@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
16L G40 Giallo (Allies +23) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Northwest Persia to PersiaNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
3 bombers moved from Eastern Poland to Russia
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians -
3 Bombers facing 3 Fighters. Would you like to intercept?
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yes, I just lost 2 fighters with something like this so let’s dot it!!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
3 bombers moved from Eastern Poland to Russia
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from RussiansCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Russians launches 3 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 4,3 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Cleaning up after air battlesNon Combat Move - Germans
2 bombers moved from Russia to Eastern Poland
3 aaGuns, 11 artilleries and 29 infantry moved from Belarus to Smolensk
8 armour moved from Novgorod to Smolensk
1 infantry moved from Novgorod to Belarus
2 aaGuns, 8 artilleries and 4 infantry moved from Eastern Poland to Belarus
8 artilleries and 6 infantry moved from Poland to Eastern Poland
3 mech_infantrys moved from Western Germany to Southern Italy
4 fighters moved from Western Germany to Southern ItalyPlace Units - Germans
8 armour and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,1,5,6,4,2
Germans collect 48 PUs (5 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 armour, 2 bombers and 2 destroyers; Remaining resources: 1 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Kweichow to Kansu
Japanese take Shensi from Chinese
Japanese take Kansu from Chinese
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Java
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
5 artilleries and 7 infantry moved from Yunnan to Burma
1 armour and 4 mech_infantrys moved from Kweichow to Burma
1 armour moved from Kweichow to BurmaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
5 artilleries and 5 infantry moved from Japan to 6 Sea Zone
5 artilleries, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 5 infantry, 2 tactical_bombers and 5 transports moved from 6 Sea Zone to 36 Sea Zone
5 artilleries and 5 infantry moved from 36 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
2 bombers, 5 fighters and 5 tactical_bombers moved from Hunan to Kwangsi
1 aaGun moved from Yunnan to Burma
3 mech_infantrys moved from Kwangtung to Yunnan
7 infantry moved from Kweichow to Yunnan
3 mech_infantrys moved from Shantung to HunanPlace Units - Japanese
2 destroyers placed in 20 Sea Zone
1 armour placed in Kwangtung
3 armour placed in Shantung
2 bombers placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 armour, 3 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
1 bomber moved from Gibraltar to Algeria
3 artilleries and 4 infantry moved from 112 Sea Zone to NorwayCombat - Americans
Battle in Norway
Battle in Algeria
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 artillery and 1 infantry
Americans win, taking Norway from Germans, taking Algeria from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from Algeria to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
5 fighters moved from Gibraltar to 112 Sea Zone
1 tactical_bomber moved from Gibraltar to 112 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
3 fighters moved from Hawaiian Islands to Midway
1 fighter moved from 26 Sea Zone to MidwayPlace Units - Americans
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Sikang to Szechwan
3 artilleries, 1 fighter and 12 infantry moved from Sikang to TsinghaiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 artilleries, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 armour and 5 transports
EDIT: Adding units owned by Americans to 112 Sea Zone: 5 transports
EDIT: Adding units owned by Americans to Norway: 1 armour
EDIT: Turning off Edit Mode
1 mech_infantry moved from Egypt to Tobruk
1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea ZoneCombat - British
Battle in Tobruk
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armourNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
1 fighter moved from Egypt to Gibraltar
2 fighters moved from Gibraltar to Norway
1 fighter moved from Gibraltar to Norway
1 cruiser and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
2 infantry moved from Eastern Persia to West India
3 infantry moved from Persia to Eastern Persia
3 artilleries and 3 infantry moved from Egypt to 81 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 81 Sea Zone to 80 Sea Zone
3 artilleries and 3 infantry moved from 80 Sea Zone to Eastern Persia
3 aaGuns, 20 infantry and 3 mech_infantrys moved from India to West India
2 fighters moved from India to Persia
1 bomber moved from India to Egypt
1 armour and 1 infantry moved from 112 Sea Zone to NorwayPlace Units - British
1 submarine placed in 81 Sea Zone
3 artilleries placed in Persia
1 fighter placed in Egypt
1 fighter placed in United Kingdom
British undo move 4.
1 fighter placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 98 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Belarus to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Smolensk
3 infantry moved from Northern Italy to Southern Italy
3 armour and 3 mech_infantrys moved from Southern Italy to Western Germany
4 fighters moved from Southern Italy to Western Germany
1 infantry moved from Bessarabia to Western UkraineCombat - Italians
Non Combat Move - Italians
Place Units - Italians
2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,4,1,6
Italians collect 11 PUs (5 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
1 infantry moved from India to West India
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from 62 Sea Zone to New South Wales
1 submarine moved from 44 Sea Zone to 46 Sea ZonePlace Units - ANZAC
2 armour and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from United Kingdom to NorwayNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
2 bombers moved from Eastern Poland to Russia
1 bomber moved from Western Germany to Russia
3 bombers moved from Western Germany to United Kingdom -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
9 armour moved from Smolensk to Ukraine
2 bombers moved from Eastern Poland to Russia
1 bomber moved from Western Germany to Russia
3 bombers moved from Western Germany to United Kingdom
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
2 infantry moved from Finland to Karelia
8 artilleries and 5 infantry moved from Belarus to Smolensk
8 artilleries and 6 infantry moved from Eastern Poland to Belarus
4 fighters and 3 mech_infantrys moved from Southern Italy to Western Germany
8 armour and 2 mech_infantrys moved from Western Germany to Poland -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
9 armour moved from Smolensk to Ukraine
2 bombers moved from Eastern Poland to Russia
1 bomber moved from Western Germany to Russia
3 bombers moved from Western Germany to United Kingdom
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
2 infantry moved from Finland to Karelia
8 artilleries and 5 infantry moved from Belarus to Smolensk
8 artilleries and 6 infantry moved from Eastern Poland to Belarus
4 fighters and 3 mech_infantrys moved from Southern Italy to Western Germany
8 armour and 2 mech_infantrys moved from Western Germany to Poland -
Intercept in Moscow? 3 bombers vs 3 Fighters.
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no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
9 armour moved from Smolensk to Ukraine
2 bombers moved from Eastern Poland to Russia
1 bomber moved from Western Germany to Russia
3 bombers moved from Western Germany to United Kingdom
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
2 infantry moved from Finland to Karelia
8 artilleries and 5 infantry moved from Belarus to Smolensk
8 artilleries and 6 infantry moved from Eastern Poland to Belarus
4 fighters and 3 mech_infantrys moved from Southern Italy to Western Germany
8 armour and 2 mech_infantrys moved from Western Germany to PolandCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 4,7 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 3,3,3 and causes: 9 damage to unit: factory_major
Bombing raid in United Kingdom causes 9 damage total.
Battle in Ukraine
Germans attack with 9 armour
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 7 armour remaining. Battle score for attacker is -6
Casualties for Germans: 2 armour
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 aaGuns moved from Belarus to Smolensk
3 bombers moved from United Kingdom to Western Germany
2 bombers moved from Russia to BelarusPlace Units - Germans
1 submarine placed in 114 Sea Zone
3 mech_infantrys placed in Novgorod
9 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,5,3,4
Germans collect 49 PUs (2 lost to blockades); end with 50 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
Well, that was bracing! Three 1s! Glad they were mine and not yours.