@Stucifer @Daaras Also I have not done play by forum yet I have just done saved files so Daaras will have to help me with that.
Odonis (Axis) vs Giallo (Allies +18) G4016L
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 34 PUs;
Russians buy 7 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Northwest Persia to Iraq
2 armour, 1 fighter and 2 mech_infantrys moved from Caucasus to Iraq
3 fighters and 1 tactical_bomber moved from Vologda to Bryansk
1 infantry moved from Russia to Bryansk
1 submarine moved from 109 Sea Zone to 91 Sea Zone
6 infantry moved from Timguska to Kansu
1 infantry moved from Siberia to Soviet Far EastCombat - Russians
Battle in Soviet Far East
Russians attack with 1 infantry
Japanese defend with 1 infantry
Russians win, taking Soviet Far East from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iraq
Russians attack with 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys
Germans defend with 1 fighter and 3 tactical_bombers; Italians defend with 1 artillery and 3 infantry
retreated to Iraq
Italians win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -10
Casualties for Italians: 1 artillery and 3 infantry
Casualties for Russians: 2 armour, 1 infantry and 2 mech_infantrysNon Combat Move - Russians
1 fighter moved from Iraq to Eastern Persia
1 aaGun moved from Yenisey to Timguska
1 infantry moved from Vologda to Urals
3 fighters and 1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
6 artilleries and 2 infantry placed in Russia
Russians undo move 1.
7 artilleries and 1 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs -
wow - Japan got diced bad!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 1 factory_minor, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 2 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 cruiser moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
1 submarine moved from 37 Sea Zone to 75 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma
2 artilleries moved from Suiyuyan to Kansu
3 mech_infantrys moved from Chahar to Kansu
1 mech_infantry moved from Szechwan to Kansu
1 infantry moved from Shensi to Kansu
1 fighter moved from Kweichow to Kansu
2 fighters and 2 tactical_bombers moved from Anhwe to Kansu
2 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to Kansu
1 battleship moved from 42 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sumatra
Battle in 75 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking Sumatra from UK_Pacific with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kansu
Japanese attack with 2 artilleries, 2 bombers, 6 fighters, 1 infantry, 4 mech_infantrys and 5 tactical_bombers
Russians defend with 6 infantry; Chinese defend with 3 artilleries, 1 fighter and 9 infantry
retreated to Kansu
Chinese win with 3 artilleries, 1 fighter and 11 infantry remaining. Battle score for attacker is -35
Casualties for Japanese: 2 artilleries, 2 fighters, 1 infantry and 4 mech_infantrys
Casualties for Chinese: 4 infantry
Battle in Celebes
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Siam to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 tactical_bomber moved from Celebes to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 bombers, 4 fighters and 5 tactical_bombers moved from Kansu to Shensi
3 mech_infantrys moved from Shantung to Hopei
1 armour moved from Kwangtung to Yunnan
1 submarine moved from 45 Sea Zone to 54 Sea ZonePlace Units - Japanese
2 mech_infantrys placed in Shantung
1 airfield and 1 factory_minor placed in French Indo China
1 destroyer and 2 submarines placed in 6 Sea Zone
Japanese undo move 3.
1 destroyer placed in 19 Sea Zone
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 armour, 3 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 armour, 4 artilleries, 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 1 fighter, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
5 fighters moved from 16 Sea Zone to Midway
1 carrier, 4 destroyers and 3 submarines moved from 26 Sea Zone to 25 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Eastern United States to Gibraltar
1 armour, 4 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
2 bombers moved from Western United States to Gibraltar
1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Central United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 artilleries, 1 fighter and 5 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 3 artilleries, 1 fighter and 5 infantry
Japanese defend with 2 bombers, 4 fighters and 5 tactical_bombers
retreated to Shensi
Japanese win with 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is -27
Casualties for Chinese: 3 artilleries and 5 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 2 artilleries and 1 fighter; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from Gibraltar to Iraq
1 fighter and 1 tactical_bomber moved from India to Iraq
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
1 battleship and 1 cruiser moved from 71 Sea Zone to 80 Sea Zone
1 destroyer moved from 71 Sea Zone to 75 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
1 cruiser moved from 88 Sea Zone to 92 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 carrier moved from 88 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from India to BurmaCombat - British
Battle in 75 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Japanese win with 2 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Battle in Iraq
British attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 fighter and 3 tactical_bombers
British win with 1 bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 fighter and 3 tactical_bombers
Casualties for British: 1 armour, 1 fighter, 1 infantry and 1 tactical_bomberNon Combat Move - British
1 bomber moved from Iraq to Northwest Persia
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
1 armour and 2 artilleries placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 24 PUs; end with 26 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 armour moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Nigeria to French Central Africa
Italians take French Central Africa from French
1 infantry moved from Rhodesia to South West Africa
Italians take South West Africa from British
1 mech_infantry moved from Egypt to Syria
Italians take Syria from French
2 fighters moved from Egypt to Northwest PersiaCombat - Italians
Battle in Northwest Persia
Italians attack with 2 fighters
British defend with 1 bomber
Italians win with 2 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 bomberNon Combat Move - Italians
2 fighters moved from Northwest Persia to Iraq
1 fighter moved from Egypt to Southern Italy
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from Albania to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Belgian Congo to Rhodesia
1 infantry moved from Albania to Yugoslavia
1 armour moved from Romania to Ukraine
3 infantry moved from Bessarabia to Ukraine
2 armour moved from Romania to Yugoslavia
3 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from 98 Sea Zone to EgyptPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Egypt
7 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
Italians collect 29 PUs (2 lost to blockades); end with 29 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 7 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from New South Wales to 54 Sea ZoneCombat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC win, taking 54 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
3 fighters moved from 54 Sea Zone to New South WalesPlace Units - ANZAC
1 armour, 1 fighter and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from French West Africa to Gold Coast
1 destroyer moved from 71 Sea Zone to 75 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 artillery and 1 infantry moved from Ukraine to Rostov
1 bomber moved from Western Ukraine to Rostov
5 armour and 1 mech_infantry moved from Belarus to Bryansk
7 armour, 3 artilleries and 15 infantry moved from Ukraine to Bryansk
2 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
4 armour and 4 mech_infantrys moved from Novgorod to Bryansk
1 submarine moved from 93 Sea Zone to 92 Sea ZoneCombat - Germans
Battle in 92 Sea Zone
Germans attack with 1 submarine
British defend with 1 cruiser
Germans win with 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Bryansk
Germans attack with 18 armour, 3 artilleries, 15 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 18 armour, 3 artilleries, 14 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Rostov to Novgorod
1 artillery and 1 infantry moved from Novgorod to Belarus
1 aaGun moved from Western Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Western Ukraine to Novgorod
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States
3 infantry moved from France to Northern ItalyPlace Units - Germans
7 mech_infantrys placed in Germany
3 armour placed in Ukraine
Germans undo move 1.
4 mech_infantrys placed in Germany
Germans undo move 2.
4 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in France
2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 2 fighters
EDIT: Adding units owned by Germans to Western Germany: 2 fighters
EDIT: Turning off Edit Mode
Germans undo move 4.
2 infantry placed in Western Germany
1 artillery placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Rostov
3 fighters and 1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Eastern Persia to Russia
1 submarine moved from 91 Sea Zone to 104 Sea ZoneCombat - Russians
Battle in Rostov
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Germans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarineNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Rostov to Russia
1 aaGun moved from Timguska to Kansu
1 aaGun and 11 infantry moved from Sakha to AmurPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 3 fighters, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
3 mech_infantrys moved from Hopei to Kansu
2 bombers, 4 fighters and 5 tactical_bombers moved from Shensi to Kansu
1 fighter and 1 tactical_bomber moved from Yunnan to Kansu
1 armour moved from Yunnan to Sikang
Japanese take Sikang from Chinese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in Dutch New Guinea
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
Americans defend with 1 submarine
Japanese win, taking Dutch New Guinea from ANZAC with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kansu
Japanese attack with 2 bombers, 5 fighters, 3 mech_infantrys and 6 tactical_bombers
Russians defend with 1 aaGun and 6 infantry; Chinese defend with 1 fighter and 1 infantry
Japanese win, taking Kansu from Chinese with 2 bombers, 4 fighters, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 1 fighter and 2 mech_infantrys
Casualties for Russians: 1 aaGun and 6 infantry
Casualties for Chinese: 1 fighter and 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from Kansu to Yunnan
1 tactical_bomber moved from Kansu to Suiyuyan
2 mech_infantrys moved from Shantung to Manchuria
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
2 artilleries and 1 infantry moved from Yunnan to Burma
2 bombers moved from Yunnan to Burma
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 tactical_bomber moved from 42 Sea Zone to Burma
1 cruiser moved from 44 Sea Zone to 45 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 38 Sea Zone
1 artillery and 3 infantry moved from 38 Sea Zone to Burma
1 battleship moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 cruiser moved from 41 Sea Zone to 38 Sea Zone
1 carrier moved from 41 Sea Zone to 36 Sea Zone
4 fighters and 5 tactical_bombers moved from Kansu to KweichowPlace Units - Japanese
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
3 fighters and 1 infantry placed in Japan
2 mech_infantrys placed in Shantung
1 artillery placed in Japan
Japanese undo move 5.
1 artillery placed in Shantung
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
slight edit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 4 artilleries and 5 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 4 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 95 Sea Zone
1 battleship moved from 91 Sea Zone to 95 Sea Zone
3 cruisers moved from 91 Sea Zone to 95 Sea Zone
2 carriers moved from 91 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy
1 armour, 4 artilleries and 5 infantry moved from 95 Sea Zone to Southern Italy
3 bombers moved from Gibraltar to Southern Italy
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
5 fighters moved from Midway to 16 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 3 destroyers and 3 submarines moved from 25 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 destroyer and 2 submarines
Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 20
Casualties for Japanese: 1 destroyer and 2 submarines
Battle in 95 Sea Zone
Americans attack with 1 battleship, 2 carriers, 3 cruisers, 1 destroyer and 5 transports
Italians defend with 1 destroyer
Americans win with 1 battleship, 2 carriers, 3 cruisers, 1 destroyer and 5 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Southern Italy
Americans attack with 1 armour, 4 artilleries, 3 bombers, 1 fighter, 5 infantry and 1 tactical_bomber
Italians defend with 3 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry
Americans captures 36PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour, 4 artilleries, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 47
Casualties for Italians: 3 aaGuns, 2 fighters and 8 infantry
Casualties for Americans: 4 infantry
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 destroyer
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 fighter moved from 104 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone
3 bombers moved from Southern Italy to Malta
5 fighters moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
3 fighters placed in Eastern United States
Americans undo move 2.
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 89 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 109 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Union of South Africa to South West Africa
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 battleship and 1 cruiser moved from 80 Sea Zone to 72 Sea Zone
1 destroyer moved from 75 Sea Zone to 72 Sea ZoneCombat - British
Battle in Rhodesia
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery
British win, taking Rhodesia from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Tanganyika Territory
Battle in South West Africa
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Tanganyika Territory from Italians, taking South West Africa from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 armour moved from Union of South Africa to Tanganyika Territory
1 aaGun moved from Morocco to 91 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 95 Sea Zone to Southern Italy
2 fighters moved from United Kingdom to Southern Italy
3 aaGuns, 2 artilleries and 21 infantry moved from India to West IndiaPlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6
British collect 23 PUs (2 lost to blockades); end with 25 PUs totalPlace Units - UK_Pacific
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in 39 Sea Zone change ownership: 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
7 infantry moved from Northern Italy to Southern Italy
2 armour moved from Yugoslavia to Southern Italy
1 mech_infantry moved from Syria to Persia
Italians take Persia from British
1 armour moved from Ukraine to Caucasus
Italians take Caucasus from RussiansCombat - Italians
Battle in Southern Italy
Italians attack with 2 armour and 7 infantry
British defend with 1 aaGun, 1 armour, 1 artillery, 2 fighters and 3 infantry; Americans defend with 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Americans win with 2 armour, 5 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is -28
Casualties for British: 1 aaGun
Casualties for Italians: 2 armour and 7 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of French West Africa from French to Italians
EDIT: Removing units owned by Italians from French Central Africa: 1 infantry
EDIT: Adding units owned by Italians to French West Africa: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
2 fighters moved from Iraq to Northern Italy
1 armour moved from Anglo Egyptian Sudan to EgyptTurn Complete - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 3 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from New Guinea to Dutch New GuineaCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
4 fighters moved from New South Wales to Queensland
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to South Australia
2 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 75 Sea Zone to 72 Sea Zone
2 infantry moved from Morocco to Algeria
1 fighter moved from Gibraltar to Southern ItalyCombat - French
Non Combat Move - French
Turn Complete - French
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Intercept in Russia?