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Total Ancient War! Whackamatt vs Balladeer!
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TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Macedonia
1 unit repaired.
1 catapult, 1 leader, 2 phalanxs and 4 warriors moved from Athens to Corinth
1 phalanx moved from Nicopolis to Durostorum
2 phalanxs moved from Axiopolis to DurostorumPurchase Units - Macedonia
Macedonia buy 2 cavalrys, 1 quadrireme and 4 warriors; Remaining resources: 2 techTokens; 3 PUs;Combat - Macedonia
Battle in Corinth
Macedonia attack with 1 catapult, 1 leader, 2 phalanxs and 4 warriors
GreekCityStates defend with 4 archers and 3 skirmishers
Units damaged: 1 leader owned by the Macedonia
Macedonia win, taking Corinth from GreekCityStates with 2 phalanxs remaining. Battle score for attacker is 13
Casualties for Macedonia: 1 catapult, 1 leader and 4 warriors
Casualties for GreekCityStates: 4 archers and 3 skirmishers
Battle in Durostorum
Macedonia attack with 3 phalanxs
AI_Neutral defend with 3 cavalry_neutrals
Macedonia win, taking Durostorum from AI_Neutral with 2 phalanxs remaining. Battle score for attacker is -9
Casualties for Macedonia: 1 phalanx
Casualties for AI_Neutral: 3 cavalry_neutralsNon Combat Move - Macedonia
1 skirmisher and 1 warrior moved from Pella to Sardica
2 cavalrys moved from Thessalonica to Axiopolis
4 phalanxs, 3 skirmishers and 2 warriors moved from Larissa to Athens
5 cavalrys moved from Thessalonica to Athens
2 skirmishers moved from Thessalonica to Pella
2 skirmishers moved from Pella to Sardica
1 cavalry moved from Apollonia to Nicopolis
1 phalanx moved from Apollonia to Pella
2 skirmishers and 1 warrior moved from Dodona to ThessalonicaPlace Units - Macedonia
1 quadrireme placed in SZ 70
2 cavalrys and 4 warriors placed in ThessalonicaResearch Technology - Macedonia
Macedonia removing all Technology Tokens after unsuccessful research.Turn Complete - Macedonia
Macedonia collect 60 PUs; end with 63 PUs total
Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -2 PUs; end with 61 PUs
Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 60 PUs
city in Thessalonica creates 1 techTokens; Macedonia end with 1 techTokens
city in Thessalonica creates 3 PUs; Macedonia end with 63 PUs
city in Apollonia creates 1 techTokens; Macedonia end with 2 techTokens
city in Apollonia creates 3 PUs; Macedonia end with 66 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Bosporus
1 cataphract moved from Theodesia to SZ 81
1 cataphract moved from SZ 81 to Tanais
1 archer moved from Theodesia to SZ 81
1 archer moved from SZ 81 to Tanais
1 archer moved from Theodesia to TanaisPurchase Units - Bosporus
Bosporus buy 1 archer, 1 cataphract and 1 horsearcher; Remaining resources: 1 techTokens; 0 PUs;Combat - Bosporus
Battle in Tanais
Bosporus attack with 2 archers and 1 cataphract
Armenia defend with 3 cataphracts
Bosporus win, taking Tanais from Armenia with 2 archers and 1 cataphract remaining. Battle score for attacker is 24
Casualties for Armenia: 3 cataphractsNon Combat Move - Bosporus
1 archer moved from Theodesia to TanaisPlace Units - Bosporus
1 archer, 1 cataphract and 1 horsearcher placed in TheodesiaResearch Technology - Bosporus
Bosporus removing all Technology Tokens after unsuccessful research.Turn Complete - Bosporus
Bosporus collect 21 PUs; end with 21 PUs total
Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
city in Theodesia creates 1 techTokens; Bosporus end with 1 techTokens
city in Theodesia creates 3 PUs; Bosporus end with 24 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 4
Combat Move - Seleucid
1 cataphract moved from Antioch to SZ 61
1 bireme, 1 flagship, 3 quadriremes, 1 quinquereme and 2 triremes moved from SZ 60 to SZ 59
1 cataphract and 1 suprareme moved from SZ 61 to SZ 60
1 cataphract moved from SZ 60 to Salamis
1 warelephant moved from Jerusalem to SZ 59
1 bireme, 1 flagship, 3 quadriremes, 1 quinquereme, 2 triremes and 1 warelephant moved from SZ 59 to SZ 60
1 warelephant moved from SZ 60 to Salamis
3 cataphracts moved from Jerusalem to Memphis
2 hoplites and 4 phalanxs moved from Pharan to MemphisPurchase Units - Seleucid
Trigger SELtradeWALL: 1 wall gained by PlayerID named:Seleucid
Seleucid buy 1 cataphract, 4 hoplites, 1 phalanx, 1 quadrireme and 1 quinquereme; Remaining resources: 2 techTokens; 0 PUs;Combat - Seleucid
Battle in Memphis
Seleucid attack with 3 cataphracts, 2 hoplites and 4 phalanxs
Pergamon defend with 2 skirmishers
Seleucid win, taking Memphis from Egypt with 3 cataphracts, 2 hoplites and 4 phalanxs remaining. Battle score for attacker is 8
Casualties for Pergamon: 2 skirmishers
Battle in Salamis
Seleucid attack with 1 cataphract and 1 warelephant
Pergamon defend with 1 spearman
Seleucid win, taking Salamis from Egypt with 1 cataphract and 1 warelephant remaining. Battle score for attacker is 5
Casualties for Pergamon: 1 spearmanNon Combat Move - Seleucid
3 cataphracts moved from Antioch to Jerusalem
1 hoplite moved from Bostra to JerusalemPlace Units - Seleucid
2 hoplites and 1 phalanx placed in Seleucia
1 cataphract, 2 hoplites and 1 wall placed in Antioch
1 quadrireme and 1 quinquereme placed in SZ 61Research Technology - Seleucid
Seleucid removing all Technology Tokens after unsuccessful research.Turn Complete - Seleucid
Seleucid collect 83 PUs; end with 83 PUs total
Seleucid collect 4 PUs from War Bonds; end with 87 PUs total
Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -3 PUs; end with 84 PUs
Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 83 PUs
Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 82 PUs
Objective SEL 25unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 81 PUs
Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 80 PUs
city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
city in Antioch creates 3 PUs; Seleucid end with 83 PUs
city in Seleucia creates 1 techTokens; Seleucid end with 2 techTokens
city in Seleucia creates 3 PUs; Seleucid end with 86 PUs -
I’ll be on holiday the coming week and a half, so no moves from me until the 12th.
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TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 5
Combat Move - Pergamon
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 trireme moved from SZ 57 to SZ 62Purchase Units - Pergamon
Pergamon buy 1 phalanx and 2 skirmishers; Remaining resources: 2 PUs; 1 techTokens;Combat - Pergamon
Non Combat Move - Pergamon
Turning on Edit Mode
EDIT: Changing ownership of Nicaea from Pontus to Pergamon
EDIT: Turning off Edit Mode
1 skirmisher moved from Sardis to NicaeaPlace Units - Pergamon
1 phalanx and 2 skirmishers placed in SardisResearch Technology - Pergamon
Pergamon spend 0 on tech rolls
Pergamon removing all Technology Tokens after unsuccessful research.Turn Complete - Pergamon
Pergamon collect 22 PUs; end with 24 PUs total
Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PER 10unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 23 PUs
Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 22 PUs
city in Sardis creates 3 PUs; Pergamon end with 25 PUs
city in Sardis creates 1 techTokens; Pergamon end with 1 techTokens -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 5
Combat Move - Macedonia
Purchase Units - Macedonia
Macedonia buy 5 cavalrys, 1 quinquereme, 2 skirmishers and 1 warrior; Remaining resources: 2 techTokens; 1 PUs;Combat - Macedonia
Non Combat Move - Macedonia
2 cavalrys moved from Axiopolis to Tyras
3 skirmishers moved from Athens to Corinth
4 phalanxs and 2 warriors moved from Athens to Corinth
2 cavalrys moved from Thessalonica to Athens
1 skirmisher moved from Byzantium to Thessalonica
1 phalanx moved from Pella to Apollonia
2 warriors moved from Thessalonica to Pella
1 skirmisher and 3 warriors moved from Thessalonica to LarissaPlace Units - Macedonia
1 quinquereme placed in SZ 70
5 cavalrys placed in Thessalonica
2 skirmishers and 1 warrior placed in ApolloniaResearch Technology - Macedonia
Macedonia removing all Technology Tokens after unsuccessful research.Turn Complete - Macedonia
Macedonia collect 60 PUs; end with 61 PUs total
Trigger TechResetMacedonia: Macedonia met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective MAC 5unitMaintenance: Macedonia met a national objective for an additional -4 PUs; end with 57 PUs
Objective MAC 10unitMaintenance: Macedonia met a national objective for an additional -1 PU; end with 56 PUs
city in Thessalonica creates 1 techTokens; Macedonia end with 1 techTokens
city in Thessalonica creates 3 PUs; Macedonia end with 59 PUs
city in Apollonia creates 1 techTokens; Macedonia end with 2 techTokens
city in Apollonia creates 3 PUs; Macedonia end with 62 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 5
Combat Move - Seleucid
1 bireme moved from SZ 60 to SZ 62
1 quadrireme moved from SZ 61 to SZ 62Purchase Units - Seleucid
Seleucid buy 1 bireme, 3 cataphracts and 7 hoplites; Remaining resources: 2 techTokens; 1 PUs;Combat - Seleucid
Battle in SZ 62
Seleucid attack with 1 bireme and 1 quadrireme
GreekCityStates defend with 1 trireme
Seleucid win with 1 quadrireme remaining. Battle score for attacker is 3
Casualties for Seleucid: 1 bireme
Casualties for GreekCityStates: 1 triremeNon Combat Move - Seleucid
1 quinquereme moved from SZ 61 to SZ 60
1 warelephant moved from Salamis to SZ 60
1 warelephant moved from SZ 60 to Sidon
3 cataphracts moved from Jerusalem to Memphis
1 cataphract moved from Antioch to Jerusalem
1 hoplite moved from Jerusalem to Pharan
1 trireme moved from SZ 60 to SZ 61
1 hoplite moved from Antioch to SZ 61
1 hoplite and 1 trireme moved from SZ 61 to SZ 60
1 hoplite moved from SZ 60 to Salamis
1 cataphract moved from Salamis to SZ 60
1 cataphract moved from SZ 60 to Sidon
1 hoplite moved from Antioch to Sidon
2 hoplites moved from Hatra to SeleuciaPlace Units - Seleucid
1 bireme placed in SZ 61
3 cataphracts and 1 hoplite placed in Antioch
6 hoplites placed in SeleuciaResearch Technology - Seleucid
Seleucid removing all Technology Tokens after successful research.
Seleucid discover quadriremesActivate Technology - Seleucid
Seleucid activating quadriremesTurn Complete - Seleucid
Seleucid collect 83 PUs; end with 84 PUs total
Seleucid collect 6 PUs from War Bonds; end with 90 PUs total
Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -3 PUs; end with 87 PUs
Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 86 PUs
Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 85 PUs
Objective SEL 25unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 84 PUs
Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 82 PUs
city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
city in Antioch creates 3 PUs; Seleucid end with 85 PUs
city in Seleucia creates 1 techTokens; Seleucid end with 2 techTokens
city in Seleucia creates 3 PUs; Seleucid end with 88 PUs -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 5
Combat Move - Egypt
Purchase Units - Egypt
Egypt buy 3 archers; Remaining resources: 1 PUs; 1 techTokens;Combat - Egypt
Place Units - Egypt
3 archers placed in AlexandriaResearch Technology - Egypt
Egypt spend 0 on tech rolls
Egypt removing all Technology Tokens after successful research.
Egypt discover quinqueremesActivate Technology - Egypt
Egypt activating quinqueremesTurn Complete - Egypt
Egypt collect 19 PUs; end with 20 PUs total
Trigger TechResetEgypt: Egypt met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective EGY 5unitMaintenance: Egypt met a national objective for an additional -2 PUs; end with 18 PUs
city in Alexandria creates 3 PUs; Egypt end with 21 PUs
city in Alexandria creates 1 techTokens; Egypt end with 1 techTokens -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 6
Combat Move - Pergamon
3 phalanxs, 5 skirmishers and 6 spearmen moved from Sardis to PergamumPurchase Units - Pergamon
Pergamon buy 1 phalanx and 4 skirmishers; Remaining resources: 0 PUs; 1 techTokens;Combat - Pergamon
Battle in Pergamum
Pergamon attack with 3 phalanxs, 5 skirmishers and 6 spearmen
Pontus defend with 1 catapult, 2 chariots, 5 hoplites, 1 leader and 4 phalanxs
Units damaged: 1 leader owned by the Pontus
Pontus win with 1 catapult, 1 hoplite, 1 leader and 4 phalanxs remaining. Battle score for attacker is -37
Casualties for Pontus: 2 chariots and 4 hoplites
Casualties for Pergamon: 3 phalanxs, 5 skirmishers and 6 spearmenNon Combat Move - Pergamon
Place Units - Pergamon
1 phalanx and 4 skirmishers placed in SardisResearch Technology - Pergamon
Pergamon spend 0 on tech rolls
Pergamon removing all Technology Tokens after unsuccessful research.Turn Complete - Pergamon
Pergamon collect 17 PUs; end with 17 PUs total
Trigger TechResetPergamon: Pergamon met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective PER 5unitMaintenance: Pergamon met a national objective for an additional -1 PU; end with 16 PUs
city in Sardis creates 3 PUs; Pergamon end with 19 PUs
city in Sardis creates 1 techTokens; Pergamon end with 1 techTokens -
TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 6
Combat Move - Seleucid
1 hoplite moved from Salamis to SZ 61
1 bireme and 1 hoplite moved from SZ 61 to SZ 65
1 hoplite moved from SZ 65 to Rhodos
1 flagship, 3 quadriremes, 2 quinqueremes, 1 suprareme and 2 triremes moved from SZ 60 to SZ 57
1 quadrireme moved from SZ 62 to SZ 57
6 cataphracts, 2 hoplites and 4 phalanxs moved from Memphis to Hermopolis
2 catapults, 15 hoplites, 12 phalanxs and 1 warelephant moved from Seleucia to SusaPurchase Units - Seleucid
Trigger SELquadriremes: buyQuadrireme removed from SeleucidProduction
Trigger SELquadriremes: buyQuadriremeX added to SeleucidProduction
Trigger SELquadriremesWALL: 1 wall gained by PlayerID named:Seleucid
Seleucid buy 9 cataphracts and 1 trireme; Remaining resources: 2 techTokens; 1 PUs;Combat - Seleucid
Battle in SZ 57
Seleucid attack with 1 flagship, 4 quadriremes, 2 quinqueremes, 1 suprareme and 2 triremes
Pergamon defend with 1 flagship and 2 triremes; Egypt defend with 2 biremes, 1 flagship, 1 quadrireme and 2 triremes
Units damaged: 1 flagship owned by the Seleucid
Seleucid win with 1 flagship, 3 quadriremes, 2 quinqueremes and 1 suprareme remaining. Battle score for attacker is 58
Casualties for Pergamon: 1 flagship and 2 triremes
Casualties for Egypt: 2 biremes, 1 flagship, 1 quadrireme and 2 triremes
Casualties for Seleucid: 1 quadrireme and 2 triremes
Battle in Rhodos
Battle in Susa
Seleucid attack with 2 catapults, 15 hoplites, 12 phalanxs and 1 warelephant
Parthia defend with 7 cataphracts, 1 leader, 2 walls and 7 warelephants
Seleucid win, taking Rhodos from GreekCityStates, taking Susa from Parthia with 2 catapults, 7 hoplites, 12 phalanxs and 1 warelephant remaining. Battle score for attacker is 110
Casualties for Parthia: 7 cataphracts, 1 leader, 2 walls and 7 warelephants
Casualties for Seleucid: 8 hoplites
Battle in Hermopolis
Seleucid attack with 6 cataphracts, 2 hoplites and 4 phalanxs
Egypt defend with 1 archer
Seleucid win, taking Hermopolis from Egypt with 6 cataphracts, 2 hoplites and 4 phalanxs remaining. Battle score for attacker is 8
Casualties for Egypt: 1 archerNon Combat Move - Seleucid
1 cataphract moved from Sidon to Pharan
1 cataphract moved from Jerusalem to Memphis
1 hoplite moved from Pharan to Memphis
1 hoplite and 1 warelephant moved from Sidon to Jerusalem
2 cataphracts moved from Antioch to Jerusalem
1 cataphract and 1 hoplite moved from Antioch to SidonPlace Units - Seleucid
6 cataphracts and 1 wall placed in Seleucia
3 cataphracts placed in Antioch
1 trireme placed in SZ 61Research Technology - Seleucid
Seleucid removing all Technology Tokens after unsuccessful research.Turn Complete - Seleucid
Seleucid collect 99 PUs; end with 100 PUs total
Seleucid collect 2 PUs from War Bonds; end with 102 PUs total
Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -4 PUs; end with 98 PUs
Objective SEL 20unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 97 PUs
Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 96 PUs
Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 94 PUs
city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
city in Antioch creates 3 PUs; Seleucid end with 97 PUs
city in Seleucia creates 1 techTokens; Seleucid end with 2 techTokens
city in Seleucia creates 3 PUs; Seleucid end with 100 PUs -
Since all the ACGTO games are starting, do you want to declare this as a draw? :)
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yeah. I don’t think the balancing is very good on some units. And why do horse archers RECEIVE support and not give it? Do you really expect them to wait for the catapults? And why do catapults defend at 0? That’s a terrible unit for 7ics. for 2 more you can get a defense of 4!
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I didn’t go into the unit balance that much, just played with what I got :-)
Thanks for practicing!





