AND the Dice Roll is ODD!
16L G40 Giallo (Allies +23) vs Shin Ji (Axis)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries and 9 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 bombers moved from Belarus to Russia
1 bomber moved from Western Germany to Russia
8 artilleries and 6 infantry moved from Belarus to Bryansk
1 infantry moved from Smolensk to Vologda
19 artilleries and 32 infantry moved from Smolensk to Bryansk
7 armour moved from Ukraine to Bryansk
8 armour and 2 mech_infantrys moved from Poland to Novgorod
10 mech_infantrys moved from Germany to Baltic States
1 mech_infantry moved from Novgorod to Finland
1 mech_infantry moved from Novgorod to Finland
2 bombers moved from Western Germany to FinlandCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,4,8 and causes: 16 damage to unit: factory_major
Bombing raid in Russia causes 16 damage total.
Battle in Finland
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Finland from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 bombers moved from Finland to Baltic States
2 bombers moved from Russia to Baltic States
1 bomber moved from Russia to Bryansk
5 aaGuns moved from Smolensk to Bryansk
1 mech_infantry moved from Novgorod to BryanskPlace Units - Germans
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
7 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 3 armour
EDIT: Adding units owned by Germans to Ukraine: 3 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 mech_infantrys
EDIT: Adding units owned by Germans to Poland: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Adding units owned by Germans to Bryansk: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 armour
EDIT: Adding units owned by Germans to Ukraine: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,6,3,5,5,2
Germans collect 49 PUs (2 lost to blockades); end with 50 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries and 9 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 bombers moved from Belarus to Russia
1 bomber moved from Western Germany to Russia
8 artilleries and 6 infantry moved from Belarus to Bryansk
1 infantry moved from Smolensk to Vologda
19 artilleries and 32 infantry moved from Smolensk to Bryansk
7 armour moved from Ukraine to Bryansk
8 armour and 2 mech_infantrys moved from Poland to Novgorod
10 mech_infantrys moved from Germany to Baltic States
1 mech_infantry moved from Novgorod to Finland
1 mech_infantry moved from Novgorod to Finland
2 bombers moved from Western Germany to FinlandCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,4,8 and causes: 16 damage to unit: factory_major
Bombing raid in Russia causes 16 damage total.
Battle in Finland
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Finland from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 bombers moved from Finland to Baltic States
2 bombers moved from Russia to Baltic States
1 bomber moved from Russia to Bryansk
5 aaGuns moved from Smolensk to Bryansk
1 mech_infantry moved from Novgorod to BryanskPlace Units - Germans
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
7 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 3 armour
EDIT: Adding units owned by Germans to Ukraine: 3 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 mech_infantrys
EDIT: Adding units owned by Germans to Poland: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Adding units owned by Germans to Bryansk: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 armour
EDIT: Adding units owned by Germans to Ukraine: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,6,3,5,5,2
Germans collect 49 PUs (2 lost to blockades); end with 50 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 11 PUs;
Russians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 armour moved from Russia to Archangel
Russians take Smolensk from Germans
Russians take Archangel from Germans
1 infantry moved from Russia to Vologda
3 fighters and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Rostov to Tambov
2 infantry moved from Kazakhstan to Samara
1 mech_infantry moved from Novosibirsk to Russia
18 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 submarine moved from 125 Sea Zone to 105 Sea ZoneCombat - Russians
Battle in Vologda
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Vologda to Russia
2 aaGuns moved from Amur to ManchuriaPlace Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 1 SuicideAttackTokens; 76 PUs;
Japanese buy 2 armour, 8 artilleries, 5 infantry and 4 mech_infantrys; Remaining resources: 1 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Ceylon to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Java
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 39 Sea Zone to 42 Sea Zone
2 infantry and 2 mech_infantrys moved from Burma to India
1 armour moved from Yunnan to India
5 artilleries and 5 infantry moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Anhwe to India
2 bombers moved from Philippines to Manchuria
2 bombers, 1 fighter and 1 tactical_bomber moved from Japan to Manchuria
3 armour, 2 fighters and 2 tactical_bombers moved from Shantung to Manchuria
1 armour moved from Chahar to Manchuria
3 armour moved from Jehol to Manchuria
5 artilleries and 4 infantry moved from Japan to 6 Sea Zone
5 artilleries, 4 infantry and 5 transports moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 17 Sea Zone to 19 Sea Zone
5 artilleries and 5 infantry moved from 19 Sea Zone to Manchuria
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
1 battleship, 2 carriers and 2 destroyers moved from 6 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 2 infantry
ANZAC win with no units remaining. Battle score for attacker is -15
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in Manchuria
Japanese attack with 7 armour, 5 artilleries, 4 bombers, 5 fighters, 5 infantry and 5 tactical_bombers
Russians defend with 2 aaGuns and 18 infantry
Japanese win, taking Manchuria from Chinese with 7 armour, 5 artilleries, 4 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Russians: 2 aaGuns and 18 infantry
Casualties for Japanese: 1 fighter and 5 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Java from ANZAC to Japanese
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Java: 1 artillery
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
4 bombers moved from Manchuria to Japan
2 infantry moved from Kwangsi to Yunnan
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to 19 Sea Zone
2 fighters and 3 tactical_bombers moved from Manchuria to KiangsuPlace Units - Japanese
5 artilleries and 5 infantry placed in Japan
3 artilleries placed in India
2 armour and 1 mech_infantry placed in Kwangtung
3 mech_infantrys placed in Shantung
Japanese undo move 4.
Japanese undo move 3.
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 1 SuicideAttackTokens; 76 PUs;
Japanese buy 2 armour, 8 artilleries, 5 infantry and 4 mech_infantrys; Remaining resources: 1 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Ceylon to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Java
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 39 Sea Zone to 42 Sea Zone
2 infantry and 2 mech_infantrys moved from Burma to India
1 armour moved from Yunnan to India
5 artilleries and 5 infantry moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Anhwe to India
2 bombers moved from Philippines to Manchuria
2 bombers, 1 fighter and 1 tactical_bomber moved from Japan to Manchuria
3 armour, 2 fighters and 2 tactical_bombers moved from Shantung to Manchuria
1 armour moved from Chahar to Manchuria
3 armour moved from Jehol to Manchuria
5 artilleries and 4 infantry moved from Japan to 6 Sea Zone
5 artilleries, 4 infantry and 5 transports moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 17 Sea Zone to 19 Sea Zone
5 artilleries and 5 infantry moved from 19 Sea Zone to Manchuria
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
1 battleship, 2 carriers and 2 destroyers moved from 6 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 2 infantry
ANZAC win with no units remaining. Battle score for attacker is -15
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in Manchuria
Japanese attack with 7 armour, 5 artilleries, 4 bombers, 5 fighters, 5 infantry and 5 tactical_bombers
Russians defend with 2 aaGuns and 18 infantry
Japanese win, taking Manchuria from Chinese with 7 armour, 5 artilleries, 4 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Russians: 2 aaGuns and 18 infantry
Casualties for Japanese: 1 fighter and 5 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Java from ANZAC to Japanese
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Java: 1 artillery
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
4 bombers moved from Manchuria to Japan
2 infantry moved from Kwangsi to Yunnan
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to 19 Sea Zone
2 fighters and 3 tactical_bombers moved from Manchuria to KiangsuPlace Units - Japanese
5 artilleries and 5 infantry placed in Japan
3 artilleries placed in India
2 armour and 1 mech_infantry placed in Kwangtung
3 mech_infantrys placed in Shantung
Japanese undo move 4.
Japanese undo move 3.
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
Forgot to actually unload my transports in Java - edited to fix that.
Very interested to see what happens next!
-
not what i’ve expected in manchurai
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 74 PUs;
Americans buy 1 airfield, 3 artilleries, 3 fighters, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Norway to Finland
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Finland
1 fighter moved from 112 Sea Zone to Finland
4 fighters moved from 112 Sea Zone to Finland
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
8 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Finland
Americans attack with 7 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Americans win, taking Finland from Germans with 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
1 battleship, 4 carriers, 1 cruiser, 1 destroyer and 6 transports moved from 112 Sea Zone to 125 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 125 Sea Zone to Norway
7 fighters and 1 tactical_bomber moved from Finland to 125 Sea Zone
3 submarines moved from 26 Sea Zone to 54 Sea Zone
2 carriers, 4 destroyers, 4 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
3 artilleries and 3 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 airfield and 3 fighters placed in NorwayTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
forgot to take Libya made an edit there
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Sikang
1 fighter moved from Shensi to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Sikang
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to ShensiPlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Tunisia: 1 artillery
EDIT: Changing ownership of Libya from Italians to Americans
EDIT: Adding units owned by Americans to Libya: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Americans from 80 to 81
EDIT: Turning off Edit Mode
3 fighters moved from Persia to Russia
3 artilleries moved from Persia to Eastern Persia
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Persia to Russia
1 infantry moved from Alexandria to Egypt
1 destroyer moved from 106 Sea Zone to 123 Sea Zone
1 transport moved from 98 Sea Zone to 81 Sea ZoneCombat - British
Non Combat Move - British
1 bomber moved from West India to Persia
3 aaGuns, 3 artilleries, 2 fighters, 28 infantry and 3 mech_infantrys moved from West India to Eastern Persia
1 aaGun moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to NorwayPlace Units - British
1 artillery and 2 infantry placed in Egypt
2 armour and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour; Remaining resources: 1 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Southern Italy to Western Germany
1 bomber moved from Western Germany to United KingdomCombat - Italians
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom causes 0 damage total.Non Combat Move - Italians
Place Units - Italians
1 armour placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,4,4,5,5,1,3,2
Italians collect 7 PUs (7 lost to blockades); end with 8 PUs total -
Oh darn. In my focus on the Norway front, I forgot to attack Rostov.
Do you mind if I roll it here?
You can roll it yourself if I’m not around - just one tank vs 1 Inf.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 fighter moved from Norway to Russia
1 infantry moved from Iraq to Persia
1 infantry moved from Tunisia to LibyaNon Combat Move - French
Turn Complete - French
-
you can roll it here
-
Thanks!
Rolls: 1@3; Total Hits: 01@3: (6)
Rolls: 1@2; Total Hits: 01@2: (3)
-
Rolls: 1@3; Total Hits: 11@3: (2)
Rolls: 1@2; Total Hits: 11@2: (1)
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 fighter moved from Norway to Russia
1 infantry moved from Iraq to Persia
1 infantry moved from Tunisia to LibyaNon Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bryansk: 1 armour
EDIT: Removing units owned by Russians from Rostov: 1 infantry
EDIT: Turning off Edit Mode