I looked.
There was no reason not to travel through Romania. Please re-do your noncombat move where you can retreat to Romania.
Even though you rolled Yugo first and didn’t know any more dice results at the time, surely you would have retreated to Romania?
@Booper can jump in and protest if he wants
I’m running London and Moscow and I’m OK with allowing the travel through Romania and retreat to Romania
L16 Snigg vs cds (+21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneCombat - French
Battle in Southern France
French attack with 1 artillery and 1 infantry
Germans defend with 1 armour, 1 factory_minor and 1 harbour
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
Germans roll dice for 1 armour in Southern France, round 2 : 1/1 hits
1 infantry owned by the French lost in Southern France
French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
Germans roll dice for 1 armour in Southern France, round 3 : 0/1 hits
French roll dice for 1 artillery in Southern France, round 4 : 1/1 hits
Germans roll dice for 1 armour in Southern France, round 4 : 1/1 hits
1 artillery owned by the French and 1 armour owned by the Germans lost in Southern France
Germans win with no units remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour
Casualties for French: 1 artillery and 1 infantryNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 1 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
French Central Africa : 1 infantry
Algeria : 1 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 38 / 42
Americans : 52 / 72
Chinese : 11 / 17
British : 33 / 38
UK_Pacific : 14 / 15
Italians : 13 / 13
ANZAC : 14 / 22
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Rolls: 1@2; Total Hits: 01@2: (3)
Destroyer shot
I apologize for the lack of questioning. I will try and do better in the future. I hadn’t even thought of the Philippines, as that scramble would have been suicide. I will make sure to ask on all from now on.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 4 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
1 cruiser moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 battleship moved from 112 Sea Zone to 119 Sea Zone
1 carrier moved from 112 Sea Zone to 119 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from 110 Sea Zone to 109 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 fighter moved from Southern Italy to 109 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
2 artilleries moved from France to Holland Belgium
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland -
Scramble 109 or 110? Also, OOL please.
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Yes, scramble 109
OOL is 1 destroyer, 1 cruiser, 1 french fighter, 1 fighter, 1 fighter, 1 battleship
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 4 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
1 cruiser moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 battleship moved from 112 Sea Zone to 119 Sea Zone
1 carrier moved from 112 Sea Zone to 119 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from 110 Sea Zone to 109 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 fighter moved from Southern Italy to 109 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
2 artilleries moved from France to Holland Belgium
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to IcelandCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in Iceland
Battle in Holland Belgium
Germans attack with 3 artilleries and 1 infantry
British defend with 1 infantry
Germans roll dice for 3 artilleries and 1 infantry in Holland Belgium, round 2 : 2/4 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Iceland from British, taking Holland Belgium from British with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber, 3 fighters and 2 tactical_bombers
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/6 hits
British roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Germans, 1 transport owned by the British and 1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer and 1 transport
Battle in 109 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 transport; French defend with 1 fighter
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 3/6 hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 109 Sea Zone, round 2 : 2/6 hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Germans, 1 fighter owned by the French, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 109 Sea Zone
Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 3 : 3/6 hits
British roll dice for 1 battleship, 2 fighters and 1 transport in 109 Sea Zone, round 3 : 1/3 hits
1 tactical_bomber owned by the Germans, 1 battleship owned by the British and 2 fighters owned by the British lost in 109 Sea Zone
1 transport owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 60
Casualties for Germans: 1 submarine and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Casualties for French: 1 fighterNon Combat Move - Germans
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to 109 Sea Zone
2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from 109 Sea Zone to Western Germany
1 infantry moved from Norway to Finland
3 armour moved from Yugoslavia to Poland
5 infantry moved from Bulgaria to Romania
2 artilleries and 5 infantry moved from Yugoslavia to Slovakia Hungary
4 armour and 3 mech_infantrys moved from France to YugoslaviaPlace Units - Germans
3 infantry placed in France
10 mech_infantrys placed in Germany
2 artilleries, 1 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
Seriously 109?
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I got extremely lucky on the dice on that one… :-D
I’m sure it’ll balance out in the end though.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Buryatia to Amur
5 infantry moved from Russia to Bryansk
2 infantry moved from Rostov to Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
3 artilleries moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from Novgorod to Caucasus
2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
1 submarine moved from 111 Sea Zone to 123 Sea Zone
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to UkrainePlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 artilleries placed in Novgorod
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Belarus : 1 aaGun, 4 artilleries and 12 infantry
Bryansk : 5 infantry
Russia : 1 airfield, 1 factory_major and 5 infantry
Ukraine : 1 aaGun, 1 artillery, 1 factory_minor and 4 infantry
Western Ukraine : 1 aaGun, 3 artilleries and 10 infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Caucasus : 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
123 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 38 / 42
Americans : 52 / 72
Chinese : 11 / 17
British : 30 / 38
UK_Pacific : 14 / 15
Italians : 13 / 13
ANZAC : 14 / 22
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I doubt it, dice is never fair to me. I hope your not playing in local, I am getting error messages.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 unit repaired.
2 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 fighter and 1 tactical_bomber moved from Kwangsi to Chahar
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 cruiser moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
2 battleships moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
2 bombers moved from Kwangsi to Malaya
2 fighters moved from Kwangsi to 6 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 unit repaired.
2 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 fighter and 1 tactical_bomber moved from Kwangsi to Chahar
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 cruiser moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
2 battleships moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
2 bombers moved from Kwangsi to Malaya
2 fighters moved from Kwangsi to 6 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 cruiser
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from UK_Pacific with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 43 Sea Zone
Japanese attack with 1 cruiser, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from UK_Pacific with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC and 1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Celebes
Battle in Chahar
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Celebes from Dutch, taking Chahar from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Malaya
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Malaya, round 2 : 3/4 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
2 carriers moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
2 bombers moved from Malaya to Hainan
3 fighters and 4 tactical_bombers moved from Kwangsi to Kwangtung
1 artillery and 3 infantry moved from Kiangsi to Kwangtung
2 artilleries moved from Anhwe to Kiangsi
1 mech_infantry moved from Anhwe to Kwangtung
1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
4 infantry moved from Manchuria to JeholPlace Units - Japanese
1 factory_minor placed in Kwangtung
1 destroyer and 3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 48 PUs; end with 49 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Gibraltar to 123 Sea ZoneCombat - Americans
Battle in 123 Sea Zone
Americans attack with 1 bomber; Russians loiter and taunt
Germans defend with 1 transport
1 transport owned by the Germans lost in 123 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Americans
1 bomber moved from 123 Sea Zone to Scotland
1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 armour and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Brazil to Suriname
4 mech_infantrys moved from Southeast Mexico to Western United States
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
6 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 6 bombers, 1 factory_major, 1 harbour and 4 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Central United States : 4 aaGuns, 1 factory_major and 2 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 armour, 1 artillery, 2 fighters and 2 infantry
Scotland : 1 bomber
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
Suriname : 2 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 48 / 49
Americans : 52 / 72
Chinese : 7 / 17
British : 30 / 38
UK_Pacific : 11 / 15
Italians : 13 / 13
ANZAC : 14 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
3 infantry moved from Yunnan to Hunan
6 infantry moved from Yunnan to Kweichow
3 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits
Chinese roll dice for 1 infantry in Hopei, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Hopei, round 6 : 0/1 hits
Chinese roll dice for 1 infantry in Hopei, round 7 : 0/1 hits
Japanese roll dice for 1 infantry in Hopei, round 7 : 0/1 hits
Chinese roll dice for 1 infantry in Hopei, round 8 : 0/1 hits
Japanese roll dice for 1 infantry in Hopei, round 8 : 0/1 hits
Chinese roll dice for 1 infantry in Hopei, round 9 : 0/1 hits
Japanese roll dice for 1 infantry in Hopei, round 9 : 0/1 hits
Chinese roll dice for 1 infantry in Hopei, round 10 : 0/1 hits
Japanese roll dice for 1 infantry in Hopei, round 10 : 0/1 hits
Chinese roll dice for 1 infantry in Hopei, round 11 : 0/1 hits
Japanese roll dice for 1 infantry in Hopei, round 11 : 0/1 hits
Chinese roll dice for 1 infantry in Hopei, round 12 : 0/1 hits
Japanese roll dice for 1 infantry in Hopei, round 12 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Battle in Kweichow
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Kweichow, round 2 : 1/6 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
2 artilleries and 3 infantry placed in Kweichow
Chinese undo move 1.
1 artillery and 3 infantry placed in Shensi
1 artillery placed in KweichowTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsTerritory Summary for Chinese :
Kwangsi : 1 infantry
Shensi : 1 artillery and 3 infantry
Yunnan : 1 fighter
Kweichow : 1 artillery and 6 infantry
Hunan : 3 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 45 / 49
Americans : 52 / 72
Chinese : 10 / 16
British : 30 / 38
UK_Pacific : 11 / 15
Italians : 13 / 13
ANZAC : 14 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 factory_minor and 2 fighters; Remaining resources: 6 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Eire to Scotland
4 infantry moved from United Kingdom to Scotland
2 fighters moved from Gibraltar to 93 Sea Zone
1 fighter moved from 92 Sea Zone to 93 Sea Zone
1 carrier and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
4 mech_infantrys moved from India to Yunnan
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
2 infantry moved from Shan State to Malaya
2 fighters and 1 tactical_bomber moved from Burma to Malaya
1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 6 infantry moved from Burma to YunnanCombat - British
Battle in Malaya
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 harbour
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 1/5 hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Malaya
British win, taking Malaya from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in 93 Sea Zone
British attack with 3 fighters and 1 tactical_bomber
Italians defend with 1 cruiser and 1 submarine
1 submarine owned by the Italians Submerged
British roll dice for 3 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 1/4 hits
Italians roll dice for 1 cruiser in 93 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the British and 1 cruiser owned by the Italians lost in 93 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 cruiserNon Combat Move - British
2 fighters moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from 93 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 aaGun moved from Burma to India
1 aaGun moved from Burma to India
1 aaGun moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Malaya to Yunnan
2 aaGuns moved from United Kingdom to ScotlandPlace Units - British
2 fighters placed in United Kingdom
1 factory_minor placed in Persia
British undo move 2.
1 factory_minor placed in Egypt
British undo move 2.
1 factory_minor placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,6,3,2,6,3
British collect 22 PUs (8 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,5,2,6,5,3,5,4,4
UK_Pacific collect 9 PUs (7 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 5 infantryTerritory Summary for British and UK_Pacific :
Yunnan : 1 aaGun, 1 artillery, 2 fighters, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
India : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Malaya : 1 harbour and 1 infantry
French Indo China : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
Belgian Congo : 2 infantry
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 harbour, 5 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 2 aaGuns, 1 airfield, 4 infantry and 1 mech_infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Eire : 1 flag
81 Sea Zone : 1 destroyer and 1 transport
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 factory_minor
91 Sea Zone : 1 carrier, 1 cruiser and 2 fightersProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 40 / 49
Americans : 52 / 72
Chinese : 10 / 16
British : 30 / 28
UK_Pacific : 16 / 9
Italians : 13 / 13
ANZAC : 14 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 battleship, 1 cruiser, 4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from 98 Sea Zone to Syria
1 artillery moved from Tunisia to Algeria
1 infantry moved from Tunisia to Algeria
1 bomber moved from Southern Italy to Trans-Jordan
2 fighters moved from Southern Italy to Algeria
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Italians take Eastern Poland from Russians
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British -
Test summary from TripleA, engine version: 1.8.0.9, time: 19:13:16
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 battleship, 1 cruiser, 4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from 98 Sea Zone to Syria
1 artillery moved from Tunisia to Algeria
1 infantry moved from Tunisia to Algeria
1 bomber moved from Southern Italy to Trans-Jordan
2 fighters moved from Southern Italy to Algeria
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Italians take Eastern Poland from Russians
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from BritishCombat - Italians
Battle in Syria
Battle in Trans-Jordan
Italians attack with 1 bomber and 2 infantry
French defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 0/2 hits
Italians roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 : 1/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the French lost in Trans-Jordan
Italians win, taking Syria from French, taking Trans-Jordan from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Algeria
Italians attack with 1 artillery, 2 fighters and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 2 : 3/4 hits
French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantryNon Combat Move - Italians
1 artillery and 3 infantry moved from Libya to Tobruk
1 submarine moved from 93 Sea Zone to 92 Sea Zone
2 fighters moved from Algeria to Libya
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 bomber moved from Trans-Jordan to Tobruk
1 armour moved from Greece to Romania
2 aaGuns, 1 artillery and 1 infantry moved from Yugoslavia to Romania
1 artillery moved from Greece to Bulgaria
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
2 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 22 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3
ANZAC collect 11 PUs (3 lost to blockades); end with 33 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Sumatra: 1 fighter
EDIT: Adding units owned by ANZAC to India: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for ANZAC :
India : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 transport
26 Sea Zone : 1 cruiser
Egypt : 2 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 36 / 37
Japanese : 40 / 49
Americans : 52 / 72
Chinese : 10 / 16
British : 28 / 28
UK_Pacific : 16 / 9
Italians : 18 / 23
ANZAC : 14 / 43
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Morocco to AlgeriaCombat - French
Battle in Algeria
French attack with 1 infantry
Italians defend with 1 artillery
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits
French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits
Italians roll dice for 1 artillery in Algeria, round 3 : 1/1 hits
1 infantry owned by the French lost in Algeria
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 54
Russians : 36 / 37
Japanese : 40 / 49
Americans : 52 / 72
Chinese : 10 / 16
British : 28 / 28
UK_Pacific : 16 / 9
Italians : 18 / 23
ANZAC : 14 / 43
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0