@666 said in PTV League25 666 (Allies) vs. Nikola1975 (Axis +15):
@nikola1975 1 fgt into z114
Cancel those scramble orders please, no scramble
No problem with OOL, my problem is your red hot dice combined with my cold as ice dice.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 battleships and 2 destroyers; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 31 Sea Zone
1 fighter moved from Hawaiian Islands to 31 Sea Zone
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
9 artilleries, 1 battleship, 5 carriers, 6 destroyers, 9 fighters, 9 infantry, 2 submarines, 1 tactical_bomber and 9 transports moved from 26 Sea Zone to 31 Sea Zone
9 artilleries and 9 infantry moved from 31 Sea Zone to Wake Island
3 artilleries, 1 battleship, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
3 battleships, 2 carriers, 3 cruisers and 4 destroyers moved from 12 Sea Zone to 31 Sea Zone
2 artilleries and 2 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
6 artilleries and 6 infantry moved from Libya to Tobruk
Combat - Americans
Battle in Wake Island
Americans attack with 9 artilleries and 9 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 4 battleships and 3 cruisers in Wake Island, round 2 : 2/7 hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 9 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Western United States to 31 Sea Zone
1 tactical_bomber moved from Western United States to 31 Sea Zone
Place Units - Americans
3 battleships and 2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Szechwan
Chinese take Szechwan from Japanese
6 infantry moved from Kweichow to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 6 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 6 infantry in Yunnan, round 2 : 1/6 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 3 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
British take 106 Sea Zone from Germans
14 armour, 4 artilleries, 1 bomber, 4 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Caucasus to Rostov
3 armour and 3 mech_infantrys moved from Iraq to Caucasus
2 mech_infantrys moved from Eastern Persia to Northwest Persia
9 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
1 mech_infantry moved from India to Shan State
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from India to Shan State
1 artillery, 4 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 artillery and 3 infantry moved from Libya to Tobruk
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 71 Sea Zone to 81 Sea Zone
Combat - British
Battle in 109 Sea Zone
British attack with 1 destroyer
Germans defend with 3 submarines
British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 1/3 hits
1 destroyer owned by the British lost in 109 Sea Zone
Germans win with 3 submarines remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Rostov
British attack with 14 armour, 4 artilleries, 1 bomber, 4 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 aaGuns, 20 armour, 1 artillery, 6 bombers, 3 fighters, 3 infantry, 6 mech_infantrys and 7 tactical_bombers; Italians defend with 1 armour and 2 artilleries
AA fire in Rostov : 2/6 hits
2 fighters owned by the British lost in Rostov
British roll dice for 14 armour, 4 artilleries, 1 bomber, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 15/27 hits
Germans roll dice for 2 aaGuns, 21 armour, 3 artilleries, 6 bombers, 3 fighters, 3 infantry, 6 mech_infantrys and 7 tactical_bombers in Rostov, round 2 : 20/49 hits
4 mech_infantrys owned by the Germans, 2 mech_infantrys owned by the British, 2 aaGuns owned by the Germans, 6 bombers owned by the Germans, 4 artilleries owned by the British, 3 infantry owned by the Germans, 11 armour owned by the British and 3 infantry owned by the British lost in Rostov
British roll dice for 3 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Rostov, round 3 : 5/7 hits
Germans roll dice for 21 armour, 3 artilleries, 3 fighters, 2 mech_infantrys and 7 tactical_bombers in Rostov, round 3 : 17/36 hits
2 mech_infantrys owned by the Germans, 1 tactical_bomber owned by the British, 1 bomber owned by the British, 2 fighters owned by the British, 2 artilleries owned by the Italians, 3 armour owned by the British and 1 artillery owned by the Germans lost in Rostov
Germans win with 21 armour, 3 fighters and 7 tactical_bombers remaining. Battle score for attacker is -53
Casualties for Germans: 2 aaGuns, 1 artillery, 6 bombers, 3 infantry and 6 mech_infantrys
Casualties for British: 14 armour, 4 artilleries, 1 bomber, 4 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Italians: 2 artilleries
Battle in 41 Sea Zone
British attack with 2 destroyers
Japanese defend with 1 submarine and 1 transport
British roll dice for 2 destroyers in 41 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 41 Sea Zone
1 transport owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 5
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine and 1 transport
Battle in Alexandria
British attack with 1 artillery, 4 infantry and 1 mech_infantry
Italians defend with 6 infantry
British roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits
Italians roll dice for 6 infantry in Alexandria, round 2 : 1/6 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 3 : 1/5 hits
Italians roll dice for 5 infantry in Alexandria, round 3 : 2/5 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 4 : 0/3 hits
Italians roll dice for 4 infantry in Alexandria, round 4 : 2/4 hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Alexandria
British roll dice for 1 artillery in Alexandria, round 5 : 1/1 hits
Italians roll dice for 4 infantry in Alexandria, round 5 : 2/4 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win with 3 infantry remaining. Battle score for attacker is -11
Casualties for British: 1 artillery, 4 infantry and 1 mech_infantry
Casualties for Italians: 3 infantry
Battle in Shan State
British attack with 9 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 9 infantry, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 1/12 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British roll dice for 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 3 : 3/11 hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 8 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
3 artilleries and 3 infantry moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from Shan State to India
Place Units - British
3 armour placed in Iraq
3 infantry placed in Union of South Africa
1 artillery placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,1,1,3,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,1,4,6,3,1,3,3,1,3,1,4
British collect 27 PUs (9 lost to blockades); end with 27 PUs total
Place Units - UK_Pacific
2 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 armour
LOL again you roll extremely lucky, never in a million games will you roll this much above the standard deviation.
What do you say chalk this one up due to luck?
I am not lucky in the UK battles
the sz 109, you are 7% to win, you can argue you could taken a sub with you, but that is about it
In alexandra you are 27% to win. I should have 3 units remaing (I do)
In rostov you are 0% to win and should loose units worth 65 IPC more than I do (you retreat before final round I think, but loose units worth 53 IPC more than I do) so it seems about as expected. I do shoot down 2 planes. that is a little lucky
do you know about the battle calculator? It is under game and battle calculator, or control+b
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 tactical_bomber moved from 98 Sea Zone to Egypt
1 fighter moved from 98 Sea Zone to Egypt
3 infantry moved from Alexandria to Egypt
1 fighter moved from 97 Sea Zone to Egypt
1 tactical_bomber moved from 97 Sea Zone to Egypt
1 bomber moved from Cyprus to Egypt
1 armour moved from Northern Italy to 97 Sea Zone
2 artilleries moved from Northern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
4 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 97 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
3 artilleries moved from 98 Sea Zone to Egypt
1 armour moved from 98 Sea Zone to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 7 infantry and 2 tactical_bombers
British defend with 3 artilleries, 1 harbour and 5 infantry; Americans defend with 2 artilleries and 6 infantry
Italians win, taking Egypt from British with 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for British: 3 artilleries and 5 infantry
Casualties for Italians: 3 artilleries and 7 infantry
Casualties for Americans: 2 artilleries and 6 infantry
Non Combat Move - Italians
2 armour and 1 mech_infantry moved from Vologda to Timguska
1 armour moved from Rostov to Kazakhstan
3 mech_infantrys moved from Romania to Ukraine
3 transports moved from 98 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 bomber moved from Egypt to Cyprus
Place Units - Italians
1 transport placed in 97 Sea Zone
1 armour, 1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
so, you see on average I should have 6-7 units remaing in the egypt battle. I have 6. You think I am lucky here as well?

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You are so damn arrogant, never playing you again. Worst show of sportmanship I have EVER seen. :x
too bad you choose to read my post that way. It was not my intentions to be a show off. I am sorry for this