from French West Africa to Anglo-Egyptian Sudan
1 transport moved from 23 Sea Zone to 10 Sea Zone
1 destroyer moved from 9 Sea Zone to 10 Sea Zone
1 fighter moved from Egypt to Anglo-Egyptian Sudan
1 transport moved from 27 Sea Zone to 23 Sea Zone
1 infantry moved from Alaska to Western CanadaPlace Units - British
1 armour and 2 fighters placed in IndiaTurn Complete - British
British collect 29 PUs; end with 30 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from 23 Sea Zone: 1 transport
EDIT: Adding units owned by British to 28 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTerritory Summary for British :
10 Sea Zone : 1 destroyer and 1 transport
28 Sea Zone : 1 transport
Anglo-Egyptian Sudan : 1 armour and 1 fighter
Buryatia S.S.R. : 1 bomber
Egypt : 1 armour, 1 artillery and 3 infantry
Iceland : 1 fighter
India : 1 aaGun, 2 armour, 1 artillery, 1 factory, 5 fighters and 8 infantry
New Zealand : 1 infantry
Russia : 1 fighter
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
Western Australia : 3 infantry
Western Canada : 1 infantryProduction/PUs Summary :
Russians : 22 / 23
Germans : 43 / 45
British : 29 / 30
Japanese : 36 / 37
Americans : 38 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory and 1 fighter; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Soviet Far East to Buryatia S.S.R.
1 transport moved from 60 Sea Zone to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 artillery moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from Szechwan to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 infantry moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Japan to 60 Sea Zone
1 artillery and 1 transport moved from 60 Sea Zone to 51 Sea Zone
1 artillery moved from 51 Sea Zone to Okinawa
1 battleship moved from 61 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 47 Sea Zone
1 infantry moved from Borneo to 47 Sea Zone
2 infantry moved from Kwangtung to 61 Sea Zone
2 armour moved from French Indo-China Thailand to Burma
1 battleship moved from 61 Sea Zone to 51 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to New Guinea
2 infantry and 1 transport moved from 61 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to BurmaCombat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 1 artillery and 3 infantry
British defend with 1 bomber; Russians defend with 1 infantry
Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 bomber
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
Place Units - Japanese
1 factory placed in Manchuria
2 armour placed in French Indo-China Thailand
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Yakut S.S.R. to 62 Sea Zone
1 submarine moved from 13 Sea Zone to 15 Sea Zone
1 submarine moved from 9 Sea Zone to 14 Sea Zone
1 infantry moved from Russia to Novosibirsk
1 fighter moved from India to NovosibirskCombat - Americans
Battle in 62 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 62 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Novosibirsk
Americans attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Americans win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Morocco from Germans to Americans
EDIT: Turning off Edit Mode
1 fighter moved from Novosibirsk to Russia
1 bomber moved from 62 Sea Zone to India
2 fighters moved from Alaska to Yakut S.S.R.
1 fighter moved from Anglo-Egyptian Sudan to India
1 bomber moved from French West Africa to India
1 cruiser and 2 destroyers moved from 9 Sea Zone to 13 Sea Zone
1 artillery moved from Eastern United States to 11 Sea Zone
1 armour moved from Eastern United States to 11 Sea Zone
2 infantry moved from Eastern United States to 11 Sea Zone
1 infantry moved from Alaska to Western Canada
1 aaGun moved from Western United States to Central United States
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 fighter, 2 infantry and 2 transports moved from 11 Sea Zone to 13 Sea Zone
1 artillery moved from 13 Sea Zone to Morocco
2 infantry moved from 13 Sea Zone to Morocco
1 armour moved from 13 Sea Zone to Morocco
1 fighter moved from 11 Sea Zone to French Equatorial AfricaPlace Units - Americans
1 carrier and 1 transport placed in 11 Sea Zone
2 fighters placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 39 PUs; end with 39 PUs totalTerritory Summary for Americans :
11 Sea Zone : 1 carrier, 2 fighters and 1 transport
13 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports
14 Sea Zone : 1 submarine
15 Sea Zone : 1 submarine
Central United States : 1 aaGun and 3 infantry
Eastern United States : 1 aaGun and 1 factory
French Equatorial Africa : 1 fighter
Hawaiian Islands : 1 infantry
India : 2 bombers and 1 fighter
Midway : 1 infantry
Morocco : 1 flag, 1 armour, 1 artillery and 2 infantry
Novosibirsk : 1 infantry
Russia : 1 fighter
Western Canada : 1 infantry
Western United States : 1 factory
Yakut S.S.R. : 2 fightersProduction/PUs Summary :
Russians : 19 / 23
Germans : 42 / 45
British : 29 / 30
Japanese : 39 / 40
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 artilleries and 10 infantry moved from Russia to Archangel
6 armour moved from Caucasus to Archangel
1 fighter moved from Yakut S.S.R. to Archangel
4 infantry moved from Caucasus to Kazakh S.S.R.Combat - Russians
Battle in Archangel
Russians attack with 6 armour, 6 artilleries, 1 fighter and 10 infantry
Germans defend with 1 aaGun, 8 armour and 8 infantry
AA fire in Archangel : 0/1 hits
Russians roll dice for 6 armour, 6 artilleries, 1 fighter and 10 infantry in Archangel, round 2 : 8/23 hits
Germans roll dice for 1 aaGun, 8 armour and 8 infantry in Archangel, round 2 : 6/16 hits
6 infantry owned by the Russians, 7 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Archangel
Russians roll dice for 6 armour, 6 artilleries, 1 fighter and 4 infantry in Archangel, round 3 : 9/17 hits
Germans roll dice for 8 armour and 1 infantry in Archangel, round 3 : 3/9 hits
3 infantry owned by the Russians, 1 infantry owned by the Germans and 8 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 6 armour, 6 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 50
Casualties for Germans: 1 aaGun, 8 armour and 8 infantry
Casualties for Russians: 9 infantry
Battle in Kazakh S.S.R.
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Kazakh S.S.R., round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
Russians roll dice for 4 infantry in Kazakh S.S.R., round 3 : 2/4 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 infantry moved from Caucasus to West Russia
2 aaGuns moved from Caucasus to Russia
1 fighter moved from Archangel to RussiaPlace Units - Russians
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs totalTerritory Summary for Russians :
Archangel : 6 armour, 6 artilleries and 1 infantry
Caucasus : 1 factory
Kazakh S.S.R. : 4 infantry
Russia : 2 aaGuns, 2 artilleries, 1 factory, 1 fighter and 5 infantry
West Russia : 1 flag, 1 infantry
Yakut S.S.R. : 3 infantryProduction/PUs Summary :
Russians : 22 / 22
Germans : 41 / 45
British : 29 / 30
Japanese : 37 / 40
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 carrier and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Ukraine S.S.R. to Caucasus
Germans take Caucasus from Russians
4 infantry moved from Trans-Jordan to Persia
Germans take Persia from British
1 artillery moved from Trans-Jordan to Persia
1 infantry moved from Ukraine S.S.R. to West Russia
1 bomber moved from Karelia S.S.R. to India
1 battleship moved from 16 Sea Zone to 14 Sea Zone
1 transport moved from 16 Sea Zone to 15 Sea Zone
2 infantry moved from Italy to 15 Sea Zone
2 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
2 infantry moved from 14 Sea Zone to Morocco
3 fighters moved from France to Morocco
3 fighters moved from Ukraine S.S.R. to West Russia
1 infantry moved from Ukraine S.S.R. to West Russia
2 armour moved from Ukraine S.S.R. to Karelia S.S.R.Combat - Germans
Strategic bombing raid in India
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in India causes 3 damage total.
Battle in Morocco
Germans attack with 3 fighters and 2 infantry
Americans defend with 1 armour, 1 artillery and 2 infantry
Germans win with 3 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Battle in West Russia
Germans attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking West Russia from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 fighters moved from West Russia to Karelia S.S.R.
2 infantry moved from Baltic States to Karelia S.S.R.
1 aaGun moved from Baltic States to Karelia S.S.R.
3 fighters moved from Morocco to France
1 fighter moved from France to 5 Sea Zone
1 fighter moved from Germany to 5 Sea Zone
1 infantry moved from Italy to France
6 infantry moved from Germany to Baltic States
1 bomber moved from India to BurmaPlace Units - Germans
1 carrier and 3 transports placed in 5 Sea Zone
1 armour and 1 artillery placed in Karelia S.S.R.Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British repair damage of 3x factory; Remaining resources: 27 PUs;
British buy 1 artillery, 1 carrier and 2 infantry; Remaining resources: 3 PUs;Combat Move - British
1 armour moved from Egypt to Persia
British take Trans-Jordan from Germans
1 transport moved from 28 Sea Zone to 34 Sea Zone
1 artillery moved from Egypt to 34 Sea Zone
1 infantry moved from Egypt to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Persia
1 artillery moved from 34 Sea Zone to Persia
5 fighters moved from India to Persia
1 fighter moved from Anglo-Egyptian Sudan to Persia
1 fighter moved from Russia to Persia
1 armour moved from Anglo-Egyptian Sudan to Libya
British take Libya from Germans
2 infantry moved from Egypt to Trans-JordanCombat - British
Battle in Persia
British attack with 1 armour, 1 artillery, 7 fighters and 1 infantry
Germans defend with 1 artillery and 4 infantry
British roll dice for 1 armour, 1 artillery, 7 fighters and 1 infantry in Persia, round 2 : 4/10 hits
Germans roll dice for 1 artillery and 4 infantry in Persia, round 2 : 3/5 hits
1 infantry owned by the British, 1 armour owned by the British, 4 infantry owned by the Germans and 1 artillery owned by the British lost in Persia
British roll dice for 7 fighters in Persia, round 3 : 3/7 hits
Germans roll dice for 1 artillery in Persia, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Persia
British win with 7 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 4 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantryNon Combat Move - British
7 fighters moved from Persia to India
1 destroyer moved from 10 Sea Zone to 2 Sea Zone
1 fighter moved from Iceland to 6 Sea Zone
1 infantry moved from Western Canada to Eastern Canada
2 infantry moved from Western Australia to Eastern Australia
1 infantry moved from Western Australia to Eastern AustraliaPlace Units - British
1 carrier placed in 6 Sea Zone
1 artillery and 2 infantry placed in IndiaTurn Complete - British
British collect 30 PUs; end with 33 PUs totalTerritory Summary for British :
2 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier and 1 fighter
10 Sea Zone : 1 transport
34 Sea Zone : 1 transport
Eastern Australia : 3 infantry
Eastern Canada : 1 infantry
India : 1 aaGun, 2 armour, 2 artilleries, 1 factory, 7 fighters and 10 infantry
Libya : 1 flag, 1 armour
New Zealand : 1 infantry
Trans-Jordan : 2 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantryProduction/PUs Summary :
Russians : 16 / 22
Germans : 46 / 48
British : 30 / 33
Japanese : 37 / 40
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 5 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Okinawa to 51 Sea Zone
1 artillery moved from Okinawa to 51 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 53 Sea Zone
1 infantry moved from 53 Sea Zone to Hawaiian Islands
1 artillery moved from 53 Sea Zone to Hawaiian Islands
2 infantry moved from New Guinea to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 53 Sea Zone
2 infantry moved from 53 Sea Zone to Hawaiian Islands
1 fighter moved from 36 Sea Zone to 34 Sea Zone
2 armour moved from French Indo-China Thailand to BurmaCombat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Hawaiian Islands
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 infantry
Japanese win, taking Hawaiian Islands from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 battleship moved from 51 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to Buryatia S.S.R.
1 fighter moved from 34 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to BurmaPlace Units - Japanese
3 armour placed in Manchuria
1 fighter placed in Japan
2 armour placed in French Indo-China ThailandTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 15 Sea Zone to 14 Sea Zone
1 fighter moved from 13 Sea Zone to 14 Sea Zone
1 destroyer moved from 13 Sea Zone to 14 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 13 Sea Zone to 6 Sea Zone
2 fighters moved from 11 Sea Zone to 6 Sea Zone
1 bomber moved from India to Karelia S.S.R.
1 infantry moved from Novosibirsk to Sinkiang
Americans take Sinkiang from JapaneseCombat - Americans
Battle in 14 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 2 submarines
Germans defend with 1 battleship and 1 transport
Americans roll dice for 2 submarines in 14 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Germans
Americans roll dice for 1 destroyer and 1 fighter in 14 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Germans lost in 14 Sea Zone
1 transport owned by the Germans lost in 14 Sea Zone
Americans roll dice for 2 submarines in 14 Sea Zone, round 3 : 0/2 hits
Americans win with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 27
Casualties for Germans: 1 battleship and 1 transport
Strategic bombing raid in Karelia S.S.R.
AA fire in Karelia S.S.R. : 0/1 hits
Bombing raid in Karelia S.S.R. rolls: 6 and causes: 4 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 4 damage total.Non Combat Move - Americans
1 bomber moved from Karelia S.S.R. to Russia
1 bomber moved from India to Russia
1 fighter moved from Russia to India
1 fighter moved from French Equatorial Africa to India
2 fighters moved from Yakut S.S.R. to Russia
1 fighter moved from 14 Sea Zone to 6 Sea Zone
1 carrier moved from 11 Sea Zone to 2 Sea Zone
2 infantry moved from Central United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Greenland
1 transport moved from 13 Sea Zone to 10 Sea Zone
1 transport moved from 13 Sea Zone to 11 Sea Zone
1 aaGun moved from Eastern United States to Eastern Canada
1 infantry moved from Central United States to Eastern Canada
1 infantry moved from Western Canada to Eastern CanadaPlace Units - Americans
1 fighter and 4 infantry placed in Western United States
1 artillery, 1 fighter and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 39 PUs; end with 39 PUs totalTerritory Summary for Americans :
2 Sea Zone : 1 carrier and 1 transport
6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
10 Sea Zone : 1 transport
11 Sea Zone : 1 transport
14 Sea Zone : 1 destroyer and 2 submarines
Central United States : 1 aaGun
Eastern Canada : 1 aaGun and 2 infantry
Eastern United States : 1 artillery, 1 factory, 1 fighter and 1 infantry
Greenland : 2 infantry
India : 3 fighters
Midway : 1 infantry
Morocco : 1 flag
Russia : 2 bombers and 2 fighters
Sinkiang : 1 infantry
Western United States : 1 factory, 1 fighter and 4 infantryProduction/PUs Summary :
Russians : 16 / 22
Germans : 46 / 48
British : 30 / 33
Japanese : 37 / 38
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakh S.S.R. to Szechwan
Americans take Szechwan from Japanese
1 infantry moved from Kazakh S.S.R. to Szechwan
1 infantry moved from Kazakh S.S.R. to Sinkiang
1 infantry moved from Yakut S.S.R. to Soviet Far East
Russians take Soviet Far East from Japanese
1 artillery moved from Russia to West Russia
2 infantry moved from Russia to Caucasus
2 infantry moved from Russia to West Russia
1 fighter moved from Russia to West Russia
6 armour moved from Archangel to Caucasus
1 artillery moved from Russia to Caucasus
1 infantry moved from Russia to Caucasus
1 infantry moved from Kazakh S.S.R. to CaucasusCombat - Russians
Battle in West Russia
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in West Russia, round 2 : 2/4 hits
Germans roll dice for 2 infantry in West Russia, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Russians attack with 6 armour, 1 artillery and 4 infantry
Germans defend with 1 factory and 1 infantry
Russians roll dice for 6 armour, 1 artillery and 4 infantry in Caucasus, round 2 : 3/11 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 6 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Russia to Caucasus
1 fighter moved from West Russia to Russia
6 artilleries moved from Archangel to RussiaPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 infantry
EDIT: Adding units owned by Russians to Evenki National Okrug: 2 infantry
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Archangel : 1 infantry
Caucasus : 2 aaGuns, 6 armour, 1 artillery, 1 factory and 4 infantry
Evenki National Okrug : 2 infantry
Russia : 7 artilleries, 1 factory, 1 fighter and 6 infantry
Sinkiang : 1 infantry
Soviet Far East : 1 infantry
Szechwan : 2 infantry
West Russia : 1 flag, 1 artilleryProduction/PUs Summary :
Russians : 23 / 23
Germans : 40 / 48
British : 30 / 33
Japanese : 35 / 38
Americans : 40 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans repair damage of 4x factory; Remaining resources: 44 PUs;
Germans buy 2 armour, 2 artilleries, 1 bomber and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters moved from France to 14 Sea Zone
2 infantry moved from Karelia S.S.R. to West Russia
1 fighter moved from Karelia S.S.R. to West Russia
1 fighter moved from Karelia S.S.R. to West Russia
1 infantry moved from Karelia S.S.R. to Archangel
1 fighter moved from Karelia S.S.R. to Archangel
1 bomber moved from Burma to Caucasus
2 fighters moved from 5 Sea Zone to ArchangelCombat - Germans
Battle in 14 Sea Zone
Germans attack with 3 fighters
Americans defend with 1 destroyer and 2 submarines
2 submarines owned by the Americans Submerged
Germans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in West Russia
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 artillery
Germans win, taking West Russia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Archangel
Germans attack with 3 fighters and 1 infantry
Russians defend with 1 infantry
retreated to Archangel
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Strategic bombing raid in Caucasus
Bombing raid in Caucasus rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Caucasus causes 1 damage total.Non Combat Move - Germans
1 bomber moved from Caucasus to Karelia S.S.R.
1 fighter moved from Archangel to Northwestern Europe
2 fighters moved from Archangel to Ukraine S.S.R.
4 armour moved from Karelia S.S.R. to Ukraine S.S.R.
2 infantry moved from Baltic States to Karelia S.S.R.
3 fighters moved from 14 Sea Zone to France
4 infantry moved from Baltic States to 5 Sea Zone
1 aaGun moved from Karelia S.S.R. to 5 Sea Zone
1 aaGun moved from 5 Sea Zone to Northwestern Europe
4 infantry moved from 5 Sea Zone to Northwestern Europe
1 fighter moved from West Russia to Northwestern Europe
1 fighter moved from West Russia to Ukraine S.S.R.Place Units - Germans
2 armour placed in Karelia S.S.R.
2 artilleries, 1 bomber and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Libya to Algeria
British take Algeria from Germans
1 armour moved from Algeria to Libya
2 infantry moved from Trans-Jordan to Persia
British take Persia from Germans
1 infantry moved from Eastern Canada to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Finland
British take Finland from GermansCombat - British
Non Combat Move - British
1 fighter moved from 6 Sea Zone to 3 Sea Zone
1 carrier and 1 fighter moved from 6 Sea Zone to 3 Sea Zone
1 destroyer moved from 2 Sea Zone to 3 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in India
2 fighters and 1 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTerritory Summary for British :
3 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
Algeria : 1 flag
Eastern Australia : 3 infantry
Finland : 1 flag, 1 infantry
India : 1 aaGun, 2 armour, 3 artilleries, 1 factory, 7 fighters and 12 infantry
Libya : 1 flag, 1 armour
New Zealand : 1 infantry
Persia : 2 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 3 infantryProduction/PUs Summary :
Russians : 21 / 23
Germans : 39 / 42
British : 33 / 33
Japanese : 35 / 38
Americans : 40 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Buryatia S.S.R. to Soviet Far East
1 artillery moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Manchuria to Yakut S.S.R.
1 fighter moved from Buryatia S.S.R. to Soviet Far East
1 infantry moved from Hawaiian Islands to 53 Sea Zone
1 infantry moved from Hawaiian Islands to 53 Sea Zone
2 infantry and 1 transport moved from 53 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Alaska
Japanese take Alaska from Americans
1 artillery moved from Hawaiian Islands to 53 Sea Zone
1 artillery and 1 transport moved from 53 Sea Zone to 44 Sea Zone
1 infantry moved from Solomon Islands to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 40 Sea Zone
1 infantry moved from 40 Sea Zone to New Zealand
1 artillery moved from 40 Sea Zone to New Zealand
2 infantry moved from Burma to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
2 battleships moved from 36 Sea Zone to 34 Sea Zone
1 fighter moved from 36 Sea Zone to Persia
2 destroyers moved from 36 Sea Zone to 34 Sea Zone
1 carrier moved from 36 Sea Zone to 34 Sea Zone
1 fighter moved from Burma to Persia
2 armour moved from Manchuria to Szechwan
5 armour moved from Burma to Szechwan
2 armour moved from French Indo-China Thailand to Szechwan
1 infantry moved from 34 Sea Zone to PersiaCombat - Japanese
Battle in Persia
Japanese attack with 2 fighters and 1 infantry
British defend with 2 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 9 armour
Russians defend with 2 infantry
Japanese win, taking Szechwan from Americans with 8 armour remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 armour
Battle in Soviet Far East
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Soviet Far East from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in New Zealand
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking New Zealand from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Persia to 34 Sea Zone
3 infantry moved from Burma to Yunnan
3 infantry moved from Burma to French Indo-China Thailand
3 artilleries moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 fighter moved from Soviet Far East to 60 Sea Zone
1 fighter moved from Japan to French Indo-China ThailandPlace Units - Japanese
1 carrier placed in 60 Sea Zone
1 aaGun and 1 fighter placed in French Indo-China Thailand
3 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Greenland to 2 Sea Zone
2 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Norway
Americans take Norway from Germans
1 carrier moved from 2 Sea Zone to 3 Sea Zone
2 fighters moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from 3 Sea Zone to 5 Sea Zone
1 bomber moved from Russia to Karelia S.S.R.
1 bomber moved from Russia to 5 Sea ZoneCombat - Americans
Battle in 5 Sea Zone
Americans attack with 1 bomber and 3 fighters
Germans defend with 1 carrier and 3 transports
Americans roll dice for 1 bomber and 3 fighters in 5 Sea Zone, round 2 : 1/4 hits
Germans roll dice for 1 carrier and 3 transports in 5 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the Germans lost in 5 Sea Zone
3 transports owned by the Germans lost in 5 Sea Zone
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 35
Casualties for Germans: 1 carrier and 3 transports
Strategic bombing raid in Karelia S.S.R.
AA fire in Karelia S.S.R. : 0/1 hits
Bombing raid in Karelia S.S.R. rolls: 5 and causes: 4 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 4 damage total.Non Combat Move - Americans
1 bomber moved from Karelia S.S.R. to Caucasus
1 bomber moved from 5 Sea Zone to Caucasus
3 fighters moved from 5 Sea Zone to 3 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 3 Sea Zone
1 aaGun moved from Eastern Canada to 10 Sea Zone
1 infantry moved from Eastern Canada to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Norway
1 aaGun moved from 3 Sea Zone to Norway
1 fighter moved from Eastern United States to 3 Sea Zone
3 infantry moved from Western United States to Western Canada
1 aaGun moved from Central United States to Eastern Canada
1 artillery moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern United States to Eastern Canada
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 submarine moved from 14 Sea Zone to 15 Sea Zone
2 fighters moved from Russia to Evenki National Okrug
1 infantry moved from Sinkiang to Evenki National Okrug
3 fighters moved from India to CaucasusPlace Units - Americans
1 armour placed in Western United States
1 transport placed in 11 Sea Zone
2 artilleries, 1 bomber and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 39 PUs; end with 39 PUs totalTerritory Summary for Americans :
3 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports
10 Sea Zone : 1 transport
11 Sea Zone : 1 transport
14 Sea Zone : 1 submarine
15 Sea Zone : 1 submarine
Caucasus : 2 bombers and 3 fighters
Eastern Canada : 1 aaGun, 1 artillery and 2 infantry
Eastern United States : 2 artilleries, 1 bomber, 1 factory and 2 infantry
Evenki National Okrug : 2 fighters and 1 infantry
Midway : 1 infantry
Morocco : 1 flag
Norway : 1 flag, 1 aaGun and 3 infantry
Western Canada : 3 infantry
Western United States : 1 armour, 1 factory, 1 fighter and 1 infantryProduction/PUs Summary :
Russians : 19 / 23
Germans : 37 / 42
British : 32 / 33
Japanese : 41 / 41
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Sinkiang to Anhwei
Americans take Anhwei from Japanese
1 infantry moved from Russia to West Russia
1 fighter moved from Russia to West Russia
1 infantry moved from Russia to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in West Russia, round 2 : 1/3 hits
Germans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from West Russia to Caucasus
1 infantry moved from Archangel to Evenki National Okrug
1 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Archangel
2 artilleries moved from Russia to Caucasus
1 artillery moved from Russia to CaucasusPlace Units - Russians
1 infantry placed in Caucasus
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 23 PUs totalTerritory Summary for Russians :
Anhwei : 1 infantry
Archangel : 1 infantry
Caucasus : 2 aaGuns, 6 armour, 4 artilleries, 1 factory, 1 fighter and 5 infantry
Evenki National Okrug : 3 infantry
Kazakh S.S.R. : 1 infantry
Novosibirsk : 1 infantry
Russia : 4 artilleries, 1 factory and 7 infantry
West Russia : 1 flag, 2 infantryProduction/PUs Summary :
Russians : 21 / 23
Germans : 35 / 42
British : 32 / 33
Japanese : 40 / 41
Americans : 40 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans repair damage of 4x factory; Remaining resources: 38 PUs;
Germans buy 2 aaGuns, 2 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Karelia S.S.R. to Finland
1 infantry moved from Karelia S.S.R. to West Russia
1 bomber moved from Karelia S.S.R. to Caucasus
1 bomber moved from Germany to Caucasus
3 fighters moved from Ukraine S.S.R. to West Russia
2 fighters moved from Northwestern Europe to Finland
1 artillery moved from Karelia S.S.R. to ArchangelCombat - Germans
Strategic bombing raid in Caucasus
Bombing raid in Caucasus rolls: 6,5 and causes: 7 damage to unit: factory
Bombing raid in Caucasus causes 7 damage total.
Battle in Archangel
Germans attack with 1 artillery
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in West Russia
Germans attack with 3 fighters and 2 infantry
Russians defend with 2 infantry
Germans win, taking West Russia from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Finland
Germans attack with 2 fighters and 1 infantry
British defend with 1 infantry
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
4 infantry moved from Northwestern Europe to France
1 aaGun moved from Northwestern Europe to Germany
2 infantry moved from Germany to Poland
2 artilleries moved from Germany to Poland
4 armour moved from Ukraine S.S.R. to Karelia S.S.R.
2 infantry moved from Ukraine S.S.R. to Poland
2 artilleries moved from Ukraine S.S.R. to Poland
3 fighters moved from West Russia to Karelia S.S.R.
2 fighters moved from Finland to Germany
2 bombers moved from Caucasus to GermanyPlace Units - Germans
1 aaGun, 2 armour, 1 artillery and 2 infantry placed in Germany
2 infantry placed in Karelia S.S.R.
Germans undo move 2.
1 aaGun and 1 infantry placed in Karelia S.S.R.
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - British
British buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - British
1 transport moved from 3 Sea Zone to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
1 carrier moved from 3 Sea Zone to 8 Sea Zone
1 fighter moved from 3 Sea Zone to 8 Sea Zone
1 destroyer moved from 3 Sea Zone to 8 Sea Zone
2 infantry moved from India to Burma
4 fighters moved from India to Burma
1 fighter moved from India to BurmaCombat - British
Battle in Burma
British attack with 5 fighters and 2 infantry
Japanese defend with 2 infantry
British roll dice for 5 fighters and 2 infantry in Burma, round 2 : 3/7 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 armour moved from India to Caucasus
4 infantry moved from India to Persia
1 infantry moved from India to Persia
2 fighters moved from India to Russia
5 fighters moved from Burma to India
2 fighters moved from United Kingdom to 8 Sea Zone
1 armour moved from India to PersiaPlace Units - British
1 carrier, 1 fighter and 1 transport placed in 8 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 37 PUs totalTerritory Summary for British :
8 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 2 transports
Algeria : 1 flag
Burma : 1 infantry
Caucasus : 1 armour
Eastern Australia : 3 infantry
Finland : 1 flag
India : 1 aaGun, 3 artilleries, 1 factory, 5 fighters and 5 infantry
Libya : 1 flag, 1 armour
Northwestern Europe : 1 flag, 1 infantry
Persia : 1 armour and 5 infantry
Russia : 2 fighters
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantryProduction/PUs Summary :
Russians : 18 / 23
Germans : 36 / 38
British : 35 / 37
Japanese : 39 / 41
Americans : 40 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Evenki National Okrug
1 artillery moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Manchuria to Anhwei
1 infantry and 1 transport moved from 34 Sea Zone to 28 Sea Zone
1 infantry moved from 28 Sea Zone to Union of South Africa
Japanese take Union of South Africa from British
1 infantry moved from Soviet Far East to Yakut S.S.R.
3 infantry moved from Yunnan to Burma
3 artilleries moved from Yunnan to Burma
3 infantry moved from French Indo-China Thailand to Burma
3 armour moved from Szechwan to Burma
4 armour moved from Szechwan to Evenki National Okrug
Japanese take Sinkiang from Americans
1 armour moved from Szechwan to Burma
1 fighter moved from Yunnan to Evenki National Okrug
1 infantry moved from Manchuria to Anhwei
1 fighter moved from 60 Sea Zone to AnhweiCombat - Japanese
Battle in Evenki National Okrug
Japanese attack with 5 armour, 1 artillery and 1 fighter
Americans defend with 2 fighters and 1 infantry; Russians defend with 3 infantry
Japanese win, taking Evenki National Okrug from Russians with 4 armour and 1 fighter remaining. Battle score for attacker is 22
Casualties for Americans: 2 fighters and 1 infantry
Casualties for Russians: 3 infantry
Casualties for Japanese: 1 armour and 1 artillery
Battle in Burma
Japanese attack with 4 armour, 3 artilleries and 6 infantry
British defend with 1 infantry
Japanese win, taking Burma from British with 4 armour, 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwei
Japanese attack with 1 fighter and 3 infantry
Russians defend with 1 infantry
Japanese win, taking Anhwei from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 fighter moved from Evenki National Okrug to Yakut S.S.R.
2 fighters moved from 34 Sea Zone to France
1 infantry moved from Alaska to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 infantry moved from Iwo Jima to 59 Sea Zone
1 aaGun moved from French Indo-China Thailand to Burma
1 artillery moved from New Zealand to 40 Sea Zone
1 artillery and 1 transport moved from 40 Sea Zone to 52 Sea Zone
1 infantry moved from Wake Island to 52 Sea Zone
1 carrier moved from 60 Sea Zone to 59 Sea Zone
1 battleship moved from 34 Sea Zone to 28 Sea Zone
1 destroyer moved from 34 Sea Zone to 28 Sea Zone
1 battleship moved from 34 Sea Zone to 36 Sea Zone
1 carrier moved from 34 Sea Zone to 36 Sea Zone
1 destroyer moved from 34 Sea Zone to 36 Sea Zone
1 fighter moved from Anhwei to Kwangtung
1 fighter moved from French Indo-China Thailand to 59 Sea Zone
1 fighter moved from French Indo-China Thailand to 36 Sea ZonePlace Units - Japanese
2 armour placed in French Indo-China Thailand
2 transports placed in 62 Sea Zone
1 armour and 2 infantry placed in Manchuria
1 infantry placed in Japan
Japanese undo move 3.
1 infantry placed in Japan
1 armour and 1 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total
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